Gnome Ann
e953f2d75e
Use 3-space indentation instead of 4 in downloaded JSON
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This is to match the indentation style of the JSON files created by
aiserver.py which apparently use 3 space indentation...
2021-09-19 23:48:04 -04:00
Gnome Ann
dff5a4e754
More missing semicolons...
2021-09-19 17:16:01 -04:00
Gnome Ann
42ecd6d2d1
Fix missing semicolon
2021-09-19 11:59:31 -04:00
Gnome Ann
b5883148a5
Download Story as JSON/Plaintext no longer requires server
2021-09-19 11:41:37 -04:00
henk717
9ddab39266
Make pin more visible
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If its invisible then it will be harder for new players to know its there. Now its less visible when its not selected, a little more visible when the box is selected, and fully visible when your hovering over.
2021-09-08 15:11:28 +02:00
Gnome Ann
34af94d760
Fix deselected stories in Load dialog not un-highlighting
2021-09-01 14:21:07 -04:00
Gnome Ann
7e896c98fe
Move #newsavename keydown event handler
2021-09-01 14:12:12 -04:00
Gnome Ann
f1633d3e5c
Prevent scope leakage of some variables in application.js
2021-09-01 14:01:04 -04:00
Gnome Ann
543acf9ba4
Also allow downloading stories as plaintext
2021-09-01 13:46:37 -04:00
Gnome Ann
25bb6486eb
Add an option under "Save" to download story (as JSON)
2021-09-01 13:32:11 -04:00
Gnome Ann
cb446d2113
Copy the event handlers from "Save As" to the Rename dialog
2021-09-01 13:10:21 -04:00
Gnome Ann
556835cd34
Move some of the delete/rename dialog event handlers
2021-09-01 13:05:24 -04:00
Gnome Ann
c276220a35
Allow deleting and renaming stories in the browser
2021-08-31 18:22:30 -04:00
Gnome Ann
db284b2367
Add Open Font License to Open Iconic's CSS file
2021-08-31 16:03:11 -04:00
Gnome Ann
0fbf620f22
Added scroll-to-bottom for closing genseqs/W Info
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Scroll time is halved now also.
2021-08-26 15:15:42 -04:00
Gnome Ann
d7605a717b
Merge branch 'united' into big-o
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This resolves two merge conflicts that arose because this branch was
a few commits behind.
2021-08-26 01:37:40 -04:00
Gnome Ann
6a0299837c
Make the green editing flash !important
2021-08-26 01:22:07 -04:00
Gnome Ann
8fd8612cca
Adventure mode colouring now controlled by a CSS class
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So that we can just toggle the class instead of having aiserver.py send
back the entire story.
2021-08-26 01:06:57 -04:00
henk717
bbd5bd0cd7
Merge pull request #8 from VE-FORBRYDERNE/misc
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General usability fixes
2021-08-26 01:56:42 +02:00
Gnome Ann
796f5ffd05
Make vars.actions a dictionary instead of a list
2021-08-25 19:28:26 -04:00
Gnome Ann
5604d7f317
Replace non-breaking spaces with regular spaces
2021-08-25 19:25:57 -04:00
Gnome Ann
5603bf0584
Hide messages on updatechunk and removechunk
2021-08-25 19:22:35 -04:00
Gnome Ann
cf677c60fc
Stability fixes for back/retry re genseqs/useprompt
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* Back and Retry buttons no longer pop a story chunk while in the
"Select sequence to keep" menu
* No longer freezes if you retry with no story chunks beyond the initial
prompt chunk
* When "Always Add Prompt" is on, allow Retry even if the prompt is the
only chunk in the story
* Added error messages for Back and Retry buttons
2021-08-25 14:42:37 -04:00
Gnome Ann
b52f782d92
Disable post-edit blurring and the curtain
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Because we don't need them anymore.
This, combined with the chunk optimization, will allow you to
seamlessly continue editing a different chunk after you've finished
editing your current one; e.g. if you edit a chunk and use arrow keys,
backspace or the mouse to select a different chunk, you can immediately
start editing your new chunk without it defocusing.
This patch really has killed two birds with one stone, eh?
Thanks, Javalar!
2021-08-25 01:21:01 -04:00
Gnome Ann
b1c6aee8d3
Integrate inline chunk editor and Adventure mode with Javalar's branch
2021-08-24 19:02:52 -04:00
Gnome Ann
62ad2f0228
Code indentation consistency
2021-08-24 18:32:48 -04:00
Gnome Ann
6d5845ff8d
Merge https://github.com/KoboldAI/KoboldAI-Client/pull/45 into big-o
2021-08-24 17:27:50 -04:00
Gnome Ann
2a7c6244cb
Constant world info keys
2021-08-24 13:45:20 -04:00
Gnome Ann
ce59c9d399
Fix left/right arrow key bug
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This happens when you have a chunk that has no trailing
newlines followed by a chunk with a single newline at the start.
Moving between those chunks would cause the caret to jump to the wrong
position sometimes.
2021-08-24 13:32:29 -04:00
Gnome Ann
90e558cf3f
Won't freeze anymore if you delete the prompt
2021-08-24 11:24:29 -04:00
Gnome Ann
7059c18f70
Prevent current_editing_chunk from being a non-chunk element
2021-08-24 11:14:18 -04:00
henk717
f0962155b8
Merge pull request #5 from VE-FORBRYDERNE/editable-chunks
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Scroll down on submit
2021-08-24 01:22:57 +02:00
Gnome Ann
13ce16b859
Scroll down on submit
2021-08-23 19:19:36 -04:00
henk717
c108e080bf
Various Fixes
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Various Fixes, mostly to make the UI play a little nicer in the new edit mode. Also reverted and optimized some of the setting stuff.
2021-08-24 01:18:09 +02:00
Gnome Ann
3bf467e63c
Added dedicated inline editing commands to aiserver.py
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It's a lot faster now.
2021-08-23 18:52:45 -04:00
Gnome Ann
a907c0a554
Prevent aiserver.py from rarely editing the wrong chunk
2021-08-23 18:26:38 -04:00
Gnome Ann
7ce5b120a0
Also allow backspacing into another chunk
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It will still defocus the chunk almost immediately though,
this needs to be fixed later
2021-08-23 18:11:03 -04:00
Gnome Ann
3c9f6963b8
Allow using left and right arrow keys to move between chunks
2021-08-23 18:00:35 -04:00
Gnome Ann
85151cec7b
Prevent white border on chunks with Allow Edit off
2021-08-23 14:53:18 -04:00
Gnome Ann
81c83dfef7
Fix bug where chunks still editable with Allow Editing off
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If, with Allow Editing on, you change a chunk and then click directly on
the "Allow Editing" switch again to turn it off without defocusing the
chunk in-between (by clicking outside the chunk, using enter/escape,
etc), all story chunks would still be editable.
That behaviour has now been fixed.
2021-08-23 14:25:40 -04:00
Gnome Ann
723e02d793
Improve story chunk blurring
2021-08-23 14:05:40 -04:00
Gnome Ann
2071daf335
Remove the Delete button
2021-08-23 13:22:50 -04:00
Gnome Ann
f1f50e7b80
Remove display: flex; from #gamescreen CSS
2021-08-23 13:08:13 -04:00
Gnome Ann
42b4104d4f
Use henk717's modified CSS for editable chunks
2021-08-23 13:06:27 -04:00
Gnome Ann
67521d53f9
You can now click on story chunks to edit them
2021-08-23 02:34:27 -04:00
henk717
136dd71171
Added --remote Mode
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First step towards native Colab support, built in Cloudflare tunnels easily allows players to play KoboldAI on another device. This mode also removes buttons that would get you stuck if you have no local PC access.
2021-08-20 00:37:59 +02:00
henk717
72bfc417da
top_k and tfs support by Frogging101
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Adds top_k and tfs support, also fixes a SocketIO error.
2021-08-19 14:47:57 +02:00
henk717
33215a87b3
Added VE_FORBRYDERNE's Selective World Info
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This update allows you to selectively choose when World Info is loaded for more control and RAM savings.
2021-08-19 13:48:33 +02:00
henk717
00414d26e2
Integrated VE_FORBRYDERNE's Adventure Mode + Cleanup
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Adventure Mode allows you to play this like AID, perfect for Choose your own Adventure models
2021-08-19 13:18:01 +02:00
henk717
efbe40f1f6
Random Story Generator
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Add the Random Story Generator and more userfriendly defaults
2021-08-19 12:54:44 +02:00
Javalar
9559347f82
Update or remove targeted chunks in Game Screen ( #2 )
2021-06-15 00:59:08 -04:00
Ralf
6f5c194297
Moved files from cdn to static directory
2021-05-31 16:30:40 +02:00
KoboldAI Dev
bed1eba6eb
Added option to generate multiple responses per action.
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Added ability to import World Info files from AI Dungeon.
Added slider for setting World Info scan depth.
Added toggle to control whether prompt is submitted each action.
Added 'Read Only' mode with no AI to startup.
Fixed GPU/CPU choice prompt appearing when GPU isn't an option.
Added error handling to generator calls for CUDA OOM message
Added generator parameter to only return new text
2021-05-29 05:46:03 -04:00
KoboldAI Dev
2cc48e7163
Bugfix for Author's Note Depth slider not doing anything.
2021-05-22 22:06:10 -04:00
KoboldAI Dev
f9bbb174a6
Added OpenAI API support
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Added in-browser Save/Load/New Story controls
(Force a full refresh in your browser!)
Fixed adding InferKit API key if client.settings already exists
Added cmd calls to bat files so they'll stay open on error
Wait animation now hidden on start state/restart
2021-05-22 05:28:40 -04:00
KoboldAI Dev
643e0105d8
Menu bar will now collapse to expandable button when screen size is too thin.
2021-05-17 00:42:47 -04:00
KoboldAI Dev
b05a73a04f
Added ability to import aidg.club scenarios
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Changed menu bar to bootstrap navbar to allow for dropdown menus
2021-05-16 05:29:39 -04:00
KoboldAI Dev
429c9b13f5
Bug fixes for AIDCAT import issues.
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Modified CSS to prevent Import dialog from expanding off the page.
Updated readme with Colab link.
2021-05-14 16:27:47 -04:00
KoboldAI Dev
c0736a8ec7
Added World Info
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Added additional punctuation triggers for Add Sentence Spacing format
Added better screen reset logic when refresing screen or restarting server
2021-05-13 01:26:42 -04:00
KoboldAI Dev
1cc069a779
Added ability to import AIDungeon games from AIDCAT
2021-05-11 00:27:34 -04:00
KoboldAI Dev
b55266a7c8
Added Formatting options
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Added Bootstrap toggle library for UI
Added injection points for input/output modification
2021-05-10 19:17:10 -04:00
KoboldAI Dev
d632976fbf
Settings menu modularized.
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Help text added to settings items.
Settings now saved to client file when changed.
Separated transformers settings and InferKit settings.
Reorganized model select list.
2021-05-07 14:32:10 -04:00
KoboldAI Dev
229b10cb91
Added support for Author's Note
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Increased input textarea height
Removed generator options from save/load system
Set output length slider to use steps of 2
2021-05-05 03:04:06 -04:00
KoboldAI Dev
6e54f654d6
Added settings menu to adjust generator parameters from game UI
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Fixed text scrolling when content exceeded game screen height
2021-05-04 09:56:48 -04:00
KoboldAI
b6fa94da90
Initial Upload
2021-05-02 18:48:47 -04:00
KoboldAI
9cfeded178
Initial Upload
2021-05-02 18:48:24 -04:00