OctoSpacc
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27a0d9dba1
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Add metatileset function, static screen size macros when possible
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2023-11-22 00:19:32 +01:00 |
OctoSpacc
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399e7426b5
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Add NES sprite flags, handle SDL non-held inputs
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2023-11-19 01:34:57 +01:00 |
OctoSpacc
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3ba1e58b75
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Update build system, small code updates/tests
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2023-11-17 13:53:12 +01:00 |
OctoSpacc
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5d62508f2d
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Cleaner Makefile, add Switch build and initial support
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2023-11-16 00:52:20 +01:00 |
OctoSpacc
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dcb6aebc27
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Update Pong example with border tiles drawing and AI
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2023-11-14 18:51:12 +01:00 |
OctoSpacc
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33ebd6ca69
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Progress on update and wait functions, Pong update
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2023-11-14 00:29:48 +01:00 |
OctoSpacc
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3917df3b67
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separate main loop in FixedUpdate and RealUpdate for framerate independency
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2023-11-11 12:30:35 +01:00 |
OctoSpacc
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92e6e2cdb9
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new WIP Pong example, change window setup API names, multi-layer in SDL
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2023-11-08 23:46:18 +01:00 |
OctoSpacc
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014f3eabab
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Upd. Makefile and CI, add keypad reading to example, improve lib internals
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2023-11-06 23:23:22 +01:00 |
OctoSpacc
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fa7bc447fc
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Update scripts and NES compatibility, add PNG to NES CHR convert
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2023-11-01 23:22:11 +01:00 |
OctoSpacc
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9be90d7629
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Add NES building and adapt example functions
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2023-11-01 13:58:22 +01:00 |
OctoSpacc
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5c404b5faf
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Move fuctions in topic-files, less monolithic ifdefs, update Makefile, README
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2023-10-31 18:06:39 +01:00 |