Commit Graph

148 Commits

Author SHA1 Message Date
henk717 bbd5bd0cd7
Merge pull request #8 from VE-FORBRYDERNE/misc
General usability fixes
2021-08-26 01:56:42 +02:00
Gnome Ann 796f5ffd05 Make vars.actions a dictionary instead of a list 2021-08-25 19:28:26 -04:00
Gnome Ann 5604d7f317 Replace non-breaking spaces with regular spaces 2021-08-25 19:25:57 -04:00
Gnome Ann 5603bf0584 Hide messages on updatechunk and removechunk 2021-08-25 19:22:35 -04:00
Gnome Ann cf677c60fc Stability fixes for back/retry re genseqs/useprompt
* Back and Retry buttons no longer pop a story chunk while in the
  "Select sequence to keep" menu
* No longer freezes if you retry with no story chunks beyond the initial
  prompt chunk
* When "Always Add Prompt" is on, allow Retry even if the prompt is the
  only chunk in the story
* Added error messages for Back and Retry buttons
2021-08-25 14:42:37 -04:00
Gnome Ann b52f782d92 Disable post-edit blurring and the curtain
Because we don't need them anymore.
This, combined with the chunk optimization, will allow you to
seamlessly continue editing a different chunk after you've finished
editing your current one; e.g. if you edit a chunk and use arrow keys,
backspace or the mouse to select a different chunk, you can immediately
start editing your new chunk without it defocusing.

This patch really has killed two birds with one stone, eh?
Thanks, Javalar!
2021-08-25 01:21:01 -04:00
Gnome Ann b1c6aee8d3 Integrate inline chunk editor and Adventure mode with Javalar's branch 2021-08-24 19:02:52 -04:00
Gnome Ann 62ad2f0228 Code indentation consistency 2021-08-24 18:32:48 -04:00
Gnome Ann 6d5845ff8d Merge https://github.com/KoboldAI/KoboldAI-Client/pull/45 into big-o 2021-08-24 17:27:50 -04:00
Gnome Ann 2a7c6244cb Constant world info keys 2021-08-24 13:45:20 -04:00
Gnome Ann ce59c9d399 Fix left/right arrow key bug
This happens when you have a chunk that has no trailing
newlines followed by a chunk with a single newline at the start.
Moving between those chunks would cause the caret to jump to the wrong
position sometimes.
2021-08-24 13:32:29 -04:00
Gnome Ann 90e558cf3f Won't freeze anymore if you delete the prompt 2021-08-24 11:24:29 -04:00
Gnome Ann 7059c18f70 Prevent current_editing_chunk from being a non-chunk element 2021-08-24 11:14:18 -04:00
henk717 f0962155b8
Merge pull request #5 from VE-FORBRYDERNE/editable-chunks
Scroll down on submit
2021-08-24 01:22:57 +02:00
Gnome Ann 13ce16b859 Scroll down on submit 2021-08-23 19:19:36 -04:00
henk717 c108e080bf Various Fixes
Various Fixes, mostly to make the UI play a little nicer in the new edit mode. Also reverted and optimized some of the setting stuff.
2021-08-24 01:18:09 +02:00
Gnome Ann 3bf467e63c Added dedicated inline editing commands to aiserver.py
It's a lot faster now.
2021-08-23 18:52:45 -04:00
Gnome Ann a907c0a554 Prevent aiserver.py from rarely editing the wrong chunk 2021-08-23 18:26:38 -04:00
Gnome Ann 7ce5b120a0 Also allow backspacing into another chunk
It will still defocus the chunk almost immediately though,
this needs to be fixed later
2021-08-23 18:11:03 -04:00
Gnome Ann 3c9f6963b8 Allow using left and right arrow keys to move between chunks 2021-08-23 18:00:35 -04:00
Gnome Ann 85151cec7b Prevent white border on chunks with Allow Edit off 2021-08-23 14:53:18 -04:00
Gnome Ann 81c83dfef7 Fix bug where chunks still editable with Allow Editing off
If, with Allow Editing on, you change a chunk and then click directly on
the "Allow Editing" switch again to turn it off without defocusing the
chunk in-between (by clicking outside the chunk, using enter/escape,
etc), all story chunks would still be editable.
That behaviour has now been fixed.
2021-08-23 14:25:40 -04:00
Gnome Ann 723e02d793 Improve story chunk blurring 2021-08-23 14:05:40 -04:00
Gnome Ann 2071daf335 Remove the Delete button 2021-08-23 13:22:50 -04:00
Gnome Ann f1f50e7b80 Remove display: flex; from #gamescreen CSS 2021-08-23 13:08:13 -04:00
Gnome Ann 42b4104d4f Use henk717's modified CSS for editable chunks 2021-08-23 13:06:27 -04:00
Gnome Ann 67521d53f9 You can now click on story chunks to edit them 2021-08-23 02:34:27 -04:00
henk717 136dd71171 Added --remote Mode
First step towards native Colab support, built in Cloudflare tunnels easily allows players to play KoboldAI on another device. This mode also removes buttons that would get you stuck if you have no local PC access.
2021-08-20 00:37:59 +02:00
henk717 72bfc417da top_k and tfs support by Frogging101
Adds top_k and tfs support, also fixes a SocketIO error.
2021-08-19 14:47:57 +02:00
henk717 33215a87b3 Added VE_FORBRYDERNE's Selective World Info
This update allows you to selectively choose when World Info is loaded for more control and RAM savings.
2021-08-19 13:48:33 +02:00
henk717 00414d26e2 Integrated VE_FORBRYDERNE's Adventure Mode + Cleanup
Adventure Mode allows you to play this like AID, perfect for Choose your own Adventure models
2021-08-19 13:18:01 +02:00
henk717 efbe40f1f6 Random Story Generator
Add the Random Story Generator and more userfriendly defaults
2021-08-19 12:54:44 +02:00
Javalar 9559347f82
Update or remove targeted chunks in Game Screen (#2) 2021-06-15 00:59:08 -04:00
Ralf 6f5c194297 Moved files from cdn to static directory 2021-05-31 16:30:40 +02:00
KoboldAI Dev bed1eba6eb Added option to generate multiple responses per action.
Added ability to import World Info files from AI Dungeon.
Added slider for setting World Info scan depth.
Added toggle to control whether prompt is submitted each action.
Added 'Read Only' mode with no AI to startup.
Fixed GPU/CPU choice prompt appearing when GPU isn't an option.
Added error handling to generator calls for CUDA OOM message
Added generator parameter to only return new text
2021-05-29 05:46:03 -04:00
KoboldAI Dev 2cc48e7163 Bugfix for Author's Note Depth slider not doing anything. 2021-05-22 22:06:10 -04:00
KoboldAI Dev f9bbb174a6 Added OpenAI API support
Added in-browser Save/Load/New Story controls
(Force a full refresh in your browser!)
Fixed adding InferKit API key if client.settings already exists
Added cmd calls to bat files so they'll stay open on error
Wait animation now hidden on start state/restart
2021-05-22 05:28:40 -04:00
KoboldAI Dev 643e0105d8 Menu bar will now collapse to expandable button when screen size is too thin. 2021-05-17 00:42:47 -04:00
KoboldAI Dev b05a73a04f Added ability to import aidg.club scenarios
Changed menu bar to bootstrap navbar to allow for dropdown menus
2021-05-16 05:29:39 -04:00
KoboldAI Dev 429c9b13f5 Bug fixes for AIDCAT import issues.
Modified CSS to prevent Import dialog from expanding off the page.
Updated readme with Colab link.
2021-05-14 16:27:47 -04:00
KoboldAI Dev c0736a8ec7 Added World Info
Added additional punctuation triggers for Add Sentence Spacing format
Added better screen reset logic when refresing screen or restarting server
2021-05-13 01:26:42 -04:00
KoboldAI Dev 1cc069a779 Added ability to import AIDungeon games from AIDCAT 2021-05-11 00:27:34 -04:00
KoboldAI Dev b55266a7c8 Added Formatting options
Added Bootstrap toggle library for UI
Added injection points for input/output modification
2021-05-10 19:17:10 -04:00
KoboldAI Dev d632976fbf Settings menu modularized.
Help text added to settings items.
Settings now saved to client file when changed.
Separated transformers settings and InferKit settings.
Reorganized model select list.
2021-05-07 14:32:10 -04:00
KoboldAI Dev 229b10cb91 Added support for Author's Note
Increased input textarea height
Removed generator options from save/load system
Set output length slider to use steps of 2
2021-05-05 03:04:06 -04:00
KoboldAI Dev 6e54f654d6 Added settings menu to adjust generator parameters from game UI
Fixed text scrolling when content exceeded game screen height
2021-05-04 09:56:48 -04:00
KoboldAI b6fa94da90
Initial Upload 2021-05-02 18:48:47 -04:00
KoboldAI 9cfeded178
Initial Upload 2021-05-02 18:48:24 -04:00