glsl/glasm: Pass and use scaling parameters in shaders
This commit is contained in:
		
				
					committed by
					
						 Fernando Sahmkow
						Fernando Sahmkow
					
				
			
			
				
	
			
			
			
						parent
						
							4a512d6827
						
					
				
				
					commit
					cfeb161c7e
				
			| @@ -448,6 +448,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I | ||||
|         header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size); | ||||
|         header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};"); | ||||
|     } | ||||
|     if (program.info.uses_rescaling_uniform) { | ||||
|         header += "PARAM scaling[1]={program.local[0..0]};"; | ||||
|     } | ||||
|     header += "TEMP "; | ||||
|     for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) { | ||||
|         header += fmt::format("R{},", index); | ||||
|   | ||||
| @@ -612,8 +612,9 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde | ||||
|     if (!index.IsImmediate()) { | ||||
|         throw NotImplementedException("Non-constant texture rescaling"); | ||||
|     } | ||||
|     UNIMPLEMENTED(); | ||||
|     ctx.Add("MOV.S {}.x,-1;", inst); | ||||
|     ctx.Add("AND.U RC.x,scaling[0].x,{};" | ||||
|             "SNE.S {},RC.x,0;", | ||||
|             1u << index.U32(), ctx.reg_alloc.Define(inst)); | ||||
| } | ||||
|  | ||||
| void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, | ||||
|   | ||||
| @@ -211,7 +211,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { | ||||
| } | ||||
|  | ||||
| void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { | ||||
|     ctx.Add("MOV.F {}.x,program.env[0].x;", inst); | ||||
|     ctx.Add("MOV.F {}.x,scaling[0].y;", inst); | ||||
| } | ||||
|  | ||||
| void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { | ||||
|   | ||||
| @@ -394,7 +394,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile | ||||
|         } | ||||
|     } | ||||
|     if (info.uses_rescaling_uniform) { | ||||
|         header += "layout(location=0) uniform float down_factor;"; | ||||
|         header += "layout(location=0) uniform vec4 scaling;"; | ||||
|     } | ||||
|     DefineConstantBuffers(bindings); | ||||
|     DefineStorageBuffers(bindings); | ||||
|   | ||||
| @@ -446,7 +446,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { | ||||
| } | ||||
|  | ||||
| void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { | ||||
|     ctx.AddF32("{}=down_factor;", inst); | ||||
|     ctx.AddF32("{}=scaling.y;", inst); | ||||
| } | ||||
|  | ||||
| void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) { | ||||
|   | ||||
| @@ -616,8 +616,8 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde | ||||
|     if (!index.IsImmediate()) { | ||||
|         throw NotImplementedException("Non-constant texture rescaling"); | ||||
|     } | ||||
|     UNIMPLEMENTED(); | ||||
|     ctx.AddU1("{}=true;", inst); | ||||
|     const u32 image_index{index.U32()}; | ||||
|     ctx.AddU1("{}=(ftou(scaling.x)&{})!=0;", inst, 1u << image_index); | ||||
| } | ||||
|  | ||||
| void EmitBindlessImageSampleImplicitLod(EmitContext&) { | ||||
|   | ||||
| @@ -148,14 +148,8 @@ void ComputePipeline::Configure() { | ||||
|     const f32 down_factor{is_rescaling ? config_down_factor : 1.0f}; | ||||
|     if (assembly_program.handle != 0) { | ||||
|         program_manager.BindComputeAssemblyProgram(assembly_program.handle); | ||||
|         if (info.uses_rescaling_uniform) { | ||||
|             glProgramEnvParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, down_factor, 0.0f, 0.0f, 1.0f); | ||||
|         } | ||||
|     } else { | ||||
|         program_manager.BindComputeProgram(source_program.handle); | ||||
|         if (info.uses_rescaling_uniform) { | ||||
|             glProgramUniform1f(source_program.handle, 0, down_factor); | ||||
|         } | ||||
|     } | ||||
|     buffer_cache.UnbindComputeTextureBuffers(); | ||||
|     size_t texbuf_index{}; | ||||
| @@ -187,10 +181,16 @@ void ComputePipeline::Configure() { | ||||
|     texture_binding += num_texture_buffers; | ||||
|     image_binding += num_image_buffers; | ||||
|  | ||||
|     u32 scaling_mask{}; | ||||
|     for (const auto& desc : info.texture_descriptors) { | ||||
|         for (u32 index = 0; index < desc.count; ++index) { | ||||
|             ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; | ||||
|             textures[texture_binding++] = image_view.Handle(desc.type); | ||||
|             textures[texture_binding] = image_view.Handle(desc.type); | ||||
|             if (True(texture_cache.GetImage(image_view.image_id).flags & | ||||
|                      VideoCommon::ImageFlagBits::Rescaled)) { | ||||
|                 scaling_mask |= 1u << texture_binding; | ||||
|             } | ||||
|             ++texture_binding; | ||||
|         } | ||||
|     } | ||||
|     for (const auto& desc : info.image_descriptors) { | ||||
| @@ -202,6 +202,15 @@ void ComputePipeline::Configure() { | ||||
|             images[image_binding++] = image_view.StorageView(desc.type, desc.format); | ||||
|         } | ||||
|     } | ||||
|     if (info.uses_rescaling_uniform) { | ||||
|         const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)}; | ||||
|         if (assembly_program.handle != 0) { | ||||
|             glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_scaling_mask, 0.0f, 0.0f, | ||||
|                                          0.0f); | ||||
|         } else { | ||||
|             glProgramUniform4f(source_program.handle, 0, float_scaling_mask, 0.0f, 0.0f, 0.0f); | ||||
|         } | ||||
|     } | ||||
|     if (texture_binding != 0) { | ||||
|         ASSERT(texture_binding == sampler_binding); | ||||
|         glBindTextures(0, texture_binding, textures.data()); | ||||
|   | ||||
| @@ -444,23 +444,11 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { | ||||
|         WaitForBuild(); | ||||
|     } | ||||
|     const bool use_assembly{assembly_programs[0].handle != 0}; | ||||
|     const bool is_rescaling{texture_cache.IsRescaling()}; | ||||
|     const f32 config_down_factor{Settings::values.resolution_info.down_factor}; | ||||
|     const f32 down_factor{is_rescaling ? config_down_factor : 1.0f}; | ||||
|     if (use_assembly) { | ||||
|         program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask); | ||||
|     } else { | ||||
|         program_manager.BindSourcePrograms(source_programs); | ||||
|     } | ||||
|     for (size_t stage = 0; stage < source_programs.size(); ++stage) { | ||||
|         if (stage_infos[stage].uses_rescaling_uniform) { | ||||
|             if (use_assembly) { | ||||
|                 glProgramEnvParameter4fARB(AssemblyStage(stage), 0, down_factor, 0.0f, 0.0f, 1.0f); | ||||
|             } else { | ||||
|                 glProgramUniform1f(source_programs[stage].handle, 0, down_factor); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     const VideoCommon::ImageViewInOut* views_it{views.data()}; | ||||
|     GLsizei texture_binding = 0; | ||||
|     GLsizei image_binding = 0; | ||||
| @@ -476,11 +464,20 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { | ||||
|         views_it += num_texture_buffers[stage]; | ||||
|         views_it += num_image_buffers[stage]; | ||||
|  | ||||
|         u32 scaling_mask{}; | ||||
|         u32 stage_texture_binding{}; | ||||
|  | ||||
|         const auto& info{stage_infos[stage]}; | ||||
|         for (const auto& desc : info.texture_descriptors) { | ||||
|             for (u32 index = 0; index < desc.count; ++index) { | ||||
|                 ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; | ||||
|                 textures[texture_binding++] = image_view.Handle(desc.type); | ||||
|                 textures[texture_binding] = image_view.Handle(desc.type); | ||||
|                 if (True(texture_cache.GetImage(image_view.image_id).flags & | ||||
|                          VideoCommon::ImageFlagBits::Rescaled)) { | ||||
|                     scaling_mask |= 1u << stage_texture_binding; | ||||
|                 } | ||||
|                 ++texture_binding; | ||||
|                 ++stage_texture_binding; | ||||
|             } | ||||
|         } | ||||
|         for (const auto& desc : info.image_descriptors) { | ||||
| @@ -492,6 +489,19 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { | ||||
|                 images[image_binding++] = image_view.StorageView(desc.type, desc.format); | ||||
|             } | ||||
|         } | ||||
|         if (info.uses_rescaling_uniform) { | ||||
|             const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)}; | ||||
|             const bool is_rescaling{texture_cache.IsRescaling()}; | ||||
|             const f32 config_down_factor{Settings::values.resolution_info.down_factor}; | ||||
|             const f32 down_factor{is_rescaling ? config_down_factor : 1.0f}; | ||||
|             if (use_assembly) { | ||||
|                 glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_scaling_mask, | ||||
|                                              down_factor, 0.0f, 0.0f); | ||||
|             } else { | ||||
|                 glProgramUniform4f(source_programs[stage].handle, 0, float_scaling_mask, | ||||
|                                    down_factor, 0.0f, 0.0f); | ||||
|             } | ||||
|         } | ||||
|     }}; | ||||
|     if constexpr (Spec::enabled_stages[0]) { | ||||
|         prepare_stage(0); | ||||
|   | ||||
| @@ -210,7 +210,7 @@ private: | ||||
|     GLenum gl_internal_format = GL_NONE; | ||||
|     GLenum gl_format = GL_NONE; | ||||
|     GLenum gl_type = GL_NONE; | ||||
|     TextureCacheRuntime* runtime; | ||||
|     TextureCacheRuntime* runtime{}; | ||||
| }; | ||||
|  | ||||
| class ImageView : public VideoCommon::ImageViewBase { | ||||
|   | ||||
		Reference in New Issue
	
	Block a user