# This file only makes sure, that all animations of equipcast are the # same, consider this one as a master animation file, all the equipcasts # must meet the same frames, durations, types [stance] frames=2 duration=33ms type=back_forth [run] frames=8 duration=600ms type=looped #[hit] #frames=1 #duration=33ms #type=back_forth [die] frames=1 duration=33ms type=play_once #[swing] #frames=1 #duration=33ms #type=play_once