From 0eb0c24269677cda2ba8c5be216a3c87520f2e70 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 11 Jul 2019 16:10:59 -0300 Subject: [PATCH] gl_shader_decompiler: Fix gl_PointSize redeclaration --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index d0f579323..3408e6c41 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -310,7 +310,7 @@ private: } if (ir.UsesPointSize()) { - code.AddLine("int gl_PointSize;"); + code.AddLine("float gl_PointSize;"); } --code.scope;