OpenValley/items/items.txt

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[item]
id=1
name=Gold
icon=256
quality=currency
price=1
price_sell=1
max_quantity=50000
soundfx=soundfx/inventory/inventory_coins.ogg
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loot_animation=animations/loot/coins5.txt,0,9
loot_animation=animations/loot/coins25.txt,10,24
loot_animation=animations/loot/coins100.txt,25,0
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INCLUDE items/tools.txt
INCLUDE items/seeds.txt
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[item]
id=2
name=Example Weapon
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icon=258
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quality=normal
level=1
price=100
item_type=weapon
equip_flags=weapon
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[item]
id=5
name=Woods
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icon=264
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quality=normal
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price=10
price_sell=5
max_quantity=500
#soundfx=soundfx/inventory/inventory_coins.ogg
loot_animation=animations/loot/woods5.txt,0,1
loot_animation=animations/loot/woods25.txt,2,24
loot_animation=animations/loot/woods100.txt,25,0
[item]
id=6
# from second year
name=Woods
icon=264
quality=normal
price=50
price_sell=5
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max_quantity=500
#soundfx=soundfx/inventory/inventory_coins.ogg
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loot_animation=animations/loot/woods5.txt,0,1
loot_animation=animations/loot/woods25.txt,2,24
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loot_animation=animations/loot/woods100.txt,25,0
[item]
id=7
name=Stones
icon=280
quality=normal
price=20
price_sell=10
max_quantity=500
#soundfx=soundfx/inventory/inventory_coins.ogg
loot_animation=animations/loot/stone1.txt
[item]
id=8
# from second year
name=stones
icon=288
quality=normal
price=100
price_sell=10
max_quantity=500
#soundfx=soundfx/inventory/inventory_coins.ogg
loot_animation=animations/loot/stone2.txt