Refactoring

This commit is contained in:
Mark Furneaux 2014-05-03 09:14:15 -04:00
parent 6c653e5ba2
commit 00a1fe1e32
4 changed files with 35 additions and 34 deletions

View File

@ -52,7 +52,7 @@ Analyzer::Base::Base(QWidget* parent, uint scopeSize)
m_fht(new FHT(scopeSize)),
m_engine(nullptr),
m_lastScope(512),
current_chunk(0),
current_chunk_(0),
new_frame_(false),
is_playing_(false) {}

View File

@ -73,7 +73,7 @@ class Base : public QWidget {
FHT* m_fht;
EngineBase* m_engine;
Scope m_lastScope;
int current_chunk;
int current_chunk_;
bool new_frame_;
bool is_playing_;

View File

@ -45,6 +45,7 @@
#include "gstenginepipeline.h"
#include "core/logging.h"
#include "core/taskmanager.h"
#include "core/timeconstants.h"
#include "core/utilities.h"
#ifdef HAVE_MOODBAR
@ -98,8 +99,8 @@ GstEngine::GstEngine(TaskManager* task_manager)
next_element_id_(0),
is_fading_out_to_pause_(false),
has_faded_out_(false),
scope_chunk(0),
have_new_buffer(false) {
scope_chunk_(0),
have_new_buffer_(false) {
seek_timer_->setSingleShot(true);
seek_timer_->setInterval(kSeekDelayNanosec / kNsecPerMsec);
connect(seek_timer_, SIGNAL(timeout()), SLOT(SeekNow()));
@ -240,37 +241,37 @@ void GstEngine::AddBufferToScope(GstBuffer* buf, int pipeline_id) {
}
latest_buffer_ = buf;
have_new_buffer = true;
have_new_buffer_ = true;
}
const Engine::Scope& GstEngine::scope(int chunk_length) {
// the new buffer could have a different size
if (have_new_buffer) {
if (have_new_buffer_) {
if (latest_buffer_ != nullptr) {
scope_chunks = ceil(((double)GST_BUFFER_DURATION(latest_buffer_) /
(double)(chunk_length * 1000000)));
}
// if the buffer is shorter than the chunk length
if (scope_chunks <= 0) {
scope_chunks = 1;
scope_chunks_ = ceil(((double)GST_BUFFER_DURATION(latest_buffer_) /
(double)(chunk_length * 1000000)));
}
scope_chunk = 0;
have_new_buffer = false;
// if the buffer is shorter than the chunk length
if (scope_chunks_ <= 0) {
scope_chunks_ = 1;
}
scope_chunk_ = 0;
have_new_buffer_ = false;
}
UpdateScope(chunk_length);
return scope_;
}
void GstEngine::UpdateScope(int chunk_length_) {
void GstEngine::UpdateScope(int chunk_length) {
typedef Engine::Scope::value_type sample_type;
// determine where to split the buffer
int chunk_density = GST_BUFFER_SIZE(latest_buffer_) /
(GST_BUFFER_DURATION(latest_buffer_) / 1000000);
int chunk_size = chunk_length_ * chunk_density;
int chunk_density = GST_BUFFER_SIZE(latest_buffer_) /
(GST_BUFFER_DURATION(latest_buffer_) / kNsecPerMsec);
int chunk_size = chunk_length * chunk_density;
// determine the number of channels
GstStructure* structure =
@ -282,31 +283,31 @@ void GstEngine::UpdateScope(int chunk_length_) {
if (channels > 2) return;
// in case a buffer doesn't arrive in time
if (scope_chunk >= scope_chunks) {
scope_chunk = 0;
if (scope_chunk_ >= scope_chunks_) {
scope_chunk_ = 0;
return;
}
// set the starting point in the buffer to take data from
const sample_type* source =
reinterpret_cast<sample_type*>(GST_BUFFER_DATA(latest_buffer_));
source += (chunk_size / sizeof(sample_type)) * scope_chunk;
source += (chunk_size / sizeof(sample_type)) * scope_chunk_;
sample_type* dest = scope_.data();
int bytes;
int bytes = 0;
// make sure we don't go beyond the end of the buffer
if (scope_chunk == scope_chunks - 1) {
bytes = qMin(
static_cast<Engine::Scope::size_type>(GST_BUFFER_SIZE(latest_buffer_) - (chunk_size * scope_chunk)),
scope_.size() * sizeof(sample_type));
if (scope_chunk_ == scope_chunks_ - 1) {
bytes =
qMin(static_cast<Engine::Scope::size_type>(
GST_BUFFER_SIZE(latest_buffer_) - (chunk_size * scope_chunk_)),
scope_.size() * sizeof(sample_type));
} else {
bytes = qMin(
static_cast<Engine::Scope::size_type>(chunk_size),
scope_.size() * sizeof(sample_type));
bytes = qMin(static_cast<Engine::Scope::size_type>(chunk_size),
scope_.size() * sizeof(sample_type));
}
scope_chunk++;
scope_chunk_++;
memcpy(dest, source, bytes);
}

View File

@ -224,9 +224,9 @@ class GstEngine : public Engine::Base, public BufferConsumer {
bool is_fading_out_to_pause_;
bool has_faded_out_;
int scope_chunk;
bool have_new_buffer;
int scope_chunks;
int scope_chunk_;
bool have_new_buffer_;
int scope_chunks_;
QList<DeviceFinder*> device_finders_;
};