This commit is contained in:
rixty 2021-04-12 17:15:09 +02:00
parent 2e519952ff
commit 6d9439fe06
16 changed files with 647 additions and 423 deletions

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@ -4,7 +4,7 @@
# must meet the same frames, durations, types
[stance]
frames=1
frames=2
duration=33ms
type=back_forth

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@ -2,7 +2,7 @@
name=Standard
description=The majority of this map is farming land, ideal for crops and animals.
currency=500
equipment=2,3,4,9
equipment=2,3,4,9,100,101
powers=10001
actionbar=10,11,12,0,0,0,0,0,0,0,0,0
hero_options=0,1

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@ -19,9 +19,9 @@ item_penalty=255,64,64
item_flavor=190,180,170
# item quality, these keys should match the quality types defined in items/items.txt
item_low=127,127,127
item_normal=255,255,255
item_high=64,255,64
item_epic=64,64,255
#item_low=127,127,127
#item_normal=255,255,255
#item_high=64,255,64
#item_epic=64,64,255
hardcore_color_name=255,64,64

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@ -5,4 +5,5 @@ sell_without_vendor=false
save_onload=false
save_onexit=false
save_oncutscene=false
save_onstash=shared
save_prefix=OpenValley

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@ -35,10 +35,10 @@ stat=dmg_ranged_max,0
stat_per_primary=defense,dmg_ranged_min,0
stat_per_primary=defense,dmg_ranged_max,0
stat=dmg_mental_min,0
stat=dmg_mental_max,0
stat_per_primary=mental,dmg_mental_min,0
stat_per_primary=mental,dmg_mental_max,0
#stat=dmg_mental_min,0
#stat=dmg_mental_max,0
#stat_per_primary=mental,dmg_mental_min,0
#stat_per_primary=mental,dmg_mental_max,0
stat=poise,10
stat_per_primary=defense,poise,0

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images/loot/battle_axe.png Normal file

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@ -12,6 +12,9 @@ loot_animation=animations/loot/coins5.txt,0,9
loot_animation=animations/loot/coins25.txt,10,24
loot_animation=animations/loot/coins100.txt,25,0
INCLUDE items/tools.txt
INCLUDE items/seeds.txt
[item]
id=2
name=Example Weapon
@ -22,30 +25,6 @@ price=100
item_type=weapon
equip_flags=weapon
[item]
id=3
name=Hoe
quality=low
item_type=tools
equip_flags=hoe
icon=257
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/hoe.txt
dmg=melee,1,1
[item]
id=4
name=Axe
quality=low
item_type=tools
equip_flags=axe
icon=258
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/axe.txt
dmg=melee,11,11
[item]
id=5
name=Woods
@ -95,15 +74,3 @@ price_sell=10
max_quantity=500
#soundfx=soundfx/inventory/inventory_coins.ogg
loot_animation=animations/loot/stone2.txt
[item]
id=9
name=Pickaxe
quality=low
item_type=tools
equip_flags=pickaxe
icon=259
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/pickaxe.txt
dmg=melee,1,1

21
items/seeds.txt Normal file
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@ -0,0 +1,21 @@
[item]
id=100
name=Seeds
icon=262
quality=normal
price=10
price_sell=5
max_quantity=500
#soundfx=
#loot_animation=
[item]
id=101
name=Seeds
icon=270
quality=normal
price=10
price_sell=5
max_quantity=500
#soundfx=
#loot_animation=

35
items/tools.txt Normal file
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@ -0,0 +1,35 @@
[item]
id=3
name=Hoe
quality=low
item_type=tools
equip_flags=hoe
icon=257
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/hoe.txt
dmg=melee,1,1
[item]
id=4
name=Axe
quality=low
item_type=tools
equip_flags=axe
icon=258
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/axe.txt
dmg=melee,11,11
[item]
id=9
name=Pickaxe
quality=low
item_type=tools
equip_flags=pickaxe
icon=259
soundfx=soundfx/inventory/inventory_metal.ogg
gfx=battle_axe
loot_animation=animations/tools/pickaxe.txt
dmg=melee,1,1

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@ -686,8 +686,8 @@ show_on_minimap=false
[event]
# dig1
type=event
location=14,11,1,1
activate=on_trigger
location=19,9,1,1
activate=on_interact
hotspot=location
mapmod=level 1,19,9,1558
requires_item=3
@ -1006,7 +1006,7 @@ spawn=stump1,19,6
# fix bridge
type=event
location=40,61,1,1
activate=on_trigger
activate=on_interact
hotspot=location
msg=this bridge requires 50 woods to be fixed
requires_not_item=5:50
@ -1016,7 +1016,7 @@ requires_not_status=fix-1
# fix bridge
type=event
location=40,61,1,1
activate=on_trigger
activate=on_interact
hotspot=location
npc=npc/fix-1.txt
requires_item=5:50
@ -3125,3 +3125,22 @@ activate=on_load
requires_not_status=rock40
spawn=rock40,43,39
[event]
# stash
type=event
location=13,12,1,1
activate=on_interact
hotspot=location
soundfx=soundfx/wood_open.ogg
stash=true
tooltip=Stash
[event]
# dig2
type=event
location=20,9,1,1
activate=on_interact
hotspot=location
mapmod=level 1,20,9,1558
requires_item=3

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@ -38,6 +38,6 @@ label_primary=defense,120,136,left,center
unspent=160,396,center,top
show_resist=false
#show_resist=false
show_stat=false

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@ -12,3 +12,15 @@ currency=288,48,right,center
slots_area=32,64
stash_cols=8
stash_rows=10
[tab]
name=1
is_private=true
[tab]
name=2
is_private=true
[tab]
name=3
is_private=true

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@ -26,7 +26,6 @@ directional=false
cooldown=1s
requires_flags=hoe
target_categories=tools
visible_when_locked=false
[power]
id=11

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