mirror of
https://gitlab.com/octospacc/BloccSpacc
synced 2025-03-04 10:58:06 +01:00
31 lines
961 B
Markdown
31 lines
961 B
Markdown
# BloccSpacc
|
|
|
|
BloccSpacc is a portable isometric voxel sandbox game, mainly focused on building.
|
|
|
|
### Development status / roadmap:
|
|
|
|
- [x] Breaking/placing blocks
|
|
- [ ] View mode / Edit mode
|
|
- [x] Moving cursor in all 3 axis (camera needs a fix to keep the cursor centered when it moves on Y)
|
|
- [ ] Rotating view
|
|
- [ ] HUD for selected blocks, view options, ...
|
|
- [ ] Inventory
|
|
- [ ] "Layer view" (showing and moving only on 2 axis at a time, hiding other layers) for complex buildings
|
|
- [ ] Saving+Loading maps
|
|
- [ ] Zooming in/out on the map
|
|
- [ ] Water+Lava physics
|
|
- [ ] Random terrain generation
|
|
- [ ] Day/Night cycle
|
|
- [ ] Lighting
|
|
- [ ] Infinite maps (?)
|
|
- [ ] Sounds
|
|
- [ ] Screenshots
|
|
- [ ] Survival mode (?)
|
|
- [ ] Electrical circuits (?)
|
|
- [ ] Map compression/decompression
|
|
- [ ] Script for converting Minecraft worlds into our map format
|
|
- [ ] Fully optimized rendering
|
|
- [ ] Refined inputs
|
|
- [ ] Customize memory allocation
|
|
- [ ] Customize controls
|