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2 Commits
Author | SHA1 | Date | |
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e3a2bcfb47 | |||
d2bb8b04ac |
@ -3,6 +3,7 @@
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/uuid.h"
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#include "core/core.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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@ -548,6 +549,84 @@ IDownloadTaskInterface::IDownloadTaskInterface(Core::System& system_)
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IDownloadTaskInterface::~IDownloadTaskInterface() = default;
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IReadOnlyApplicationControlDataInterface::IReadOnlyApplicationControlDataInterface(
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Core::System& system_)
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: ServiceFramework{system_, "IReadOnlyApplicationControlDataInterface"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IReadOnlyApplicationControlDataInterface::GetApplicationControlData, "GetApplicationControlData"},
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{1, nullptr, "GetApplicationDesiredLanguage"},
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{2, nullptr, "ConvertApplicationLanguageToLanguageCode"},
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{3, nullptr, "ConvertLanguageCodeToApplicationLanguage"},
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{4, nullptr, "SelectApplicationDesiredLanguage"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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IReadOnlyApplicationControlDataInterface::~IReadOnlyApplicationControlDataInterface() = default;
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void IReadOnlyApplicationControlDataInterface::GetApplicationControlData(
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Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto flag = rp.PopRaw<u64>();
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LOG_DEBUG(Service_NS, "called with flag={:016X}", flag);
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const auto title_id = rp.PopRaw<u64>();
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const auto size = ctx.GetWriteBufferSize();
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const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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const auto control = pm.GetControlMetadata();
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std::vector<u8> out;
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if (control.first != nullptr) {
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if (size < 0x4000) {
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LOG_ERROR(Service_NS,
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"output buffer is too small! (actual={:016X}, expected_min=0x4000)", size);
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IPC::ResponseBuilder rb{ctx, 2};
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// TODO(DarkLordZach): Find a better error code for this.
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rb.Push(ResultUnknown);
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return;
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}
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out.resize(0x4000);
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const auto bytes = control.first->GetRawBytes();
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std::memcpy(out.data(), bytes.data(), bytes.size());
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} else {
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LOG_WARNING(Service_NS, "missing NACP data for title_id={:016X}, defaulting to zeros.",
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title_id);
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out.resize(std::min<u64>(0x4000, size));
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}
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if (control.second != nullptr) {
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if (size < 0x4000 + control.second->GetSize()) {
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LOG_ERROR(Service_NS,
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"output buffer is too small! (actual={:016X}, expected_min={:016X})", size,
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0x4000 + control.second->GetSize());
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IPC::ResponseBuilder rb{ctx, 2};
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// TODO(DarkLordZach): Find a better error code for this.
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rb.Push(ResultUnknown);
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return;
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}
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out.resize(0x4000 + control.second->GetSize());
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control.second->Read(out.data() + 0x4000, control.second->GetSize());
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} else {
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LOG_WARNING(Service_NS, "missing icon data for title_id={:016X}, defaulting to zeros.",
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title_id);
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}
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ctx.WriteBuffer(out);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(static_cast<u32>(out.size()));
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}
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IECommerceInterface::IECommerceInterface(Core::System& system_)
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: ServiceFramework{system_, "IECommerceInterface"} {
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// clang-format off
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@ -785,6 +864,79 @@ private:
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}
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};
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class PDM_QRY final : public ServiceFramework<PDM_QRY> {
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public:
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explicit PDM_QRY(Core::System& system_) : ServiceFramework{system_, "pdm:qry"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "QueryAppletEvent"},
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{1, nullptr, "QueryPlayStatistics"},
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{2, nullptr, "QueryPlayStatisticsByUserAccountId"},
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{3, nullptr, "QueryPlayStatisticsByNetworkServiceAccountId"},
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{4, nullptr, "QueryPlayStatisticsByApplicationId"},
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{5, &PDM_QRY::QueryPlayStatisticsByApplicationIdAndUserAccountId, "QueryPlayStatisticsByApplicationIdAndUserAccountId"},
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{6, nullptr, "QueryPlayStatisticsByApplicationIdAndNetworkServiceAccountId"},
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{7, nullptr, "QueryLastPlayTimeV0"},
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{8, nullptr, "QueryPlayEvent"},
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{9, nullptr, "GetAvailablePlayEventRange"},
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{10, nullptr, "QueryAccountEvent"},
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{11, nullptr, "QueryAccountPlayEvent"},
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{12, nullptr, "GetAvailableAccountPlayEventRange"},
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{13, nullptr, "QueryApplicationPlayStatisticsForSystemV0"},
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{14, nullptr, "QueryRecentlyPlayedApplication"},
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{15, nullptr, "GetRecentlyPlayedApplicationUpdateEvent"},
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{16, nullptr, "QueryApplicationPlayStatisticsByUserAccountIdForSystemV0"},
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{17, nullptr, "QueryLastPlayTime"},
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{18, nullptr, "QueryApplicationPlayStatisticsForSystem"},
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{19, nullptr, "QueryApplicationPlayStatisticsByUserAccountIdForSystem"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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~PDM_QRY() override = default;
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private:
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struct PlayStadistics {
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u64 application_id; ///< ApplicationId.
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u32 first_entry_index; ///< Entry index for the first time the application was played.
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u32 first_timestampUser; ///< See PdmAppletEvent::timestampUser
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u32 first_timestampNetwork; ///< See PdmAppletEvent::timestampNetwork
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u32 last_entry_index; ///< Entry index for the last time the application was played.
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u32 last_timestampUser; ///< See PdmAppletEvent::timestampUser
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u32 last_timestampNetwork; ///< See PdmAppletEvent::timestampNetwork
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u32 play_time_in_minutes;
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u32 total_launches;
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};
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static_assert(sizeof(PlayStadistics) == 0x28, "PlayStadistics is an invalid size");
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void QueryPlayStatisticsByApplicationIdAndUserAccountId(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto unknown = rp.Pop<bool>();
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const auto unknown2 = rp.Pop<bool>();
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const auto application_id = rp.Pop<u64>();
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const auto user_account_uid = rp.PopRaw<Common::UUID>();
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PlayStadistics stadistics{
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.application_id = application_id,
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.play_time_in_minutes = 120,
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.total_launches = 15,
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};
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LOG_WARNING(Service_NS,
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"(STUBBED) called. unknown={}. application_id=0x{:016X}, user_account_uid=0x{}",
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unknown, application_id, user_account_uid.Format());
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IPC::ResponseBuilder rb{ctx, 12};
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rb.Push(ResultSuccess);
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rb.PushRaw(stadistics);
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}
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};
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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@ -61,6 +61,16 @@ public:
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~IDownloadTaskInterface() override;
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};
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class IReadOnlyApplicationControlDataInterface final
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: public ServiceFramework<IReadOnlyApplicationControlDataInterface> {
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public:
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explicit IReadOnlyApplicationControlDataInterface(Core::System& system_);
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~IReadOnlyApplicationControlDataInterface() override;
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private:
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void GetApplicationControlData(Kernel::HLERequestContext& ctx);
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};
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class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
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public:
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explicit IECommerceInterface(Core::System& system_);
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@ -169,4 +169,57 @@ void PSM::OpenSession(HLERequestContext& ctx) {
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rb.PushIpcInterface<IPsmSession>(system);
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}
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} // namespace Service::PTM
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enum class ChargerType : u32 {
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Unplugged = 0,
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RegularCharger = 1,
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LowPowerCharger = 2,
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Unknown = 3,
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};
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u32 battery_charge_percentage{100}; // 100%
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ChargerType charger_type{ChargerType::RegularCharger};
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};
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class TS final : public ServiceFramework<TS> {
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public:
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explicit TS(Core::System& system_) : ServiceFramework{system_, "ts"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetTemperatureRange"},
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{1, nullptr, "GetTemperature"},
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{2, nullptr, "SetMeasurementMode"},
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{3, &TS::GetTemperatureMilliC, "GetTemperatureMilliC"},
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{4, nullptr, "Unknown"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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~TS() override = default;
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private:
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enum class Location : u8 {
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Internal,
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External,
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};
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void GetTemperatureMilliC(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto location = rp.PopEnum<Location>();
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s32 temperature = 25000;
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LOG_WARNING(Service_PSM, "called location={}, temperature={}",location, temperature);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(temperature);
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}
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};
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void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
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std::make_shared<PSM>(system)->InstallAsService(sm);
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std::make_shared<TS>(system)->InstallAsService(sm);
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}
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} // namespace Service::PSM
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File diff suppressed because it is too large
Load Diff
@ -21,6 +21,13 @@ using SDL_JoystickID = s32;
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namespace InputCommon {
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class SDLJoystick;
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using ButtonBindings =
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std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>;
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using ZButtonBindings =
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std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
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class SDLDriver : public InputEngine {
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public:
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/// Initializes and registers SDL device factories
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@ -34,12 +41,15 @@ public:
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/// Handle SDL_Events for joysticks from SDL_PollEvent
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void HandleGameControllerEvent(const SDL_Event& event);
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bool IsStickInverted(const Common::ParamPackage& params) override;
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/// Get the nth joystick with the corresponding GUID
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std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
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bool IsVibrationEnabled(const PadIdentifier& identifier) override;
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Common::Input::VibrationError SetVibration(
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const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
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/**
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* Check how many identical joysticks (by guid) were connected before the one with sdl_id and so
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* tie it to a SDLJoystick with the same guid and that port
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*/
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std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const Common::UUID& guid, int port);
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std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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@ -51,43 +61,75 @@ public:
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std::string GetHatButtonName(u8 direction_value) const override;
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u8 GetHatButtonId(const std::string& direction_name) const override;
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bool IsStickInverted(const Common::ParamPackage& params) override;
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Common::Input::DriverResult SetVibration(
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const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
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bool IsVibrationEnabled(const PadIdentifier& identifier) override;
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private:
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struct VibrationRequest {
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PadIdentifier identifier;
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Common::Input::VibrationStatus vibration;
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};
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struct JoystickID {
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int sdl_index;
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bool has_rumble;
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PadIdentifier identifier;
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};
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std::shared_ptr<JoystickID> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
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void InitJoystick(int joystick_index);
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void CloseJoystick(int joystick_index);
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void CloseJoystick(SDL_Joystick* sdl_joystick);
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/// Needs to be called before SDL_QuitSubSystem.
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void CloseJoysticks();
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void UpdateControllerStatus(u32 event, int joystick_index, int index, int value);
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Common::Input::BatteryLevel GetBatteryLevel(int value);
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/// Takes all vibrations from the queue and sends the command to the controller
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void SendVibrations();
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/// Map of GUID of a list of corresponding virtual Joysticks
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std::unordered_map<Common::UUID, std::vector<std::shared_ptr<JoystickID>>> joystick_map;
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std::mutex joystick_map_mutex;
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Common::ParamPackage BuildAnalogParamPackageForButton(int port, const Common::UUID& guid,
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s32 axis, float value = 0.1f) const;
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Common::ParamPackage BuildButtonParamPackageForButton(int port, const Common::UUID& guid,
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s32 button) const;
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std::atomic<bool> initialized = false;
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Common::ParamPackage BuildHatParamPackageForButton(int port, const Common::UUID& guid, s32 hat,
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u8 value) const;
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Common::ParamPackage BuildMotionParam(int port, const Common::UUID& guid) const;
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Common::ParamPackage BuildParamPackageForBinding(
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int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const;
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Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x,
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int axis_y, float offset_x,
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float offset_y) const;
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/// Returns the default button bindings list for generic controllers
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ButtonBindings GetDefaultButtonBinding() const;
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/// Returns the default button bindings list for nintendo controllers
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ButtonBindings GetNintendoButtonBinding(const std::shared_ptr<SDLJoystick>& joystick) const;
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/// Returns the button mappings from a single controller
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ButtonMapping GetSingleControllerMapping(const std::shared_ptr<SDLJoystick>& joystick,
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const ButtonBindings& switch_to_sdl_button,
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const ZButtonBindings& switch_to_sdl_axis) const;
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/// Returns the button mappings from two different controllers
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ButtonMapping GetDualControllerMapping(const std::shared_ptr<SDLJoystick>& joystick,
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const std::shared_ptr<SDLJoystick>& joystick2,
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const ButtonBindings& switch_to_sdl_button,
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const ZButtonBindings& switch_to_sdl_axis) const;
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/// Returns true if the button is on the left joycon
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bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
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/// Queue of vibration request to controllers
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Common::SPSCQueue<VibrationRequest> vibration_queue;
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/// Thread that handles request from the vibration queue
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/// Map of GUID of a list of corresponding virtual Joysticks
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std::unordered_map<Common::UUID, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
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std::mutex joystick_map_mutex;
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bool start_thread = false;
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std::atomic<bool> initialized = false;
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std::thread vibration_thread;
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};
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} // namespace InputCommon
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Reference in New Issue
Block a user