Mark Furneaux
00a1fe1e32
Refactoring
2014-05-03 09:14:15 -04:00
Mark Furneaux
53f21584e4
Fix inconsistent buffer sizes sent to analyzer
...
The analyzers are sent new buffers of audio data to process each time
they pass through the gst pipeline. Different file formats and bit depths/
sample rates can change the size of these buffers, in some cases making them
large and therefore infrequent. This causes choppiness in the analyzer
as it is not getting new data with every frame. This patch chunks the buffers
coming off the pipeline to correspond with the framerate of the analyzer.
2014-04-29 21:38:21 -04:00
John Maguire
bebd781fdf
Reformat all non-3rd-party C/C++/Objective-C++.
...
Command line:
find src ext -regex '.*\.\(h\|cpp\|mm\)' -exec clang-format -i
-style='{BasedOnStyle: Google, DerivePointerBinding: false}' {} \;
2014-02-07 16:34:20 +01:00
John Maguire
71893e4847
Use nullptr instead of NULL everywhere.
2014-02-06 17:29:59 +01:00
John Maguire
79318cc4e1
Build fixes for mingw-w64
2012-11-13 14:43:13 +01:00
David Sansome
41d8c61e0d
Let nyanalyzer cat nap inbetween songs
2012-10-16 21:20:56 +11:00
David Sansome
aa20b6b3e2
Don't shift the rainbow data along when the widget is being repainted as a result of an expose event
2011-06-23 20:36:14 +00:00
John Maguire
c801ce1a2d
Rollback analyzer changes.
2010-08-28 18:48:16 +00:00
John Maguire
459a134201
Remove FHT and use gstreamer's FFT for all analyzers.
2010-08-18 18:21:30 +00:00
David Sansome
2b17a8ee1f
Revert r1344 (the timer tracing), it didn't help
2010-06-25 22:04:24 +00:00
David Sansome
cc6413ab0e
Add tracing to every timer event, might help track down CPU usage...
2010-06-25 08:46:03 +00:00
David Sansome
3a52920671
Remember to pass timer events back down to the baseclass. Fixes issue #258
2010-04-29 15:54:32 +00:00
David Sansome
d5a3c74043
Make analyzers use QBasicTimer instead of QTimer
2010-04-27 21:40:28 +00:00
David Sansome
124ca3fe64
Lock all analyzers to 25fps, should reduce CPU usage quite a bit
2010-04-19 14:24:11 +00:00
David Sansome
d5eb2297d2
Move the audio engines to their own directory
2010-04-04 17:50:11 +00:00
David Sansome
b0cad6cee9
Make the playback settings work properly
2010-02-03 16:51:56 +00:00
David Sansome
5b0496bf8f
Move everything to trunk
2009-12-24 19:16:07 +00:00