gl_shader_decompiler: Fix gl_PointSize redeclaration

This commit is contained in:
ReinUsesLisp 2019-07-11 16:10:59 -03:00
parent aca40de224
commit 0eb0c24269
1 changed files with 1 additions and 1 deletions

View File

@ -310,7 +310,7 @@ private:
}
if (ir.UsesPointSize()) {
code.AddLine("int gl_PointSize;");
code.AddLine("float gl_PointSize;");
}
--code.scope;