mirror of
https://github.com/KoboldAI/KoboldAI-Client.git
synced 2025-02-02 18:46:48 +01:00
Added World Info
Added additional punctuation triggers for Add Sentence Spacing format Added better screen reset logic when refresing screen or restarting server
This commit is contained in:
parent
fff77c5a88
commit
c0736a8ec7
215
aiserver.py
215
aiserver.py
@ -64,6 +64,8 @@ class vars:
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authornote = ""
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andepth = 3 # How far back in history to append author's note
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actions = []
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worldinfo = []
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deletewi = -1 # Temporary storage for index to delete
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mode = "play" # Whether the interface is in play, memory, or edit mode
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editln = 0 # Which line was last selected in Edit Mode
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url = "https://api.inferkit.com/v1/models/standard/generate" # InferKit API URL
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@ -254,11 +256,14 @@ def do_connect():
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setStartState()
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sendsettings()
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refresh_settings()
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sendwi()
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vars.mode = "play"
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else:
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# Game in session, send current game data and ready state to browser
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refresh_story()
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sendsettings()
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refresh_settings()
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sendwi()
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if(vars.mode == "play"):
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if(not vars.aibusy):
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'})
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@ -268,6 +273,8 @@ def do_connect():
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emit('from_server', {'cmd': 'editmode', 'data': 'true'})
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elif(vars.mode == "memory"):
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emit('from_server', {'cmd': 'memmode', 'data': 'true'})
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elif(vars.mode == "wi"):
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emit('from_server', {'cmd': 'wimode', 'data': 'true'})
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#==================================================================#
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# Event triggered when browser SocketIO sends data to the server
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@ -382,7 +389,17 @@ def get_message(msg):
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elif(msg['cmd'] == 'importaccept'):
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emit('from_server', {'cmd': 'popupshow', 'data': False})
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importgame()
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elif(msg['cmd'] == 'wi'):
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togglewimode()
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elif(msg['cmd'] == 'wiinit'):
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if(int(msg['data']) < len(vars.worldinfo)):
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vars.worldinfo[msg['data']]["init"] = True
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addwiitem()
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elif(msg['cmd'] == 'widelete'):
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deletewi(msg['data'])
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elif(msg['cmd'] == 'sendwilist'):
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commitwi(msg['data'])
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#==================================================================#
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#
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#==================================================================#
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@ -508,6 +525,15 @@ def calcsubmit(txt):
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anoteadded = False # In case our budget runs out before we hit A.N. depth
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actionlen = len(vars.actions)
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# Scan for WorldInfo matches
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winfo = checkworldinfo(txt)
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# Add a newline to the end of memory
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if(vars.memory != "" and vars.memory[-1] != "\n"):
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mem = vars.memory + "\n"
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else:
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mem = vars.memory
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# Build Author's Note if set
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if(vars.authornote != ""):
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anotetxt = "\n[Author's note: "+vars.authornote+"]\n"
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@ -520,19 +546,22 @@ def calcsubmit(txt):
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prompttkns = tokenizer.encode(vars.prompt)
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lnprompt = len(prompttkns)
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memtokens = tokenizer.encode(vars.memory)
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memtokens = tokenizer.encode(mem)
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lnmem = len(memtokens)
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witokens = tokenizer.encode(winfo)
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lnwi = len(witokens)
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if(anotetxt != ""):
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anotetkns = tokenizer.encode(anotetxt)
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lnanote = len(anotetkns)
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budget = vars.max_length - lnprompt - lnmem - lnanote - vars.genamt
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budget = vars.max_length - lnprompt - lnmem - lnanote - lnwi - vars.genamt
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if(actionlen == 0):
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# First/Prompt action
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subtxt = vars.memory + anotetxt + vars.prompt
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lnsub = lnmem + lnprompt + lnanote
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subtxt = vars.memory + winfo + anotetxt + vars.prompt
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lnsub = lnmem + lnwi + lnprompt + lnanote
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generate(subtxt, lnsub+1, lnsub+vars.genamt)
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else:
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@ -570,8 +599,8 @@ def calcsubmit(txt):
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else:
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tokens = memtokens + prompttkns + tokens
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else:
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# Prepend Memory and Prompt before action tokens
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tokens = memtokens + prompttkns + tokens
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# Prepend Memory, WI, and Prompt before action tokens
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tokens = memtokens + witokens + prompttkns + tokens
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# Send completed bundle to generator
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ln = len(tokens)
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@ -587,7 +616,7 @@ def calcsubmit(txt):
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if(anotetxt != "" and actionlen < vars.andepth):
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forceanote = True
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budget = vars.ikmax - len(vars.prompt) - len(anotetxt) - len(vars.memory) - 1
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budget = vars.ikmax - len(vars.prompt) - len(anotetxt) - len(mem) - len(winfo) - 1
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subtxt = ""
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for n in range(actionlen):
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@ -608,19 +637,14 @@ def calcsubmit(txt):
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subtxt = anotetxt + subtxt # A.N. len already taken from bdgt
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anoteadded = True
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# Format memory for inclusion (adding newline separator)
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memsub = ""
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if(vars.memory != ""):
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memsub = vars.memory + "\n"
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# Did we get to add the A.N.? If not, do it here
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if(anotetxt != ""):
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if((not anoteadded) or forceanote):
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subtxt = memsub + anotetxt + vars.prompt + subtxt
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subtxt = mem + winfo + anotetxt + vars.prompt + subtxt
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else:
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subtxt = memsub + vars.prompt + subtxt
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subtxt = mem + winfo + vars.prompt + subtxt
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else:
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subtxt = memsub + vars.prompt + subtxt
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subtxt = mem + winfo + vars.prompt + subtxt
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# Send it!
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ikrequest(subtxt)
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@ -812,6 +836,124 @@ def togglememorymode():
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vars.mode = "play"
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emit('from_server', {'cmd': 'memmode', 'data': 'false'})
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#==================================================================#
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# Toggles the game mode for WI editing and sends UI commands
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#==================================================================#
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def togglewimode():
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if(vars.mode == "play"):
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vars.mode = "wi"
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emit('from_server', {'cmd': 'wimode', 'data': 'true'})
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elif(vars.mode == "wi"):
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# Commit WI fields first
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requestwi()
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# Then set UI state back to Play
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vars.mode = "play"
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emit('from_server', {'cmd': 'wimode', 'data': 'false'})
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#==================================================================#
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#
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#==================================================================#
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def addwiitem():
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ob = {"key": "", "content": "", "num": len(vars.worldinfo), "init": False}
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vars.worldinfo.append(ob);
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emit('from_server', {'cmd': 'addwiitem', 'data': ob})
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#==================================================================#
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#
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#==================================================================#
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def sendwi():
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# Cache len of WI
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ln = len(vars.worldinfo)
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# Clear contents of WI container
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emit('from_server', {'cmd': 'clearwi', 'data': ''})
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# If there are no WI entries, send an empty WI object
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if(ln == 0):
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addwiitem()
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else:
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# Send contents of WI array
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for wi in vars.worldinfo:
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ob = wi
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emit('from_server', {'cmd': 'addwiitem', 'data': ob})
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# Make sure last WI item is uninitialized
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if(vars.worldinfo[-1]["init"]):
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addwiitem()
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#==================================================================#
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# Request current contents of all WI HTML elements
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#==================================================================#
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def requestwi():
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list = []
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for wi in vars.worldinfo:
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list.append(wi["num"])
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emit('from_server', {'cmd': 'requestwiitem', 'data': list})
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#==================================================================#
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# Renumber WI items consecutively
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#==================================================================#
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def organizewi():
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if(len(vars.worldinfo) > 0):
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count = 0
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for wi in vars.worldinfo:
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wi["num"] = count
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count += 1
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#==================================================================#
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# Extract object from server and send it to WI objects
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#==================================================================#
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def commitwi(ar):
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for ob in ar:
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vars.worldinfo[ob["num"]]["key"] = ob["key"]
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vars.worldinfo[ob["num"]]["content"] = ob["content"]
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# Was this a deletion request? If so, remove the requested index
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if(vars.deletewi >= 0):
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del vars.worldinfo[vars.deletewi]
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organizewi()
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# Send the new WI array structure
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sendwi()
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# And reset deletewi index
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vars.deletewi = -1
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#==================================================================#
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#
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#==================================================================#
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def deletewi(num):
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if(num < len(vars.worldinfo)):
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# Store index of deletion request
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vars.deletewi = num
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# Get contents of WI HTML inputs
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requestwi()
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#==================================================================#
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# Look for WI keys in text to generator
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#==================================================================#
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def checkworldinfo(txt):
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# Dont go any further if WI is empty
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if(len(vars.worldinfo) == 0):
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return
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# Join submitted text to last action
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if(len(vars.actions) > 0):
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txt = vars.actions[-1] + txt
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# Scan text for matches on WI keys
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wimem = ""
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for wi in vars.worldinfo:
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if(wi["key"] != ""):
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# Split comma-separated keys
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keys = wi["key"].split(",")
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for k in keys:
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# Remove leading/trailing spaces
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ky = k.strip()
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if ky in txt:
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wimem = wimem + wi["content"] + "\n"
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break
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return wimem
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#==================================================================#
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# Commit changes to Memory storage
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#==================================================================#
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@ -892,6 +1034,8 @@ def exitModes():
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emit('from_server', {'cmd': 'editmode', 'data': 'false'})
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elif(vars.mode == "memory"):
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emit('from_server', {'cmd': 'memmode', 'data': 'false'})
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elif(vars.mode == "wi"):
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emit('from_server', {'cmd': 'wimode', 'data': 'false'})
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vars.mode = "play"
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#==================================================================#
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@ -914,6 +1058,15 @@ def saveRequest():
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js["memory"] = vars.memory
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js["authorsnote"] = vars.authornote
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js["actions"] = vars.actions
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js["worldinfo"] = []
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# Extract only the important bits of WI
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for wi in vars.worldinfo:
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if(wi["key"] != ""):
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js["worldinfo"].append({
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"key": wi["key"],
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"content": wi["content"]
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})
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# Write it
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file = open(savpath, "w")
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@ -941,6 +1094,7 @@ def loadRequest():
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vars.prompt = js["prompt"]
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vars.memory = js["memory"]
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vars.actions = js["actions"]
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vars.worldinfo = []
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# Try not to break older save files
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if("authorsnote" in js):
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@ -948,9 +1102,21 @@ def loadRequest():
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else:
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vars.authornote = ""
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if("worldinfo" in js):
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num = 0
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for wi in js["worldinfo"]:
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vars.worldinfo.append({
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"key": wi["key"],
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"content": wi["content"],
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"num": num,
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"init": True
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})
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num += 1
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file.close()
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# Refresh game screen
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sendwi()
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refresh_story()
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'})
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@ -1008,16 +1174,30 @@ def importgame():
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vars.memory = ref["memory"]
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vars.authornote = ref["authorsNote"]
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vars.actions = []
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vars.worldinfo = []
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# Get all actions except for prompt
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if(len(ref["actions"]) > 1):
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for act in ref["actions"][1:]:
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vars.actions.append(act["text"])
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# Get just the important parts of world info
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if(len(ref["worldInfo"]) > 1):
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num = 0
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for wi in ref["worldInfo"]:
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vars.worldinfo.append({
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"key": wi["keys"],
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"content": wi["entry"],
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"num": num,
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"init": True
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})
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num += 1
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# Clear import data
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vars.importjs = {}
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# Refresh game screen
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sendwi()
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refresh_story()
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emit('from_server', {'cmd': 'setgamestate', 'data': 'ready'})
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@ -1056,4 +1236,5 @@ if __name__ == "__main__":
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# Start Flask/SocketIO (Blocking, so this must be last method!)
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print("{0}Server started!\rYou may now connect with a browser at http://127.0.0.1:5000/{1}".format(colors.GREEN, colors.END))
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socketio.run(app)
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#socketio.run(app, host='0.0.0.0', port=5000)
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socketio.run(app)
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@ -19,11 +19,13 @@ var button_actmem;
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var button_actback;
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var button_actretry;
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var button_delete;
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var button_actwi;
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var game_text;
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var input_text;
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var message_text;
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var settings_menu;
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var format_menu;
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var wi_menu;
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var anote_menu;
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var anote_input;
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var anote_labelcur;
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@ -120,6 +122,77 @@ function addImportLine(ob) {
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});
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}
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function addWiLine(ob) {
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if(ob.init) {
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wi_menu.append("<div class=\"wilistitem\">\
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<div class=\"wiremove\">\
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<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">X</button>\
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<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
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<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">⮌</button>\
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</div>\
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<div class=\"wikey\">\
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<input class=\"form-control\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
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</div>\
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<div class=\"wientry\">\
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<textarea class=\"form-control\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\">"+ob.content+"</textarea>\
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</div>\
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</div>");
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// Send key value to text input
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$("#wikey"+ob.num).val(ob.key);
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// Assign delete event to button
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$("#btn_wi"+ob.num).on("click", function () {
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showWiDeleteConfirm(ob.num);
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});
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} else {
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// Show WI line item with form fields hidden (uninitialized)
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wi_menu.append("<div class=\"wilistitem\">\
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<div class=\"wiremove\">\
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<button type=\"button\" class=\"btn btn-primary heightfull\" id=\"btn_wi"+ob.num+"\">+</button>\
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<button type=\"button\" class=\"btn btn-success heighthalf hidden\" id=\"btn_widel"+ob.num+"\">✓</button>\
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<button type=\"button\" class=\"btn btn-danger heighthalf hidden\" id=\"btn_wican"+ob.num+"\">X</button>\
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</div>\
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<div class=\"wikey\">\
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<input class=\"form-control hidden\" type=\"text\" placeholder=\"Key(s)\" id=\"wikey"+ob.num+"\">\
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</div>\
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<div class=\"wientry\">\
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<textarea class=\"form-control hidden\" id=\"wientry"+ob.num+"\" placeholder=\"What To Remember\"></textarea>\
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</div>\
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</div>");
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// Assign function to expand WI item to button
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$("#btn_wi"+ob.num).on("click", function () {
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expandWiLine(ob.num);
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});
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}
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// Assign actions to other elements
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$("#btn_wican"+ob.num).on("click", function () {
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hideWiDeleteConfirm(ob.num);
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});
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$("#btn_widel"+ob.num).on("click", function () {
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socket.send({'cmd': 'widelete', 'data': ob.num});
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});
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}
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function expandWiLine(num) {
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show([$("#wikey"+num), $("#wientry"+num)]);
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$("#btn_wi"+num).html("X");
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$("#btn_wi"+num).off();
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// Tell server the WI entry was initialized
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socket.send({'cmd': 'wiinit', 'data': num});
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$("#btn_wi"+num).on("click", function () {
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showWiDeleteConfirm(num);
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});
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}
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function showWiDeleteConfirm(num) {
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hide([$("#btn_wi"+num)]);
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show([$("#btn_widel"+num), $("#btn_wican"+num)]);
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}
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function hideWiDeleteConfirm(num) {
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show([$("#btn_wi"+num)]);
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hide([$("#btn_widel"+num), $("#btn_wican"+num)]);
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}
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function highlightImportLine(ref) {
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$("#popupcontent > div").removeClass("popuplistselected");
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ref.addClass("popuplistselected");
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@ -207,7 +280,7 @@ function enterEditMode() {
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editModeSelect($(this).attr("n"));
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});
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disableSendBtn();
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hide([button_actback, button_actmem, button_actretry]);
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hide([button_actback, button_actmem, button_actretry, button_actwi]);
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show([button_delete]);
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}
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@ -218,7 +291,7 @@ function exitEditMode() {
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game_text.children('chunk').removeClass("chunkhov");
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game_text.off('click', '> *');
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enableSendBtn();
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show([button_actback, button_actmem, button_actretry]);
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show([button_actback, button_actmem, button_actretry, button_actwi]);
|
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hide([button_delete]);
|
||||
input_text.val("");
|
||||
}
|
||||
@ -230,7 +303,7 @@ function editModeSelect(n) {
|
||||
function enterMemoryMode() {
|
||||
showMessage("Edit the memory to be sent with each request to the AI.");
|
||||
button_actmem.html("Cancel");
|
||||
hide([button_actback, button_actretry, button_actedit, button_delete]);
|
||||
hide([button_actback, button_actretry, button_actedit, button_delete, button_actwi]);
|
||||
// Display Author's Note field
|
||||
anote_menu.slideDown("fast");
|
||||
}
|
||||
@ -238,12 +311,40 @@ function enterMemoryMode() {
|
||||
function exitMemoryMode() {
|
||||
hideMessage();
|
||||
button_actmem.html("Memory");
|
||||
show([button_actback, button_actretry, button_actedit]);
|
||||
show([button_actback, button_actretry, button_actedit, button_actwi]);
|
||||
input_text.val("");
|
||||
// Hide Author's Note field
|
||||
anote_menu.slideUp("fast");
|
||||
}
|
||||
|
||||
function enterWiMode() {
|
||||
showMessage("World Info will be added to memory only when the key appears in submitted text or the last action.");
|
||||
button_actwi.html("Accept");
|
||||
hide([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
|
||||
show([wi_menu]);
|
||||
disableSendBtn();
|
||||
}
|
||||
|
||||
function exitWiMode() {
|
||||
hideMessage();
|
||||
button_actwi.html("W Info");
|
||||
hide([wi_menu]);
|
||||
show([button_actedit, button_actback, button_actmem, button_actretry, game_text]);
|
||||
enableSendBtn();
|
||||
}
|
||||
|
||||
function returnWiList(ar) {
|
||||
var list = [];
|
||||
var i;
|
||||
for(i=0; i<ar.length; i++) {
|
||||
var ob = {"key": "", "content": "", "num": ar[i]};
|
||||
ob.key = $("#wikey"+ar[i]).val();
|
||||
ob.content = $("#wientry"+ar[i]).val();
|
||||
list.push(ob);
|
||||
}
|
||||
socket.send({'cmd': 'sendwilist', 'data': list});
|
||||
}
|
||||
|
||||
function dosubmit() {
|
||||
var txt = input_text.val();
|
||||
socket.send({'cmd': 'submit', 'data': txt});
|
||||
@ -282,12 +383,14 @@ $(document).ready(function(){
|
||||
button_actback = $('#btn_actundo');
|
||||
button_actretry = $('#btn_actretry');
|
||||
button_delete = $('#btn_delete');
|
||||
button_actwi = $('#btn_actwi');
|
||||
game_text = $('#gametext');
|
||||
input_text = $('#input_text');
|
||||
message_text = $('#messagefield');
|
||||
settings_menu = $("#settingsmenu");
|
||||
format_menu = $('#formatmenu');
|
||||
anote_menu = $('#anoterowcontainer');
|
||||
wi_menu = $('#wimenu');
|
||||
anote_input = $('#anoteinput');
|
||||
anote_labelcur = $('#anotecur');
|
||||
anote_slider = $('#anotedepth');
|
||||
@ -298,7 +401,8 @@ $(document).ready(function(){
|
||||
popup_close = $("#btn_popupclose");
|
||||
|
||||
// Connect to SocketIO server
|
||||
socket = io.connect('http://127.0.0.1:5000');
|
||||
loc = window.document.location;
|
||||
socket = io.connect(loc.href);
|
||||
|
||||
socket.on('from_server', function(msg) {
|
||||
if(msg.cmd == "connected") {
|
||||
@ -306,9 +410,10 @@ $(document).ready(function(){
|
||||
connect_status.html("<b>Connected to KoboldAI Process!</b>");
|
||||
connect_status.removeClass("color_orange");
|
||||
connect_status.addClass("color_green");
|
||||
// Reset Settings Menu
|
||||
// Reset Menus
|
||||
settings_menu.html("");
|
||||
format_menu.html("");
|
||||
wi_menu.html("");
|
||||
} else if(msg.cmd == "updatescreen") {
|
||||
// Send game content to Game Screen
|
||||
game_text.html(msg.data);
|
||||
@ -320,16 +425,22 @@ $(document).ready(function(){
|
||||
// Enable or Disable buttons
|
||||
if(msg.data == "ready") {
|
||||
enableSendBtn();
|
||||
enableButtons([button_actedit, button_actmem, button_actback, button_actretry]);
|
||||
enableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
|
||||
hideWaitAnimation();
|
||||
} else if(msg.data == "wait") {
|
||||
disableSendBtn();
|
||||
disableButtons([button_actedit, button_actmem, button_actback, button_actretry]);
|
||||
disableButtons([button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
|
||||
showWaitAnimation();
|
||||
} else if(msg.data == "start") {
|
||||
enableSendBtn();
|
||||
enableButtons([button_actmem]);
|
||||
enableButtons([button_actmem, button_actwi]);
|
||||
disableButtons([button_actedit, button_actback, button_actretry]);
|
||||
hide([wi_menu, button_delete]);
|
||||
show([game_text, button_actedit, button_actmem, button_actwi, button_actback, button_actretry]);
|
||||
hideMessage();
|
||||
button_actedit.html("Edit");
|
||||
button_actmem.html("Memory");
|
||||
button_actwi.html("W Info");
|
||||
}
|
||||
} else if(msg.cmd == "editmode") {
|
||||
// Enable or Disable edit mode
|
||||
@ -443,6 +554,22 @@ $(document).ready(function(){
|
||||
} else if(msg.cmd == "clearpopup") {
|
||||
// Clear previous contents of popup
|
||||
popup_content.html("");
|
||||
} else if(msg.cmd == "wimode") {
|
||||
// Enable or Disable WI edit mode
|
||||
if(msg.data == "true") {
|
||||
enterWiMode();
|
||||
} else {
|
||||
exitWiMode();
|
||||
}
|
||||
} else if(msg.cmd == "addwiitem") {
|
||||
// Add WI entry to WI Menu
|
||||
addWiLine(msg.data);
|
||||
} else if(msg.cmd == "clearwi") {
|
||||
// Clear previous contents of WI list
|
||||
wi_menu.html("");
|
||||
} else if(msg.cmd == "requestwiitem") {
|
||||
// Package WI contents and send back to server
|
||||
returnWiList(msg.data);
|
||||
}
|
||||
});
|
||||
|
||||
@ -509,6 +636,10 @@ $(document).ready(function(){
|
||||
socket.send({'cmd': 'importaccept', 'data': ''});
|
||||
});
|
||||
|
||||
button_actwi.on("click", function(ev) {
|
||||
socket.send({'cmd': 'wi', 'data': ''});
|
||||
});
|
||||
|
||||
// I think this was removed?
|
||||
//$("#btn_savesettings").on("click", function(ev) {
|
||||
// socket.send({'cmd': 'savesettings', 'data': ''});
|
||||
|
@ -199,6 +199,13 @@ chunk {
|
||||
|
||||
}
|
||||
|
||||
#wimenu {
|
||||
max-height: 100%;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/*================= Classes =================*/
|
||||
|
||||
.anotelabel {
|
||||
font-size: 10pt;
|
||||
color: #ffffff;
|
||||
@ -263,6 +270,14 @@ chunk {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.heightfull {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.heighthalf {
|
||||
height: 50%;
|
||||
}
|
||||
|
||||
.helpicon {
|
||||
display: inline-block;
|
||||
font-family: sans-serif;
|
||||
@ -365,4 +380,40 @@ chunk {
|
||||
.spacer {
|
||||
display: inline-block;
|
||||
width: 50px;
|
||||
}
|
||||
|
||||
.wilistitem {
|
||||
height: 80px;
|
||||
display: grid;
|
||||
grid-template-columns: 4% 30% 66%;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.wientry {
|
||||
padding-left: 10px;
|
||||
background-color: #212122;
|
||||
}
|
||||
|
||||
.wientry > textarea {
|
||||
height: 100%;
|
||||
resize: none;
|
||||
overflow:auto;
|
||||
background-color: #404040;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.wikey {
|
||||
background-color: #212122;
|
||||
}
|
||||
|
||||
.wikey > input {
|
||||
height: 100%;
|
||||
background-color: #404040;
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.wiremove > button {
|
||||
width: 80%;
|
||||
overflow: hidden;
|
||||
font-size: 12pt;
|
||||
}
|
@ -38,12 +38,15 @@
|
||||
</div>
|
||||
<div class="row" id="gamescreen">
|
||||
<span id="gametext">...</span>
|
||||
<div class="hidden" id="wimenu">
|
||||
</div>
|
||||
</div>
|
||||
<div class="row" id="actionmenu">
|
||||
<div id="actionmenuitems">
|
||||
<div>
|
||||
<button type="button" class="btn btn-primary" id="btn_actedit">Edit</button>
|
||||
<button type="button" class="btn btn-primary" id="btn_actmem">Memory</button>
|
||||
<button type="button" class="btn btn-primary" id="btn_actwi">W Info</button>
|
||||
<button type="button" class="btn btn-primary" id="btn_actundo">Back</button>
|
||||
<button type="button" class="btn btn-primary" id="btn_actretry">Retry</button>
|
||||
<button type="button" class="btn btn-primary hidden" id="btn_delete">Delete</button>
|
||||
|
2
utils.py
2
utils.py
@ -69,7 +69,7 @@ def removespecialchars(txt):
|
||||
def addsentencespacing(txt, acts):
|
||||
# Get last character of last action
|
||||
lastchar = acts[-1][-1]
|
||||
if(lastchar == "." or lastchar == "!" or lastchar == "?"):
|
||||
if(lastchar == "." or lastchar == "!" or lastchar == "?" or lastchar == "," or lastchar == ";" or lastchar == ":"):
|
||||
txt = " " + txt
|
||||
return txt
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user