1 Commits

Author SHA1 Message Date
Narr the Reg
43a7bd18b2 service: friend: Split service into multiple files 2023-06-06 18:14:05 -06:00
15 changed files with 443 additions and 136 deletions

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@@ -24,7 +24,6 @@ enum class InputType {
Analog,
Trigger,
Motion,
VirtualMotion,
Touch,
Color,
Vibration,

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@@ -459,8 +459,12 @@ add_library(core STATIC
hle/service/fgm/fgm.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/friend_interface.cpp
hle/service/friend/friend_interface.h
hle/service/friend/friend_results.h
hle/service/friend/friend_service.cpp
hle/service/friend/friend_service.h
hle/service/friend/friend_types.h
hle/service/friend/notification_service.cpp
hle/service/friend/notification_service.h
hle/service/glue/arp.cpp
hle/service/glue/arp.h
hle/service/glue/bgtc.cpp

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@@ -5,8 +5,6 @@
#include <random>
#include "common/input.h"
#include "common/math_util.h"
#include "common/quaternion.h"
#include "core/hid/input_converter.h"
namespace Core::HID {
@@ -83,7 +81,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
Common::Input::MotionStatus status{};
switch (callback.type) {
case Common::Input::InputType::Button: {
const Common::Input::AnalogProperties properties{
Common::Input::AnalogProperties properties{
.deadzone = 0.0f,
.range = 1.0f,
.offset = 0.0f,
@@ -95,18 +93,31 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
.raw_value = 0.0f,
.properties = properties,
};
status.delta_timestamp = 5000;
status.force_update = true;
status.accel.x = default_analog_status;
status.accel.y = default_analog_status;
status.accel.y = {
.value = 0.0f,
.raw_value = 0.0f,
.properties = properties,
};
status.accel.z = {
.value = 0.0f,
.raw_value = -1.0f,
.properties = properties,
};
status.gyro.x = default_analog_status;
status.gyro.y = default_analog_status;
status.gyro.z = default_analog_status;
status.gyro.x = {
.value = 0.0f,
.raw_value = 0.0f,
.properties = properties,
};
status.gyro.y = {
.value = 0.0f,
.raw_value = 0.0f,
.properties = properties,
};
status.gyro.z = {
.value = 0.0f,
.raw_value = 0.0f,
.properties = properties,
};
if (TransformToButton(callback).value) {
std::random_device device;
std::mt19937 gen(device());
@@ -123,9 +134,6 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
case Common::Input::InputType::Motion:
status = callback.motion_status;
break;
case Common::Input::InputType::VirtualMotion:
status = GetVirtualMotion(callback.motion_status);
break;
default:
LOG_ERROR(Input, "Conversion from type {} to motion not implemented", callback.type);
break;
@@ -429,32 +437,4 @@ void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogS
}
}
Common::Input::MotionStatus GetVirtualMotion(Common::Input::MotionStatus input_data,
Common::Vec3f last_giro) {
Common::Input::MotionStatus motion_status = input_data;
// Axis data is stored in the gyro value
float wx = input_data.gyro.x.raw_value;
float wy = input_data.gyro.y.raw_value;
float rotX = (wy * 2 - 1.0f) * 135.0f; // up/down best
float rotY = (wx * 2 - 1.0f) * -180.0f; // left/right
float rotZ = input_data.gyro.y.raw_value * 14.0f + m_lastGyroRotation.z;
Common::Vec3f rotation(rotX - m_lastGyroRotation.x, (rotY - m_lastGyroRotation.y) * 15.0f,
rotZ - m_lastGyroRotation.z);
rotation.x = std::min(1.0f, std::max(-1.0f, rotation.x / 360.0f));
rotation.y = std::min(1.0f, std::max(-1.0f, rotation.y / 360.0f));
rotation.z = std::min(1.0f, std::max(-1.0f, rotation.z / 360.0f));
motion_status.gyro.x.raw_value = rotation.x;
motion_status.gyro.y.raw_value = rotation.y;
motion_status.gyro.z.raw_value = rotation.z;
motion_status.accel.x.raw_value = 0.0f;
motion_status.accel.y.raw_value = 0.0f;
motion_status.accel.z.raw_value = -1.0f;
}
} // namespace Core::HID

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@@ -116,21 +116,4 @@ void SanitizeAnalog(Common::Input::AnalogStatus& analog, bool clamp_value);
void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
bool clamp_value);
/**
* Converts raw stick data into a valid stick value
* @param analog_x raw analog data and properties for the x-axis
* @param analog_y raw analog data and properties for the y-axis
* @param clamp_value bool that determines if the value needs to be clamped into the unit circle.
*/
void SanitizeStick(Common::Input::AnalogStatus& analog_x, Common::Input::AnalogStatus& analog_y,
bool clamp_value);
/**
* Calculates the accelerometer value needed to reach the axis position as if it was a pointer to a screen
*
* @param input_data Motion status containing the position of all 3 axis
* @return Motion status with accelerometer data
*/
Common::Input::MotionStatus GetVirtualMotion(Common::Input::MotionStatus input_data);
} // namespace Core::HID

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@@ -1,7 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <queue>
#include "common/logging/log.h"
#include "common/uuid.h"
#include "core/core.h"
@@ -14,6 +13,9 @@
#include "core/hle/service/server_manager.h"
namespace Service::Friend {
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)} {}
class IFriendService final : public ServiceFramework<IFriendService> {
public:
@@ -330,11 +332,17 @@ void Module::Interface::CreateNotificationService(HLERequestContext& ctx) {
rb.PushIpcInterface<INotificationService>(system, uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)} {}
Friend::Friend(std::shared_ptr<Module> module_, Core::System& system_, const char* name)
: Interface(std::move(module_), system_, name) {
static const FunctionInfo functions[] = {
{0, &Friend::CreateFriendService, "CreateFriendService"},
{1, &Friend::CreateNotificationService, "CreateNotificationService"},
{2, nullptr, "CreateDaemonSuspendSessionService"},
};
RegisterHandlers(functions);
}
Module::Interface::~Interface() = default;
Friend::~Friend() = default;
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);

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@@ -1,20 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/friend/friend_interface.h"
namespace Service::Friend {
Friend::Friend(std::shared_ptr<Module> module_, Core::System& system_, const char* name)
: Interface(std::move(module_), system_, name) {
static const FunctionInfo functions[] = {
{0, &Friend::CreateFriendService, "CreateFriendService"},
{1, &Friend::CreateNotificationService, "CreateNotificationService"},
{2, nullptr, "CreateDaemonSuspendSessionService"},
};
RegisterHandlers(functions);
}
Friend::~Friend() = default;
} // namespace Service::Friend

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@@ -1,16 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/friend/friend.h"
namespace Service::Friend {
class Friend final : public Module::Interface {
public:
explicit Friend(std::shared_ptr<Module> module_, Core::System& system_, const char* name);
~Friend() override;
};
} // namespace Service::Friend

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@@ -0,0 +1,14 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/result.h"
namespace Service::Friend {
constexpr Result NotInitialized{ErrorModule::Account, 1};
constexpr Result InvalidArgument{ErrorModule::Account, 2};
constexpr Result NoNotifications{ErrorModule::Account, 15};
} // namespace Service::Friend

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@@ -0,0 +1,184 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/uuid.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/friend/friend_results.h"
#include "core/hle/service/friend/friend_service.h"
#include "core/hle/service/friend/friend_types.h"
namespace Service::Friend {
IFriendService::IFriendService(Core::System& system_)
: ServiceFramework{system_, "IFriendService"}, service_context{system, "IFriendService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IFriendService::GetCompletionEvent, "GetCompletionEvent"},
{1, nullptr, "Cancel"},
{10100, nullptr, "GetFriendListIds"},
{10101, &IFriendService::GetFriendList, "GetFriendList"},
{10102, nullptr, "UpdateFriendInfo"},
{10110, nullptr, "GetFriendProfileImage"},
{10120, &IFriendService::CheckFriendListAvailability, "CheckFriendListAvailability"},
{10121, nullptr, "EnsureFriendListAvailable"},
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
{10420, nullptr, "IsBlockedUserListCacheAvailable"},
{10421, nullptr, "EnsureBlockedUserListAvailable"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, &IFriendService::GetPlayHistoryRegistrationKey, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"},
{20100, nullptr, "GetFriendCount"},
{20101, nullptr, "GetNewlyFriendCount"},
{20102, nullptr, "GetFriendDetailedInfo"},
{20103, nullptr, "SyncFriendList"},
{20104, nullptr, "RequestSyncFriendList"},
{20110, nullptr, "LoadFriendSetting"},
{20200, nullptr, "GetReceivedFriendRequestCount"},
{20201, nullptr, "GetFriendRequestList"},
{20300, nullptr, "GetFriendCandidateList"},
{20301, nullptr, "GetNintendoNetworkIdInfo"},
{20302, nullptr, "GetSnsAccountLinkage"},
{20303, nullptr, "GetSnsAccountProfile"},
{20304, nullptr, "GetSnsAccountFriendList"},
{20400, nullptr, "GetBlockedUserList"},
{20401, nullptr, "SyncBlockedUserList"},
{20500, nullptr, "GetProfileExtraList"},
{20501, nullptr, "GetRelationship"},
{20600, nullptr, "GetUserPresenceView"},
{20700, nullptr, "GetPlayHistoryList"},
{20701, nullptr, "GetPlayHistoryStatistics"},
{20800, nullptr, "LoadUserSetting"},
{20801, nullptr, "SyncUserSetting"},
{20900, nullptr, "RequestListSummaryOverlayNotification"},
{21000, nullptr, "GetExternalApplicationCatalog"},
{22000, nullptr, "GetReceivedFriendInvitationList"},
{22001, nullptr, "GetReceivedFriendInvitationDetailedInfo"},
{22010, nullptr, "GetReceivedFriendInvitationCountCache"},
{30100, nullptr, "DropFriendNewlyFlags"},
{30101, nullptr, "DeleteFriend"},
{30110, nullptr, "DropFriendNewlyFlag"},
{30120, nullptr, "ChangeFriendFavoriteFlag"},
{30121, nullptr, "ChangeFriendOnlineNotificationFlag"},
{30200, nullptr, "SendFriendRequest"},
{30201, nullptr, "SendFriendRequestWithApplicationInfo"},
{30202, nullptr, "CancelFriendRequest"},
{30203, nullptr, "AcceptFriendRequest"},
{30204, nullptr, "RejectFriendRequest"},
{30205, nullptr, "ReadFriendRequest"},
{30210, nullptr, "GetFacedFriendRequestRegistrationKey"},
{30211, nullptr, "AddFacedFriendRequest"},
{30212, nullptr, "CancelFacedFriendRequest"},
{30213, nullptr, "GetFacedFriendRequestProfileImage"},
{30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"},
{30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"},
{30216, nullptr, "ResendFacedFriendRequest"},
{30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"},
{30300, nullptr, "GetSnsAccountLinkPageUrl"},
{30301, nullptr, "UnlinkSnsAccount"},
{30400, nullptr, "BlockUser"},
{30401, nullptr, "BlockUserWithApplicationInfo"},
{30402, nullptr, "UnblockUser"},
{30500, nullptr, "GetProfileExtraFromFriendCode"},
{30700, nullptr, "DeletePlayHistory"},
{30810, nullptr, "ChangePresencePermission"},
{30811, nullptr, "ChangeFriendRequestReception"},
{30812, nullptr, "ChangePlayLogPermission"},
{30820, nullptr, "IssueFriendCode"},
{30830, nullptr, "ClearPlayLog"},
{30900, nullptr, "SendFriendInvitation"},
{30910, nullptr, "ReadFriendInvitation"},
{30911, nullptr, "ReadAllFriendInvitations"},
{40100, nullptr, "DeleteFriendListCache"},
{40400, nullptr, "DeleteBlockedUserListCache"},
{49900, nullptr, "DeleteNetworkServiceAccountCache"},
};
// clang-format on
RegisterHandlers(functions);
completion_event = service_context.CreateEvent("IFriendService:CompletionEvent");
}
IFriendService::~IFriendService() {
service_context.CloseEvent(completion_event);
}
void IFriendService::GetCompletionEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(completion_event->GetReadableEvent());
}
void IFriendService::GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
// This is safe to stub, as there should be no adverse consequences from reporting no
// blocked users.
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0); // Indicates there are no blocked users
}
void IFriendService::DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IFriendService::UpdateUserPresence(Kernel::HLERequestContext& ctx) {
// Stub used by Retro City Rampage
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IFriendService::GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IFriendService::GetFriendList(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto friend_offset = rp.Pop<u32>();
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.RawString(), pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(0); // Friend count
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
}
void IFriendService::CheckFriendListAvailability(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid{rp.PopRaw<Common::UUID>()};
LOG_WARNING(Service_Friend, "(STUBBED) called, uuid=0x{}", uuid.RawString());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(true);
}
} // namespace Service::Friend

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@@ -0,0 +1,31 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
explicit IFriendService(Core::System& system_);
~IFriendService() override;
private:
void GetCompletionEvent(Kernel::HLERequestContext& ctx);
void GetFriendList(Kernel::HLERequestContext& ctx);
void CheckFriendListAvailability(Kernel::HLERequestContext& ctx);
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx);
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx);
void UpdateUserPresence(Kernel::HLERequestContext& ctx);
void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* completion_event;
};
} // namespace Service::Friend

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@@ -0,0 +1,46 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include "common/common_types.h"
namespace Service::Friend {
enum class PresenceFilter : u32 {
None = 0,
Online = 1,
OnlinePlay = 2,
OnlineOrOnlinePlay = 3,
};
struct SizedFriendFilter {
PresenceFilter presence;
u8 is_favorite;
u8 same_app;
u8 same_app_played;
u8 arbitary_app_played;
u64 group_id;
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
enum class NotificationTypes : u32 {
HasUpdatedFriendsList = 0x65,
HasReceivedFriendRequest = 0x1,
};
struct SizedNotificationInfo {
NotificationTypes notification_type;
INSERT_PADDING_WORDS(
1); // TODO(ogniK): This doesn't seem to be used within any IPC returns as of now
u64_le account_id;
};
static_assert(sizeof(SizedNotificationInfo) == 0x10, "SizedNotificationInfo is an incorrect size");
struct States {
bool has_updated_friends;
bool has_received_friend_request;
};
} // namespace Service::Friend

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@@ -0,0 +1,83 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/friend/friend_results.h"
#include "core/hle/service/friend/friend_types.h"
#include "core/hle/service/friend/notification_service.h"
namespace Service::Friend {
INotificationService::INotificationService(Core::System& system_, Common::UUID uuid_)
: ServiceFramework{system_, "INotificationService"}, uuid{uuid_}, service_context{
system_,
"INotificationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &INotificationService::GetEvent, "GetEvent"},
{1, &INotificationService::Clear, "Clear"},
{2, &INotificationService::Pop, "Pop"}
};
// clang-format on
RegisterHandlers(functions);
notification_event = service_context.CreateEvent("INotificationService:NotifyEvent");
}
INotificationService::~INotificationService() {
service_context.CloseEvent(notification_event);
}
void INotificationService::GetEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_event->GetReadableEvent());
}
void INotificationService::Clear(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
while (!notifications.empty()) {
notifications.pop();
}
std::memset(&states, 0, sizeof(States));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void INotificationService::Pop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
if (notifications.empty()) {
LOG_ERROR(Service_Friend, "No notifications in queue!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(NoNotifications);
return;
}
const auto notification = notifications.front();
notifications.pop();
switch (notification.notification_type) {
case NotificationTypes::HasUpdatedFriendsList:
states.has_updated_friends = false;
break;
case NotificationTypes::HasReceivedFriendRequest:
states.has_received_friend_request = false;
break;
default:
// HOS seems not have an error case for an unknown notification
LOG_WARNING(Service_Friend, "Unknown notification {:08X}", notification.notification_type);
break;
}
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
rb.PushRaw<SizedNotificationInfo>(notification);
}
} // namespace Service::Friend

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@@ -0,0 +1,32 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <queue>
#include "common/uuid.h"
#include "core/hle/service/friend/friend_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::Friend {
class INotificationService final : public ServiceFramework<INotificationService> {
public:
explicit INotificationService(Core::System& system_, Common::UUID uuid_);
~INotificationService() override;
private:
void GetEvent(Kernel::HLERequestContext& ctx);
void Clear(Kernel::HLERequestContext& ctx);
void Pop(Kernel::HLERequestContext& ctx);
Common::UUID uuid;
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};
};
} // namespace Service::Friend

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@@ -674,7 +674,7 @@ public:
void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::VirtualMotion,
.type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
};
@@ -686,7 +686,7 @@ public:
void OnChange() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::VirtualMotion,
.type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
};
@@ -1039,28 +1039,21 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateColorDevice(
}
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
const Common::ParamPackage& params) {
Common::ParamPackage params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
.port = static_cast<std::size_t>(params.Get("port", 0)),
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
const auto motion_sensor = params.Get("motion", 0);
const auto gyro_threshold = params.Get("threshold", 0.007f);
input_engine->PreSetController(identifier);
input_engine->PreSetMotion(identifier, motion_sensor);
return std::make_unique<InputFromMotion>(identifier, motion_sensor, gyro_threshold,
input_engine.get());
}
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateVirtualMotionDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
.port = static_cast<std::size_t>(params.Get("port", 0)),
.pad = static_cast<std::size_t>(params.Get("pad", 0)),
};
if (params.Has("motion")) {
const auto motion_sensor = params.Get("motion", 0);
const auto gyro_threshold = params.Get("threshold", 0.007f);
input_engine->PreSetController(identifier);
input_engine->PreSetMotion(identifier, motion_sensor);
return std::make_unique<InputFromMotion>(identifier, motion_sensor, gyro_threshold,
input_engine.get());
}
const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
@@ -1154,7 +1147,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::Create(
return CreateHatButtonDevice(params);
}
if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) {
return CreateVirtualMotionDevice(params);
return CreateMotionDevice(params);
}
if (params.Has("motion")) {
return CreateMotionDevice(params);

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@@ -204,19 +204,6 @@ private:
/**
* Creates a motion device from the parameters given.
* @param params contains parameters for creating the device:
* - "motion": index of the motion sensor
* - "threshold": gyro deadzone to avoid drifting
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(
const Common::ParamPackage& params);
/**
* Creates a virtual motion device from the parameters given.
* @param params contains parameters for creating the device:
* - "axis_x": the controller horizontal axis id to bind with the input
* - "axis_y": the controller vertical axis id to bind with the input
* - "axis_z": the controller forward axis id to bind with the input
@@ -233,8 +220,7 @@ private:
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateVirtualMotionDevice(
const Common::ParamPackage& params);
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
/**
* Creates a camera device from the parameters given.