update
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/coins100.png
|
||||
|
||||
[power]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,0,71,38,52,10,70
|
||||
frame=1,0,41,0,44,64,12,85
|
||||
frame=2,0,69,64,44,64,13,86
|
||||
frame=3,0,0,0,41,71,14,75
|
||||
frame=4,0,38,71,31,43,15,36
|
||||
frame=5,0,85,0,29,15,15,8
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/coins25.png
|
||||
|
||||
[power]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,41,62,39,52,10,71
|
||||
frame=1,0,0,62,41,61,9,85
|
||||
frame=2,0,0,0,38,62,9,85
|
||||
frame=3,0,38,0,34,62,10,66
|
||||
frame=4,0,72,13,23,24,12,18
|
||||
frame=5,0,72,0,24,13,13,7
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/coins5.png
|
||||
|
||||
[power]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,37,56,32,50,7,69
|
||||
frame=1,0,0,0,40,56,10,84
|
||||
frame=2,0,0,56,37,59,9,82
|
||||
frame=3,0,40,0,26,55,8,59
|
||||
frame=4,0,37,106,17,11,7,7
|
||||
frame=5,0,54,106,17,9,7,5
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/woods100.png
|
||||
|
||||
[animation]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,0,32,32,32,32,32
|
||||
frame=1,0,0,32,32,32,32,32
|
||||
frame=2,0,0,32,32,32,32,32
|
||||
frame=3,0,0,32,32,32,32,32
|
||||
frame=4,0,0,32,32,32,32,32
|
||||
frame=5,0,0,32,32,32,32,32
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/woods25.png
|
||||
|
||||
[animation]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,0,32,32,32,32,32
|
||||
frame=1,0,0,32,32,32,32,32
|
||||
frame=2,0,0,32,32,32,32,32
|
||||
frame=3,0,0,32,32,32,32,32
|
||||
frame=4,0,0,32,32,32,32,32
|
||||
frame=5,0,0,32,32,32,32,32
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/woods5.png
|
||||
|
||||
[animation]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,0,32,32,32,32,32
|
||||
frame=1,0,0,32,32,32,32,32
|
||||
frame=2,0,0,32,32,32,32,32
|
||||
frame=3,0,0,32,32,32,32,32
|
||||
frame=4,0,0,32,32,32,32,32
|
||||
frame=5,0,0,32,32,32,32,32
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
image=images/loot/battle_axe.png
|
||||
|
||||
[animation]
|
||||
frames=6
|
||||
duration=600ms
|
||||
type=play_once
|
||||
frame=0,0,45,54,46,39,15,51
|
||||
frame=1,0,45,0,48,54,16,74
|
||||
frame=2,0,0,0,45,75,13,105
|
||||
frame=3,0,93,0,31,66,4,84
|
||||
frame=4,0,91,66,29,35,11,33
|
||||
frame=5,0,0,75,31,17,17,8
|
|
@ -0,0 +1,40 @@
|
|||
image=images/trees/stump.png
|
||||
|
||||
[stance]
|
||||
frames=1
|
||||
duration=400ms
|
||||
type=looped
|
||||
frame=0,SW,0,0,32,32,32,32
|
||||
frame=0,W,0,0,32,32,32,32
|
||||
frame=0,NW,0,0,32,32,32,32
|
||||
frame=0,N,0,0,32,32,32,32
|
||||
frame=0,NE,0,0,32,32,32,32
|
||||
frame=0,E,0,0,32,32,32,32
|
||||
frame=0,SE,0,0,32,32,32,32
|
||||
frame=0,S,0,0,32,32,32,32
|
||||
|
||||
[run]
|
||||
frames=1
|
||||
duration=400ms
|
||||
type=looped
|
||||
frame=0,SW,0,0,32,32,32,32
|
||||
frame=0,W,0,0,32,32,32,32
|
||||
frame=0,NW,0,0,32,32,32,32
|
||||
frame=0,N,0,0,32,32,32,32
|
||||
frame=0,NE,0,0,32,32,32,32
|
||||
frame=0,E,0,0,32,32,32,32
|
||||
frame=0,SE,0,0,32,32,32,32
|
||||
frame=0,S,0,0,32,32,32,32
|
||||
|
||||
[die]
|
||||
frames=1
|
||||
duration=33ms
|
||||
type=looped
|
||||
frame=0,0,0,0,0,0,0,0
|
||||
frame=0,1,0,0,0,0,0,0
|
||||
frame=0,2,0,0,0,0,0,0
|
||||
frame=0,3,0,0,0,0,0,0
|
||||
frame=0,4,0,0,0,0,0,0
|
||||
frame=0,5,0,0,0,0,0,0
|
||||
frame=0,6,0,0,0,0,0,0
|
||||
frame=0,7,0,0,0,0,0,0
|
|
@ -94,4 +94,5 @@ Alpha 0.05
|
|||
* added tools and money icons
|
||||
* added sounds to the farm map
|
||||
* Removed the ability to create alternative stash. The engine does not allow it
|
||||
* Started the creation of the village map
|
||||
* Started the creation of the village map
|
||||
* the main character can cut trees, using only the axe tool, that drop wood (animations are still missing)
|
|
@ -0,0 +1,30 @@
|
|||
name=Stump
|
||||
level=1
|
||||
categories=stump,tree
|
||||
rarity=common
|
||||
xp=0
|
||||
|
||||
defeat_status=cut1-1
|
||||
|
||||
animations=animations/trees/stump.txt
|
||||
|
||||
suppress_hp=true
|
||||
|
||||
loot=loot/stump-woods.txt
|
||||
|
||||
# combat stats
|
||||
stat=hp,60
|
||||
speed=0
|
||||
melee_range=1
|
||||
threat_range=16
|
||||
turn_delay=400ms
|
||||
chance_pursue=5
|
||||
power=melee,2,100
|
||||
cooldown_hit=133ms
|
||||
|
||||
stat=accuracy,100
|
||||
stat=avoidance,0
|
||||
|
||||
stat=dmg_melee_min,0
|
||||
stat=dmg_melee_max,0
|
||||
cooldown=1s
|
|
@ -1,6 +1,6 @@
|
|||
name=Tree
|
||||
level=1
|
||||
categories=spring-tree1
|
||||
categories=spring-tree1,tree
|
||||
rarity=common
|
||||
xp=0
|
||||
|
||||
|
@ -10,10 +10,10 @@ animations=animations/trees/tree1.txt
|
|||
|
||||
suppress_hp=true
|
||||
|
||||
#loot=currency,100,10,25
|
||||
loot=loot/tree-woods.txt
|
||||
|
||||
# combat stats
|
||||
stat=hp,50
|
||||
stat=hp,120
|
||||
speed=0
|
||||
melee_range=1
|
||||
threat_range=16
|
||||
|
|
|
@ -2,9 +2,9 @@
|
|||
name=Standard
|
||||
description=The majority of this map is farming land, ideal for crops and animals.
|
||||
currency=500
|
||||
equipment=2,31
|
||||
equipment=2,3,4
|
||||
powers=10001
|
||||
actionbar=1,0,0,0,0,0,0,0,0,0,0,0
|
||||
actionbar=10,11,0,0,0,0,0,0,0,0,0,0
|
||||
hero_options=0,1
|
||||
|
||||
[class]
|
||||
|
|
Before Width: | Height: | Size: 240 KiB After Width: | Height: | Size: 239 KiB |
After Width: | Height: | Size: 7.4 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 926 B |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 8.2 KiB |
After Width: | Height: | Size: 1.0 KiB |
|
@ -8,11 +8,14 @@ price=1
|
|||
price_sell=1
|
||||
max_quantity=50000
|
||||
soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/coins5.txt,0,9
|
||||
loot_animation=animations/loot/coins25.txt,10,24
|
||||
loot_animation=animations/loot/coins100.txt,25,0
|
||||
|
||||
[item]
|
||||
id=2
|
||||
name=Example Weapon
|
||||
icon=0
|
||||
icon=258
|
||||
quality=normal
|
||||
level=1
|
||||
price=100
|
||||
|
@ -20,7 +23,7 @@ item_type=weapon
|
|||
equip_flags=weapon
|
||||
|
||||
[item]
|
||||
id=31
|
||||
id=3
|
||||
name=Hoe
|
||||
quality=low
|
||||
item_type=tools
|
||||
|
@ -29,4 +32,29 @@ icon=265
|
|||
soundfx=soundfx/inventory/inventory_metal.ogg
|
||||
gfx=battle_axe
|
||||
loot_animation=animations/tools/hoe.txt
|
||||
#dmg=melee,5,15
|
||||
dmg=melee,1,1
|
||||
|
||||
[item]
|
||||
id=4
|
||||
name=Axe
|
||||
quality=low
|
||||
item_type=tools
|
||||
equip_flags=axe
|
||||
icon=257
|
||||
soundfx=soundfx/inventory/inventory_metal.ogg
|
||||
gfx=battle_axe
|
||||
loot_animation=animations/tools/axe.txt
|
||||
dmg=melee,12,12
|
||||
|
||||
[item]
|
||||
id=5
|
||||
name=Woods
|
||||
icon=268
|
||||
quality=normal
|
||||
price=1
|
||||
price_sell=1
|
||||
max_quantity=500
|
||||
#soundfx=soundfx/inventory/inventory_coins.ogg
|
||||
loot_animation=animations/loot/woods5.txt,0,9
|
||||
loot_animation=animations/loot/woods25.txt,10,24
|
||||
loot_animation=animations/loot/woods100.txt,25,0
|
|
@ -0,0 +1,4 @@
|
|||
[loot]
|
||||
id=5
|
||||
chance=100
|
||||
quantity=5,7
|
|
@ -0,0 +1,4 @@
|
|||
[loot]
|
||||
id=5
|
||||
chance=100
|
||||
quantity=13,17
|
|
@ -690,7 +690,7 @@ location=19,9,1,1
|
|||
activate=on_trigger
|
||||
hotspot=location
|
||||
mapmod=level 1,19,9,1558
|
||||
requires_item=31
|
||||
requires_item=3
|
||||
|
||||
[event]
|
||||
# change parallax 01
|
||||
|
@ -1077,7 +1077,7 @@ requires_class=Standard
|
|||
show_on_minimap=false
|
||||
|
||||
[event]
|
||||
# tree
|
||||
# tree1
|
||||
type=event
|
||||
location=19,6,1,1
|
||||
activate=on_load
|
||||
|
@ -1091,7 +1091,7 @@ location=20,9,1,1
|
|||
activate=on_trigger
|
||||
hotspot=location
|
||||
mapmod=level 1,20,9,1558
|
||||
requires_item=31
|
||||
requires_item=3
|
||||
|
||||
[event]
|
||||
# river sound
|
||||
|
@ -1177,3 +1177,13 @@ location=78,36,1,1
|
|||
activate=on_load
|
||||
soundfx=soundfx/environment/amb_bird_1.ogg
|
||||
|
||||
[event]
|
||||
# stump1
|
||||
type=event
|
||||
location=19,5,1,1
|
||||
activate=static
|
||||
repeat=false
|
||||
requires_not_status=cut1-1
|
||||
requires_status=cut1
|
||||
spawn=stump,19,6
|
||||
|
||||
|
|
|
@ -2,33 +2,35 @@
|
|||
# the first two values are x,y positions
|
||||
# some items have two more values, width and height
|
||||
|
||||
pos=0,-100,351,273
|
||||
pos=0,-104,351,273
|
||||
align=right
|
||||
|
||||
close=316,11
|
||||
help=2,2,24,24
|
||||
|
||||
# define x,y position, slot type
|
||||
equipment_slot=16,191,weapon
|
||||
equipment_slot=16,223,weapon
|
||||
equipment_slot=16,255,weapon
|
||||
equipment_slot=112,191,weapon
|
||||
equipment_slot=112,223,weapon
|
||||
equipment_slot=112,255,weapon
|
||||
equipment_slot=13,58,weapon
|
||||
equipment_slot=13,92,weapon
|
||||
equipment_slot=13,126,weapon
|
||||
equipment_slot=13,160,weapon
|
||||
equipment_slot=135,58,weapon
|
||||
equipment_slot=135,92,weapon
|
||||
equipment_slot=135,126,weapon
|
||||
equipment_slot=135,160,weapon
|
||||
#equipment_slot=160,80,accessory
|
||||
|
||||
# tools
|
||||
|
||||
equipment_slot=65,35,tools
|
||||
equipment_slot=97,35,tools
|
||||
equipment_slot=129,35,tools
|
||||
equipment_slot=161,35,tools
|
||||
equipment_slot=193,35,tools
|
||||
equipment_slot=225,35,tools
|
||||
equipment_slot=39,194,tools
|
||||
equipment_slot=74,194,tools
|
||||
equipment_slot=109,194,tools
|
||||
equipment_slot=39,229,tools
|
||||
equipment_slot=74,229,tools
|
||||
equipment_slot=109,229,tools
|
||||
|
||||
carried_area=16,80
|
||||
carried_cols=9
|
||||
carried_rows=3
|
||||
carried_area=173,35
|
||||
carried_cols=5
|
||||
carried_rows=7
|
||||
|
||||
label_title=163,13,center,top
|
||||
currency=190,240,left,top
|
||||
currency=90,37,center,top
|
||||
|
|
|
@ -3,11 +3,11 @@
|
|||
# text_pos is the position/justification/alignment of the map name
|
||||
# the text can also be hidden with text_pos=hidden
|
||||
|
||||
pos=0,-20,136,156
|
||||
pos=0,-10,138,156
|
||||
align=topright
|
||||
background=images/menus/minimap.png
|
||||
|
||||
map_pos=6,24,124,130
|
||||
map_pos=9,24,124,130
|
||||
text_pos=68,2,center,top
|
||||
|
||||
color_enemy=0,0,0,0
|
|
@ -6,7 +6,7 @@ INCLUDE powers/date.txt
|
|||
INCLUDE powers/seasons.txt
|
||||
|
||||
[power]
|
||||
id=1
|
||||
id=10
|
||||
name=Hoe
|
||||
type=fixed
|
||||
icon=265
|
||||
|
@ -23,6 +23,27 @@ animation=animations/powers/hoe.txt
|
|||
directional=false
|
||||
cooldown=1s
|
||||
requires_flags=hoe
|
||||
target_categories=tools
|
||||
|
||||
[power]
|
||||
id=11
|
||||
name=Axe
|
||||
type=fixed
|
||||
icon=257
|
||||
new_state=instant
|
||||
face=true
|
||||
use_hazard=true
|
||||
aim_assist=true
|
||||
base_damage=melee
|
||||
lifespan=1s
|
||||
speed=12
|
||||
radius=1.0
|
||||
starting_pos=melee
|
||||
animation=animations/powers/axe.txt
|
||||
directional=false
|
||||
cooldown=1s
|
||||
requires_flags=axe
|
||||
target_categories=tree
|
||||
|
||||
[power]
|
||||
id=2
|
||||
|
|