mirror of
https://gitlab.com/octospacc/MultiSpaccSDK
synced 2025-06-05 22:09:21 +02:00
new WIP Pong example, change window setup API names, multi-layer in SDL
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@ -7,17 +7,17 @@ typedef struct MainArgs {
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int spriteY;
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int accelX;
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int accelY;
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MultiSpacc_SurfaceConfig *WindowConfig;
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MultiSpacc_Window *Window;
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MultiSpacc_Surface *Screen;
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MultiSpacc_Surface *Background;
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MultiSpacc_Surface *Foreground;
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MultiSpacc_Surface *TilesImg;
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MultiSpacc_SurfaceConfig *windowConfig;
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MultiSpacc_Window *window;
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MultiSpacc_Surface *screen;
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MultiSpacc_Surface *background;
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//MultiSpacc_Surface *Foreground;
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MultiSpacc_Surface *tilesImg;
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} MainArgs;
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/*{pal:"nes",layout:"nes"}*/
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const char palette[32] = {
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0x03, // screen
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0x0F, // screen
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0x11,0x30,0x27,0x00, // background 0
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0x1c,0x20,0x2c,0x00, // background 1
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0x00,0x10,0x20,0x00, // background 2
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@ -34,18 +34,20 @@ bool MainLoop( void *args )
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{
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MainArgs *margs = (MainArgs*)args;
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MultiSpacc_Sprite( 0, margs->spriteX, margs->spriteY, 1, margs->TilesImg, margs->Screen );
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// ... this must go on Foreground
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//SDL_FillRect(margs->Background, &rect, 0x000000);
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MultiSpacc_BlitLayer( margs->background, margs->screen );
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//SDL_BlitSurface( margs->Foreground, &rect, margs->Screen, &rect );
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MultiSpacc_Sprite( 0, margs->spriteX, margs->spriteY, 1, margs->tilesImg, margs->screen );
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//scroll(spriteX,0);
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margs->spriteX += margs->accelX;
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margs->spriteY += margs->accelY;
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if( margs->spriteX >= margs->WindowConfig->Width )
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if( margs->spriteX >= margs->windowConfig->width )
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{
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margs->spriteX = 0;
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}
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if( margs->spriteY == 0 || margs->spriteY == ( margs->WindowConfig->Height - 8 ) )
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if( margs->spriteY == 0 || margs->spriteY == ( margs->windowConfig->height - 8 ) )
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{
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margs->accelY *= -1;
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}
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@ -56,54 +58,51 @@ bool MainLoop( void *args )
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return false;
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}
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if( !MultiSpacc_WaitUpdateDisplay( margs->Window, &nextTick ) )
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if( !MultiSpacc_WaitUpdateDisplay( margs->window, &nextTick ) )
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{
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MultiSpacc_PrintDebug("[E] Error Updating Screen.\n");
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return false;
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}
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// apply Background and then Foreground on Screen
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// ...
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return true;
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}
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int main( int argc, char *argv[] )
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{
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MainArgs margs = {0};
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MultiSpacc_SurfaceConfig WindowConfig = {0};
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MultiSpacc_SurfaceConfig windowConfig = {0};
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margs.WindowConfig = &WindowConfig;
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margs.accelX = +1;
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margs.windowConfig = &windowConfig;
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margs.accelX = +2;
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margs.accelY = +2;
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WindowConfig.Width = 320;
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WindowConfig.Height = 240;
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WindowConfig.Bits = 16;
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memcpy( WindowConfig.Palette, palette, 32 );
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//WindowConfig.Frequency = 50;
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windowConfig.width = 320;
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windowConfig.height = 240;
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windowConfig.bits = 16;
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memcpy( windowConfig.palette, palette, 32 );
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margs.Window = MultiSpacc_SetWindow( &WindowConfig );
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margs.Screen = MultiSpacc_GetWindowSurface( margs.Window );
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if( margs.Screen == NULL )
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margs.window = MultiSpacc_SetWindow( &windowConfig );
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margs.screen = MultiSpacc_GetWindowSurface( margs.window );
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margs.background = MultiSpacc_CreateSurface( &windowConfig );
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//margs.Foreground = MultiSpacc_CreateSurface( &windowConfig );
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if( margs.screen == NULL || margs.background == NULL /*|| margs.Foreground == NULL*/ )
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{
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MultiSpacc_PrintDebug("[E] Error Initializing Video System.\n");
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return -1;
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};
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MultiSpacc_SetAppTitle( margs.Window, AppName );
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MultiSpacc_SetAppTitle( margs.window, AppName );
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MultiSpacc_PrintDebug("[I] Ready!\n");
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// Bitmap font borrowed from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
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// Copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
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margs.TilesImg = MultiSpacc_LoadImage( "CHARS.png", margs.Screen, NULL );
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if( margs.TilesImg == NULL )
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// Bitmap font forked from: <https://github.com/nesdoug/01_Hello/blob/master/Alpha.chr>
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// Original copyright (c) 2018 Doug Fraker www.nesdoug.com (MIT)
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margs.tilesImg = MultiSpacc_LoadImage( "../CHARS.png", margs.screen, NULL );
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if( margs.tilesImg == NULL )
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{
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return -1;
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}
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MultiSpacc_PrintText( "Hello, World!", margs.Screen, &WindowConfig, 2, 2, margs.TilesImg );
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// ... this must print on Background
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MultiSpacc_PrintText( "Hello, World!", margs.background, &windowConfig, 2, 2, margs.tilesImg );
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return MultiSpacc_SetMainLoop( MainLoop, &margs );
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}
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