Remove debug prints

This commit is contained in:
ebolam
2023-05-01 10:53:02 -04:00
parent 137d056cb3
commit 5a32159e58
2 changed files with 1 additions and 5 deletions

View File

@@ -8671,7 +8671,7 @@ def UI_2_download_story():
@logger.catch
def UI_2_Set_Selected_Text(data):
if not koboldai_vars.quiet:
print("Updating Selected Text: {}".format(data))
logger.info("Updating Selected Text: {}".format(data))
action_id = int(data["id"])
if not koboldai_vars.actions.actions[action_id].get("Original Text"):

View File

@@ -3081,7 +3081,6 @@ function gametextwatcher(records) {
//Here we want to take care of two possible events
//User deleted an action. For this we'll restore the action and set it's text to "" and mark it as dirty
//User changes text. For this we simply mark it as dirty
console.log(records);
var game_text = document.getElementById("Selected Text");
for (const record of records) {
if ((record.type === "childList") && (record.removedNodes.length > 0)) {
@@ -3130,7 +3129,6 @@ function gametextwatcher(records) {
}
}
}
console.log(dirty_chunks);
}
function fix_dirty_game_text() {
@@ -3155,8 +3153,6 @@ function fix_dirty_game_text() {
//Fixing text outside of chunks
for (node of game_text.childNodes) {
if ((!(node instanceof HTMLElement) || !node.hasAttribute("chunk")) && (node.textContent.trim() != "")) {
console.log("Found Node that needs to be combined");
console.log(node);
//We have a text only node. It should be moved into the previous chunk
if (node instanceof HTMLElement) {
node.previousElementSibling.innerText = node.previousElementSibling.innerText + node.innerText;