mirror of
https://gitlab.com/octospacc/MultiSpaccSDK
synced 2025-04-03 13:41:00 +02:00
Update pong, add metasprite function, various tests
This commit is contained in:
parent
92e6e2cdb9
commit
27c3bc089f
@ -3,7 +3,7 @@ image: debian:latest
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before_script: |
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apt update
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apt install -y \
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make gcc mingw-w64 wine wine32 cc65 emscripten curl p7zip-full python3 python3-pil \
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make gcc mingw-w64 wine cc65 emscripten curl p7zip-full python3 python3-pil \
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libsdl1.2-dev libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev \
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libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libsdl2-mixer-dev \
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;
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@ -24,18 +24,18 @@ endif
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ifeq ($(Target), LinuxPC)
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ExeSuffix = .run
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Defines += -DTarget_LinuxPC
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Defines += -DTarget_LinuxPC -DMultiSpacc_Target_PC -DMultiSpacc_Target_Linux
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MultiSpacc_Target = SDL20
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else ifeq ($(Target), WindowsPC)
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ExeSuffix = .exe
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Defines += -DTarget_WindowsPC
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Defines += -DTarget_WindowsPC -DMultiSpacc_Target_PC -DMultiSpacc_Target_Windows
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MultiSpacc_Target = SDL20
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ifneq ($(Host), Windows)
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ToolsSuffix = -mingw-w64
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endif
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else ifeq ($(Target), Windows9x)
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ExeSuffix = .exe
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Defines += -DTarget_Windows9x
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Defines += -DTarget_Windows9x -DMultiSpacc_Target_PC -DMultiSpacc_Target_Windows
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MultiSpacc_Target = SDL12
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LdFlags += -lmingw32 -static-libgcc
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ifeq ($(Host), Windows)
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@ -59,17 +59,17 @@ else ifeq ($(Target), NES)
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endif
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ifeq ($(MultiSpacc_Target), SDL12)
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Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLStandard
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Defines += -DMultiSpacc_Target_SDL12 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
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CFlags += $(shell sdl-config --cflags)
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LdFlags += $(shell sdl-config --libs) -lSDLmain -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), SDL20)
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Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLStandard
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Defines += -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLStandard
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CFlags += $(shell sdl2-config --cflags)
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LdFlags += $(shell sdl2-config --libs) -lSDL2main -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf
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BuildProcess = __Normal__
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else ifeq ($(MultiSpacc_Target), Web)
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Defines += -DMultiSpacc_Target_Web -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom
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Defines += -DMultiSpacc_Target_Web -DMultiSpacc_Target_SDL20 -DMultiSpacc_Target_SDLCom -DMultiSpacc_Target_SDLCommon -DMultiSpacc_Target_SDLWeb
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LdFlags += -sWASM=1 -sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS='["png"]' -sUSE_SDL_TTF=2 -sUSE_SDL_MIXER=2
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BuildProcess = __Web__
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else ifeq ($(MultiSpacc_Target), NDS)
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@ -99,7 +99,7 @@ __Web__:
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cp ../Emscripten.html ./Build/Web/$(AppName).html
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# TODO: bundle JS, WASM, and assets package in HTML file
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# TODO: Fix include substitutions properly in non-standard build processes
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# TODO: Fix include substitutions properly in non-standard build processes, and make all custom build processes lest wasteful
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__NDS__:
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$(eval VirtualBuildDir = ./Build/NDS)
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@ -37,7 +37,7 @@ bool MainLoop( void *args )
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//SDL_FillRect(margs->Background, &rect, 0x000000);
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MultiSpacc_BlitLayer( margs->background, margs->screen );
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//SDL_BlitSurface( margs->Foreground, &rect, margs->Screen, &rect );
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MultiSpacc_Sprite( 0, margs->spriteX, margs->spriteY, 1, margs->tilesImg, margs->screen );
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MultiSpacc_SetSprite( 0, margs->spriteX, margs->spriteY, 1, margs->tilesImg, margs->screen );
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//scroll(spriteX,0);
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margs->spriteX += margs->accelX;
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0
LibMultiSpacc/Examples/Makefile
Normal file
0
LibMultiSpacc/Examples/Makefile
Normal file
@ -10,9 +10,8 @@ int ballY;
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int accelX = 2;
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int accelY = 2;
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// the Y position of the paddles, measured from the top
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int paddleSx;
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int paddleDx;
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int paddleSxY;
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int paddleDxY;
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MultiSpacc_SurfaceConfig windowConfig = {0};
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MultiSpacc_Window *window;
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@ -21,13 +20,18 @@ MultiSpacc_Surface *background;
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MultiSpacc_Surface *tilesImg;
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#define BallSize 8
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#define PaddleWidth 8
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#define PaddleHeight 4
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#define TileBall 128
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#define TilePaddle 129
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#define BallTile 128
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#define PaddleTile 129
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#define SpriteBall 0
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#define SpritePaddleSx 1
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#define SpritePaddleDx 1+4
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#define BallSprite 0
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#define PaddleSxSprite 1
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#define PaddleDxSprite 1 + PaddleHeight
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#define PaddleSxX PaddleWidth
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#define PaddleDxX windowConfig.width - 2*PaddleWidth
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/*{pal:"nes",layout:"nes"}*/
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const char palette[32] = {
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@ -42,38 +46,80 @@ const char palette[32] = {
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0x0d,0x27,0x2a, // sprite 3
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};
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const unsigned char paddleMetaSprite[] = {
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0, 0, PaddleTile, 0,
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0, 8, PaddleTile, 0,
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0, 16, PaddleTile, 0,
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0, 24, PaddleTile, 0,
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128
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};
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bool MainLoop( void *args )
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{
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MultiSpacc_SpritesMap msdata;
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int chr[] = { 129, 129, 129, 129 };
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int x[] = { 0, 0, 0, 0 };
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int y[] = { 0, 8, 16, 24 };
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msdata.chr = chr;
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msdata.x = x;
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msdata.y = y;
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if (!paused)
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{
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MultiSpacc_BlitLayer( background, screen );
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MultiSpacc_Sprite( SpriteBall, ballX, ballY, TileBall, tilesImg, screen );
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MultiSpacc_SetSprite( BallSprite, ballX, ballY, BallTile, tilesImg, screen );
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// TODO: metasprites
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MultiSpacc_SetMetaSprite( PaddleSxSprite, PaddleSxX, paddleSxY, &msdata, PaddleHeight, tilesImg, screen );
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MultiSpacc_SetMetaSprite( PaddleDxSprite, PaddleDxX, paddleDxY, &msdata, PaddleHeight, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleSx , BallSize, paddleSx , TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleSx+1, BallSize, paddleSx + BallSize, TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleSx+2, BallSize, paddleSx + 2*BallSize, TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleSx+3, BallSize, paddleSx + 3*BallSize, TilePaddle, tilesImg, screen );
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//oam_meta_spr( PaddleWidth, paddleSxY, 4, paddleMetaSprite );
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//oam_meta_spr( windowConfig.width - 2*PaddleWidth, paddleDxY, 20, paddleMetaSprite );
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MultiSpacc_Sprite( SpritePaddleDx , windowConfig.width - 2*BallSize, paddleDx , TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleDx+1, windowConfig.width - 2*BallSize, paddleDx + BallSize, TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleDx+2, windowConfig.width - 2*BallSize, paddleDx + 2*BallSize, TilePaddle, tilesImg, screen );
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MultiSpacc_Sprite( SpritePaddleDx+3, windowConfig.width - 2*BallSize, paddleDx + 3*BallSize, TilePaddle, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleSxSprite , PaddleWidth, paddleSxY , PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleSxSprite+1, PaddleWidth, paddleSxY + PaddleWidth, PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleSxSprite+2, PaddleWidth, paddleSxY + 2*PaddleWidth, PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleSxSprite+3, PaddleWidth, paddleSxY + 3*PaddleWidth, PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleDxSprite , windowConfig.width - 2*PaddleWidth, paddleDxY , PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleDxSprite+1, windowConfig.width - 2*PaddleWidth, paddleDxY + PaddleWidth, PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleDxSprite+2, windowConfig.width - 2*PaddleWidth, paddleDxY + 2*PaddleWidth, PaddleTile, tilesImg, screen );
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// MultiSpacc_Sprite( PaddleDxSprite+3, windowConfig.width - 2*PaddleWidth, paddleDxY + 3*PaddleWidth, PaddleTile, tilesImg, screen );
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ballX += accelX;
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ballY += accelY;
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if( ballX == 0 || ballX == ( windowConfig.width - 8 ) )
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if( ballX <= 0 || ballX >= (windowConfig.width - BallSize) )
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{
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accelX *= -1;
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}
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if( ballY == 0 || ballY == ( windowConfig.height - 8 ) )
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if( ballY <= 0 || ballY >= (windowConfig.height - BallSize) )
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{
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accelY *= -1;
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}
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#define TouchingPaddleSx ( ballX <= PaddleSxX+BallSize && ballY >= paddleSxY-BallSize && ballY <= (paddleSxY + 8*PaddleHeight) )
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#define TouchingPaddleDx ( ballX >= PaddleDxX-BallSize && ballY >= paddleDxY-BallSize && ballY <= (paddleDxY + 8*PaddleHeight) )
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if( TouchingPaddleSx || TouchingPaddleDx )
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{
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accelX *= -1;
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}
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}
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else
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{
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MultiSpacc_PrintText( "Pause", background, &windowConfig, 3, 3, tilesImg );
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}
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if( paddleSxY > 0 && MultiSpacc_CheckKey( MultiSpacc_Key_Up, 0 ) )
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{
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--paddleSxY;
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}
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else if( paddleSxY < (windowConfig.height - 8*PaddleHeight) && MultiSpacc_CheckKey( MultiSpacc_Key_Down, 0 ) )
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{
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++paddleSxY;
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}
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/* TODO: listen for OS terminate signal */
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@ -121,8 +167,8 @@ int main( int argc, char *argv[] )
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ballX = windowConfig.width/2;
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ballY = windowConfig.height/2;
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paddleSx = windowConfig.height/2 - 24;
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paddleDx = windowConfig.height/2 - 24;
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paddleSxY = windowConfig.height/2 - 24;
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paddleDxY = windowConfig.height/2 - 24;
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return MultiSpacc_SetMainLoop( MainLoop, NULL );
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}
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@ -1,10 +1,10 @@
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#include "./MultiSpacc.h"
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bool MultiSpacc_CheckKey( char key, char pad )
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bool MultiSpacc_CheckKey( int key, char pad )
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{
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#if defined(MultiSpacc_Target_SDLCom)
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SDL_Event event;
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while( SDL_PollEvent(&event) )
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while( SDL_PollEvent(&event) ) // TODO: fix this, it eliminates all events beside the first
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{
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if ( event.type == SDL_KEYDOWN && event.key.keysym.sym == key )
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{
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@ -21,21 +21,25 @@
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#define MultiSpacc_Key_Start PAD_START
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#endif
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#if defined(MultiSpacc_Target_SDLCom)
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#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
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#define MultiSpacc_Key_Pause SDLK_ESCAPE
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#elif defined(MultiSpacc_Target_NES)
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#define MultiSpacc_Key_Pause PAD_START
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#endif
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#if defined(MultiSpacc_Target_NES)
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#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
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#define MultiSpacc_Key_Select SDLK_TAB
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#elif defined(MultiSpacc_Target_NES)
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#define MultiSpacc_Key_Select PAD_SELECT
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#endif
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#if defined(MultiSpacc_Target_SDLCom)
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#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
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#define MultiSpacc_Key_Up SDLK_UP
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#define MultiSpacc_Key_Down SDLK_DOWN
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#define MultiSpacc_Key_Left SDLK_LEFT
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#define MultiSpacc_Key_Right SDLK_RIGHT
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#elif defined(MultiSpacc_Target_NDS)
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// ...
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#elif defined(MultiSpacc_Target_NES)
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#define MultiSpacc_Key_Up PAD_UP
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#define MultiSpacc_Key_Down PAD_DOWN
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@ -43,14 +47,13 @@
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#define MultiSpacc_Key_Right PAD_RIGHT
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#endif
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// #if defined(MultiSpacc_Target_SDLCom)
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// #define MultiSpacc_Key_Action1 SPACE
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// #define MultiSpacc_Key_Action2 SHIFT
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// #define MultiSpacc_Key_Confirm ENTER
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// #define MultiSpacc_Key_Cancel ESC
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// #define MultiSpacc_Key_Select TAB
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// #endif
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#if defined(MultiSpacc_Target_SDLCommon) && (defined(MultiSpacc_Target_PC) || defined(MultiSpacc_Target_Web))
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#define MultiSpacc_Key_Action1 SPACE
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#define MultiSpacc_Key_Action2 SHIFT
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#define MultiSpacc_Key_Confirm ENTER
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#define MultiSpacc_Key_Cancel ESC
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#endif
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bool MultiSpacc_CheckKey( char key, char pad );
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bool MultiSpacc_CheckKey( int key, char pad );
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#endif // _MultiSpacc_Keys_h_
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@ -92,7 +92,7 @@ int MultiSpacc_SetColorKey( MultiSpacc_Surface *Surface, bool Flag, Uint32 Key )
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}
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#endif
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void MultiSpacc_Sprite( int id, int x, int y, int sprite, MultiSpacc_Surface *Tiles, MultiSpacc_Surface *surface )
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void MultiSpacc_SetSprite( int id, int x, int y, int sprite, MultiSpacc_Surface *tiles, MultiSpacc_Surface *screen )
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{
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#if defined(MultiSpacc_Target_SDLCom)
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MultiSpacc_Rect Offset = { .x = x, .y = y, };
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@ -102,12 +102,22 @@ void MultiSpacc_Sprite( int id, int x, int y, int sprite, MultiSpacc_Surface *Ti
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.w = 8,
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.h = 8,
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};
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SDL_BlitSurface( Tiles, &Clip, surface, &Offset );
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SDL_BlitSurface( tiles, &Clip, screen, &Offset );
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#elif defined(MultiSpacc_Target_NES)
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oam_spr(x, y, sprite, 0, id);
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oam_spr( x, y, sprite, 0, id*4 );
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#endif
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}
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void MultiSpacc_SetMetaSprite( int id, int x, int y, MultiSpacc_SpritesMap *map, int mapSize, MultiSpacc_Surface *tiles, MultiSpacc_Surface *screen )
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{
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int i;
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for(i=0; i<mapSize; i++)
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{
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//oam_spr( (x + map->x[i]), (y + map->y[i]), map->chr[i], 0, (id*4 + 4*i) );
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MultiSpacc_SetSprite( (id + i), (x + map->x[i]), (y + map->y[i]), map->chr[i], tiles, screen );
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}
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}
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void MultiSpacc_BlitLayer( MultiSpacc_Surface *source, MultiSpacc_Surface *destination )
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{
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#if defined(MultiSpacc_Target_SDLCom)
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@ -63,6 +63,7 @@
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#define MultiSpacc_Window char
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#define MultiSpacc_Surface char
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#define MultiSpacc_Event char
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#define main( argc, argv ) main(void)
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#endif
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#ifdef MultiSpacc_Target_SDLCom
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@ -91,6 +92,13 @@ typedef struct MultiSpacc_SurfaceConfig {
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Uint32 flags;
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} MultiSpacc_SurfaceConfig;
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typedef struct MultiSpacc_SpritesMap {
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int *chr;
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int *x;
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int *y;
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int *flags;
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} MultiSpacc_SpritesMap;
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MultiSpacc_Window *MultiSpacc_SetWindow( MultiSpacc_SurfaceConfig *windowConfig );
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MultiSpacc_Surface *MultiSpacc_GetWindowSurface( MultiSpacc_Window *Window );
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@ -99,21 +107,21 @@ void MultiSpacc_SetAppIcon( MultiSpacc_Window *Window, MultiSpacc_Surface *Icon
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bool MultiSpacc_SetMainLoop( bool function( void *args ), void *args );
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bool MultiSpacc_WaitUpdateDisplay( MultiSpacc_Window *window, Uint32 *nextTick );
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MultiSpacc_Surface *MultiSpacc_LoadImage( char FilePath[], MultiSpacc_Surface *Screen, Uint32 *ColorKey );
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int MultiSpacc_SetColorKey( MultiSpacc_Surface *Surface, bool Flag, Uint32 Key );
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int MultiSpacc_PollEvent( MultiSpacc_Event *Event );
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void MultiSpacc_PrintDebug( const char *format, ... );
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void MultiSpacc_PrintText( char Text[], MultiSpacc_Surface *Surface, MultiSpacc_SurfaceConfig *surfaceConfig, int x, int y, MultiSpacc_Surface *Tiles /*, int FontSize, int Color */ ); // WIP
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void MultiSpacc_PrintDebug( const char *format, ... );
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void MultiSpacc_Sprite( int id, int x, int y, int sprite, MultiSpacc_Surface *Tiles, MultiSpacc_Surface *surface );
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void MultiSpacc_SetSprite( int id, int x, int y, int sprite, MultiSpacc_Surface *tiles, MultiSpacc_Surface *screen );
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void MultiSpacc_SetMetaSprite( int id, int x, int y, MultiSpacc_SpritesMap *map, int mapSize, MultiSpacc_Surface *tiles, MultiSpacc_Surface *screen );
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MultiSpacc_Surface *MultiSpacc_CreateSurface( MultiSpacc_SurfaceConfig *surfaceConfig );
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void MultiSpacc_BlitLayer( MultiSpacc_Surface *source, MultiSpacc_Surface *destination );
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#include "./Keys.h"
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#include "./VideoCycle.h"
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#endif // _MultiSpacc_MultiSpacc_h_
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@ -39,3 +39,12 @@ bool MultiSpacc_WaitUpdateDisplay( MultiSpacc_Window *window, Uint32 *nextTick )
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}
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return true;
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}
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// #if defined(MultiSpacc_Target_NES)
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// bool MultiSpacc_WaitUpdateDisplay_NES(void)
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// {
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// MultiSpacc_UpdateDisplay(NULL);
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// MultiSpacc_WaitFrame(NULL);
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// return true;
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// }
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// #endif
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11
LibMultiSpacc/LibMultiSpacc/VideoCycle.h
Normal file
11
LibMultiSpacc/LibMultiSpacc/VideoCycle.h
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef _MultiSpacc_VideoCycle_h_
|
||||
#define _MultiSpacc_VideoCycle_h_
|
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|
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bool MultiSpacc_WaitUpdateDisplay( MultiSpacc_Window *window, Uint32 *nextTick );
|
||||
|
||||
//#if defined(MultiSpacc_Target_NES)
|
||||
//bool MultiSpacc_WaitUpdateDisplay_NES(void);
|
||||
//#define MultiSpacc_WaitUpdateDisplay( a, b ) MultiSpacc_WaitUpdateDisplay_NES()
|
||||
//#endif
|
||||
|
||||
#endif // _MultiSpacc_VideoCycle_h_
|
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Reference in New Issue
Block a user