Gnome Ann
6d5845ff8d
Merge https://github.com/KoboldAI/KoboldAI-Client/pull/45 into big-o
2021-08-24 17:27:50 -04:00
henk717
33d76a5132
Merge pull request #6 from VE-FORBRYDERNE/editable-chunks
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More bug fixes for editable chunks
2021-08-24 19:55:56 +02:00
Gnome Ann
ce59c9d399
Fix left/right arrow key bug
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This happens when you have a chunk that has no trailing
newlines followed by a chunk with a single newline at the start.
Moving between those chunks would cause the caret to jump to the wrong
position sometimes.
2021-08-24 13:32:29 -04:00
Gnome Ann
90e558cf3f
Won't freeze anymore if you delete the prompt
2021-08-24 11:24:29 -04:00
Gnome Ann
7059c18f70
Prevent current_editing_chunk from being a non-chunk element
2021-08-24 11:14:18 -04:00
henk717
f0962155b8
Merge pull request #5 from VE-FORBRYDERNE/editable-chunks
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Scroll down on submit
2021-08-24 01:22:57 +02:00
Gnome Ann
13ce16b859
Scroll down on submit
2021-08-23 19:19:36 -04:00
henk717
c108e080bf
Various Fixes
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Various Fixes, mostly to make the UI play a little nicer in the new edit mode. Also reverted and optimized some of the setting stuff.
2021-08-24 01:18:09 +02:00
henk717
1c8f6cbc75
Merge pull request #4 from VE-FORBRYDERNE/editable-chunks
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Editable chunks
2021-08-24 01:01:27 +02:00
Gnome Ann
3bf467e63c
Added dedicated inline editing commands to aiserver.py
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It's a lot faster now.
2021-08-23 18:52:45 -04:00
Gnome Ann
a907c0a554
Prevent aiserver.py from rarely editing the wrong chunk
2021-08-23 18:26:38 -04:00
Gnome Ann
7ce5b120a0
Also allow backspacing into another chunk
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It will still defocus the chunk almost immediately though,
this needs to be fixed later
2021-08-23 18:11:03 -04:00
Gnome Ann
3c9f6963b8
Allow using left and right arrow keys to move between chunks
2021-08-23 18:00:35 -04:00
Gnome Ann
85151cec7b
Prevent white border on chunks with Allow Edit off
2021-08-23 14:53:18 -04:00
Gnome Ann
81c83dfef7
Fix bug where chunks still editable with Allow Editing off
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If, with Allow Editing on, you change a chunk and then click directly on
the "Allow Editing" switch again to turn it off without defocusing the
chunk in-between (by clicking outside the chunk, using enter/escape,
etc), all story chunks would still be editable.
That behaviour has now been fixed.
2021-08-23 14:25:40 -04:00
Gnome Ann
723e02d793
Improve story chunk blurring
2021-08-23 14:05:40 -04:00
Gnome Ann
2071daf335
Remove the Delete button
2021-08-23 13:22:50 -04:00
Gnome Ann
f1f50e7b80
Remove display: flex; from #gamescreen CSS
2021-08-23 13:08:13 -04:00
Gnome Ann
42b4104d4f
Use henk717's modified CSS for editable chunks
2021-08-23 13:06:27 -04:00
Gnome Ann
67521d53f9
You can now click on story chunks to edit them
2021-08-23 02:34:27 -04:00
henk717
2fd544cad7
Change max tokens to 4096
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It works smoothly on the TPU colab, so lets allow it. People should not turn this all the way up unless they got the hardware, but we want to allow this for those that do.
2021-08-22 20:59:47 +02:00
henk717
a151e1a33a
Small fix for Authors Notes in multiplayer
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Multiplayer support was causing all players to automatically submit authors notes. This is now fixed only the person submitting the authors notes counts.
2021-08-22 15:54:35 +02:00
henk717
09ec15c91b
Merge pull request #3 from VE-FORBRYDERNE/breakmodel
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Low VRAM patch
2021-08-21 21:03:46 +02:00
Gnome Ann
3c9ce2c541
Use torch.no_grad() and more garbage collection
2021-08-21 12:15:31 -04:00
Gnome Ann
fae15b8a17
Fix typo in previous commit
2021-08-21 10:54:57 -04:00
Gnome Ann
a8bbfab87a
Actually use args.breakmodel_layers
2021-08-20 20:50:03 -04:00
Gnome Ann
e00d9c4362
breakmodel fix for models without lm_head
2021-08-20 19:32:18 -04:00
Gnome Ann
8bfcf86a8b
Fix for non-rotary models without "rotary" in config.json
2021-08-20 13:00:53 -04:00
henk717
68836728d4
Update World Info on Submit
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Still VERY far from ideal for multiplayer, only one person can realistically edit it at a time. Whoever submits counts. Will need more major interface changes so things can be submitted one by one. But hey, it works and its good enough for a group of friends to play the game :D
2021-08-20 17:51:49 +02:00
Gnome Ann
56c9dc2c04
Fix "Expected all tensors to" on non-rotary models
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Expected all tensors to be on the same device, but found at least two devices, cpu and cuda:0! (when checking arugment for argument index in method wrapper_index_select)
2021-08-20 11:34:31 -04:00
Gnome Ann
5f82e5ba0d
Also clear CUDA cache twice if using breakmodel
2021-08-20 11:17:34 -04:00
Gnome Ann
f986c65a4e
Manually strip and decode tokens if not using a pipeline
2021-08-20 11:15:32 -04:00
Gnome Ann
7717168676
Only allow --breakmodel if it's supported
2021-08-20 10:52:57 -04:00
Gnome Ann
eef0db8dee
Specifically import torch.cuda.comm in breakmodel.py
2021-08-20 10:47:54 -04:00
Gnome Ann
b1c13f832a
Implement arrmansa's low VRAM patch
2021-08-20 10:25:03 -04:00
henk717
f12e3576a8
Multiple Browser Session Syncing
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Multiplayer anyone? :D
2021-08-20 15:32:02 +02:00
henk717
dd77ac2f3a
GPU detection bugfix
2021-08-20 12:30:52 +02:00
henk717
99c5ff240c
Command Line Part 2
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Automated Colab and GPU selection
2021-08-20 11:39:04 +02:00
henk717
ba20c3407c
Command line support
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Added command line options for model selection, this makes it usable inside Google Colab or other unattended servers people might want to use/provide.
2021-08-20 10:49:35 +02:00
henk717
136dd71171
Added --remote Mode
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First step towards native Colab support, built in Cloudflare tunnels easily allows players to play KoboldAI on another device. This mode also removes buttons that would get you stuck if you have no local PC access.
2021-08-20 00:37:59 +02:00
henk717
9760c159fd
Allow using Jupyter inside the KoboldAI environment
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Not used by the game, but can be useful for running and troubleshooting notebook features.
2021-08-19 16:20:41 +02:00
henk717
a0ed12a74a
Update readme.txt
2021-08-19 14:50:07 +02:00
henk717
72bfc417da
top_k and tfs support by Frogging101
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Adds top_k and tfs support, also fixes a SocketIO error.
2021-08-19 14:47:57 +02:00
henk717
caee12eae0
Updated credits
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Forgot to give credit for Selective World Info, this is now fixed.
2021-08-19 13:55:59 +02:00
henk717
33215a87b3
Added VE_FORBRYDERNE's Selective World Info
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This update allows you to selectively choose when World Info is loaded for more control and RAM savings.
2021-08-19 13:48:33 +02:00
henk717
00414d26e2
Integrated VE_FORBRYDERNE's Adventure Mode + Cleanup
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Adventure Mode allows you to play this like AID, perfect for Choose your own Adventure models
2021-08-19 13:18:01 +02:00
henk717
efbe40f1f6
Random Story Generator
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Add the Random Story Generator and more userfriendly defaults
2021-08-19 12:54:44 +02:00
henk717
17dce2e16c
Update readme.txt
2021-08-19 01:26:03 +02:00
henk717
2a191c2d7c
Update readme.txt
2021-08-19 01:24:01 +02:00
Javalar
265cdb802f
Merge branch 'KoboldAI:main' into main
2021-07-20 22:38:48 -04:00