MultiSpaccSDK/LibMultiSpacc/Examples/HelloWorld/HelloWorld.c

47 lines
1.2 KiB
C

#include "../../LibMultiSpacc/MultiSpacc.h"
#define AppName "Hello World"
#define ScreenWidth 320
#define ScreenHeight 240
#define ScreenBits 16
int main( int argc, char *args[] )
{
MultiSpacc_Window *Window = MultiSpacc_SetWindow( ScreenWidth, ScreenHeight, ScreenBits, 0 );
MultiSpacc_Surface *Screen = MultiSpacc_GetWindowSurface( Window );
if( Screen == NULL )
{
printf("[E] Error initializing Video System.\n");
return -1;
};
MultiSpacc_SetAppTitle( Window, AppName );
// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
MultiSpacc_Surface *TilesImg = MultiSpacc_LoadImage( "Tiles.png", Screen, NULL );
const char Text[] = "Hello, World!";
for(int i = 0; i < sizeof(Text); i++){
SDL_Rect Offset = {
.x = (8 * i) + (ScreenWidth / sizeof(Text)),
.y = ScreenHeight / 3,
};
SDL_Rect Clip = {
.x = 8 * ((int)Text[i] % 16),
.y = 8 * ((int)Text[i] / 16),
.w = 8,
.h = 8,
};
SDL_BlitSurface( TilesImg, &Clip, Screen, &Offset );
};
if( MultiSpacc_UpdateWindowSurface( Window ) != 0 ) {
printf("[E] Error updating Screen.\n");
};
MultiSpacc_Sleep( 3000 );
return 0;
};