OpenValley/animations/hero.txt

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# This file only makes sure, that all animations of equipcast are the
# same, consider this one as a master animation file, all the equipcasts
# must meet the same frames, durations, types
[stance]
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frames=2
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duration=33ms
type=back_forth
[run]
frames=8
duration=600ms
type=looped
#[hit]
#frames=1
#duration=33ms
#type=back_forth
[die]
frames=1
duration=33ms
type=play_once
#[swing]
#frames=1
#duration=33ms
#type=play_once