Compare commits

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6 Commits

Author SHA1 Message Date
039a84338a Android 228 2024-02-04 01:00:37 +00:00
f0eb935051 Merge yuzu-emu#12903 2024-02-04 01:00:36 +00:00
db727765f1 Merge yuzu-emu#12892 2024-02-04 01:00:36 +00:00
60dda4ed9a Merge yuzu-emu#12756 2024-02-04 01:00:36 +00:00
dde2c301f3 Merge yuzu-emu#12749 2024-02-04 01:00:36 +00:00
0bf2470bdf Merge yuzu-emu#12461 2024-02-04 01:00:36 +00:00
569 changed files with 15240 additions and 32543 deletions

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@ -1,21 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${EA_PLAY_ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
export ANDROID_KEY_ALIAS="${PLAY_ANDROID_KEY_ALIAS}"
export ANDROID_KEYSTORE_PASS="${PLAY_ANDROID_KEYSTORE_PASS}"
export SERVICE_ACCOUNT_KEY_PATH="${GITHUB_WORKSPACE}/sa.json"
base64 --decode <<< "${EA_SERVICE_ACCOUNT_KEY_B64}" > "${SERVICE_ACCOUNT_KEY_PATH}"
./gradlew "publishEaReleaseBundle"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi

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@ -1,21 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${MAINLINE_PLAY_ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
export ANDROID_KEY_ALIAS="${PLAY_ANDROID_KEY_ALIAS}"
export ANDROID_KEYSTORE_PASS="${PLAY_ANDROID_KEYSTORE_PASS}"
export SERVICE_ACCOUNT_KEY_PATH="${GITHUB_WORKSPACE}/sa.json"
base64 --decode <<< "${MAINLINE_SERVICE_ACCOUNT_KEY_B64}" > "${SERVICE_ACCOUNT_KEY_PATH}"
./gradlew "publishMainlineReleaseBundle"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi

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@ -1,66 +0,0 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-ea-play-release
on:
workflow_dispatch:
inputs:
release-track:
description: 'Play store release track (internal/alpha/beta/production)'
required: true
default: 'alpha'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu' }}
steps:
- uses: actions/checkout@v3
name: Checkout
with:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- run: npm install execa@5
- uses: actions/github-script@v5
name: 'Merge and publish Android EA changes'
env:
ALT_GITHUB_TOKEN: ${{ secrets.ALT_GITHUB_TOKEN }}
BUILD_EA: true
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').mergebot;
process.chdir('${{ github.workspace }}');
mergebot(github, context, execa);
- name: Get tag name
run: echo "GIT_TAG_NAME=$(cat tag-name.txt)" >> $GITHUB_ENV
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/eabuild.sh
env:
EA_PLAY_ANDROID_KEYSTORE_B64: ${{ secrets.PLAY_ANDROID_KEYSTORE_B64 }}
PLAY_ANDROID_KEY_ALIAS: ${{ secrets.PLAY_ANDROID_KEY_ALIAS }}
PLAY_ANDROID_KEYSTORE_PASS: ${{ secrets.PLAY_ANDROID_KEYSTORE_PASS }}
EA_SERVICE_ACCOUNT_KEY_B64: ${{ secrets.EA_SERVICE_ACCOUNT_KEY_B64 }}
STORE_TRACK: ${{ github.event.inputs.release-track }}
AUTO_VERSIONED: true
BUILD_EA: true
- name: Create release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ env.EA_TAG_NAME }}
name: ${{ env.EA_TAG_NAME }}
draft: false
prerelease: false
repository: yuzu/yuzu-android
token: ${{ secrets.ALT_GITHUB_TOKEN }}

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@ -1,59 +0,0 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-mainline-play-release
on:
workflow_dispatch:
inputs:
release-tag:
description: 'Tag # from yuzu-android that you want to build and publish'
required: true
default: '200'
release-track:
description: 'Play store release track (internal/alpha/beta/production)'
required: true
default: 'alpha'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu' }}
steps:
- uses: actions/checkout@v3
name: Checkout
with:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- run: npm install execa@5
- uses: actions/github-script@v5
name: 'Pull mainline tag'
env:
MAINLINE_TAG: ${{ github.event.inputs.release-tag }}
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').getMainlineTag;
process.chdir('${{ github.workspace }}');
mergebot(execa);
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: |
echo "GIT_TAG_NAME=android-${{ github.event.inputs.releast-tag }}" >> $GITHUB_ENV
./.ci/scripts/android/mainlinebuild.sh
env:
MAINLINE_PLAY_ANDROID_KEYSTORE_B64: ${{ secrets.PLAY_ANDROID_KEYSTORE_B64 }}
PLAY_ANDROID_KEY_ALIAS: ${{ secrets.PLAY_ANDROID_KEY_ALIAS }}
PLAY_ANDROID_KEYSTORE_PASS: ${{ secrets.PLAY_ANDROID_KEYSTORE_PASS }}
SERVICE_ACCOUNT_KEY_B64: ${{ secrets.MAINLINE_SERVICE_ACCOUNT_KEY_B64 }}
STORE_TRACK: ${{ github.event.inputs.release-track }}
AUTO_VERSIONED: true

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@ -6,12 +6,9 @@
const fs = require("fs");
// which label to check for changes
const CHANGE_LABEL_MAINLINE = 'android-merge';
const CHANGE_LABEL_EA = 'android-ea-merge';
const CHANGE_LABEL = 'android-merge';
// how far back in time should we consider the changes are "recent"? (default: 24 hours)
const DETECTION_TIME_FRAME = (parseInt(process.env.DETECTION_TIME_FRAME)) || (24 * 3600 * 1000);
const BUILD_EA = process.env.BUILD_EA == 'true';
const MAINLINE_TAG = process.env.MAINLINE_TAG;
async function checkBaseChanges(github) {
// query the commit date of the latest commit on this branch
@ -43,7 +40,20 @@ async function checkBaseChanges(github) {
async function checkAndroidChanges(github) {
if (checkBaseChanges(github)) return true;
const pulls = getPulls(github, false);
const query = `query($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes { number headRepository { pushedAt } }
}
}
}`;
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
label: CHANGE_LABEL,
};
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
if (new Date() - new Date(pull.headRepository.pushedAt) <= DETECTION_TIME_FRAME) {
@ -73,13 +83,7 @@ async function tagAndPush(github, owner, repo, execa, commit=false) {
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
let lastTag = 'android-1';
for (let i = 0; i < tagList.length; ++i) {
if (tagList[i].name.includes('android-')) {
lastTag = tagList[i].name;
break;
}
}
const lastTag = tagList[0] ? tagList[0].name : 'dummy-0';
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const channel = repo.split('-')[1];
const newTag = `${channel}-${tagNumber + 1}`;
@ -97,48 +101,6 @@ async function tagAndPush(github, owner, repo, execa, commit=false) {
console.info('Successfully pushed new changes.');
}
async function tagAndPushEA(github, owner, repo, execa) {
let altToken = process.env.ALT_GITHUB_TOKEN;
if (!altToken) {
throw `Please set ALT_GITHUB_TOKEN environment variable. This token should have write access to ${owner}/${repo}.`;
}
const query = `query ($owner:String!, $name:String!) {
repository(name:$name, owner:$owner) {
refs(refPrefix: "refs/tags/", orderBy: {field: TAG_COMMIT_DATE, direction: DESC}, first: 10) {
nodes { name }
}
}
}`;
const variables = {
owner: owner,
name: repo,
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
let lastTag = 'ea-1';
for (let i = 0; i < tagList.length; ++i) {
if (tagList[i].name.includes('ea-')) {
lastTag = tagList[i].name;
break;
}
}
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const newTag = `ea-${tagNumber + 1}`;
console.log(`New tag: ${newTag}`);
console.info('Pushing tags to GitHub ...');
await execa("git", ["remote", "add", "android", "https://github.com/yuzu-emu/yuzu-android.git"]);
await execa("git", ["fetch", "android"]);
await execa("git", ['tag', newTag]);
await execa("git", ['push', 'android', `${newTag}`]);
fs.writeFile('tag-name.txt', newTag, (err) => {
if (err) throw 'Could not write tag name to file!'
})
console.info('Successfully pushed new changes.');
}
async function generateReadme(pulls, context, mergeResults, execa) {
let baseUrl = `https://github.com/${context.repo.owner}/${context.repo.repo}/`;
let output =
@ -240,7 +202,10 @@ async function resetBranch(execa) {
}
}
async function getPulls(github) {
async function mergebot(github, context, execa) {
// Reset our local copy of master to what appears on yuzu-emu/yuzu - master
await resetBranch(execa);
const query = `query ($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
@ -250,49 +215,13 @@ async function getPulls(github) {
}
}
}`;
const mainlineVariables = {
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
label: CHANGE_LABEL_MAINLINE,
label: CHANGE_LABEL,
};
const mainlineResult = await github.graphql(query, mainlineVariables);
const pulls = mainlineResult.repository.pullRequests.nodes;
if (BUILD_EA) {
const eaVariables = {
owner: 'yuzu-emu',
name: 'yuzu',
label: CHANGE_LABEL_EA,
};
const eaResult = await github.graphql(query, eaVariables);
const eaPulls = eaResult.repository.pullRequests.nodes;
return pulls.concat(eaPulls);
}
return pulls;
}
async function getMainlineTag(execa) {
console.log(`::group::Getting mainline tag android-${MAINLINE_TAG}`);
let hasFailed = false;
try {
await execa("git", ["remote", "add", "mainline", "https://github.com/yuzu-emu/yuzu-android.git"]);
await execa("git", ["fetch", "mainline", "--tags"]);
await execa("git", ["checkout", `tags/android-${MAINLINE_TAG}`]);
await execa("git", ["submodule", "update", "--init", "--recursive"]);
} catch (err) {
console.log('::error title=Failed pull tag');
hasFailed = true;
}
console.log("::endgroup::");
if (hasFailed) {
throw 'Failed pull mainline tag. Aborting!';
}
}
async function mergebot(github, context, execa) {
// Reset our local copy of master to what appears on yuzu-emu/yuzu - master
await resetBranch(execa);
const pulls = await getPulls(github);
const result = await github.graphql(query, variables);
const pulls = result.repository.pullRequests.nodes;
let displayList = [];
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
@ -302,17 +231,11 @@ async function mergebot(github, context, execa) {
console.table(displayList);
await fetchPullRequests(pulls, "https://github.com/yuzu-emu/yuzu", execa);
const mergeResults = await mergePullRequests(pulls, execa);
if (BUILD_EA) {
await tagAndPushEA(github, 'yuzu-emu', `yuzu-android`, execa);
} else {
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, 'yuzu-emu', `yuzu-android`, execa, true);
}
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, 'yuzu-emu', `yuzu-android`, execa, true);
}
module.exports.mergebot = mergebot;
module.exports.checkAndroidChanges = checkAndroidChanges;
module.exports.tagAndPush = tagAndPush;
module.exports.checkBaseChanges = checkBaseChanges;
module.exports.getMainlineTag = getMainlineTag;

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@ -1,4 +1,4 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-publish
@ -16,7 +16,7 @@ on:
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu' }}
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu-android' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v3

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@ -1,16 +1,10 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [10529](https://github.com/yuzu-emu/yuzu//pull/10529) | [`368bf2211`](https://github.com/yuzu-emu/yuzu//pull/10529/files) | caches: make critical reclamation less eager and possible in more cases | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12461](https://github.com/yuzu-emu/yuzu//pull/12461) | [`acc26667b`](https://github.com/yuzu-emu/yuzu//pull/12461/files) | Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding. | [Kelebek1](https://github.com/Kelebek1/) | Yes |
| [12749](https://github.com/yuzu-emu/yuzu//pull/12749) | [`aad4b0d6f`](https://github.com/yuzu-emu/yuzu//pull/12749/files) | general: workarounds for SMMU syncing issues | [liamwhite](https://github.com/liamwhite/) | Yes |
| [13000](https://github.com/yuzu-emu/yuzu//pull/13000) | [`461eaca7e`](https://github.com/yuzu-emu/yuzu//pull/13000/files) | device_memory_manager: skip unregistered interfaces on invalidate | [liamwhite](https://github.com/liamwhite/) | Yes |
| [13006](https://github.com/yuzu-emu/yuzu//pull/13006) | [`3067bfd12`](https://github.com/yuzu-emu/yuzu//pull/13006/files) | buffer_cache: use mapped range with large vertex buffer size | [liamwhite](https://github.com/liamwhite/) | Yes |
| [13026](https://github.com/yuzu-emu/yuzu//pull/13026) | [`462ea921e`](https://github.com/yuzu-emu/yuzu//pull/13026/files) | shader_recompiler: fix non-const offset for arrayed image types | [liamwhite](https://github.com/liamwhite/) | Yes |
| [13030](https://github.com/yuzu-emu/yuzu//pull/13030) | [`4cbafc1ef`](https://github.com/yuzu-emu/yuzu//pull/13030/files) | service: audio: Rewrite IAudioController to new IPC | [german77](https://github.com/german77/) | Yes |
| [13032](https://github.com/yuzu-emu/yuzu//pull/13032) | [`ec02a1cfe`](https://github.com/yuzu-emu/yuzu//pull/13032/files) | service: Implement functions needed by Qlaunch | [german77](https://github.com/german77/) | Yes |
| [13034](https://github.com/yuzu-emu/yuzu//pull/13034) | [`50ecad547`](https://github.com/yuzu-emu/yuzu//pull/13034/files) | android: Input mapping | [t895](https://github.com/t895/) | Yes |
| [13035](https://github.com/yuzu-emu/yuzu//pull/13035) | [`a07f0883b`](https://github.com/yuzu-emu/yuzu//pull/13035/files) | vi: manage resources independently of nvnflinger and refactor | [liamwhite](https://github.com/liamwhite/) | Yes |
| [13048](https://github.com/yuzu-emu/yuzu//pull/13048) | [`72d806db0`](https://github.com/yuzu-emu/yuzu//pull/13048/files) | ns: rewrite for new IPC | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12461](https://github.com/yuzu-emu/yuzu-android//pull/12461) | [`4c08a0e6d`](https://github.com/yuzu-emu/yuzu-android//pull/12461/files) | Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding. | [Kelebek1](https://github.com/Kelebek1/) | Yes |
| [12749](https://github.com/yuzu-emu/yuzu-android//pull/12749) | [`aad4b0d6f`](https://github.com/yuzu-emu/yuzu-android//pull/12749/files) | general: workarounds for SMMU syncing issues | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12756](https://github.com/yuzu-emu/yuzu-android//pull/12756) | [`b19285d4f`](https://github.com/yuzu-emu/yuzu-android//pull/12756/files) | general: applet multiprocess | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12892](https://github.com/yuzu-emu/yuzu-android//pull/12892) | [`78f72b3bf`](https://github.com/yuzu-emu/yuzu-android//pull/12892/files) | cmif_serialization: enforce const for references | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12903](https://github.com/yuzu-emu/yuzu-android//pull/12903) | [`5be8121af`](https://github.com/yuzu-emu/yuzu-android//pull/12903/files) | shader_recompiler: use only ConstOffset for OpImageFetch | [liamwhite](https://github.com/liamwhite/) | Yes |
End of merge log. You can find the original README.md below the break.

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@ -11,4 +11,3 @@ type = QT
file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
source_file = ../../src/android/app/src/main/res/values/strings.xml
type = ANDROID
lang_map = ja_JP:ja, ko_KR:ko, pt_BR:pt-rBR, pt_PT:pt-rPT, ru_RU:ru, vi_VN:vi, zh_CN:zh-rCN, zh_TW:zh-rTW

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@ -314,10 +314,3 @@ endif()
if (NOT TARGET SimpleIni::SimpleIni)
add_subdirectory(simpleini)
endif()
# sse2neon
if (ARCHITECTURE_arm64 AND NOT TARGET sse2neon)
add_library(sse2neon INTERFACE)
target_include_directories(sse2neon INTERFACE sse2neon)
endif()

File diff suppressed because it is too large Load Diff

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@ -3,8 +3,8 @@
import android.annotation.SuppressLint
import kotlin.collections.setOf
import org.jetbrains.kotlin.konan.properties.Properties
import org.jlleitschuh.gradle.ktlint.reporter.ReporterType
import com.github.triplet.gradle.androidpublisher.ReleaseStatus
plugins {
id("com.android.application")
@ -13,7 +13,6 @@ plugins {
kotlin("plugin.serialization") version "1.9.20"
id("androidx.navigation.safeargs.kotlin")
id("org.jlleitschuh.gradle.ktlint") version "11.4.0"
id("com.github.triplet.play") version "3.8.6"
}
/**
@ -59,7 +58,15 @@ android {
targetSdk = 34
versionName = getGitVersion()
versionCode = if (System.getenv("AUTO_VERSIONED") == "true") {
// If you want to use autoVersion for the versionCode, create a property in local.properties
// named "autoVersioned" and set it to "true"
val properties = Properties()
val versionProperty = try {
properties.load(project.rootProject.file("local.properties").inputStream())
properties.getProperty("autoVersioned") ?: ""
} catch (e: Exception) { "" }
versionCode = if (versionProperty == "true") {
autoVersion
} else {
1
@ -214,15 +221,6 @@ ktlint {
}
}
play {
val keyPath = System.getenv("SERVICE_ACCOUNT_KEY_PATH")
if (keyPath != null) {
serviceAccountCredentials.set(File(keyPath))
}
track.set(System.getenv("STORE_TRACK") ?: "internal")
releaseStatus.set(ReleaseStatus.COMPLETED)
}
dependencies {
implementation("androidx.core:core-ktx:1.12.0")
implementation("androidx.appcompat:appcompat:1.6.1")
@ -259,18 +257,12 @@ fun runGitCommand(command: List<String>): String {
}
fun getGitVersion(): String {
val gitVersion = runGitCommand(
listOf(
"git",
"describe",
"--always",
"--long"
)
).replace(Regex("(-0)?-[^-]+$"), "")
val versionName = if (System.getenv("GITHUB_ACTIONS") != null) {
System.getenv("GIT_TAG_NAME") ?: gitVersion
val gitTag = System.getenv("GIT_TAG_NAME") ?: ""
gitTag
} else {
gitVersion
runGitCommand(listOf("git", "describe", "--always", "--long"))
.replace(Regex("(-0)?-[^-]+$"), "")
}
return versionName.ifEmpty { "0.0" }
}

View File

@ -12,9 +12,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
<uses-feature android:name="android.hardware.vulkan.version" android:version="0x401000" android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
<uses-permission android:name="android.permission.NFC" />
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<uses-permission android:name="android.permission.VIBRATE" />
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
@ -79,6 +80,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:resource="@xml/nfc_tech_filter" />
</activity>
<service android:name="org.yuzu.yuzu_emu.utils.ForegroundService" android:foregroundServiceType="specialUse">
<property android:name="android.app.PROPERTY_SPECIAL_USE_FGS_SUBTYPE" android:value="Keep emulation running in background"/>
</service>
<provider
android:name=".features.DocumentProvider"
android:authorities="${applicationId}.user"

View File

@ -30,6 +30,34 @@ import org.yuzu.yuzu_emu.model.GameVerificationResult
* with the native side of the Yuzu code.
*/
object NativeLibrary {
/**
* Default controller id for each device
*/
const val Player1Device = 0
const val Player2Device = 1
const val Player3Device = 2
const val Player4Device = 3
const val Player5Device = 4
const val Player6Device = 5
const val Player7Device = 6
const val Player8Device = 7
const val ConsoleDevice = 8
/**
* Controller type for each device
*/
const val ProController = 3
const val Handheld = 4
const val JoyconDual = 5
const val JoyconLeft = 6
const val JoyconRight = 7
const val GameCube = 8
const val Pokeball = 9
const val NES = 10
const val SNES = 11
const val N64 = 12
const val SegaGenesis = 13
@JvmField
var sEmulationActivity = WeakReference<EmulationActivity?>(null)
@ -99,6 +127,112 @@ object NativeLibrary {
FileUtil.getFilename(Uri.parse(path))
}
/**
* Returns true if pro controller isn't available and handheld is
*/
external fun isHandheldOnly(): Boolean
/**
* Changes controller type for a specific device.
*
* @param Device The input descriptor of the gamepad.
* @param Type The NpadStyleIndex of the gamepad.
*/
external fun setDeviceType(Device: Int, Type: Int): Boolean
/**
* Handles event when a gamepad is connected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadConnectEvent(Device: Int): Boolean
/**
* Handles event when a gamepad is disconnected.
*
* @param Device The input descriptor of the gamepad.
*/
external fun onGamePadDisconnectEvent(Device: Int): Boolean
/**
* Handles button press events for a gamepad.
*
* @param Device The input descriptor of the gamepad.
* @param Button Key code identifying which button was pressed.
* @param Action Mask identifying which action is happening (button pressed down, or button released).
* @return If we handled the button press.
*/
external fun onGamePadButtonEvent(Device: Int, Button: Int, Action: Int): Boolean
/**
* Handles joystick movement events.
*
* @param Device The device ID of the gamepad.
* @param Axis The axis ID
* @param x_axis The value of the x-axis represented by the given ID.
* @param y_axis The value of the y-axis represented by the given ID.
*/
external fun onGamePadJoystickEvent(
Device: Int,
Axis: Int,
x_axis: Float,
y_axis: Float
): Boolean
/**
* Handles motion events.
*
* @param delta_timestamp The finger id corresponding to this event
* @param gyro_x,gyro_y,gyro_z The value of the accelerometer sensor.
* @param accel_x,accel_y,accel_z The value of the y-axis
*/
external fun onGamePadMotionEvent(
Device: Int,
delta_timestamp: Long,
gyro_x: Float,
gyro_y: Float,
gyro_z: Float,
accel_x: Float,
accel_y: Float,
accel_z: Float
): Boolean
/**
* Signals and load a nfc tag
*
* @param data Byte array containing all the data from a nfc tag
*/
external fun onReadNfcTag(data: ByteArray?): Boolean
/**
* Removes current loaded nfc tag
*/
external fun onRemoveNfcTag(): Boolean
/**
* Handles touch press events.
*
* @param finger_id The finger id corresponding to this event
* @param x_axis The value of the x-axis.
* @param y_axis The value of the y-axis.
*/
external fun onTouchPressed(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch movement.
*
* @param x_axis The value of the instantaneous x-axis.
* @param y_axis The value of the instantaneous y-axis.
*/
external fun onTouchMoved(finger_id: Int, x_axis: Float, y_axis: Float)
/**
* Handles touch release events.
*
* @param finger_id The finger id corresponding to this event
*/
external fun onTouchReleased(finger_id: Int)
external fun setAppDirectory(directory: String)
/**
@ -495,4 +629,46 @@ object NativeLibrary {
* Checks if all necessary keys are present for decryption
*/
external fun areKeysPresent(): Boolean
/**
* Button type for use in onTouchEvent
*/
object ButtonType {
const val BUTTON_A = 0
const val BUTTON_B = 1
const val BUTTON_X = 2
const val BUTTON_Y = 3
const val STICK_L = 4
const val STICK_R = 5
const val TRIGGER_L = 6
const val TRIGGER_R = 7
const val TRIGGER_ZL = 8
const val TRIGGER_ZR = 9
const val BUTTON_PLUS = 10
const val BUTTON_MINUS = 11
const val DPAD_LEFT = 12
const val DPAD_UP = 13
const val DPAD_RIGHT = 14
const val DPAD_DOWN = 15
const val BUTTON_SL = 16
const val BUTTON_SR = 17
const val BUTTON_HOME = 18
const val BUTTON_CAPTURE = 19
}
/**
* Stick type for use in onTouchEvent
*/
object StickType {
const val STICK_L = 0
const val STICK_R = 1
}
/**
* Button states
*/
object ButtonState {
const val RELEASED = 0
const val PRESSED = 1
}
}

View File

@ -7,7 +7,6 @@ import android.app.Application
import android.app.NotificationChannel
import android.app.NotificationManager
import android.content.Context
import org.yuzu.yuzu_emu.features.input.NativeInput
import java.io.File
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
@ -18,6 +17,17 @@ fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
class YuzuApplication : Application() {
private fun createNotificationChannels() {
val emulationChannel = NotificationChannel(
getString(R.string.emulation_notification_channel_id),
getString(R.string.emulation_notification_channel_name),
NotificationManager.IMPORTANCE_LOW
)
emulationChannel.description = getString(
R.string.emulation_notification_channel_description
)
emulationChannel.setSound(null, null)
emulationChannel.vibrationPattern = null
val noticeChannel = NotificationChannel(
getString(R.string.notice_notification_channel_id),
getString(R.string.notice_notification_channel_name),
@ -29,6 +39,7 @@ class YuzuApplication : Application() {
// Register the channel with the system; you can't change the importance
// or other notification behaviors after this
val notificationManager = getSystemService(NotificationManager::class.java)
notificationManager.createNotificationChannel(emulationChannel)
notificationManager.createNotificationChannel(noticeChannel)
}
@ -38,7 +49,6 @@ class YuzuApplication : Application() {
documentsTree = DocumentsTree()
DirectoryInitialization.start()
GpuDriverHelper.initializeDriverParameters()
NativeInput.reloadInputDevices()
NativeLibrary.logDeviceInfo()
Log.logDeviceInfo()

View File

@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.activities
import android.annotation.SuppressLint
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
import android.app.RemoteAction
@ -39,18 +40,16 @@ import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ParamPackage
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
import kotlin.math.roundToInt
@ -66,6 +65,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private var controllerIds = InputHandler.getGameControllerIds()
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val actionMute = "ACTION_EMULATOR_MUTE"
@ -73,33 +74,17 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private val emulationViewModel: EmulationViewModel by viewModels()
override fun onDestroy() {
stopForegroundService(this)
super.onDestroy()
}
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)
super.onCreate(savedInstanceState)
InputHandler.updateControllerData()
val playerOne = NativeConfig.getInputSettings(true)[0]
if (!playerOne.hasMapping() && InputHandler.androidControllers.isNotEmpty()) {
var params: ParamPackage? = null
for (controller in InputHandler.registeredControllers) {
if (controller.get("port", -1) == 0) {
params = controller
break
}
}
if (params != null) {
NativeInput.updateMappingsWithDefault(
0,
params,
params.get("display", getString(R.string.unknown))
)
NativeConfig.saveGlobalConfig()
}
}
binding = ActivityEmulationBinding.inflate(layoutInflater)
setContentView(binding.root)
@ -117,6 +102,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
nfcReader = NfcReader(this)
nfcReader.initialize()
InputHandler.initialize()
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (!preferences.getBoolean(Settings.PREF_MEMORY_WARNING_SHOWN, false)) {
if (MemoryUtil.isLessThan(MemoryUtil.REQUIRED_MEMORY, MemoryUtil.totalMemory)) {
@ -138,6 +125,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
.apply()
}
}
// Start a foreground service to prevent the app from getting killed in the background
val startIntent = Intent(this, ForegroundService::class.java)
startForegroundService(startIntent)
}
override fun onKeyDown(keyCode: Int, event: KeyEvent): Boolean {
@ -167,7 +158,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
InputHandler.updateControllerData()
InputHandler.updateControllerIds()
buildPictureInPictureParams()
}
@ -192,7 +183,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onNewIntent(intent)
setIntent(intent)
nfcReader.onNewIntent(intent)
InputHandler.updateControllerData()
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
@ -265,8 +255,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
val deltaTimestamp = (event.timestamp - motionTimestamp) / 1000
motionTimestamp = event.timestamp
NativeInput.onDeviceMotionEvent(
NativeInput.Player1Device,
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.Player1Device,
deltaTimestamp,
gyro[0],
gyro[1],
@ -275,8 +265,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
accel[1],
accel[2]
)
NativeInput.onDeviceMotionEvent(
NativeInput.ConsoleDevice,
NativeLibrary.onGamePadMotionEvent(
NativeLibrary.ConsoleDevice,
deltaTimestamp,
gyro[0],
gyro[1],
@ -491,6 +481,12 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
activity.startActivity(launcher)
}
fun stopForegroundService(activity: Activity) {
val startIntent = Intent(activity, ForegroundService::class.java)
startIntent.action = ForegroundService.ACTION_STOP
activity.startForegroundService(startIntent)
}
private fun areCoordinatesOutside(view: View?, x: Float, y: Float): Boolean {
if (view == null) {
return true

View File

@ -1,416 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.features.input.model.ButtonName
import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ParamPackage
import android.view.InputDevice
object NativeInput {
/**
* Default controller id for each device
*/
const val Player1Device = 0
const val Player2Device = 1
const val Player3Device = 2
const val Player4Device = 3
const val Player5Device = 4
const val Player6Device = 5
const val Player7Device = 6
const val Player8Device = 7
const val ConsoleDevice = 8
/**
* Button states
*/
object ButtonState {
const val RELEASED = 0
const val PRESSED = 1
}
/**
* Returns true if pro controller isn't available and handheld is.
* Intended to check where the input overlay should direct its inputs.
*/
external fun isHandheldOnly(): Boolean
/**
* Handles button press events for a gamepad.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param buttonId The Android Keycode corresponding to this event.
* @param action Mask identifying which action is happening (button pressed down, or button released).
*/
external fun onGamePadButtonEvent(
guid: String,
port: Int,
buttonId: Int,
action: Int
)
/**
* Handles axis movement events.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param axis The axis ID.
* @param value Value along the given axis.
*/
external fun onGamePadAxisEvent(guid: String, port: Int, axis: Int, value: Float)
/**
* Handles motion events.
* @param guid 32 character hexadecimal string consisting of the controller's PID+VID.
* @param port Port determined by controller connection order.
* @param deltaTimestamp The finger id corresponding to this event.
* @param xGyro The value of the x-axis for the gyroscope.
* @param yGyro The value of the y-axis for the gyroscope.
* @param zGyro The value of the z-axis for the gyroscope.
* @param xAccel The value of the x-axis for the accelerometer.
* @param yAccel The value of the y-axis for the accelerometer.
* @param zAccel The value of the z-axis for the accelerometer.
*/
external fun onGamePadMotionEvent(
guid: String,
port: Int,
deltaTimestamp: Long,
xGyro: Float,
yGyro: Float,
zGyro: Float,
xAccel: Float,
yAccel: Float,
zAccel: Float
)
/**
* Signals and load a nfc tag
* @param data Byte array containing all the data from a nfc tag.
*/
external fun onReadNfcTag(data: ByteArray?)
/**
* Removes current loaded nfc tag.
*/
external fun onRemoveNfcTag()
/**
* Handles touch press events.
* @param fingerId The finger id corresponding to this event.
* @param xAxis The value of the x-axis on the touchscreen.
* @param yAxis The value of the y-axis on the touchscreen.
*/
external fun onTouchPressed(fingerId: Int, xAxis: Float, yAxis: Float)
/**
* Handles touch movement.
* @param fingerId The finger id corresponding to this event.
* @param xAxis The value of the x-axis on the touchscreen.
* @param yAxis The value of the y-axis on the touchscreen.
*/
external fun onTouchMoved(fingerId: Int, xAxis: Float, yAxis: Float)
/**
* Handles touch release events.
* @param fingerId The finger id corresponding to this event
*/
external fun onTouchReleased(fingerId: Int)
/**
* Sends a button input to the global virtual controllers.
* @param port Port determined by controller connection order.
* @param button The [NativeButton] corresponding to this event.
* @param action Mask identifying which action is happening (button pressed down, or button released).
*/
fun onOverlayButtonEvent(port: Int, button: NativeButton, action: Int) =
onOverlayButtonEventImpl(port, button.int, action)
private external fun onOverlayButtonEventImpl(port: Int, buttonId: Int, action: Int)
/**
* Sends a joystick input to the global virtual controllers.
* @param port Port determined by controller connection order.
* @param stick The [NativeAnalog] corresponding to this event.
* @param xAxis Value along the X axis.
* @param yAxis Value along the Y axis.
*/
fun onOverlayJoystickEvent(port: Int, stick: NativeAnalog, xAxis: Float, yAxis: Float) =
onOverlayJoystickEventImpl(port, stick.int, xAxis, yAxis)
private external fun onOverlayJoystickEventImpl(
port: Int,
stickId: Int,
xAxis: Float,
yAxis: Float
)
/**
* Handles motion events for the global virtual controllers.
* @param port Port determined by controller connection order
* @param deltaTimestamp The finger id corresponding to this event.
* @param xGyro The value of the x-axis for the gyroscope.
* @param yGyro The value of the y-axis for the gyroscope.
* @param zGyro The value of the z-axis for the gyroscope.
* @param xAccel The value of the x-axis for the accelerometer.
* @param yAccel The value of the y-axis for the accelerometer.
* @param zAccel The value of the z-axis for the accelerometer.
*/
external fun onDeviceMotionEvent(
port: Int,
deltaTimestamp: Long,
xGyro: Float,
yGyro: Float,
zGyro: Float,
xAccel: Float,
yAccel: Float,
zAccel: Float
)
/**
* Reloads all input devices from the currently loaded Settings::values.players into HID Core
*/
external fun reloadInputDevices()
/**
* Registers a controller to be used with mapping
* @param device An [InputDevice] or the input overlay wrapped with [YuzuInputDevice]
*/
external fun registerController(device: YuzuInputDevice)
/**
* Gets the names of input devices that have been registered with the input subsystem via [registerController]
*/
external fun getInputDevices(): Array<String>
/**
* Reads all input profiles from disk. Must be called before creating a profile picker.
*/
external fun loadInputProfiles()
/**
* Gets the names of each available input profile.
*/
external fun getInputProfileNames(): Array<String>
/**
* Checks if the user-provided name for an input profile is valid.
* @param name User-provided name for an input profile.
* @return Whether [name] is valid or not.
*/
external fun isProfileNameValid(name: String): Boolean
/**
* Creates a new input profile.
* @param name The new profile's name.
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
* name to this player's config.
* @return Whether creating the profile was successful or not.
*/
external fun createProfile(name: String, playerIndex: Int): Boolean
/**
* Deletes an input profile.
* @param name Name of the profile to delete.
* @param playerIndex Index of the player that's currently being edited. Used to remove the profile
* name from this player's config if they have it loaded.
* @return Whether deleting this profile was successful or not.
*/
external fun deleteProfile(name: String, playerIndex: Int): Boolean
/**
* Loads an input profile.
* @param name Name of the input profile to load.
* @param playerIndex Index of the player that will have this profile loaded.
* @return Whether loading this profile was successful or not.
*/
external fun loadProfile(name: String, playerIndex: Int): Boolean
/**
* Saves an input profile.
* @param name Name of the profile to save.
* @param playerIndex Index of the player that's currently being edited. Used to write the profile
* name to this player's config.
* @return Whether saving the profile was successful or not.
*/
external fun saveProfile(name: String, playerIndex: Int): Boolean
/**
* Intended to be used immediately before a call to [NativeConfig.saveControlPlayerValues]
* Must be used while per-game config is loaded.
*/
external fun loadPerGameConfiguration(
playerIndex: Int,
selectedIndex: Int,
selectedProfileName: String
)
/**
* Tells the input subsystem to start listening for inputs to map.
* @param type Type of input to map as shown by the int property in each [InputType].
*/
external fun beginMapping(type: Int)
/**
* Gets an input's [ParamPackage] as a serialized string. Used for input verification before mapping.
* Must be run after [beginMapping] and before [stopMapping].
*/
external fun getNextInput(): String
/**
* Tells the input subsystem to stop listening for inputs to map.
*/
external fun stopMapping()
/**
* Updates a controller's mappings with auto-mapping params.
* @param playerIndex Index of the player to auto-map.
* @param deviceParams [ParamPackage] representing the device to auto-map as received
* from [getInputDevices].
* @param displayName Name of the device to auto-map as received from the "display" param in [deviceParams].
* Intended to be a way to provide a default name for a controller if the "display" param is empty.
*/
fun updateMappingsWithDefault(
playerIndex: Int,
deviceParams: ParamPackage,
displayName: String
) = updateMappingsWithDefaultImpl(playerIndex, deviceParams.serialize(), displayName)
private external fun updateMappingsWithDefaultImpl(
playerIndex: Int,
deviceParams: String,
displayName: String
)
/**
* Gets the params for a specific button.
* @param playerIndex Index of the player to get params from.
* @param button The [NativeButton] to get params for.
* @return A [ParamPackage] representing a player's specific button.
*/
fun getButtonParam(playerIndex: Int, button: NativeButton): ParamPackage =
ParamPackage(getButtonParamImpl(playerIndex, button.int))
private external fun getButtonParamImpl(playerIndex: Int, buttonId: Int): String
/**
* Sets the params for a specific button.
* @param playerIndex Index of the player to set params for.
* @param button The [NativeButton] to set params for.
* @param param A [ParamPackage] to set.
*/
fun setButtonParam(playerIndex: Int, button: NativeButton, param: ParamPackage) =
setButtonParamImpl(playerIndex, button.int, param.serialize())
private external fun setButtonParamImpl(playerIndex: Int, buttonId: Int, param: String)
/**
* Gets the params for a specific stick.
* @param playerIndex Index of the player to get params from.
* @param stick The [NativeAnalog] to get params for.
* @return A [ParamPackage] representing a player's specific stick.
*/
fun getStickParam(playerIndex: Int, stick: NativeAnalog): ParamPackage =
ParamPackage(getStickParamImpl(playerIndex, stick.int))
private external fun getStickParamImpl(playerIndex: Int, stickId: Int): String
/**
* Sets the params for a specific stick.
* @param playerIndex Index of the player to set params for.
* @param stick The [NativeAnalog] to set params for.
* @param param A [ParamPackage] to set.
*/
fun setStickParam(playerIndex: Int, stick: NativeAnalog, param: ParamPackage) =
setStickParamImpl(playerIndex, stick.int, param.serialize())
private external fun setStickParamImpl(playerIndex: Int, stickId: Int, param: String)
/**
* Gets the int representation of a [ButtonName]. Tells you what to show as the mapped input for
* a button/analog/other.
* @param param A [ParamPackage] that represents a specific button's params.
* @return The [ButtonName] for [param].
*/
fun getButtonName(param: ParamPackage): ButtonName =
ButtonName.from(getButtonNameImpl(param.serialize()))
private external fun getButtonNameImpl(param: String): Int
/**
* Gets each supported [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to get supported indexes for.
* @return List of each supported [NpadStyleIndex].
*/
fun getSupportedStyleTags(playerIndex: Int): List<NpadStyleIndex> =
getSupportedStyleTagsImpl(playerIndex).map { NpadStyleIndex.from(it) }
private external fun getSupportedStyleTagsImpl(playerIndex: Int): IntArray
/**
* Gets the [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to get an [NpadStyleIndex] from.
* @return The [NpadStyleIndex] for a given player.
*/
fun getStyleIndex(playerIndex: Int): NpadStyleIndex =
NpadStyleIndex.from(getStyleIndexImpl(playerIndex))
private external fun getStyleIndexImpl(playerIndex: Int): Int
/**
* Sets the [NpadStyleIndex] for a given player.
* @param playerIndex Index of the player to change.
* @param style The new style to set.
*/
fun setStyleIndex(playerIndex: Int, style: NpadStyleIndex) =
setStyleIndexImpl(playerIndex, style.int)
private external fun setStyleIndexImpl(playerIndex: Int, styleIndex: Int)
/**
* Checks if a device is a controller.
* @param params [ParamPackage] for an input device retrieved from [getInputDevices]
* @return Whether the device is a controller or not.
*/
fun isController(params: ParamPackage): Boolean = isControllerImpl(params.serialize())
private external fun isControllerImpl(params: String): Boolean
/**
* Checks if a controller is connected
* @param playerIndex Index of the player to check.
* @return Whether the player is connected or not.
*/
external fun getIsConnected(playerIndex: Int): Boolean
/**
* Connects/disconnects a controller and ensures that connection order stays in-tact.
* @param playerIndex Index of the player to connect/disconnect.
* @param connected Whether to connect or disconnect this controller.
*/
fun connectControllers(playerIndex: Int, connected: Boolean = true) {
val connectedControllers = mutableListOf<Boolean>().apply {
if (connected) {
for (i in 0 until 8) {
add(i <= playerIndex)
}
} else {
for (i in 0 until 8) {
add(i < playerIndex)
}
}
}
connectControllersImpl(connectedControllers.toBooleanArray())
}
private external fun connectControllersImpl(connected: BooleanArray)
/**
* Resets all of the button and analog mappings for a player.
* @param playerIndex Index of the player that will have its mappings reset.
*/
external fun resetControllerMappings(playerIndex: Int)
}

View File

@ -1,93 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input
import android.view.InputDevice
import androidx.annotation.Keep
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.utils.InputHandler.getGUID
@Keep
interface YuzuInputDevice {
fun getName(): String
fun getGUID(): String
fun getPort(): Int
fun getSupportsVibration(): Boolean
fun vibrate(intensity: Float)
fun getAxes(): Array<Int> = arrayOf()
fun hasKeys(keys: IntArray): BooleanArray = BooleanArray(0)
}
class YuzuPhysicalDevice(
private val device: InputDevice,
private val port: Int,
useSystemVibrator: Boolean
) : YuzuInputDevice {
private val vibrator = if (useSystemVibrator) {
YuzuVibrator.getSystemVibrator()
} else {
YuzuVibrator.getControllerVibrator(device)
}
override fun getName(): String {
return device.name
}
override fun getGUID(): String {
return device.getGUID()
}
override fun getPort(): Int {
return port
}
override fun getSupportsVibration(): Boolean {
return vibrator.supportsVibration()
}
override fun vibrate(intensity: Float) {
vibrator.vibrate(intensity)
}
override fun getAxes(): Array<Int> = device.motionRanges.map { it.axis }.toTypedArray()
override fun hasKeys(keys: IntArray): BooleanArray = device.hasKeys(*keys)
}
class YuzuInputOverlayDevice(
private val vibration: Boolean,
private val port: Int
) : YuzuInputDevice {
private val vibrator = YuzuVibrator.getSystemVibrator()
override fun getName(): String {
return YuzuApplication.appContext.getString(R.string.input_overlay)
}
override fun getGUID(): String {
return "00000000000000000000000000000000"
}
override fun getPort(): Int {
return port
}
override fun getSupportsVibration(): Boolean {
if (vibration) {
return vibrator.supportsVibration()
}
return false
}
override fun vibrate(intensity: Float) {
if (vibration) {
vibrator.vibrate(intensity)
}
}
}

View File

@ -1,76 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input
import android.content.Context
import android.os.Build
import android.os.CombinedVibration
import android.os.VibrationEffect
import android.os.Vibrator
import android.os.VibratorManager
import android.view.InputDevice
import androidx.annotation.Keep
import androidx.annotation.RequiresApi
import org.yuzu.yuzu_emu.YuzuApplication
@Keep
@Suppress("DEPRECATION")
interface YuzuVibrator {
fun supportsVibration(): Boolean
fun vibrate(intensity: Float)
companion object {
fun getControllerVibrator(device: InputDevice): YuzuVibrator =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
YuzuVibratorManager(device.vibratorManager)
} else {
YuzuVibratorManagerCompat(device.vibrator)
}
fun getSystemVibrator(): YuzuVibrator =
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
val vibratorManager = YuzuApplication.appContext
.getSystemService(Context.VIBRATOR_MANAGER_SERVICE) as VibratorManager
YuzuVibratorManager(vibratorManager)
} else {
val vibrator = YuzuApplication.appContext
.getSystemService(Context.VIBRATOR_SERVICE) as Vibrator
YuzuVibratorManagerCompat(vibrator)
}
fun getVibrationEffect(intensity: Float): VibrationEffect? {
if (intensity > 0f) {
return VibrationEffect.createOneShot(
50,
(255.0 * intensity).toInt().coerceIn(1, 255)
)
}
return null
}
}
}
@RequiresApi(Build.VERSION_CODES.S)
class YuzuVibratorManager(private val vibratorManager: VibratorManager) : YuzuVibrator {
override fun supportsVibration(): Boolean {
return vibratorManager.vibratorIds.isNotEmpty()
}
override fun vibrate(intensity: Float) {
val vibration = YuzuVibrator.getVibrationEffect(intensity) ?: return
vibratorManager.vibrate(CombinedVibration.createParallel(vibration))
}
}
class YuzuVibratorManagerCompat(private val vibrator: Vibrator) : YuzuVibrator {
override fun supportsVibration(): Boolean {
return vibrator.hasVibrator()
}
override fun vibrate(intensity: Float) {
val vibration = YuzuVibrator.getVibrationEffect(intensity) ?: return
vibrator.vibrate(vibration)
}
}

View File

@ -1,11 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
enum class AnalogDirection(val int: Int, val param: String) {
Up(0, "up"),
Down(1, "down"),
Left(2, "left"),
Right(3, "right")
}

View File

@ -1,19 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
// Loosely matches the enum in common/input.h
enum class ButtonName(val int: Int) {
Invalid(1),
// This will display the engine name instead of the button name
Engine(2),
// This will display the button by value instead of the button name
Value(3);
companion object {
fun from(int: Int): ButtonName = entries.firstOrNull { it.int == int } ?: Invalid
}
}

View File

@ -1,13 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
// Must match the corresponding enum in input_common/main.h
enum class InputType(val int: Int) {
None(0),
Button(1),
Stick(2),
Motion(3),
Touch(4)
}

View File

@ -1,14 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
// Must match enum in src/common/settings_input.h
enum class NativeAnalog(val int: Int) {
LStick(0),
RStick(1);
companion object {
fun from(int: Int): NativeAnalog = entries.firstOrNull { it.int == int } ?: LStick
}
}

View File

@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
// Must match enum in src/common/settings_input.h
enum class NativeButton(val int: Int) {
A(0),
B(1),
X(2),
Y(3),
LStick(4),
RStick(5),
L(6),
R(7),
ZL(8),
ZR(9),
Plus(10),
Minus(11),
DLeft(12),
DUp(13),
DRight(14),
DDown(15),
SLLeft(16),
SRLeft(17),
Home(18),
Capture(19),
SLRight(20),
SRRight(21);
companion object {
fun from(int: Int): NativeButton = entries.firstOrNull { it.int == int } ?: A
}
}

View File

@ -1,10 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
// Must match enum in src/common/settings_input.h
enum class NativeTrigger(val int: Int) {
LTrigger(0),
RTrigger(1)
}

View File

@ -1,30 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.R
// Must match enum in src/core/hid/hid_types.h
enum class NpadStyleIndex(val int: Int, @StringRes val nameId: Int = 0) {
None(0),
Fullkey(3, R.string.pro_controller),
Handheld(4, R.string.handheld),
HandheldNES(4),
JoyconDual(5, R.string.dual_joycons),
JoyconLeft(6, R.string.left_joycon),
JoyconRight(7, R.string.right_joycon),
GameCube(8, R.string.gamecube_controller),
Pokeball(9),
NES(10),
SNES(12),
N64(13),
SegaGenesis(14),
SystemExt(32),
System(33);
companion object {
fun from(int: Int): NpadStyleIndex = entries.firstOrNull { it.int == int } ?: None
}
}

View File

@ -1,83 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.input.model
import androidx.annotation.Keep
@Keep
data class PlayerInput(
var connected: Boolean,
var buttons: Array<String>,
var analogs: Array<String>,
var motions: Array<String>,
var vibrationEnabled: Boolean,
var vibrationStrength: Int,
var bodyColorLeft: Long,
var bodyColorRight: Long,
var buttonColorLeft: Long,
var buttonColorRight: Long,
var profileName: String,
var useSystemVibrator: Boolean
) {
// It's recommended to use the generated equals() and hashCode() methods
// when using arrays in a data class
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (javaClass != other?.javaClass) return false
other as PlayerInput
if (connected != other.connected) return false
if (!buttons.contentEquals(other.buttons)) return false
if (!analogs.contentEquals(other.analogs)) return false
if (!motions.contentEquals(other.motions)) return false
if (vibrationEnabled != other.vibrationEnabled) return false
if (vibrationStrength != other.vibrationStrength) return false
if (bodyColorLeft != other.bodyColorLeft) return false
if (bodyColorRight != other.bodyColorRight) return false
if (buttonColorLeft != other.buttonColorLeft) return false
if (buttonColorRight != other.buttonColorRight) return false
if (profileName != other.profileName) return false
return useSystemVibrator == other.useSystemVibrator
}
override fun hashCode(): Int {
var result = connected.hashCode()
result = 31 * result + buttons.contentHashCode()
result = 31 * result + analogs.contentHashCode()
result = 31 * result + motions.contentHashCode()
result = 31 * result + vibrationEnabled.hashCode()
result = 31 * result + vibrationStrength
result = 31 * result + bodyColorLeft.hashCode()
result = 31 * result + bodyColorRight.hashCode()
result = 31 * result + buttonColorLeft.hashCode()
result = 31 * result + buttonColorRight.hashCode()
result = 31 * result + profileName.hashCode()
result = 31 * result + useSystemVibrator.hashCode()
return result
}
fun hasMapping(): Boolean {
var hasMapping = false
buttons.forEach {
if (it != "[empty]") {
hasMapping = true
}
}
analogs.forEach {
if (it != "[empty]") {
hasMapping = true
}
}
motions.forEach {
if (it != "[empty]") {
hasMapping = true
}
}
return hasMapping
}
}

View File

@ -25,8 +25,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
HAPTIC_FEEDBACK("haptic_feedback"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
SHOW_INPUT_OVERLAY("show_input_overlay"),
TOUCHSCREEN("touchscreen"),
SHOW_THERMAL_OVERLAY("show_thermal_overlay");
TOUCHSCREEN("touchscreen");
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)

View File

@ -24,9 +24,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
LOCK_DRAWER("lock_drawer"),
VERTICAL_ALIGNMENT("vertical_alignment"),
FSR_SHARPENING_SLIDER("fsr_sharpening_slider");
LOCK_DRAWER("lock_drawer");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View File

@ -4,30 +4,17 @@
package org.yuzu.yuzu_emu.features.settings.model
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
object Settings {
enum class MenuTag(val titleId: Int = 0) {
enum class MenuTag(val titleId: Int) {
SECTION_ROOT(R.string.advanced_settings),
SECTION_SYSTEM(R.string.preferences_system),
SECTION_RENDERER(R.string.preferences_graphics),
SECTION_AUDIO(R.string.preferences_audio),
SECTION_INPUT(R.string.preferences_controls),
SECTION_INPUT_PLAYER_ONE,
SECTION_INPUT_PLAYER_TWO,
SECTION_INPUT_PLAYER_THREE,
SECTION_INPUT_PLAYER_FOUR,
SECTION_INPUT_PLAYER_FIVE,
SECTION_INPUT_PLAYER_SIX,
SECTION_INPUT_PLAYER_SEVEN,
SECTION_INPUT_PLAYER_EIGHT,
SECTION_THEME(R.string.preferences_theme),
SECTION_DEBUG(R.string.preferences_debug);
}
fun getPlayerString(player: Int): String =
YuzuApplication.appContext.getString(R.string.preferences_player, player)
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
@ -106,15 +93,4 @@ object Settings {
entries.firstOrNull { it.int == int } ?: Unspecified
}
}
enum class EmulationVerticalAlignment(val int: Int) {
Top(1),
Center(0),
Bottom(2);
companion object {
fun from(int: Int): EmulationVerticalAlignment =
entries.firstOrNull { it.int == int } ?: Center
}
}
}

View File

@ -1,31 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.utils.ParamPackage
class AnalogInputSetting(
override val playerIndex: Int,
val nativeAnalog: NativeAnalog,
val analogDirection: AnalogDirection,
@StringRes titleId: Int = 0,
titleString: String = ""
) : InputSetting(titleId, titleString) {
override val type = TYPE_INPUT
override val inputType = InputType.Stick
override fun getSelectedValue(): String {
val params = NativeInput.getStickParam(playerIndex, nativeAnalog)
val analog = analogToText(params, analogDirection.param)
return getDisplayString(params, analog)
}
override fun setSelectedValue(param: ParamPackage) =
NativeInput.setStickParam(playerIndex, nativeAnalog, param)
}

View File

@ -1,29 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.utils.ParamPackage
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.features.input.model.NativeButton
class ButtonInputSetting(
override val playerIndex: Int,
val nativeButton: NativeButton,
@StringRes titleId: Int = 0,
titleString: String = ""
) : InputSetting(titleId, titleString) {
override val type = TYPE_INPUT
override val inputType = InputType.Button
override fun getSelectedValue(): String {
val params = NativeInput.getButtonParam(playerIndex, nativeButton)
val button = buttonToText(params)
return getDisplayString(params, button)
}
override fun setSelectedValue(param: ParamPackage) =
NativeInput.setButtonParam(playerIndex, nativeButton, param)
}

View File

@ -3,16 +3,13 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractLongSetting
class DateTimeSetting(
private val longSetting: AbstractLongSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = ""
) : SettingsItem(longSetting, titleId, titleString, descriptionId, descriptionString) {
titleId: Int,
descriptionId: Int
) : SettingsItem(longSetting, titleId, descriptionId) {
override val type = TYPE_DATETIME_SETTING
fun getValue(needsGlobal: Boolean = false): Long = longSetting.getLong(needsGlobal)

View File

@ -3,11 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
class HeaderSetting(
@StringRes titleId: Int = 0,
titleString: String = ""
) : SettingsItem(emptySetting, titleId, titleString, 0, "") {
titleId: Int
) : SettingsItem(emptySetting, titleId, 0) {
override val type = TYPE_HEADER
}

View File

@ -1,32 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.utils.NativeConfig
class InputProfileSetting(private val playerIndex: Int) :
SettingsItem(emptySetting, R.string.profile, "", 0, "") {
override val type = TYPE_INPUT_PROFILE
fun getCurrentProfile(): String =
NativeConfig.getInputSettings(true)[playerIndex].profileName
fun getProfileNames(): Array<String> = NativeInput.getInputProfileNames()
fun isProfileNameValid(name: String): Boolean = NativeInput.isProfileNameValid(name)
fun createProfile(name: String): Boolean = NativeInput.createProfile(name, playerIndex)
fun deleteProfile(name: String): Boolean = NativeInput.deleteProfile(name, playerIndex)
fun loadProfile(name: String): Boolean {
val result = NativeInput.loadProfile(name, playerIndex)
NativeInput.reloadInputDevices()
return result
}
fun saveProfile(name: String): Boolean = NativeInput.saveProfile(name, playerIndex)
}

View File

@ -1,134 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.ButtonName
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.utils.ParamPackage
sealed class InputSetting(
@StringRes titleId: Int,
titleString: String
) : SettingsItem(emptySetting, titleId, titleString, 0, "") {
override val type = TYPE_INPUT
abstract val inputType: InputType
abstract val playerIndex: Int
protected val context get() = YuzuApplication.appContext
abstract fun getSelectedValue(): String
abstract fun setSelectedValue(param: ParamPackage)
protected fun getDisplayString(params: ParamPackage, control: String): String {
val deviceName = params.get("display", "")
deviceName.ifEmpty {
return context.getString(R.string.not_set)
}
return "$deviceName: $control"
}
private fun getDirectionName(direction: String): String =
when (direction) {
"up" -> context.getString(R.string.up)
"down" -> context.getString(R.string.down)
"left" -> context.getString(R.string.left)
"right" -> context.getString(R.string.right)
else -> direction
}
protected fun buttonToText(param: ParamPackage): String {
if (!param.has("engine")) {
return context.getString(R.string.not_set)
}
val toggle = if (param.get("toggle", false)) "~" else ""
val inverted = if (param.get("inverted", false)) "!" else ""
val invert = if (param.get("invert", "+") == "-") "-" else ""
val turbo = if (param.get("turbo", false)) "$" else ""
val commonButtonName = NativeInput.getButtonName(param)
if (commonButtonName == ButtonName.Invalid) {
return context.getString(R.string.invalid)
}
if (commonButtonName == ButtonName.Engine) {
return param.get("engine", "")
}
if (commonButtonName == ButtonName.Value) {
if (param.has("hat")) {
val hat = getDirectionName(param.get("direction", ""))
return context.getString(R.string.qualified_hat, turbo, toggle, inverted, hat)
}
if (param.has("axis")) {
val axis = param.get("axis", "")
return context.getString(
R.string.qualified_button_stick_axis,
toggle,
inverted,
invert,
axis
)
}
if (param.has("button")) {
val button = param.get("button", "")
return context.getString(R.string.qualified_button, turbo, toggle, inverted, button)
}
}
return context.getString(R.string.unknown)
}
protected fun analogToText(param: ParamPackage, direction: String): String {
if (!param.has("engine")) {
return context.getString(R.string.not_set)
}
if (param.get("engine", "") == "analog_from_button") {
return buttonToText(ParamPackage(param.get(direction, "")))
}
if (!param.has("axis_x") || !param.has("axis_y")) {
return context.getString(R.string.unknown)
}
val xAxis = param.get("axis_x", "")
val yAxis = param.get("axis_y", "")
val xInvert = param.get("invert_x", "+") == "-"
val yInvert = param.get("invert_y", "+") == "-"
if (direction == "modifier") {
return context.getString(R.string.unused)
}
when (direction) {
"up" -> {
val yInvertString = if (yInvert) "+" else "-"
return context.getString(R.string.qualified_axis, yAxis, yInvertString)
}
"down" -> {
val yInvertString = if (yInvert) "-" else "+"
return context.getString(R.string.qualified_axis, yAxis, yInvertString)
}
"left" -> {
val xInvertString = if (xInvert) "+" else "-"
return context.getString(R.string.qualified_axis, xAxis, xInvertString)
}
"right" -> {
val xInvertString = if (xInvert) "-" else "+"
return context.getString(R.string.qualified_axis, xAxis, xInvertString)
}
}
return context.getString(R.string.unknown)
}
}

View File

@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
class IntSingleChoiceSetting(
private val intSetting: AbstractIntSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
val choices: Array<String>,
val values: Array<Int>
) : SettingsItem(intSetting, titleId, titleString, descriptionId, descriptionString) {
override val type = TYPE_INT_SINGLE_CHOICE
fun getValueAt(index: Int): Int =
if (values.indices.contains(index)) values[index] else -1
fun getChoiceAt(index: Int): String =
if (choices.indices.contains(index)) choices[index] else ""
fun getSelectedValue(needsGlobal: Boolean = false) = intSetting.getInt(needsGlobal)
fun setSelectedValue(value: Int) = intSetting.setInt(value)
val selectedValueIndex: Int
get() {
for (i in values.indices) {
if (values[i] == getSelectedValue()) {
return i
}
}
return -1
}
}

View File

@ -1,31 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.InputType
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.utils.ParamPackage
class ModifierInputSetting(
override val playerIndex: Int,
val nativeAnalog: NativeAnalog,
@StringRes titleId: Int = 0,
titleString: String = ""
) : InputSetting(titleId, titleString) {
override val inputType = InputType.Button
override fun getSelectedValue(): String {
val analogParam = NativeInput.getStickParam(playerIndex, nativeAnalog)
val modifierParam = ParamPackage(analogParam.get("modifier", ""))
return buttonToText(modifierParam)
}
override fun setSelectedValue(param: ParamPackage) {
val newParam = NativeInput.getStickParam(playerIndex, nativeAnalog)
newParam.set("modifier", param.serialize())
NativeInput.setStickParam(playerIndex, nativeAnalog, newParam)
}
}

View File

@ -4,16 +4,13 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.DrawableRes
import androidx.annotation.StringRes
class RunnableSetting(
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
val isRunnable: Boolean,
titleId: Int,
descriptionId: Int,
val isRuntimeRunnable: Boolean,
@DrawableRes val iconId: Int = 0,
val runnable: () -> Unit
) : SettingsItem(emptySetting, titleId, titleString, descriptionId, descriptionString) {
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_RUNNABLE
}

View File

@ -3,12 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
@ -27,34 +23,13 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
*/
abstract class SettingsItem(
val setting: AbstractSetting,
@StringRes val titleId: Int,
val titleString: String,
@StringRes val descriptionId: Int,
val descriptionString: String
val nameId: Int,
val descriptionId: Int
) {
abstract val type: Int
val title: String by lazy {
if (titleId != 0) {
return@lazy YuzuApplication.appContext.getString(titleId)
}
return@lazy titleString
}
val description: String by lazy {
if (descriptionId != 0) {
return@lazy YuzuApplication.appContext.getString(descriptionId)
}
return@lazy descriptionString
}
val isEditable: Boolean
get() {
// Can't change docked mode toggle when using handheld mode
if (setting.key == BooleanSetting.USE_DOCKED_MODE.key) {
return NativeInput.getStyleIndex(0) != NpadStyleIndex.Handheld
}
// Can't edit settings that aren't saveable in per-game config even if they are switchable
if (NativeConfig.isPerGameConfigLoaded() && !setting.isSaveable) {
return false
@ -84,9 +59,6 @@ abstract class SettingsItem(
const val TYPE_STRING_SINGLE_CHOICE = 5
const val TYPE_DATETIME_SETTING = 6
const val TYPE_RUNNABLE = 7
const val TYPE_INPUT = 8
const val TYPE_INT_SINGLE_CHOICE = 9
const val TYPE_INPUT_PROFILE = 10
const val FASTMEM_COMBINED = "fastmem_combined"
@ -108,242 +80,218 @@ abstract class SettingsItem(
put(
SwitchSetting(
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
titleId = R.string.frame_limit_enable,
descriptionId = R.string.frame_limit_enable_description
R.string.frame_limit_enable,
R.string.frame_limit_enable_description
)
)
put(
SliderSetting(
ShortSetting.RENDERER_SPEED_LIMIT,
titleId = R.string.frame_limit_slider,
descriptionId = R.string.frame_limit_slider_description,
min = 1,
max = 400,
units = "%"
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
400,
"%"
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_BACKEND,
titleId = R.string.cpu_backend,
choicesId = R.array.cpuBackendArm64Names,
valuesId = R.array.cpuBackendArm64Values
R.string.cpu_backend,
0,
R.array.cpuBackendArm64Names,
R.array.cpuBackendArm64Values
)
)
put(
SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
titleId = R.string.cpu_accuracy,
choicesId = R.array.cpuAccuracyNames,
valuesId = R.array.cpuAccuracyValues
R.string.cpu_accuracy,
0,
R.array.cpuAccuracyNames,
R.array.cpuAccuracyValues
)
)
put(
SwitchSetting(
BooleanSetting.PICTURE_IN_PICTURE,
titleId = R.string.picture_in_picture,
descriptionId = R.string.picture_in_picture_description
R.string.picture_in_picture,
R.string.picture_in_picture_description
)
)
val dockedModeSetting = object : AbstractBooleanSetting {
override val key = BooleanSetting.USE_DOCKED_MODE.key
override fun getBoolean(needsGlobal: Boolean): Boolean {
if (NativeInput.getStyleIndex(0) == NpadStyleIndex.Handheld) {
return false
}
return BooleanSetting.USE_DOCKED_MODE.getBoolean(needsGlobal)
}
override fun setBoolean(value: Boolean) =
BooleanSetting.USE_DOCKED_MODE.setBoolean(value)
override val defaultValue = BooleanSetting.USE_DOCKED_MODE.defaultValue
override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.USE_DOCKED_MODE.getValueAsString(needsGlobal)
override fun reset() = BooleanSetting.USE_DOCKED_MODE.reset()
}
put(
SwitchSetting(
dockedModeSetting,
titleId = R.string.use_docked_mode,
descriptionId = R.string.use_docked_mode_description
BooleanSetting.USE_DOCKED_MODE,
R.string.use_docked_mode,
R.string.use_docked_mode_description
)
)
put(
SingleChoiceSetting(
IntSetting.REGION_INDEX,
titleId = R.string.emulated_region,
choicesId = R.array.regionNames,
valuesId = R.array.regionValues
R.string.emulated_region,
0,
R.array.regionNames,
R.array.regionValues
)
)
put(
SingleChoiceSetting(
IntSetting.LANGUAGE_INDEX,
titleId = R.string.emulated_language,
choicesId = R.array.languageNames,
valuesId = R.array.languageValues
R.string.emulated_language,
0,
R.array.languageNames,
R.array.languageValues
)
)
put(
SwitchSetting(
BooleanSetting.USE_CUSTOM_RTC,
titleId = R.string.use_custom_rtc,
descriptionId = R.string.use_custom_rtc_description
R.string.use_custom_rtc,
R.string.use_custom_rtc_description
)
)
put(DateTimeSetting(LongSetting.CUSTOM_RTC, titleId = R.string.set_custom_rtc))
put(DateTimeSetting(LongSetting.CUSTOM_RTC, R.string.set_custom_rtc, 0))
put(
SingleChoiceSetting(
IntSetting.RENDERER_ACCURACY,
titleId = R.string.renderer_accuracy,
choicesId = R.array.rendererAccuracyNames,
valuesId = R.array.rendererAccuracyValues
R.string.renderer_accuracy,
0,
R.array.rendererAccuracyNames,
R.array.rendererAccuracyValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_RESOLUTION,
titleId = R.string.renderer_resolution,
choicesId = R.array.rendererResolutionNames,
valuesId = R.array.rendererResolutionValues
R.string.renderer_resolution,
0,
R.array.rendererResolutionNames,
R.array.rendererResolutionValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_VSYNC,
titleId = R.string.renderer_vsync,
choicesId = R.array.rendererVSyncNames,
valuesId = R.array.rendererVSyncValues
R.string.renderer_vsync,
0,
R.array.rendererVSyncNames,
R.array.rendererVSyncValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_SCALING_FILTER,
titleId = R.string.renderer_scaling_filter,
choicesId = R.array.rendererScalingFilterNames,
valuesId = R.array.rendererScalingFilterValues
)
)
put(
SliderSetting(
IntSetting.FSR_SHARPENING_SLIDER,
titleId = R.string.fsr_sharpness,
descriptionId = R.string.fsr_sharpness_description,
units = "%"
R.string.renderer_scaling_filter,
0,
R.array.rendererScalingFilterNames,
R.array.rendererScalingFilterValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ANTI_ALIASING,
titleId = R.string.renderer_anti_aliasing,
choicesId = R.array.rendererAntiAliasingNames,
valuesId = R.array.rendererAntiAliasingValues
R.string.renderer_anti_aliasing,
0,
R.array.rendererAntiAliasingNames,
R.array.rendererAntiAliasingValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_SCREEN_LAYOUT,
titleId = R.string.renderer_screen_layout,
choicesId = R.array.rendererScreenLayoutNames,
valuesId = R.array.rendererScreenLayoutValues
R.string.renderer_screen_layout,
0,
R.array.rendererScreenLayoutNames,
R.array.rendererScreenLayoutValues
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_ASPECT_RATIO,
titleId = R.string.renderer_aspect_ratio,
choicesId = R.array.rendererAspectRatioNames,
valuesId = R.array.rendererAspectRatioValues
)
)
put(
SingleChoiceSetting(
IntSetting.VERTICAL_ALIGNMENT,
titleId = R.string.vertical_alignment,
descriptionId = 0,
choicesId = R.array.verticalAlignmentEntries,
valuesId = R.array.verticalAlignmentValues
R.string.renderer_aspect_ratio,
0,
R.array.rendererAspectRatioNames,
R.array.rendererAspectRatioValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE,
titleId = R.string.use_disk_shader_cache,
descriptionId = R.string.use_disk_shader_cache_description
R.string.use_disk_shader_cache,
R.string.use_disk_shader_cache_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_FORCE_MAX_CLOCK,
titleId = R.string.renderer_force_max_clock,
descriptionId = R.string.renderer_force_max_clock_description
R.string.renderer_force_max_clock,
R.string.renderer_force_max_clock_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_ASYNCHRONOUS_SHADERS,
titleId = R.string.renderer_asynchronous_shaders,
descriptionId = R.string.renderer_asynchronous_shaders_description
R.string.renderer_asynchronous_shaders,
R.string.renderer_asynchronous_shaders_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_REACTIVE_FLUSHING,
titleId = R.string.renderer_reactive_flushing,
descriptionId = R.string.renderer_reactive_flushing_description
R.string.renderer_reactive_flushing,
R.string.renderer_reactive_flushing_description
)
)
put(
SingleChoiceSetting(
IntSetting.MAX_ANISOTROPY,
titleId = R.string.anisotropic_filtering,
descriptionId = R.string.anisotropic_filtering_description,
choicesId = R.array.anisoEntries,
valuesId = R.array.anisoValues
R.string.anisotropic_filtering,
R.string.anisotropic_filtering_description,
R.array.anisoEntries,
R.array.anisoValues
)
)
put(
SingleChoiceSetting(
IntSetting.AUDIO_OUTPUT_ENGINE,
titleId = R.string.audio_output_engine,
choicesId = R.array.outputEngineEntries,
valuesId = R.array.outputEngineValues
R.string.audio_output_engine,
0,
R.array.outputEngineEntries,
R.array.outputEngineValues
)
)
put(
SliderSetting(
ByteSetting.AUDIO_VOLUME,
titleId = R.string.audio_volume,
descriptionId = R.string.audio_volume_description,
units = "%"
R.string.audio_volume,
R.string.audio_volume_description,
0,
100,
"%"
)
)
put(
SingleChoiceSetting(
IntSetting.RENDERER_BACKEND,
titleId = R.string.renderer_api,
choicesId = R.array.rendererApiNames,
valuesId = R.array.rendererApiValues
R.string.renderer_api,
0,
R.array.rendererApiNames,
R.array.rendererApiValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DEBUG,
titleId = R.string.renderer_debug,
descriptionId = R.string.renderer_debug_description
R.string.renderer_debug,
R.string.renderer_debug_description
)
)
put(
SwitchSetting(
BooleanSetting.CPU_DEBUG_MODE,
titleId = R.string.cpu_debug_mode,
descriptionId = R.string.cpu_debug_mode_description
R.string.cpu_debug_mode,
R.string.cpu_debug_mode_description
)
)
@ -379,7 +327,7 @@ abstract class SettingsItem(
override fun reset() = setBoolean(defaultValue)
}
put(SwitchSetting(fastmem, R.string.fastmem))
put(SwitchSetting(fastmem, R.string.fastmem, 0))
}
}
}

View File

@ -3,20 +3,16 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.ArrayRes
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SingleChoiceSetting(
setting: AbstractSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
@ArrayRes val choicesId: Int,
@ArrayRes val valuesId: Int
) : SettingsItem(setting, titleId, titleString, descriptionId, descriptionString) {
titleId: Int,
descriptionId: Int,
val choicesId: Int,
val valuesId: Int
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SINGLE_CHOICE
fun getSelectedValue(needsGlobal: Boolean = false) =

View File

@ -3,7 +3,6 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractByteSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractFloatSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
@ -13,14 +12,12 @@ import kotlin.math.roundToInt
class SliderSetting(
setting: AbstractSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
val min: Int = 0,
val max: Int = 100,
val units: String = ""
) : SettingsItem(setting, titleId, titleString, descriptionId, descriptionString) {
titleId: Int,
descriptionId: Int,
val min: Int,
val max: Int,
val units: String
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SLIDER
fun getSelectedValue(needsGlobal: Boolean = false) =

View File

@ -3,18 +3,15 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractStringSetting
class StringSingleChoiceSetting(
private val stringSetting: AbstractStringSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
titleId: Int,
descriptionId: Int,
val choices: Array<String>,
val values: Array<String>
) : SettingsItem(stringSetting, titleId, titleString, descriptionId, descriptionString) {
) : SettingsItem(stringSetting, titleId, descriptionId) {
override val type = TYPE_STRING_SINGLE_CHOICE
fun getValueAt(index: Int): String =
@ -23,7 +20,7 @@ class StringSingleChoiceSetting(
fun getSelectedValue(needsGlobal: Boolean = false) = stringSetting.getString(needsGlobal)
fun setSelectedValue(value: String) = stringSetting.setString(value)
val selectedValueIndex: Int
val selectValueIndex: Int
get() {
for (i in values.indices) {
if (values[i] == getSelectedValue()) {

View File

@ -8,12 +8,10 @@ import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.Settings
class SubmenuSetting(
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = "",
@DrawableRes val iconId: Int = 0,
@StringRes titleId: Int,
@StringRes descriptionId: Int,
@DrawableRes val iconId: Int,
val menuKey: Settings.MenuTag
) : SettingsItem(emptySetting, titleId, titleString, descriptionId, descriptionString) {
) : SettingsItem(emptySetting, titleId, descriptionId) {
override val type = TYPE_SUBMENU
}

View File

@ -3,18 +3,15 @@
package org.yuzu.yuzu_emu.features.settings.model.view
import androidx.annotation.StringRes
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractSetting
class SwitchSetting(
setting: AbstractSetting,
@StringRes titleId: Int = 0,
titleString: String = "",
@StringRes descriptionId: Int = 0,
descriptionString: String = ""
) : SettingsItem(setting, titleId, titleString, descriptionId, descriptionString) {
titleId: Int,
descriptionId: Int
) : SettingsItem(setting, titleId, descriptionId) {
override val type = TYPE_SWITCH
fun getIsChecked(needsGlobal: Boolean = false): Boolean {

View File

@ -1,300 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.app.Dialog
import android.graphics.drawable.Animatable2
import android.graphics.drawable.AnimatedVectorDrawable
import android.graphics.drawable.Drawable
import android.os.Bundle
import android.view.InputDevice
import android.view.KeyEvent
import android.view.LayoutInflater
import android.view.MotionEvent
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogMappingBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.InputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ModifierInputSetting
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.ParamPackage
class InputDialogFragment : DialogFragment() {
private var inputAccepted = false
private var position: Int = 0
private lateinit var inputSetting: InputSetting
private lateinit var binding: DialogMappingBinding
private val settingsViewModel: SettingsViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
if (settingsViewModel.clickedItem == null) dismiss()
position = requireArguments().getInt(POSITION)
InputHandler.updateControllerData()
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
inputSetting = settingsViewModel.clickedItem as InputSetting
binding = DialogMappingBinding.inflate(layoutInflater)
val builder = MaterialAlertDialogBuilder(requireContext())
.setPositiveButton(android.R.string.cancel) { _, _ ->
NativeInput.stopMapping()
dismiss()
}
.setView(binding.root)
val playButtonMapAnimation = { twoDirections: Boolean ->
val stickAnimation: AnimatedVectorDrawable
val buttonAnimation: AnimatedVectorDrawable
binding.imageStickAnimation.apply {
val anim = if (twoDirections) {
R.drawable.stick_two_direction_anim
} else {
R.drawable.stick_one_direction_anim
}
setBackgroundResource(anim)
stickAnimation = background as AnimatedVectorDrawable
}
binding.imageButtonAnimation.apply {
setBackgroundResource(R.drawable.button_anim)
buttonAnimation = background as AnimatedVectorDrawable
}
stickAnimation.registerAnimationCallback(object : Animatable2.AnimationCallback() {
override fun onAnimationEnd(drawable: Drawable?) {
buttonAnimation.start()
}
})
buttonAnimation.registerAnimationCallback(object : Animatable2.AnimationCallback() {
override fun onAnimationEnd(drawable: Drawable?) {
stickAnimation.start()
}
})
stickAnimation.start()
}
when (val setting = inputSetting) {
is AnalogInputSetting -> {
when (setting.nativeAnalog) {
NativeAnalog.LStick -> builder.setTitle(
getString(R.string.map_control, getString(R.string.left_stick))
)
NativeAnalog.RStick -> builder.setTitle(
getString(R.string.map_control, getString(R.string.right_stick))
)
}
builder.setMessage(R.string.stick_map_description)
playButtonMapAnimation.invoke(true)
}
is ModifierInputSetting -> {
builder.setTitle(getString(R.string.map_control, setting.title))
.setMessage(R.string.button_map_description)
playButtonMapAnimation.invoke(false)
}
is ButtonInputSetting -> {
if (setting.nativeButton == NativeButton.DUp ||
setting.nativeButton == NativeButton.DDown ||
setting.nativeButton == NativeButton.DLeft ||
setting.nativeButton == NativeButton.DRight
) {
builder.setTitle(getString(R.string.map_dpad_direction, setting.title))
} else {
builder.setTitle(getString(R.string.map_control, setting.title))
}
builder.setMessage(R.string.button_map_description)
playButtonMapAnimation.invoke(false)
}
}
return builder.create()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
view.requestFocus()
view.setOnFocusChangeListener { v, hasFocus -> if (!hasFocus) v.requestFocus() }
dialog?.setOnKeyListener { _, _, keyEvent -> onKeyEvent(keyEvent) }
binding.root.setOnGenericMotionListener { _, motionEvent -> onMotionEvent(motionEvent) }
NativeInput.beginMapping(inputSetting.inputType.int)
}
private fun onKeyEvent(event: KeyEvent): Boolean {
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
) {
return false
}
val action = when (event.action) {
KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
KeyEvent.ACTION_UP -> NativeInput.ButtonState.RELEASED
else -> return false
}
val controllerData =
InputHandler.androidControllers[event.device.controllerNumber] ?: return false
NativeInput.onGamePadButtonEvent(
controllerData.getGUID(),
controllerData.getPort(),
event.keyCode,
action
)
onInputReceived(event.device)
return true
}
private fun onMotionEvent(event: MotionEvent): Boolean {
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD
) {
return false
}
// Temp workaround for DPads that give both axis and button input. The input system can't
// take in a specific axis direction for a binding so you lose half of the directions for a DPad.
val controllerData =
InputHandler.androidControllers[event.device.controllerNumber] ?: return false
event.device.motionRanges.forEach {
NativeInput.onGamePadAxisEvent(
controllerData.getGUID(),
controllerData.getPort(),
it.axis,
event.getAxisValue(it.axis)
)
onInputReceived(event.device)
}
return true
}
private fun onInputReceived(device: InputDevice) {
val params = ParamPackage(NativeInput.getNextInput())
if (params.has("engine") && isInputAcceptable(params) && !inputAccepted) {
inputAccepted = true
setResult(params, device)
}
}
private fun setResult(params: ParamPackage, device: InputDevice) {
NativeInput.stopMapping()
params.set("display", "${device.name} ${params.get("port", 0)}")
when (val item = settingsViewModel.clickedItem as InputSetting) {
is ModifierInputSetting,
is ButtonInputSetting -> {
// Invert DPad up and left bindings by default
val tempSetting = inputSetting as? ButtonInputSetting
if (tempSetting != null) {
if (tempSetting.nativeButton == NativeButton.DUp ||
tempSetting.nativeButton == NativeButton.DLeft &&
params.has("axis")
) {
params.set("invert", "-")
}
}
item.setSelectedValue(params)
settingsViewModel.setAdapterItemChanged(position)
}
is AnalogInputSetting -> {
var analogParam = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
analogParam = adjustAnalogParam(params, analogParam, item.analogDirection.param)
// Invert Y-Axis by default
analogParam.set("invert_y", "-")
item.setSelectedValue(analogParam)
settingsViewModel.setReloadListAndNotifyDataset(true)
}
}
dismiss()
}
private fun adjustAnalogParam(
inputParam: ParamPackage,
analogParam: ParamPackage,
buttonName: String
): ParamPackage {
// The poller returned a complete axis, so set all the buttons
if (inputParam.has("axis_x") && inputParam.has("axis_y")) {
return inputParam
}
// Check if the current configuration has either no engine or an axis binding.
// Clears out the old binding and adds one with analog_from_button.
if (!analogParam.has("engine") || analogParam.has("axis_x") || analogParam.has("axis_y")) {
analogParam.clear()
analogParam.set("engine", "analog_from_button")
}
analogParam.set(buttonName, inputParam.serialize())
return analogParam
}
private fun isInputAcceptable(params: ParamPackage): Boolean {
if (InputHandler.registeredControllers.size == 1) {
return true
}
if (params.has("motion")) {
return true
}
val currentDevice = settingsViewModel.getCurrentDeviceParams(params)
if (currentDevice.get("engine", "any") == "any") {
return true
}
val guidMatch = params.get("guid", "") == currentDevice.get("guid", "") ||
params.get("guid", "") == currentDevice.get("guid2", "")
return params.get("engine", "") == currentDevice.get("engine", "") &&
guidMatch &&
params.get("port", 0) == currentDevice.get("port", 0)
}
companion object {
const val TAG = "InputDialogFragment"
const val POSITION = "Position"
fun newInstance(
inputMappingViewModel: SettingsViewModel,
setting: InputSetting,
position: Int
): InputDialogFragment {
inputMappingViewModel.clickedItem = setting
val args = Bundle()
args.putInt(POSITION, position)
val fragment = InputDialogFragment()
fragment.arguments = args
return fragment
}
}
}

View File

@ -1,68 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.AbstractListAdapter
import org.yuzu.yuzu_emu.databinding.ListItemInputProfileBinding
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
import org.yuzu.yuzu_emu.R
class InputProfileAdapter(options: List<ProfileItem>) :
AbstractListAdapter<ProfileItem, AbstractViewHolder<ProfileItem>>(options) {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): AbstractViewHolder<ProfileItem> {
ListItemInputProfileBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return InputProfileViewHolder(it) }
}
inner class InputProfileViewHolder(val binding: ListItemInputProfileBinding) :
AbstractViewHolder<ProfileItem>(binding) {
override fun bind(model: ProfileItem) {
when (model) {
is ExistingProfileItem -> {
binding.title.text = model.name
binding.buttonNew.visibility = View.GONE
binding.buttonDelete.visibility = View.VISIBLE
binding.buttonDelete.setOnClickListener { model.deleteProfile.invoke() }
binding.buttonSave.visibility = View.VISIBLE
binding.buttonSave.setOnClickListener { model.saveProfile.invoke() }
binding.buttonLoad.visibility = View.VISIBLE
binding.buttonLoad.setOnClickListener { model.loadProfile.invoke() }
}
is NewProfileItem -> {
binding.title.text = model.name
binding.buttonNew.visibility = View.VISIBLE
binding.buttonNew.setOnClickListener { model.createNewProfile.invoke() }
binding.buttonSave.visibility = View.GONE
binding.buttonDelete.visibility = View.GONE
binding.buttonLoad.visibility = View.GONE
}
}
}
}
}
sealed interface ProfileItem {
val name: String
}
data class NewProfileItem(
val createNewProfile: () -> Unit
) : ProfileItem {
override val name: String = YuzuApplication.appContext.getString(R.string.create_new_profile)
}
data class ExistingProfileItem(
override val name: String,
val deleteProfile: () -> Unit,
val saveProfile: () -> Unit,
val loadProfile: () -> Unit
) : ProfileItem

View File

@ -1,155 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.recyclerview.widget.LinearLayoutManager
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogInputProfilesBinding
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
class InputProfileDialogFragment : DialogFragment() {
private var position = 0
private val settingsViewModel: SettingsViewModel by activityViewModels()
private lateinit var binding: DialogInputProfilesBinding
private lateinit var setting: InputProfileSetting
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
position = requireArguments().getInt(POSITION)
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogInputProfilesBinding.inflate(layoutInflater)
setting = settingsViewModel.clickedItem as InputProfileSetting
val options = mutableListOf<ProfileItem>().apply {
add(
NewProfileItem(
createNewProfile = {
NewInputProfileDialogFragment.newInstance(
settingsViewModel,
setting,
position
).show(parentFragmentManager, NewInputProfileDialogFragment.TAG)
dismiss()
}
)
)
val onActionDismiss = {
settingsViewModel.setReloadListAndNotifyDataset(true)
dismiss()
}
setting.getProfileNames().forEach {
add(
ExistingProfileItem(
it,
deleteProfile = {
settingsViewModel.setShouldShowDeleteProfileDialog(it)
},
saveProfile = {
if (!setting.saveProfile(it)) {
Toast.makeText(
requireContext(),
R.string.failed_to_save_profile,
Toast.LENGTH_SHORT
).show()
}
onActionDismiss.invoke()
},
loadProfile = {
if (!setting.loadProfile(it)) {
Toast.makeText(
requireContext(),
R.string.failed_to_load_profile,
Toast.LENGTH_SHORT
).show()
}
onActionDismiss.invoke()
}
)
)
}
}
binding.listProfiles.apply {
layoutManager = LinearLayoutManager(requireContext())
adapter = InputProfileAdapter(options)
}
return MaterialAlertDialogBuilder(requireContext())
.setView(binding.root)
.create()
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldShowDeleteProfileDialog.collect {
if (it.isNotEmpty()) {
MessageDialogFragment.newInstance(
activity = requireActivity(),
titleId = R.string.delete_input_profile,
descriptionId = R.string.delete_input_profile_description,
positiveAction = {
setting.deleteProfile(it)
settingsViewModel.setReloadListAndNotifyDataset(true)
},
negativeAction = {},
negativeButtonTitleId = android.R.string.cancel
).show(parentFragmentManager, MessageDialogFragment.TAG)
settingsViewModel.setShouldShowDeleteProfileDialog("")
dismiss()
}
}
}
}
}
companion object {
const val TAG = "InputProfileDialogFragment"
const val POSITION = "Position"
fun newInstance(
settingsViewModel: SettingsViewModel,
profileSetting: InputProfileSetting,
position: Int
): InputProfileDialogFragment {
settingsViewModel.clickedItem = profileSetting
val args = Bundle()
args.putInt(POSITION, position)
val fragment = InputProfileDialogFragment()
fragment.arguments = args
return fragment
}
}
}

View File

@ -1,79 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.app.Dialog
import android.os.Bundle
import android.widget.Toast
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.databinding.DialogEditTextBinding
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
import org.yuzu.yuzu_emu.R
class NewInputProfileDialogFragment : DialogFragment() {
private var position = 0
private val settingsViewModel: SettingsViewModel by activityViewModels()
private lateinit var binding: DialogEditTextBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
position = requireArguments().getInt(POSITION)
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
binding = DialogEditTextBinding.inflate(layoutInflater)
val setting = settingsViewModel.clickedItem as InputProfileSetting
return MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.enter_profile_name)
.setPositiveButton(android.R.string.ok) { _, _ ->
val profileName = binding.editText.text.toString()
if (!setting.isProfileNameValid(profileName)) {
Toast.makeText(
requireContext(),
R.string.invalid_profile_name,
Toast.LENGTH_SHORT
).show()
return@setPositiveButton
}
if (!setting.createProfile(profileName)) {
Toast.makeText(
requireContext(),
R.string.profile_name_already_exists,
Toast.LENGTH_SHORT
).show()
} else {
settingsViewModel.setAdapterItemChanged(position)
}
}
.setNegativeButton(android.R.string.cancel, null)
.setView(binding.root)
.show()
}
companion object {
const val TAG = "NewInputProfileDialogFragment"
const val POSITION = "Position"
fun newInstance(
settingsViewModel: SettingsViewModel,
profileSetting: InputProfileSetting,
position: Int
): NewInputProfileDialogFragment {
settingsViewModel.clickedItem = profileSetting
val args = Bundle()
args.putInt(POSITION, position)
val fragment = NewInputProfileDialogFragment()
fragment.arguments = args
return fragment
}
}
}

View File

@ -25,9 +25,9 @@ import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.*
class SettingsActivity : AppCompatActivity() {
@ -137,7 +137,6 @@ class SettingsActivity : AppCompatActivity() {
super.onStop()
Log.info("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
if (isFinishing) {
NativeInput.reloadInputDevices()
NativeLibrary.applySettings()
if (args.game == null) {
NativeConfig.saveGlobalConfig()

View File

@ -8,11 +8,12 @@ import android.icu.util.Calendar
import android.icu.util.TimeZone
import android.text.format.DateFormat
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.PopupMenu
import androidx.fragment.app.Fragment
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController
import androidx.recyclerview.widget.AsyncDifferConfig
import androidx.recyclerview.widget.DiffUtil
@ -20,18 +21,16 @@ import androidx.recyclerview.widget.ListAdapter
import com.google.android.material.datepicker.MaterialDatePicker
import com.google.android.material.timepicker.MaterialTimePicker
import com.google.android.material.timepicker.TimeFormat
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.SettingsNavigationDirections
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingInputBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingSwitchBinding
import org.yuzu.yuzu_emu.databinding.ListItemSettingsHeaderBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.*
import org.yuzu.yuzu_emu.utils.ParamPackage
import org.yuzu.yuzu_emu.fragments.SettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsAdapter(
private val fragment: Fragment,
@ -42,6 +41,19 @@ class SettingsAdapter(
private val settingsViewModel: SettingsViewModel
get() = ViewModelProvider(fragment.requireActivity())[SettingsViewModel::class.java]
init {
fragment.viewLifecycleOwner.lifecycleScope.launch {
fragment.repeatOnLifecycle(Lifecycle.State.STARTED) {
settingsViewModel.adapterItemChanged.collect {
if (it != -1) {
notifyItemChanged(it)
settingsViewModel.setAdapterItemChanged(-1)
}
}
}
}
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): SettingViewHolder {
val inflater = LayoutInflater.from(parent.context)
return when (viewType) {
@ -73,19 +85,8 @@ class SettingsAdapter(
RunnableViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_INPUT -> {
InputViewHolder(ListItemSettingInputBinding.inflate(inflater), this)
}
SettingsItem.TYPE_INT_SINGLE_CHOICE -> {
SingleChoiceViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
SettingsItem.TYPE_INPUT_PROFILE -> {
InputProfileViewHolder(ListItemSettingBinding.inflate(inflater), this)
}
else -> {
// TODO: Create an error view since we can't return null now
HeaderViewHolder(ListItemSettingsHeaderBinding.inflate(inflater), this)
}
}
@ -125,15 +126,6 @@ class SettingsAdapter(
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
}
fun onIntSingleChoiceClick(item: IntSingleChoiceSetting, position: Int) {
SettingsDialogFragment.newInstance(
settingsViewModel,
item,
SettingsItem.TYPE_INT_SINGLE_CHOICE,
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
}
fun onDateTimeClick(item: DateTimeSetting, position: Int) {
val storedTime = item.getValue() * 1000
@ -193,205 +185,6 @@ class SettingsAdapter(
fragment.view?.findNavController()?.navigate(action)
}
fun onInputProfileClick(item: InputProfileSetting, position: Int) {
InputProfileDialogFragment.newInstance(
settingsViewModel,
item,
position
).show(fragment.childFragmentManager, InputProfileDialogFragment.TAG)
}
fun onInputClick(item: InputSetting, position: Int) {
InputDialogFragment.newInstance(
settingsViewModel,
item,
position
).show(fragment.childFragmentManager, InputDialogFragment.TAG)
}
fun onInputOptionsClick(anchor: View, item: InputSetting, position: Int) {
val popup = PopupMenu(context, anchor)
popup.menuInflater.inflate(R.menu.menu_input_options, popup.menu)
popup.menu.apply {
val invertAxis = findItem(R.id.invert_axis)
val invertButton = findItem(R.id.invert_button)
val toggleButton = findItem(R.id.toggle_button)
val turboButton = findItem(R.id.turbo_button)
val setThreshold = findItem(R.id.set_threshold)
val toggleAxis = findItem(R.id.toggle_axis)
when (item) {
is AnalogInputSetting -> {
val params = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
invertAxis.isVisible = true
invertAxis.isCheckable = true
invertAxis.isChecked = when (item.analogDirection) {
AnalogDirection.Left, AnalogDirection.Right -> {
params.get("invert_x", "+") == "-"
}
AnalogDirection.Up, AnalogDirection.Down -> {
params.get("invert_y", "+") == "-"
}
}
invertAxis.setOnMenuItemClickListener {
if (item.analogDirection == AnalogDirection.Left ||
item.analogDirection == AnalogDirection.Right
) {
val invertValue = params.get("invert_x", "+") == "-"
val invertString = if (invertValue) "+" else "-"
params.set("invert_x", invertString)
} else if (
item.analogDirection == AnalogDirection.Up ||
item.analogDirection == AnalogDirection.Down
) {
val invertValue = params.get("invert_y", "+") == "-"
val invertString = if (invertValue) "+" else "-"
params.set("invert_y", invertString)
}
true
}
popup.setOnDismissListener {
NativeInput.setStickParam(item.playerIndex, item.nativeAnalog, params)
settingsViewModel.setDatasetChanged(true)
}
}
is ButtonInputSetting -> {
val params = NativeInput.getButtonParam(item.playerIndex, item.nativeButton)
if (params.has("code") || params.has("button") || params.has("hat")) {
val buttonInvert = params.get("inverted", false)
invertButton.isVisible = true
invertButton.isCheckable = true
invertButton.isChecked = buttonInvert
invertButton.setOnMenuItemClickListener {
params.set("inverted", !buttonInvert)
true
}
val toggle = params.get("toggle", false)
toggleButton.isVisible = true
toggleButton.isCheckable = true
toggleButton.isChecked = toggle
toggleButton.setOnMenuItemClickListener {
params.set("toggle", !toggle)
true
}
val turbo = params.get("turbo", false)
turboButton.isVisible = true
turboButton.isCheckable = true
turboButton.isChecked = turbo
turboButton.setOnMenuItemClickListener {
params.set("turbo", !turbo)
true
}
} else if (params.has("axis")) {
val axisInvert = params.get("invert", "+") == "-"
invertAxis.isVisible = true
invertAxis.isCheckable = true
invertAxis.isChecked = axisInvert
invertAxis.setOnMenuItemClickListener {
params.set("invert", if (!axisInvert) "-" else "+")
true
}
val buttonInvert = params.get("inverted", false)
invertButton.isVisible = true
invertButton.isCheckable = true
invertButton.isChecked = buttonInvert
invertButton.setOnMenuItemClickListener {
params.set("inverted", !buttonInvert)
true
}
setThreshold.isVisible = true
val thresholdSetting = object : AbstractIntSetting {
override val key = ""
override fun getInt(needsGlobal: Boolean): Int =
(params.get("threshold", 0.5f) * 100).toInt()
override fun setInt(value: Int) {
params.set("threshold", value.toFloat() / 100)
NativeInput.setButtonParam(
item.playerIndex,
item.nativeButton,
params
)
}
override val defaultValue = 50
override fun getValueAsString(needsGlobal: Boolean): String =
getInt(needsGlobal).toString()
override fun reset() = setInt(defaultValue)
}
setThreshold.setOnMenuItemClickListener {
onSliderClick(
SliderSetting(thresholdSetting, R.string.set_threshold),
position
)
true
}
val axisToggle = params.get("toggle", false)
toggleAxis.isVisible = true
toggleAxis.isCheckable = true
toggleAxis.isChecked = axisToggle
toggleAxis.setOnMenuItemClickListener {
params.set("toggle", !axisToggle)
true
}
}
popup.setOnDismissListener {
NativeInput.setButtonParam(item.playerIndex, item.nativeButton, params)
settingsViewModel.setAdapterItemChanged(position)
}
}
is ModifierInputSetting -> {
val stickParams = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
val modifierParams = ParamPackage(stickParams.get("modifier", ""))
val invert = modifierParams.get("inverted", false)
invertButton.isVisible = true
invertButton.isCheckable = true
invertButton.isChecked = invert
invertButton.setOnMenuItemClickListener {
modifierParams.set("inverted", !invert)
stickParams.set("modifier", modifierParams.serialize())
true
}
val toggle = modifierParams.get("toggle", false)
toggleButton.isVisible = true
toggleButton.isCheckable = true
toggleButton.isChecked = toggle
toggleButton.setOnMenuItemClickListener {
modifierParams.set("toggle", !toggle)
stickParams.set("modifier", modifierParams.serialize())
true
}
popup.setOnDismissListener {
NativeInput.setStickParam(
item.playerIndex,
item.nativeAnalog,
stickParams
)
settingsViewModel.setAdapterItemChanged(position)
}
}
}
}
popup.show()
}
fun onLongClick(item: SettingsItem, position: Int): Boolean {
SettingsDialogFragment.newInstance(
settingsViewModel,

View File

@ -8,6 +8,7 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
@ -24,10 +25,8 @@ import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsFragment : Fragment() {
private lateinit var presenter: SettingsFragmentPresenter
@ -46,12 +45,6 @@ class SettingsFragment : Fragment() {
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
exitTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
val playerIndex = getPlayerIndex()
if (playerIndex != -1) {
NativeInput.loadInputProfiles()
NativeInput.reloadInputDevices()
}
}
override fun onCreateView(
@ -64,9 +57,8 @@ class SettingsFragment : Fragment() {
}
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector", "NotifyDataSetChanged")
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
settingsAdapter = SettingsAdapter(this, requireContext())
presenter = SettingsFragmentPresenter(
settingsViewModel,
@ -79,17 +71,7 @@ class SettingsFragment : Fragment() {
) {
args.game!!.title
} else {
when (args.menuTag) {
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> Settings.getPlayerString(1)
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> Settings.getPlayerString(2)
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> Settings.getPlayerString(3)
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> Settings.getPlayerString(4)
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> Settings.getPlayerString(5)
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> Settings.getPlayerString(6)
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> Settings.getPlayerString(7)
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> Settings.getPlayerString(8)
else -> getString(args.menuTag.titleId)
}
getString(args.menuTag.titleId)
}
binding.listSettings.apply {
adapter = settingsAdapter
@ -111,55 +93,6 @@ class SettingsFragment : Fragment() {
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
settingsViewModel.adapterItemChanged.collect {
if (it != -1) {
settingsAdapter?.notifyItemChanged(it)
settingsViewModel.setAdapterItemChanged(-1)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.STARTED) {
settingsViewModel.datasetChanged.collect {
if (it) {
settingsAdapter?.notifyDataSetChanged()
settingsViewModel.setDatasetChanged(false)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.reloadListAndNotifyDataset.collectLatest {
if (it) {
settingsViewModel.setReloadListAndNotifyDataset(false)
presenter.loadSettingsList(true)
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
settingsViewModel.shouldShowResetInputDialog.collectLatest {
if (it) {
MessageDialogFragment.newInstance(
activity = requireActivity(),
titleId = R.string.reset_mapping,
descriptionId = R.string.reset_mapping_description,
positiveAction = {
NativeInput.resetControllerMappings(getPlayerIndex())
settingsViewModel.setReloadListAndNotifyDataset(true)
},
negativeAction = {}
).show(parentFragmentManager, MessageDialogFragment.TAG)
settingsViewModel.setShouldShowResetInputDialog(false)
}
}
}
}
}
if (args.menuTag == Settings.MenuTag.SECTION_ROOT) {
@ -182,19 +115,6 @@ class SettingsFragment : Fragment() {
setInsets()
}
private fun getPlayerIndex(): Int =
when (args.menuTag) {
Settings.MenuTag.SECTION_INPUT_PLAYER_ONE -> 0
Settings.MenuTag.SECTION_INPUT_PLAYER_TWO -> 1
Settings.MenuTag.SECTION_INPUT_PLAYER_THREE -> 2
Settings.MenuTag.SECTION_INPUT_PLAYER_FOUR -> 3
Settings.MenuTag.SECTION_INPUT_PLAYER_FIVE -> 4
Settings.MenuTag.SECTION_INPUT_PLAYER_SIX -> 5
Settings.MenuTag.SECTION_INPUT_PLAYER_SEVEN -> 6
Settings.MenuTag.SECTION_INPUT_PLAYER_EIGHT -> 7
else -> -1
}
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
@ -205,10 +125,18 @@ class SettingsFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.listSettings.updateMargins(left = leftInsets, right = rightInsets)
binding.listSettings.updatePadding(bottom = barInsets.bottom)
val mlpSettingsList = binding.listSettings.layoutParams as MarginLayoutParams
mlpSettingsList.leftMargin = leftInsets
mlpSettingsList.rightMargin = rightInsets
binding.listSettings.layoutParams = mlpSettingsList
binding.listSettings.updatePadding(
bottom = barInsets.bottom
)
binding.appbarSettings.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.appbarSettings.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarSettings.layoutParams = mlpAppBar
windowInsets
}
}

View File

@ -3,17 +3,11 @@
package org.yuzu.yuzu_emu.features.settings.ui
import android.annotation.SuppressLint
import android.os.Build
import android.widget.Toast
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.features.input.model.NpadStyleIndex
import org.yuzu.yuzu_emu.features.settings.model.AbstractBooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
@ -21,21 +15,18 @@ import org.yuzu.yuzu_emu.features.settings.model.ByteSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.LongSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.Settings.MenuTag
import org.yuzu.yuzu_emu.features.settings.model.ShortSetting
import org.yuzu.yuzu_emu.features.settings.model.view.*
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
class SettingsFragmentPresenter(
private val settingsViewModel: SettingsViewModel,
private val adapter: SettingsAdapter,
private var menuTag: MenuTag
private var menuTag: Settings.MenuTag
) {
private var settingsList = ArrayList<SettingsItem>()
private val context get() = YuzuApplication.appContext
// Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!!
@ -62,90 +53,73 @@ class SettingsFragmentPresenter(
add(item)
}
// Allows you to show/hide abstract settings based on the paired setting key
fun ArrayList<SettingsItem>.addAbstract(item: SettingsItem) {
val pairedSettingKey = item.setting.pairedSettingKey
if (pairedSettingKey.isNotEmpty()) {
val pairedSettingsItem =
this.firstOrNull { it.setting.key == pairedSettingKey } ?: return
val pairedSetting = pairedSettingsItem.setting as AbstractBooleanSetting
if (!pairedSetting.getBoolean(!NativeConfig.isPerGameConfigLoaded())) return
}
add(item)
}
fun onViewCreated() {
loadSettingsList()
}
@SuppressLint("NotifyDataSetChanged")
fun loadSettingsList(notifyDataSetChanged: Boolean = false) {
fun loadSettingsList() {
val sl = ArrayList<SettingsItem>()
when (menuTag) {
MenuTag.SECTION_ROOT -> addConfigSettings(sl)
MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
MenuTag.SECTION_INPUT -> addInputSettings(sl)
MenuTag.SECTION_INPUT_PLAYER_ONE -> addInputPlayer(sl, 0)
MenuTag.SECTION_INPUT_PLAYER_TWO -> addInputPlayer(sl, 1)
MenuTag.SECTION_INPUT_PLAYER_THREE -> addInputPlayer(sl, 2)
MenuTag.SECTION_INPUT_PLAYER_FOUR -> addInputPlayer(sl, 3)
MenuTag.SECTION_INPUT_PLAYER_FIVE -> addInputPlayer(sl, 4)
MenuTag.SECTION_INPUT_PLAYER_SIX -> addInputPlayer(sl, 5)
MenuTag.SECTION_INPUT_PLAYER_SEVEN -> addInputPlayer(sl, 6)
MenuTag.SECTION_INPUT_PLAYER_EIGHT -> addInputPlayer(sl, 7)
MenuTag.SECTION_THEME -> addThemeSettings(sl)
MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
}
settingsList = sl
adapter.submitList(settingsList) {
if (notifyDataSetChanged) {
adapter.notifyDataSetChanged()
Settings.MenuTag.SECTION_ROOT -> addConfigSettings(sl)
Settings.MenuTag.SECTION_SYSTEM -> addSystemSettings(sl)
Settings.MenuTag.SECTION_RENDERER -> addGraphicsSettings(sl)
Settings.MenuTag.SECTION_AUDIO -> addAudioSettings(sl)
Settings.MenuTag.SECTION_THEME -> addThemeSettings(sl)
Settings.MenuTag.SECTION_DEBUG -> addDebugSettings(sl)
else -> {
val context = YuzuApplication.appContext
Toast.makeText(
context,
context.getString(R.string.unimplemented_menu),
Toast.LENGTH_SHORT
).show()
return
}
}
settingsList = sl
adapter.submitList(settingsList)
}
private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
add(
SubmenuSetting(
titleId = R.string.preferences_system,
descriptionId = R.string.preferences_system_description,
iconId = R.drawable.ic_system_settings,
menuKey = MenuTag.SECTION_SYSTEM
R.string.preferences_system,
R.string.preferences_system_description,
R.drawable.ic_system_settings,
Settings.MenuTag.SECTION_SYSTEM
)
)
add(
SubmenuSetting(
titleId = R.string.preferences_graphics,
descriptionId = R.string.preferences_graphics_description,
iconId = R.drawable.ic_graphics,
menuKey = MenuTag.SECTION_RENDERER
R.string.preferences_graphics,
R.string.preferences_graphics_description,
R.drawable.ic_graphics,
Settings.MenuTag.SECTION_RENDERER
)
)
add(
SubmenuSetting(
titleId = R.string.preferences_audio,
descriptionId = R.string.preferences_audio_description,
iconId = R.drawable.ic_audio,
menuKey = MenuTag.SECTION_AUDIO
R.string.preferences_audio,
R.string.preferences_audio_description,
R.drawable.ic_audio,
Settings.MenuTag.SECTION_AUDIO
)
)
add(
SubmenuSetting(
titleId = R.string.preferences_debug,
descriptionId = R.string.preferences_debug_description,
iconId = R.drawable.ic_code,
menuKey = MenuTag.SECTION_DEBUG
R.string.preferences_debug,
R.string.preferences_debug_description,
R.drawable.ic_code,
Settings.MenuTag.SECTION_DEBUG
)
)
add(
RunnableSetting(
titleId = R.string.reset_to_default,
descriptionId = R.string.reset_to_default_description,
isRunnable = !NativeLibrary.isRunning(),
iconId = R.drawable.ic_restore
R.string.reset_to_default,
R.string.reset_to_default_description,
false,
R.drawable.ic_restore
) { settingsViewModel.setShouldShowResetSettingsDialog(true) }
)
}
@ -169,12 +143,10 @@ class SettingsFragmentPresenter(
add(IntSetting.RENDERER_RESOLUTION.key)
add(IntSetting.RENDERER_VSYNC.key)
add(IntSetting.RENDERER_SCALING_FILTER.key)
add(IntSetting.FSR_SHARPENING_SLIDER.key)
add(IntSetting.RENDERER_ANTI_ALIASING.key)
add(IntSetting.MAX_ANISOTROPY.key)
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
add(IntSetting.RENDERER_ASPECT_RATIO.key)
add(IntSetting.VERTICAL_ALIGNMENT.key)
add(BooleanSetting.PICTURE_IN_PICTURE.key)
add(BooleanSetting.RENDERER_USE_DISK_SHADER_CACHE.key)
add(BooleanSetting.RENDERER_FORCE_MAX_CLOCK.key)
@ -190,671 +162,6 @@ class SettingsFragmentPresenter(
}
}
private fun addInputSettings(sl: ArrayList<SettingsItem>) {
settingsViewModel.currentDevice = 0
if (NativeConfig.isPerGameConfigLoaded()) {
NativeInput.loadInputProfiles()
val profiles = NativeInput.getInputProfileNames().toMutableList()
profiles.add(0, "")
val prettyProfiles = profiles.toTypedArray()
prettyProfiles[0] =
context.getString(R.string.use_global_input_configuration)
sl.apply {
for (i in 0 until 8) {
add(
IntSingleChoiceSetting(
getPerGameProfileSetting(profiles, i),
titleString = getPlayerProfileString(i + 1),
choices = prettyProfiles,
values = IntArray(profiles.size) { it }.toTypedArray()
)
)
}
}
return
}
val getConnectedIcon: (Int) -> Int = { playerIndex: Int ->
if (NativeInput.getIsConnected(playerIndex)) {
R.drawable.ic_controller
} else {
R.drawable.ic_controller_disconnected
}
}
val inputSettings = NativeConfig.getInputSettings(true)
sl.apply {
add(
SubmenuSetting(
titleString = Settings.getPlayerString(1),
descriptionString = inputSettings[0].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_ONE,
iconId = getConnectedIcon(0)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(2),
descriptionString = inputSettings[1].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_TWO,
iconId = getConnectedIcon(1)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(3),
descriptionString = inputSettings[2].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_THREE,
iconId = getConnectedIcon(2)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(4),
descriptionString = inputSettings[3].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_FOUR,
iconId = getConnectedIcon(3)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(5),
descriptionString = inputSettings[4].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_FIVE,
iconId = getConnectedIcon(4)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(6),
descriptionString = inputSettings[5].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_SIX,
iconId = getConnectedIcon(5)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(7),
descriptionString = inputSettings[6].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_SEVEN,
iconId = getConnectedIcon(6)
)
)
add(
SubmenuSetting(
titleString = Settings.getPlayerString(8),
descriptionString = inputSettings[7].profileName,
menuKey = MenuTag.SECTION_INPUT_PLAYER_EIGHT,
iconId = getConnectedIcon(7)
)
)
}
}
private fun getPlayerProfileString(player: Int): String =
context.getString(R.string.player_num_profile, player)
private fun getPerGameProfileSetting(
profiles: List<String>,
playerIndex: Int
): AbstractIntSetting {
return object : AbstractIntSetting {
private val players
get() = NativeConfig.getInputSettings(false)
override val key = ""
override fun getInt(needsGlobal: Boolean): Int {
val currentProfile = players[playerIndex].profileName
profiles.forEachIndexed { i, profile ->
if (profile == currentProfile) {
return i
}
}
return 0
}
override fun setInt(value: Int) {
NativeInput.loadPerGameConfiguration(playerIndex, value, profiles[value])
NativeInput.connectControllers(playerIndex)
NativeConfig.saveControlPlayerValues()
}
override val defaultValue = 0
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override fun reset() = setInt(defaultValue)
override var global = true
override val isRuntimeModifiable = true
override val isSaveable = true
}
}
private fun addInputPlayer(sl: ArrayList<SettingsItem>, playerIndex: Int) {
sl.apply {
val connectedSetting = object : AbstractBooleanSetting {
override val key = "connected"
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeInput.getIsConnected(playerIndex)
override fun setBoolean(value: Boolean) =
NativeInput.connectControllers(playerIndex, value)
override val defaultValue = playerIndex == 0
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean(needsGlobal).toString()
override fun reset() = setBoolean(defaultValue)
}
add(SwitchSetting(connectedSetting, R.string.connected))
val styleTags = NativeInput.getSupportedStyleTags(playerIndex)
val npadType = object : AbstractIntSetting {
override val key = "npad_type"
override fun getInt(needsGlobal: Boolean): Int {
val styleIndex = NativeInput.getStyleIndex(playerIndex)
return styleTags.indexOfFirst { it == styleIndex }
}
override fun setInt(value: Int) {
NativeInput.setStyleIndex(playerIndex, styleTags[value])
settingsViewModel.setReloadListAndNotifyDataset(true)
}
override val defaultValue = NpadStyleIndex.Fullkey.int
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString()
override fun reset() = setInt(defaultValue)
override val pairedSettingKey: String = "connected"
}
addAbstract(
IntSingleChoiceSetting(
npadType,
titleId = R.string.controller_type,
choices = styleTags.map { context.getString(it.nameId) }
.toTypedArray(),
values = IntArray(styleTags.size) { it }.toTypedArray()
)
)
InputHandler.updateControllerData()
val autoMappingSetting = object : AbstractIntSetting {
override val key = "auto_mapping_device"
override fun getInt(needsGlobal: Boolean): Int = -1
override fun setInt(value: Int) {
val registeredController = InputHandler.registeredControllers[value + 1]
val displayName = registeredController.get(
"display",
context.getString(R.string.unknown)
)
NativeInput.updateMappingsWithDefault(
playerIndex,
registeredController,
displayName
)
Toast.makeText(
context,
context.getString(R.string.attempted_auto_map, displayName),
Toast.LENGTH_SHORT
).show()
settingsViewModel.setReloadListAndNotifyDataset(true)
}
override val defaultValue = -1
override fun getValueAsString(needsGlobal: Boolean) = getInt().toString()
override fun reset() = setInt(defaultValue)
override val isRuntimeModifiable: Boolean = true
}
val unknownString = context.getString(R.string.unknown)
val prettyAutoMappingControllerList = InputHandler.registeredControllers.mapNotNull {
val port = it.get("port", -1)
return@mapNotNull if (port == 100 || port == -1) {
null
} else {
it.get("display", unknownString)
}
}.toTypedArray()
add(
IntSingleChoiceSetting(
autoMappingSetting,
titleId = R.string.auto_map,
descriptionId = R.string.auto_map_description,
choices = prettyAutoMappingControllerList,
values = IntArray(prettyAutoMappingControllerList.size) { it }.toTypedArray()
)
)
val mappingFilterSetting = object : AbstractIntSetting {
override val key = "mapping_filter"
override fun getInt(needsGlobal: Boolean): Int = settingsViewModel.currentDevice
override fun setInt(value: Int) {
settingsViewModel.currentDevice = value
}
override val defaultValue = 0
override fun getValueAsString(needsGlobal: Boolean) = getInt().toString()
override fun reset() = setInt(defaultValue)
override val isRuntimeModifiable: Boolean = true
}
val prettyControllerList = InputHandler.registeredControllers.mapNotNull {
return@mapNotNull if (it.get("port", 0) == 100) {
null
} else {
it.get("display", unknownString)
}
}.toTypedArray()
add(
IntSingleChoiceSetting(
mappingFilterSetting,
titleId = R.string.input_mapping_filter,
descriptionId = R.string.input_mapping_filter_description,
choices = prettyControllerList,
values = IntArray(prettyControllerList.size) { it }.toTypedArray()
)
)
add(InputProfileSetting(playerIndex))
add(
RunnableSetting(titleId = R.string.reset_to_default, isRunnable = true) {
settingsViewModel.setShouldShowResetInputDialog(true)
}
)
val styleIndex = NativeInput.getStyleIndex(playerIndex)
// Buttons
when (styleIndex) {
NpadStyleIndex.Fullkey,
NpadStyleIndex.Handheld,
NpadStyleIndex.JoyconDual -> {
add(HeaderSetting(R.string.buttons))
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus))
add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus))
add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home))
add(
ButtonInputSetting(
playerIndex,
NativeButton.Capture,
R.string.button_capture
)
)
}
NpadStyleIndex.JoyconLeft -> {
add(HeaderSetting(R.string.buttons))
add(ButtonInputSetting(playerIndex, NativeButton.Minus, R.string.button_minus))
add(
ButtonInputSetting(
playerIndex,
NativeButton.Capture,
R.string.button_capture
)
)
}
NpadStyleIndex.JoyconRight -> {
add(HeaderSetting(R.string.buttons))
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.button_plus))
add(ButtonInputSetting(playerIndex, NativeButton.Home, R.string.button_home))
}
NpadStyleIndex.GameCube -> {
add(HeaderSetting(R.string.buttons))
add(ButtonInputSetting(playerIndex, NativeButton.A, R.string.button_a))
add(ButtonInputSetting(playerIndex, NativeButton.B, R.string.button_b))
add(ButtonInputSetting(playerIndex, NativeButton.X, R.string.button_x))
add(ButtonInputSetting(playerIndex, NativeButton.Y, R.string.button_y))
add(ButtonInputSetting(playerIndex, NativeButton.Plus, R.string.start_pause))
}
else -> {
// No-op
}
}
when (styleIndex) {
NpadStyleIndex.Fullkey,
NpadStyleIndex.Handheld,
NpadStyleIndex.JoyconDual,
NpadStyleIndex.JoyconLeft -> {
add(HeaderSetting(R.string.dpad))
add(ButtonInputSetting(playerIndex, NativeButton.DUp, R.string.up))
add(ButtonInputSetting(playerIndex, NativeButton.DDown, R.string.down))
add(ButtonInputSetting(playerIndex, NativeButton.DLeft, R.string.left))
add(ButtonInputSetting(playerIndex, NativeButton.DRight, R.string.right))
}
else -> {
// No-op
}
}
// Left stick
when (styleIndex) {
NpadStyleIndex.Fullkey,
NpadStyleIndex.Handheld,
NpadStyleIndex.JoyconDual,
NpadStyleIndex.JoyconLeft -> {
add(HeaderSetting(R.string.left_stick))
addAll(getStickDirections(playerIndex, NativeAnalog.LStick))
add(ButtonInputSetting(playerIndex, NativeButton.LStick, R.string.pressed))
addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick))
}
NpadStyleIndex.GameCube -> {
add(HeaderSetting(R.string.control_stick))
addAll(getStickDirections(playerIndex, NativeAnalog.LStick))
addAll(getExtraStickSettings(playerIndex, NativeAnalog.LStick))
}
else -> {
// No-op
}
}
// Right stick
when (styleIndex) {
NpadStyleIndex.Fullkey,
NpadStyleIndex.Handheld,
NpadStyleIndex.JoyconDual,
NpadStyleIndex.JoyconRight -> {
add(HeaderSetting(R.string.right_stick))
addAll(getStickDirections(playerIndex, NativeAnalog.RStick))
add(ButtonInputSetting(playerIndex, NativeButton.RStick, R.string.pressed))
addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick))
}
NpadStyleIndex.GameCube -> {
add(HeaderSetting(R.string.c_stick))
addAll(getStickDirections(playerIndex, NativeAnalog.RStick))
addAll(getExtraStickSettings(playerIndex, NativeAnalog.RStick))
}
else -> {
// No-op
}
}
// L/R, ZL/ZR, and SL/SR
when (styleIndex) {
NpadStyleIndex.Fullkey,
NpadStyleIndex.Handheld -> {
add(HeaderSetting(R.string.triggers))
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
}
NpadStyleIndex.JoyconDual -> {
add(HeaderSetting(R.string.triggers))
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
add(
ButtonInputSetting(
playerIndex,
NativeButton.SLLeft,
R.string.button_sl_left
)
)
add(
ButtonInputSetting(
playerIndex,
NativeButton.SRLeft,
R.string.button_sr_left
)
)
add(
ButtonInputSetting(
playerIndex,
NativeButton.SLRight,
R.string.button_sl_right
)
)
add(
ButtonInputSetting(
playerIndex,
NativeButton.SRRight,
R.string.button_sr_right
)
)
}
NpadStyleIndex.JoyconLeft -> {
add(HeaderSetting(R.string.triggers))
add(ButtonInputSetting(playerIndex, NativeButton.L, R.string.button_l))
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_zl))
add(
ButtonInputSetting(
playerIndex,
NativeButton.SLLeft,
R.string.button_sl_left
)
)
add(
ButtonInputSetting(
playerIndex,
NativeButton.SRLeft,
R.string.button_sr_left
)
)
}
NpadStyleIndex.JoyconRight -> {
add(HeaderSetting(R.string.triggers))
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_r))
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_zr))
add(
ButtonInputSetting(
playerIndex,
NativeButton.SLRight,
R.string.button_sl_right
)
)
add(
ButtonInputSetting(
playerIndex,
NativeButton.SRRight,
R.string.button_sr_right
)
)
}
NpadStyleIndex.GameCube -> {
add(HeaderSetting(R.string.triggers))
add(ButtonInputSetting(playerIndex, NativeButton.R, R.string.button_z))
add(ButtonInputSetting(playerIndex, NativeButton.ZL, R.string.button_l))
add(ButtonInputSetting(playerIndex, NativeButton.ZR, R.string.button_r))
}
else -> {
// No-op
}
}
add(HeaderSetting(R.string.vibration))
val vibrationEnabledSetting = object : AbstractBooleanSetting {
override val key = "vibration"
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getInputSettings(true)[playerIndex].vibrationEnabled
override fun setBoolean(value: Boolean) {
val settings = NativeConfig.getInputSettings(true)
settings[playerIndex].vibrationEnabled = value
NativeConfig.setInputSettings(settings, true)
}
override val defaultValue = true
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean(needsGlobal).toString()
override fun reset() = setBoolean(defaultValue)
}
add(SwitchSetting(vibrationEnabledSetting, R.string.vibration))
val useSystemVibratorSetting = object : AbstractBooleanSetting {
override val key = ""
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getInputSettings(true)[playerIndex].useSystemVibrator
override fun setBoolean(value: Boolean) {
val settings = NativeConfig.getInputSettings(true)
settings[playerIndex].useSystemVibrator = value
NativeConfig.setInputSettings(settings, true)
}
override val defaultValue = playerIndex == 0
override fun getValueAsString(needsGlobal: Boolean): String =
getBoolean(needsGlobal).toString()
override fun reset() = setBoolean(defaultValue)
override val pairedSettingKey: String = "vibration"
}
addAbstract(SwitchSetting(useSystemVibratorSetting, R.string.use_system_vibrator))
val vibrationStrengthSetting = object : AbstractIntSetting {
override val key = ""
override fun getInt(needsGlobal: Boolean): Int =
NativeConfig.getInputSettings(true)[playerIndex].vibrationStrength
override fun setInt(value: Int) {
val settings = NativeConfig.getInputSettings(true)
settings[playerIndex].vibrationStrength = value
NativeConfig.setInputSettings(settings, true)
}
override val defaultValue = 100
override fun getValueAsString(needsGlobal: Boolean): String =
getInt(needsGlobal).toString()
override fun reset() = setInt(defaultValue)
override val pairedSettingKey: String = "vibration"
}
addAbstract(
SliderSetting(vibrationStrengthSetting, R.string.vibration_strength, units = "%")
)
}
}
// Convenience function for creating AbstractIntSettings for modifier range/stick range/stick deadzones
private fun getStickIntSettingFromParam(
playerIndex: Int,
paramName: String,
stick: NativeAnalog,
defaultValue: Int
): AbstractIntSetting =
object : AbstractIntSetting {
val params get() = NativeInput.getStickParam(playerIndex, stick)
override val key = ""
override fun getInt(needsGlobal: Boolean): Int =
(params.get(paramName, 0.15f) * 100).toInt()
override fun setInt(value: Int) {
val tempParams = params
tempParams.set(paramName, value.toFloat() / 100)
NativeInput.setStickParam(playerIndex, stick, tempParams)
}
override val defaultValue = defaultValue
override fun getValueAsString(needsGlobal: Boolean): String =
getInt(needsGlobal).toString()
override fun reset() = setInt(defaultValue)
}
private fun getExtraStickSettings(
playerIndex: Int,
nativeAnalog: NativeAnalog
): List<SettingsItem> {
val stickIsController =
NativeInput.isController(NativeInput.getStickParam(playerIndex, nativeAnalog))
val modifierRangeSetting =
getStickIntSettingFromParam(playerIndex, "modifier_scale", nativeAnalog, 50)
val stickRangeSetting =
getStickIntSettingFromParam(playerIndex, "range", nativeAnalog, 95)
val stickDeadzoneSetting =
getStickIntSettingFromParam(playerIndex, "deadzone", nativeAnalog, 15)
val out = mutableListOf<SettingsItem>().apply {
if (stickIsController) {
add(SliderSetting(stickRangeSetting, titleId = R.string.range, min = 25, max = 150))
add(SliderSetting(stickDeadzoneSetting, R.string.deadzone))
} else {
add(ModifierInputSetting(playerIndex, NativeAnalog.LStick, R.string.modifier))
add(SliderSetting(modifierRangeSetting, R.string.modifier_range))
}
}
return out
}
private fun getStickDirections(player: Int, stick: NativeAnalog): List<AnalogInputSetting> =
listOf(
AnalogInputSetting(
player,
stick,
AnalogDirection.Up,
R.string.up
),
AnalogInputSetting(
player,
stick,
AnalogDirection.Down,
R.string.down
),
AnalogInputSetting(
player,
stick,
AnalogDirection.Left,
R.string.left
),
AnalogInputSetting(
player,
stick,
AnalogDirection.Right,
R.string.right
)
)
private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting {
@ -877,18 +184,20 @@ class SettingsFragmentPresenter(
add(
SingleChoiceSetting(
theme,
titleId = R.string.change_app_theme,
choicesId = R.array.themeEntriesA12,
valuesId = R.array.themeValuesA12
R.string.change_app_theme,
0,
R.array.themeEntriesA12,
R.array.themeValuesA12
)
)
} else {
add(
SingleChoiceSetting(
theme,
titleId = R.string.change_app_theme,
choicesId = R.array.themeEntries,
valuesId = R.array.themeValues
R.string.change_app_theme,
0,
R.array.themeEntries,
R.array.themeValues
)
)
}
@ -917,9 +226,10 @@ class SettingsFragmentPresenter(
add(
SingleChoiceSetting(
themeMode,
titleId = R.string.change_theme_mode,
choicesId = R.array.themeModeEntries,
valuesId = R.array.themeModeValues
R.string.change_theme_mode,
0,
R.array.themeModeEntries,
R.array.themeModeValues
)
)
@ -950,8 +260,8 @@ class SettingsFragmentPresenter(
add(
SwitchSetting(
blackBackgrounds,
titleId = R.string.use_black_backgrounds,
descriptionId = R.string.use_black_backgrounds_description
R.string.use_black_backgrounds,
R.string.use_black_backgrounds_description
)
)
}

View File

@ -21,9 +21,9 @@ class DateTimeViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
override fun bind(item: SettingsItem) {
setting = item as DateTimeSetting
binding.textSettingName.text = item.title
if (setting.description.isNotEmpty()) {
binding.textSettingDescription.text = item.description
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE

View File

@ -16,7 +16,7 @@ class HeaderViewHolder(val binding: ListItemSettingsHeaderBinding, adapter: Sett
}
override fun bind(item: SettingsItem) {
binding.textHeaderName.text = item.title
binding.textHeaderName.setText(item.nameId)
}
override fun onClick(clicked: View) {

View File

@ -1,33 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.InputProfileSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.R
class InputProfileViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: InputProfileSetting
override fun bind(item: SettingsItem) {
setting = item as InputProfileSetting
binding.textSettingName.text = setting.title
binding.textSettingValue.text =
setting.getCurrentProfile().ifEmpty { binding.root.context.getString(R.string.not_set) }
binding.textSettingDescription.visibility = View.GONE
binding.buttonClear.visibility = View.GONE
binding.icon.visibility = View.GONE
binding.buttonClear.visibility = View.GONE
}
override fun onClick(clicked: View) =
adapter.onInputProfileClick(setting, bindingAdapterPosition)
override fun onLongClick(clicked: View): Boolean = false
}

View File

@ -1,71 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingInputBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.InputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ModifierInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class InputViewHolder(val binding: ListItemSettingInputBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: InputSetting
override fun bind(item: SettingsItem) {
setting = item as InputSetting
binding.textSettingName.text = setting.title
binding.textSettingValue.text = setting.getSelectedValue()
binding.buttonOptions.visibility = when (item) {
is AnalogInputSetting -> {
val param = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
if (
param.get("engine", "") == "analog_from_button" ||
param.has("axis_x") || param.has("axis_y")
) {
View.VISIBLE
} else {
View.GONE
}
}
is ButtonInputSetting -> {
val param = NativeInput.getButtonParam(item.playerIndex, item.nativeButton)
if (
param.has("code") || param.has("button") || param.has("hat") ||
param.has("axis")
) {
View.VISIBLE
} else {
View.GONE
}
}
is ModifierInputSetting -> {
val params = NativeInput.getStickParam(item.playerIndex, item.nativeAnalog)
if (params.has("modifier")) {
View.VISIBLE
} else {
View.GONE
}
}
}
binding.buttonOptions.setOnClickListener(null)
binding.buttonOptions.setOnClickListener {
adapter.onInputOptionsClick(binding.buttonOptions, setting, bindingAdapterPosition)
}
}
override fun onClick(clicked: View) =
adapter.onInputClick(setting, bindingAdapterPosition)
override fun onLongClick(clicked: View): Boolean =
adapter.onLongClick(setting, bindingAdapterPosition)
}

View File

@ -5,6 +5,7 @@ package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import androidx.core.content.res.ResourcesCompat
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.RunnableSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
@ -16,12 +17,12 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
override fun bind(item: SettingsItem) {
setting = item as RunnableSetting
if (setting.iconId != 0) {
if (item.iconId != 0) {
binding.icon.visibility = View.VISIBLE
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.resources,
setting.iconId,
item.iconId,
binding.icon.context.theme
)
)
@ -29,8 +30,8 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
binding.icon.visibility = View.GONE
}
binding.textSettingName.text = setting.title
if (setting.description.isNotEmpty()) {
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
@ -43,7 +44,7 @@ class RunnableViewHolder(val binding: ListItemSettingBinding, adapter: SettingsA
}
override fun onClick(clicked: View) {
if (setting.isRunnable) {
if (!setting.isRuntimeRunnable && !NativeLibrary.isRunning()) {
setting.runnable.invoke()
}
}

View File

@ -5,7 +5,6 @@ package org.yuzu.yuzu_emu.features.settings.ui.viewholder
import android.view.View
import org.yuzu.yuzu_emu.databinding.ListItemSettingBinding
import org.yuzu.yuzu_emu.features.settings.model.view.IntSingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
@ -18,37 +17,31 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
override fun bind(item: SettingsItem) {
setting = item
binding.textSettingName.text = setting.title
if (item.description.isNotEmpty()) {
binding.textSettingDescription.text = item.description
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
}
binding.textSettingValue.visibility = View.VISIBLE
when (item) {
is SingleChoiceSetting -> {
val resMgr = binding.textSettingValue.context.resources
val values = resMgr.getIntArray(item.valuesId)
for (i in values.indices) {
if (values[i] == item.getSelectedValue()) {
binding.textSettingValue.text = resMgr.getStringArray(item.choicesId)[i]
break
}
if (item is SingleChoiceSetting) {
val resMgr = binding.textSettingValue.context.resources
val values = resMgr.getIntArray(item.valuesId)
for (i in values.indices) {
if (values[i] == item.getSelectedValue()) {
binding.textSettingValue.text = resMgr.getStringArray(item.choicesId)[i]
break
}
}
is StringSingleChoiceSetting -> {
binding.textSettingValue.text = item.getSelectedValue()
} else if (item is StringSingleChoiceSetting) {
for (i in item.values.indices) {
if (item.values[i] == item.getSelectedValue()) {
binding.textSettingValue.text = item.choices[i]
break
}
}
is IntSingleChoiceSetting -> {
binding.textSettingValue.text = item.getChoiceAt(item.getSelectedValue())
}
}
if (binding.textSettingValue.text.isEmpty()) {
binding.textSettingValue.visibility = View.GONE
}
binding.buttonClear.visibility = if (setting.setting.global ||
@ -70,25 +63,16 @@ class SingleChoiceViewHolder(val binding: ListItemSettingBinding, adapter: Setti
return
}
when (setting) {
is SingleChoiceSetting -> adapter.onSingleChoiceClick(
setting as SingleChoiceSetting,
if (setting is SingleChoiceSetting) {
adapter.onSingleChoiceClick(
(setting as SingleChoiceSetting),
bindingAdapterPosition
)
} else if (setting is StringSingleChoiceSetting) {
adapter.onStringSingleChoiceClick(
(setting as StringSingleChoiceSetting),
bindingAdapterPosition
)
is StringSingleChoiceSetting -> {
adapter.onStringSingleChoiceClick(
setting as StringSingleChoiceSetting,
bindingAdapterPosition
)
}
is IntSingleChoiceSetting -> {
adapter.onIntSingleChoiceClick(
setting as IntSingleChoiceSetting,
bindingAdapterPosition
)
}
}
}

View File

@ -17,9 +17,9 @@ class SliderViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAda
override fun bind(item: SettingsItem) {
setting = item as SliderSetting
binding.textSettingName.text = setting.title
if (item.description.isNotEmpty()) {
binding.textSettingDescription.text = setting.description
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE

View File

@ -12,16 +12,16 @@ import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAdapter) :
SettingViewHolder(binding.root, adapter) {
private lateinit var setting: SubmenuSetting
private lateinit var item: SubmenuSetting
override fun bind(item: SettingsItem) {
setting = item as SubmenuSetting
if (setting.iconId != 0) {
this.item = item as SubmenuSetting
if (item.iconId != 0) {
binding.icon.visibility = View.VISIBLE
binding.icon.setImageDrawable(
ResourcesCompat.getDrawable(
binding.icon.resources,
setting.iconId,
item.iconId,
binding.icon.context.theme
)
)
@ -29,9 +29,9 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
binding.icon.visibility = View.GONE
}
binding.textSettingName.text = setting.title
if (setting.description.isNotEmpty()) {
binding.textSettingDescription.text = setting.description
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.visibility = View.GONE
@ -41,7 +41,7 @@ class SubmenuViewHolder(val binding: ListItemSettingBinding, adapter: SettingsAd
}
override fun onClick(clicked: View) {
adapter.onSubmenuClick(setting)
adapter.onSubmenuClick(item)
}
override fun onLongClick(clicked: View): Boolean {

View File

@ -18,18 +18,19 @@ class SwitchSettingViewHolder(val binding: ListItemSettingSwitchBinding, adapter
override fun bind(item: SettingsItem) {
setting = item as SwitchSetting
binding.textSettingName.text = setting.title
if (setting.description.isNotEmpty()) {
binding.textSettingDescription.text = setting.description
binding.textSettingName.setText(item.nameId)
if (item.descriptionId != 0) {
binding.textSettingDescription.setText(item.descriptionId)
binding.textSettingDescription.visibility = View.VISIBLE
} else {
binding.textSettingDescription.text = ""
binding.textSettingDescription.visibility = View.GONE
}
binding.switchWidget.setOnCheckedChangeListener(null)
binding.switchWidget.isChecked = setting.getIsChecked(setting.needsRuntimeGlobal)
binding.switchWidget.setOnCheckedChangeListener { _: CompoundButton, _: Boolean ->
adapter.onBooleanClick(setting, binding.switchWidget.isChecked, bindingAdapterPosition)
adapter.onBooleanClick(item, binding.switchWidget.isChecked, bindingAdapterPosition)
}
binding.buttonClear.visibility = if (setting.setting.global ||

View File

@ -13,6 +13,7 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
@ -25,7 +26,6 @@ import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class AboutFragment : Fragment() {
private var _binding: FragmentAboutBinding? = null
@ -114,8 +114,15 @@ class AboutFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarAbout.updateMargins(left = leftInsets, right = rightInsets)
binding.scrollAbout.updateMargins(left = leftInsets, right = rightInsets)
val mlpToolbar = binding.toolbarAbout.layoutParams as MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarAbout.layoutParams = mlpToolbar
val mlpScrollAbout = binding.scrollAbout.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.scrollAbout.layoutParams = mlpScrollAbout
binding.contentAbout.updatePadding(bottom = barInsets.bottom)

View File

@ -31,7 +31,6 @@ import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.AddonUtil
import org.yuzu.yuzu_emu.utils.FileUtil.copyFilesTo
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import java.io.File
class AddonsFragment : Fragment() {
@ -104,10 +103,7 @@ class AddonsFragment : Fragment() {
requireActivity(),
titleId = R.string.addon_notice,
descriptionId = R.string.addon_notice_description,
dismissible = false,
positiveAction = { addonViewModel.showModInstallPicker(true) },
negativeAction = {},
negativeButtonTitleId = R.string.close
positiveAction = { addonViewModel.showModInstallPicker(true) }
).show(parentFragmentManager, MessageDialogFragment.TAG)
addonViewModel.showModNoticeDialog(false)
}
@ -122,8 +118,7 @@ class AddonsFragment : Fragment() {
requireActivity(),
titleId = R.string.confirm_uninstall,
descriptionId = R.string.confirm_uninstall_description,
positiveAction = { addonViewModel.onDeleteAddon(it) },
negativeAction = {}
positiveAction = { addonViewModel.onDeleteAddon(it) }
).show(parentFragmentManager, MessageDialogFragment.TAG)
addonViewModel.setAddonToDelete(null)
}
@ -207,19 +202,27 @@ class AddonsFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarAddons.updateMargins(left = leftInsets, right = rightInsets)
binding.listAddons.updateMargins(left = leftInsets, right = rightInsets)
val mlpToolbar = binding.toolbarAddons.layoutParams as ViewGroup.MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarAddons.layoutParams = mlpToolbar
val mlpAddonsList = binding.listAddons.layoutParams as ViewGroup.MarginLayoutParams
mlpAddonsList.leftMargin = leftInsets
mlpAddonsList.rightMargin = rightInsets
binding.listAddons.layoutParams = mlpAddonsList
binding.listAddons.updatePadding(
bottom = barInsets.bottom +
resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
)
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonInstall.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val mlpFab =
binding.buttonInstall.layoutParams as ViewGroup.MarginLayoutParams
mlpFab.leftMargin = leftInsets + fabSpacing
mlpFab.rightMargin = rightInsets + fabSpacing
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
binding.buttonInstall.layoutParams = mlpFab
windowInsets
}

View File

@ -21,7 +21,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentAppletLauncherBinding
import org.yuzu.yuzu_emu.model.Applet
import org.yuzu.yuzu_emu.model.AppletInfo
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class AppletLauncherFragment : Fragment() {
private var _binding: FragmentAppletLauncherBinding? = null
@ -96,8 +95,16 @@ class AppletLauncherFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarApplets.updateMargins(left = leftInsets, right = rightInsets)
binding.listApplets.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.toolbarApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarApplets.layoutParams = mlpAppBar
val mlpListApplets =
binding.listApplets.layoutParams as ViewGroup.MarginLayoutParams
mlpListApplets.leftMargin = leftInsets
mlpListApplets.rightMargin = rightInsets
binding.listApplets.layoutParams = mlpListApplets
binding.listApplets.updatePadding(bottom = barInsets.bottom)

View File

@ -34,7 +34,6 @@ import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import java.io.File
import java.io.IOException
@ -142,15 +141,23 @@ class DriverManagerFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarDrivers.updateMargins(left = leftInsets, right = rightInsets)
binding.listDrivers.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.toolbarDrivers.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarDrivers.layoutParams = mlpAppBar
val mlplistDrivers = binding.listDrivers.layoutParams as ViewGroup.MarginLayoutParams
mlplistDrivers.leftMargin = leftInsets
mlplistDrivers.rightMargin = rightInsets
binding.listDrivers.layoutParams = mlplistDrivers
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonInstall.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val mlpFab =
binding.buttonInstall.layoutParams as ViewGroup.MarginLayoutParams
mlpFab.leftMargin = leftInsets + fabSpacing
mlpFab.rightMargin = rightInsets + fabSpacing
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
binding.buttonInstall.layoutParams = mlpFab
binding.listDrivers.updatePadding(
bottom = barInsets.bottom +

View File

@ -19,7 +19,6 @@ import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentEarlyAccessBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class EarlyAccessFragment : Fragment() {
private var _binding: FragmentEarlyAccessBinding? = null
@ -74,7 +73,10 @@ class EarlyAccessFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.appbarEa.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.appbarEa.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarEa.layoutParams = mlpAppBar
binding.scrollEa.updatePadding(
left = leftInsets,

View File

@ -13,11 +13,8 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.os.PowerManager
import android.os.SystemClock
import android.util.Rational
import android.view.*
import android.widget.FrameLayout
import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
@ -26,8 +23,6 @@ import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updateLayoutParams
import androidx.core.view.updatePadding
import androidx.drawerlayout.widget.DrawerLayout
import androidx.drawerlayout.widget.DrawerLayout.DrawerListener
import androidx.fragment.app.Fragment
@ -43,6 +38,7 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collect
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
@ -55,7 +51,6 @@ import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.model.Settings.EmulationOrientation
import org.yuzu.yuzu_emu.features.settings.model.Settings.EmulationVerticalAlignment
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.Game
@ -69,7 +64,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null
private var thermalStatsUpdater: (() -> Unit)? = null
private var _binding: FragmentEmulationBinding? = null
private val binding get() = _binding!!
@ -83,8 +77,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private var isInFoldableLayout = false
private lateinit var powerManager: PowerManager
override fun onAttach(context: Context) {
super.onAttach(context)
if (context is EmulationActivity) {
@ -110,8 +102,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onCreate(savedInstanceState)
updateOrientation()
powerManager = requireContext().getSystemService(Context.POWER_SERVICE) as PowerManager
val intentUri: Uri? = requireActivity().intent.data
var intentGame: Game? = null
if (intentUri != null) {
@ -277,15 +267,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
R.id.menu_controls -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_INPUT
)
binding.root.findNavController().navigate(action)
true
}
R.id.menu_overlay_controls -> {
showOverlayOptions()
true
@ -413,9 +394,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
emulationState.updateSurface()
// Setup overlays
// Setup overlay
updateShowFpsOverlay()
updateThermalOverlay()
}
}
}
@ -573,38 +553,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private fun updateThermalOverlay() {
if (BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()) {
thermalStatsUpdater = {
if (emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
) {
val thermalStatus = when (powerManager.currentThermalStatus) {
PowerManager.THERMAL_STATUS_LIGHT -> "😥"
PowerManager.THERMAL_STATUS_MODERATE -> "🥵"
PowerManager.THERMAL_STATUS_SEVERE -> "🔥"
PowerManager.THERMAL_STATUS_CRITICAL,
PowerManager.THERMAL_STATUS_EMERGENCY,
PowerManager.THERMAL_STATUS_SHUTDOWN -> "☢️"
else -> "🙂"
}
if (_binding != null) {
binding.showThermalsText.text = thermalStatus
}
thermalStatsUpdateHandler.postDelayed(thermalStatsUpdater!!, 1000)
}
}
thermalStatsUpdateHandler.post(thermalStatsUpdater!!)
binding.showThermalsText.visibility = View.VISIBLE
} else {
if (thermalStatsUpdater != null) {
thermalStatsUpdateHandler.removeCallbacks(thermalStatsUpdater!!)
}
binding.showThermalsText.visibility = View.GONE
}
}
@SuppressLint("SourceLockedOrientationActivity")
private fun updateOrientation() {
emulationActivity?.let {
@ -630,46 +578,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
val verticalAlignment =
EmulationVerticalAlignment.from(IntSetting.VERTICAL_ALIGNMENT.getInt())
val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.getInt()) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
else -> null // Best fit
}
when (verticalAlignment) {
EmulationVerticalAlignment.Top -> {
binding.surfaceEmulation.setAspectRatio(aspectRatio)
val params = FrameLayout.LayoutParams(
ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT
)
params.gravity = Gravity.TOP or Gravity.CENTER_HORIZONTAL
binding.surfaceEmulation.layoutParams = params
}
EmulationVerticalAlignment.Center -> {
binding.surfaceEmulation.setAspectRatio(null)
binding.surfaceEmulation.updateLayoutParams {
width = ViewGroup.LayoutParams.MATCH_PARENT
height = ViewGroup.LayoutParams.MATCH_PARENT
}
}
EmulationVerticalAlignment.Bottom -> {
binding.surfaceEmulation.setAspectRatio(aspectRatio)
val params =
FrameLayout.LayoutParams(
ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT
)
params.gravity = Gravity.BOTTOM or Gravity.CENTER_HORIZONTAL
binding.surfaceEmulation.layoutParams = params
}
}
emulationState.updateSurface()
binding.surfaceEmulation.setAspectRatio(null)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@ -732,8 +641,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked =
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
findItem(R.id.thermal_indicator).isChecked =
BooleanSetting.SHOW_THERMAL_OVERLAY.getBoolean()
findItem(R.id.menu_rel_stick_center).isChecked =
BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
@ -753,13 +660,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
R.id.thermal_indicator -> {
it.isChecked = !it.isChecked
BooleanSetting.SHOW_THERMAL_OVERLAY.setBoolean(it.isChecked)
updateThermalOverlay()
true
}
R.id.menu_edit_overlay -> {
binding.drawerLayout.close()
binding.surfaceInputOverlay.requestFocus()
@ -950,7 +850,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
right = cutInsets.right
}
v.updatePadding(left = left, top = cutInsets.top, right = right)
v.setPadding(left, cutInsets.top, right, 0)
windowInsets
}
}
@ -1103,6 +1003,5 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
companion object {
private val perfStatsUpdateHandler = Handler(Looper.myLooper()!!)
private val thermalStatsUpdateHandler = Handler(Looper.myLooper()!!)
}
}

View File

@ -26,7 +26,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class GameFoldersFragment : Fragment() {
private var _binding: FragmentFoldersBinding? = null
@ -101,16 +100,23 @@ class GameFoldersFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarFolders.updateMargins(left = leftInsets, right = rightInsets)
val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarFolders.layoutParams = mlpToolbar
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonAdd.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val mlpFab =
binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
mlpFab.leftMargin = leftInsets + fabSpacing
mlpFab.rightMargin = rightInsets + fabSpacing
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
binding.buttonAdd.layoutParams = mlpFab
binding.listFolders.updateMargins(left = leftInsets, right = rightInsets)
val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
mlpListFolders.leftMargin = leftInsets
mlpListFolders.rightMargin = rightInsets
binding.listFolders.layoutParams = mlpListFolders
binding.listFolders.updatePadding(
bottom = barInsets.bottom +

View File

@ -27,7 +27,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentGameInfoBinding
import org.yuzu.yuzu_emu.model.GameVerificationResult
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.GameMetadata
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class GameInfoFragment : Fragment() {
private var _binding: FragmentGameInfoBinding? = null
@ -123,13 +122,11 @@ class GameInfoFragment : Fragment() {
titleId = R.string.verify_success,
descriptionId = R.string.operation_completed_successfully
)
GameVerificationResult.Failed ->
MessageDialogFragment.newInstance(
titleId = R.string.verify_failure,
descriptionId = R.string.verify_failure_description
)
GameVerificationResult.NotImplemented ->
MessageDialogFragment.newInstance(
titleId = R.string.verify_no_result,
@ -168,8 +165,15 @@ class GameInfoFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarInfo.updateMargins(left = leftInsets, right = rightInsets)
binding.scrollInfo.updateMargins(left = leftInsets, right = rightInsets)
val mlpToolbar = binding.toolbarInfo.layoutParams as ViewGroup.MarginLayoutParams
mlpToolbar.leftMargin = leftInsets
mlpToolbar.rightMargin = rightInsets
binding.toolbarInfo.layoutParams = mlpToolbar
val mlpScrollAbout = binding.scrollInfo.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.scrollInfo.layoutParams = mlpScrollAbout
binding.contentInfo.updatePadding(bottom = barInsets.bottom)

View File

@ -46,7 +46,6 @@ import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import java.io.BufferedOutputStream
import java.io.File
@ -243,9 +242,7 @@ class GamePropertiesFragment : Fragment() {
requireActivity(),
titleId = R.string.delete_save_data,
descriptionId = R.string.delete_save_data_warning_description,
positiveButtonTitleId = android.R.string.cancel,
negativeButtonTitleId = android.R.string.ok,
negativeAction = {
positiveAction = {
File(args.game.saveDir).deleteRecursively()
Toast.makeText(
YuzuApplication.appContext,
@ -323,25 +320,46 @@ class GamePropertiesFragment : Fragment() {
val smallLayout = resources.getBoolean(R.bool.small_layout)
if (smallLayout) {
binding.listAll.updateMargins(left = leftInsets, right = rightInsets)
val mlpListAll =
binding.listAll.layoutParams as ViewGroup.MarginLayoutParams
mlpListAll.leftMargin = leftInsets
mlpListAll.rightMargin = rightInsets
binding.listAll.layoutParams = mlpListAll
} else {
if (ViewCompat.getLayoutDirection(binding.root) ==
ViewCompat.LAYOUT_DIRECTION_LTR
) {
binding.listAll.updateMargins(right = rightInsets)
binding.iconLayout!!.updateMargins(top = barInsets.top, left = leftInsets)
val mlpListAll =
binding.listAll.layoutParams as ViewGroup.MarginLayoutParams
mlpListAll.rightMargin = rightInsets
binding.listAll.layoutParams = mlpListAll
val mlpIconLayout =
binding.iconLayout!!.layoutParams as ViewGroup.MarginLayoutParams
mlpIconLayout.topMargin = barInsets.top
mlpIconLayout.leftMargin = leftInsets
binding.iconLayout!!.layoutParams = mlpIconLayout
} else {
binding.listAll.updateMargins(left = leftInsets)
binding.iconLayout!!.updateMargins(top = barInsets.top, right = rightInsets)
val mlpListAll =
binding.listAll.layoutParams as ViewGroup.MarginLayoutParams
mlpListAll.leftMargin = leftInsets
binding.listAll.layoutParams = mlpListAll
val mlpIconLayout =
binding.iconLayout!!.layoutParams as ViewGroup.MarginLayoutParams
mlpIconLayout.topMargin = barInsets.top
mlpIconLayout.rightMargin = rightInsets
binding.iconLayout!!.layoutParams = mlpIconLayout
}
}
val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
binding.buttonStart.updateMargins(
left = leftInsets + fabSpacing,
right = rightInsets + fabSpacing,
bottom = barInsets.bottom + fabSpacing
)
val mlpFab =
binding.buttonStart.layoutParams as ViewGroup.MarginLayoutParams
mlpFab.leftMargin = leftInsets + fabSpacing
mlpFab.rightMargin = rightInsets + fabSpacing
mlpFab.bottomMargin = barInsets.bottom + fabSpacing
binding.buttonStart.layoutParams = mlpFab
binding.layoutAll.updatePadding(
top = barInsets.top,

View File

@ -12,6 +12,7 @@ import android.provider.DocumentsContract
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.app.ActivityCompat
@ -43,7 +44,6 @@ import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class HomeSettingsFragment : Fragment() {
private var _binding: FragmentHomeSettingsBinding? = null
@ -89,20 +89,6 @@ class HomeSettingsFragment : Fragment() {
}
)
)
add(
HomeSetting(
R.string.preferences_controls,
R.string.preferences_controls_description,
R.drawable.ic_controller,
{
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
null,
Settings.MenuTag.SECTION_INPUT
)
binding.root.findNavController().navigate(action)
}
)
)
add(
HomeSetting(
R.string.gpu_driver_manager,
@ -422,7 +408,10 @@ class HomeSettingsFragment : Fragment() {
bottom = barInsets.bottom
)
binding.scrollViewSettings.updateMargins(left = leftInsets, right = rightInsets)
val mlpScrollSettings = binding.scrollViewSettings.layoutParams as MarginLayoutParams
mlpScrollSettings.leftMargin = leftInsets
mlpScrollSettings.rightMargin = rightInsets
binding.scrollViewSettings.layoutParams = mlpScrollSettings
binding.linearLayoutSettings.updatePadding(bottom = spacingNavigation)

View File

@ -34,7 +34,6 @@ import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import java.io.BufferedOutputStream
import java.io.File
import java.math.BigInteger
@ -173,8 +172,16 @@ class InstallableFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.toolbarInstallables.updateMargins(left = leftInsets, right = rightInsets)
binding.listInstallables.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarInstallables.layoutParams = mlpAppBar
val mlpScrollAbout =
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listInstallables.layoutParams = mlpScrollAbout
binding.listInstallables.updatePadding(bottom = barInsets.bottom)

View File

@ -7,6 +7,7 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
@ -21,7 +22,6 @@ import org.yuzu.yuzu_emu.adapters.LicenseAdapter
import org.yuzu.yuzu_emu.databinding.FragmentLicensesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.License
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class LicensesFragment : Fragment() {
private var _binding: FragmentLicensesBinding? = null
@ -122,8 +122,15 @@ class LicensesFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
binding.appbarLicenses.updateMargins(left = leftInsets, right = rightInsets)
binding.listLicenses.updateMargins(left = leftInsets, right = rightInsets)
val mlpAppBar = binding.appbarLicenses.layoutParams as MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.appbarLicenses.layoutParams = mlpAppBar
val mlpScrollAbout = binding.listLicenses.layoutParams as MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listLicenses.layoutParams = mlpScrollAbout
binding.listLicenses.updatePadding(bottom = barInsets.bottom)

View File

@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
@ -15,52 +16,18 @@ import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
import org.yuzu.yuzu_emu.utils.Log
class MessageDialogFragment : DialogFragment() {
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE_ID)
val title = if (titleId != 0) {
getString(titleId)
} else {
requireArguments().getString(TITLE_STRING)!!
}
val titleString = requireArguments().getString(TITLE_STRING)!!
val descriptionId = requireArguments().getInt(DESCRIPTION_ID)
val description = if (descriptionId != 0) {
getString(descriptionId)
} else {
requireArguments().getString(DESCRIPTION_STRING)!!
}
val positiveButtonId = requireArguments().getInt(POSITIVE_BUTTON_TITLE_ID)
val positiveButtonString = requireArguments().getString(POSITIVE_BUTTON_TITLE_STRING)!!
val positiveButton = if (positiveButtonId != 0) {
getString(positiveButtonId)
} else if (positiveButtonString.isNotEmpty()) {
positiveButtonString
} else if (messageDialogViewModel.positiveAction != null) {
getString(android.R.string.ok)
} else {
getString(R.string.close)
}
val negativeButtonId = requireArguments().getInt(NEGATIVE_BUTTON_TITLE_ID)
val negativeButtonString = requireArguments().getString(NEGATIVE_BUTTON_TITLE_STRING)!!
val negativeButton = if (negativeButtonId != 0) {
getString(negativeButtonId)
} else if (negativeButtonString.isNotEmpty()) {
negativeButtonString
} else {
getString(android.R.string.cancel)
}
val descriptionString = requireArguments().getString(DESCRIPTION_STRING)!!
val helpLinkId = requireArguments().getInt(HELP_LINK)
val dismissible = requireArguments().getBoolean(DISMISSIBLE)
val clearPositiveAction = requireArguments().getBoolean(CLEAR_ACTIONS)
val showNegativeButton = requireArguments().getBoolean(SHOW_NEGATIVE_BUTTON)
val clearPositiveAction = requireArguments().getBoolean(CLEAR_POSITIVE_ACTION)
val builder = MaterialAlertDialogBuilder(requireContext())
@ -68,19 +35,21 @@ class MessageDialogFragment : DialogFragment() {
messageDialogViewModel.positiveAction = null
}
builder.setPositiveButton(positiveButton) { _, _ ->
messageDialogViewModel.positiveAction?.invoke()
}
if (messageDialogViewModel.negativeAction != null || showNegativeButton) {
builder.setNegativeButton(negativeButton) { _, _ ->
messageDialogViewModel.negativeAction?.invoke()
}
if (messageDialogViewModel.positiveAction == null) {
builder.setPositiveButton(R.string.close, null)
} else {
builder.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
messageDialogViewModel.positiveAction?.invoke()
}.setNegativeButton(android.R.string.cancel, null)
}
if (title.isNotEmpty()) builder.setTitle(title)
if (description.isNotEmpty()) {
builder.setMessage(Html.fromHtml(description, Html.FROM_HTML_MODE_LEGACY))
if (titleId != 0) builder.setTitle(titleId)
if (titleString.isNotEmpty()) builder.setTitle(titleString)
if (descriptionId != 0) {
builder.setMessage(Html.fromHtml(getString(descriptionId), Html.FROM_HTML_MODE_LEGACY))
}
if (descriptionString.isNotEmpty()) builder.setMessage(descriptionString)
if (helpLinkId != 0) {
builder.setNeutralButton(R.string.learn_more) { _, _ ->
@ -107,41 +76,8 @@ class MessageDialogFragment : DialogFragment() {
private const val DESCRIPTION_STRING = "DescriptionString"
private const val HELP_LINK = "Link"
private const val DISMISSIBLE = "Dismissible"
private const val CLEAR_ACTIONS = "ClearActions"
private const val POSITIVE_BUTTON_TITLE_ID = "PositiveButtonTitleId"
private const val POSITIVE_BUTTON_TITLE_STRING = "PositiveButtonTitleString"
private const val SHOW_NEGATIVE_BUTTON = "ShowNegativeButton"
private const val NEGATIVE_BUTTON_TITLE_ID = "NegativeButtonTitleId"
private const val NEGATIVE_BUTTON_TITLE_STRING = "NegativeButtonTitleString"
private const val CLEAR_POSITIVE_ACTION = "ClearPositiveAction"
/**
* Creates a new [MessageDialogFragment] instance.
* @param activity Activity that will hold a [MessageDialogViewModel] instance if using
* [positiveAction] or [negativeAction].
* @param titleId String resource ID that will be used for the title. [titleString] used if 0.
* @param titleString String that will be used for the title. No title is set if empty.
* @param descriptionId String resource ID that will be used for the description.
* [descriptionString] used if 0.
* @param descriptionString String that will be used for the description.
* No description is set if empty.
* @param helpLinkId String resource ID that contains a help link. Will be added as a neutral
* button with the title R.string.help.
* @param dismissible Whether the dialog is dismissible or not. Typically used to ensure that
* the user clicks on one of the dialog buttons before closing.
* @param positiveButtonTitleId String resource ID that will be used for the positive button.
* [positiveButtonTitleString] used if 0.
* @param positiveButtonTitleString String that will be used for the positive button.
* android.R.string.close used if empty. android.R.string.ok will be used if [positiveAction]
* is not null.
* @param positiveAction Lambda to run when the positive button is clicked.
* @param showNegativeButton Normally the negative button isn't shown if there is no
* [negativeAction] set. This can override that behavior to always show a button.
* @param negativeButtonTitleId String resource ID that will be used for the negative button.
* [negativeButtonTitleString] used if 0.
* @param negativeButtonTitleString String that will be used for the negative button.
* android.R.string.cancel used if empty.
* @param negativeAction Lambda to run when the negative button is clicked
*/
fun newInstance(
activity: FragmentActivity? = null,
titleId: Int = 0,
@ -150,27 +86,16 @@ class MessageDialogFragment : DialogFragment() {
descriptionString: String = "",
helpLinkId: Int = 0,
dismissible: Boolean = true,
positiveButtonTitleId: Int = 0,
positiveButtonTitleString: String = "",
positiveAction: (() -> Unit)? = null,
showNegativeButton: Boolean = false,
negativeButtonTitleId: Int = 0,
negativeButtonTitleString: String = "",
negativeAction: (() -> Unit)? = null
positiveAction: (() -> Unit)? = null
): MessageDialogFragment {
var clearActions = false
var clearPositiveAction = false
if (activity != null) {
ViewModelProvider(activity)[MessageDialogViewModel::class.java].apply {
clear()
this.positiveAction = positiveAction
this.negativeAction = negativeAction
}
} else {
clearActions = true
}
if (activity == null && (positiveAction == null || negativeAction == null)) {
Log.warning("[$TAG] Tried to set action with no activity!")
clearPositiveAction = true
}
val dialog = MessageDialogFragment()
@ -181,12 +106,7 @@ class MessageDialogFragment : DialogFragment() {
putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId)
putBoolean(DISMISSIBLE, dismissible)
putBoolean(CLEAR_ACTIONS, clearActions)
putInt(POSITIVE_BUTTON_TITLE_ID, positiveButtonTitleId)
putString(POSITIVE_BUTTON_TITLE_STRING, positiveButtonTitleString)
putBoolean(SHOW_NEGATIVE_BUTTON, showNegativeButton)
putInt(NEGATIVE_BUTTON_TITLE_ID, negativeButtonTitleId)
putString(NEGATIVE_BUTTON_TITLE_STRING, negativeButtonTitleString)
putBoolean(CLEAR_POSITIVE_ACTION, clearPositiveAction)
}
dialog.arguments = bundle
return dialog

View File

@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
@ -19,16 +19,11 @@ import com.google.android.material.slider.Slider
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogSliderBinding
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.model.AnalogDirection
import org.yuzu.yuzu_emu.features.settings.model.view.AnalogInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.ButtonInputSetting
import org.yuzu.yuzu_emu.features.settings.model.view.IntSingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting
import org.yuzu.yuzu_emu.utils.ParamPackage
import org.yuzu.yuzu_emu.model.SettingsViewModel
class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener {
private var type = 0
@ -55,49 +50,8 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
MaterialAlertDialogBuilder(requireContext())
.setMessage(R.string.reset_setting_confirmation)
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
when (val item = settingsViewModel.clickedItem) {
is AnalogInputSetting -> {
val stickParam = NativeInput.getStickParam(
item.playerIndex,
item.nativeAnalog
)
if (stickParam.get("engine", "") == "analog_from_button") {
when (item.analogDirection) {
AnalogDirection.Up -> stickParam.erase("up")
AnalogDirection.Down -> stickParam.erase("down")
AnalogDirection.Left -> stickParam.erase("left")
AnalogDirection.Right -> stickParam.erase("right")
}
NativeInput.setStickParam(
item.playerIndex,
item.nativeAnalog,
stickParam
)
settingsViewModel.setAdapterItemChanged(position)
} else {
NativeInput.setStickParam(
item.playerIndex,
item.nativeAnalog,
ParamPackage()
)
settingsViewModel.setDatasetChanged(true)
}
}
is ButtonInputSetting -> {
NativeInput.setButtonParam(
item.playerIndex,
item.nativeButton,
ParamPackage()
)
settingsViewModel.setAdapterItemChanged(position)
}
else -> {
settingsViewModel.clickedItem!!.setting.reset()
settingsViewModel.setAdapterItemChanged(position)
}
}
settingsViewModel.clickedItem!!.setting.reset()
settingsViewModel.setAdapterItemChanged(position)
}
.setNegativeButton(android.R.string.cancel, null)
.create()
@ -107,7 +61,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
val item = settingsViewModel.clickedItem as SingleChoiceSetting
val value = getSelectionForSingleChoiceValue(item)
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.title)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choicesId, value, this)
.create()
}
@ -127,7 +81,7 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
}
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.title)
.setTitle(item.nameId)
.setView(sliderBinding.root)
.setPositiveButton(android.R.string.ok, this)
.setNegativeButton(android.R.string.cancel, defaultCancelListener)
@ -137,16 +91,8 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
SettingsItem.TYPE_STRING_SINGLE_CHOICE -> {
val item = settingsViewModel.clickedItem as StringSingleChoiceSetting
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.title)
.setSingleChoiceItems(item.choices, item.selectedValueIndex, this)
.create()
}
SettingsItem.TYPE_INT_SINGLE_CHOICE -> {
val item = settingsViewModel.clickedItem as IntSingleChoiceSetting
MaterialAlertDialogBuilder(requireContext())
.setTitle(item.title)
.setSingleChoiceItems(item.choices, item.selectedValueIndex, this)
.setTitle(item.nameId)
.setSingleChoiceItems(item.choices, item.selectValueIndex, this)
.create()
}
@ -199,12 +145,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
scSetting.setSelectedValue(value)
}
is IntSingleChoiceSetting -> {
val scSetting = settingsViewModel.clickedItem as IntSingleChoiceSetting
val value = scSetting.getValueAt(which)
scSetting.setSelectedValue(value)
}
is SliderSetting -> {
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
sliderSetting.setSelectedValue(settingsViewModel.sliderProgress.value)

View File

@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
package org.yuzu.yuzu_emu.fragments
import android.content.Context
import android.os.Bundle
@ -26,8 +26,9 @@ import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentSettingsSearchBinding
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter
import org.yuzu.yuzu_emu.model.SettingsViewModel
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class SettingsSearchFragment : Fragment() {
private var _binding: FragmentSettingsSearchBinding? = null
@ -117,7 +118,7 @@ class SettingsSearchFragment : Fragment() {
val baseList = SettingsItem.settingsItems
val similarityAlgorithm = if (searchTerm.length > 2) Cosine() else Cosine(1)
val sortedList: List<SettingsItem> = baseList.mapNotNull { item ->
val title = item.value.title.lowercase()
val title = getString(item.value.nameId).lowercase()
val similarity = similarityAlgorithm.similarity(searchTerm, title)
if (similarity > 0.08) {
Pair(similarity, item)
@ -173,14 +174,15 @@ class SettingsSearchFragment : Fragment() {
bottom = barInsets.bottom
)
binding.settingsList.updateMargins(
left = leftInsets + sideMargin,
right = rightInsets + sideMargin
)
binding.divider.updateMargins(
left = leftInsets + sideMargin,
right = rightInsets + sideMargin
)
val mlpSettingsList = binding.settingsList.layoutParams as ViewGroup.MarginLayoutParams
mlpSettingsList.leftMargin = leftInsets + sideMargin
mlpSettingsList.rightMargin = rightInsets + sideMargin
binding.settingsList.layoutParams = mlpSettingsList
val mlpDivider = binding.divider.layoutParams as ViewGroup.MarginLayoutParams
mlpDivider.leftMargin = leftInsets + sideMargin
mlpDivider.rightMargin = rightInsets + sideMargin
binding.divider.layoutParams = mlpDivider
windowInsets
}

View File

@ -7,10 +7,8 @@ import androidx.lifecycle.ViewModel
class MessageDialogViewModel : ViewModel() {
var positiveAction: (() -> Unit)? = null
var negativeAction: (() -> Unit)? = null
fun clear() {
positiveAction = null
negativeAction = null
}
}

View File

@ -1,26 +1,20 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.ParamPackage
class SettingsViewModel : ViewModel() {
var game: Game? = null
var clickedItem: SettingsItem? = null
var currentDevice = 0
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
private val _shouldRecreate = MutableStateFlow(false)
@ -42,18 +36,6 @@ class SettingsViewModel : ViewModel() {
val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
private val _adapterItemChanged = MutableStateFlow(-1)
private val _datasetChanged = MutableStateFlow(false)
val datasetChanged = _datasetChanged.asStateFlow()
private val _reloadListAndNotifyDataset = MutableStateFlow(false)
val reloadListAndNotifyDataset = _reloadListAndNotifyDataset.asStateFlow()
private val _shouldShowDeleteProfileDialog = MutableStateFlow("")
val shouldShowDeleteProfileDialog = _shouldShowDeleteProfileDialog.asStateFlow()
private val _shouldShowResetInputDialog = MutableStateFlow(false)
val shouldShowResetInputDialog = _shouldShowResetInputDialog.asStateFlow()
fun setShouldRecreate(value: Boolean) {
_shouldRecreate.value = value
}
@ -86,27 +68,4 @@ class SettingsViewModel : ViewModel() {
fun setAdapterItemChanged(value: Int) {
_adapterItemChanged.value = value
}
fun setDatasetChanged(value: Boolean) {
_datasetChanged.value = value
}
fun setReloadListAndNotifyDataset(value: Boolean) {
_reloadListAndNotifyDataset.value = value
}
fun setShouldShowDeleteProfileDialog(profile: String) {
_shouldShowDeleteProfileDialog.value = profile
}
fun setShouldShowResetInputDialog(value: Boolean) {
_shouldShowResetInputDialog.value = value
}
fun getCurrentDeviceParams(defaultParams: ParamPackage): ParamPackage =
try {
InputHandler.registeredControllers[currentDevice]
} catch (e: IndexOutOfBoundsException) {
defaultParams
}
}

View File

@ -24,10 +24,10 @@ import androidx.core.content.ContextCompat
import androidx.window.layout.WindowMetricsCalculator
import kotlin.math.max
import kotlin.math.min
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.NativeLibrary.ButtonType
import org.yuzu.yuzu_emu.NativeLibrary.StickType
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
@ -100,19 +100,19 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
var shouldUpdateView = false
val playerIndex =
if (NativeInput.isHandheldOnly()) {
NativeInput.ConsoleDevice
if (NativeLibrary.isHandheldOnly()) {
NativeLibrary.ConsoleDevice
} else {
NativeInput.Player1Device
NativeLibrary.Player1Device
}
for (button in overlayButtons) {
if (!button.updateStatus(event)) {
continue
}
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
button.button,
button.buttonId,
button.status
)
playHaptics(event)
@ -123,24 +123,24 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
if (!dpad.updateStatus(event, BooleanSetting.DPAD_SLIDE.getBoolean())) {
continue
}
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
dpad.up,
dpad.upId,
dpad.upStatus
)
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
dpad.down,
dpad.downId,
dpad.downStatus
)
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
dpad.left,
dpad.leftId,
dpad.leftStatus
)
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
dpad.right,
dpad.rightId,
dpad.rightStatus
)
playHaptics(event)
@ -151,15 +151,16 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
if (!joystick.updateStatus(event)) {
continue
}
NativeInput.onOverlayJoystickEvent(
val axisID = joystick.joystickId
NativeLibrary.onGamePadJoystickEvent(
playerIndex,
joystick.joystick,
axisID,
joystick.xAxis,
joystick.realYAxis
)
NativeInput.onOverlayButtonEvent(
NativeLibrary.onGamePadButtonEvent(
playerIndex,
joystick.button,
joystick.buttonId,
joystick.buttonStatus
)
playHaptics(event)
@ -186,7 +187,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
motionEvent == MotionEvent.ACTION_UP || motionEvent == MotionEvent.ACTION_POINTER_UP
if (isActionDown && !isTouchInputConsumed(pointerId)) {
NativeInput.onTouchPressed(pointerId, xPosition.toFloat(), yPosition.toFloat())
NativeLibrary.onTouchPressed(pointerId, xPosition.toFloat(), yPosition.toFloat())
}
if (isActionMove) {
@ -195,12 +196,12 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
if (isTouchInputConsumed(fingerId)) {
continue
}
NativeInput.onTouchMoved(fingerId, event.getX(i), event.getY(i))
NativeLibrary.onTouchMoved(fingerId, event.getX(i), event.getY(i))
}
}
if (isActionUp && !isTouchInputConsumed(pointerId)) {
NativeInput.onTouchReleased(pointerId)
NativeLibrary.onTouchReleased(pointerId)
}
return true
@ -358,7 +359,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_a,
R.drawable.facebutton_a_depressed,
NativeButton.A,
ButtonType.BUTTON_A,
data,
position
)
@ -372,7 +373,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_b,
R.drawable.facebutton_b_depressed,
NativeButton.B,
ButtonType.BUTTON_B,
data,
position
)
@ -386,7 +387,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_x,
R.drawable.facebutton_x_depressed,
NativeButton.X,
ButtonType.BUTTON_X,
data,
position
)
@ -400,7 +401,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_y,
R.drawable.facebutton_y_depressed,
NativeButton.Y,
ButtonType.BUTTON_Y,
data,
position
)
@ -414,7 +415,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_plus,
R.drawable.facebutton_plus_depressed,
NativeButton.Plus,
ButtonType.BUTTON_PLUS,
data,
position
)
@ -428,7 +429,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_minus,
R.drawable.facebutton_minus_depressed,
NativeButton.Minus,
ButtonType.BUTTON_MINUS,
data,
position
)
@ -442,7 +443,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_home,
R.drawable.facebutton_home_depressed,
NativeButton.Home,
ButtonType.BUTTON_HOME,
data,
position
)
@ -456,7 +457,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.facebutton_screenshot,
R.drawable.facebutton_screenshot_depressed,
NativeButton.Capture,
ButtonType.BUTTON_CAPTURE,
data,
position
)
@ -470,7 +471,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.l_shoulder,
R.drawable.l_shoulder_depressed,
NativeButton.L,
ButtonType.TRIGGER_L,
data,
position
)
@ -484,7 +485,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.r_shoulder,
R.drawable.r_shoulder_depressed,
NativeButton.R,
ButtonType.TRIGGER_R,
data,
position
)
@ -498,7 +499,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.zl_trigger,
R.drawable.zl_trigger_depressed,
NativeButton.ZL,
ButtonType.TRIGGER_ZL,
data,
position
)
@ -512,7 +513,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.zr_trigger,
R.drawable.zr_trigger_depressed,
NativeButton.ZR,
ButtonType.TRIGGER_ZR,
data,
position
)
@ -526,7 +527,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.button_l3,
R.drawable.button_l3_depressed,
NativeButton.LStick,
ButtonType.STICK_L,
data,
position
)
@ -540,7 +541,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize,
R.drawable.button_r3,
R.drawable.button_r3_depressed,
NativeButton.RStick,
ButtonType.STICK_R,
data,
position
)
@ -555,8 +556,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_range,
R.drawable.joystick,
R.drawable.joystick_depressed,
NativeAnalog.LStick,
NativeButton.LStick,
StickType.STICK_L,
ButtonType.STICK_L,
data,
position
)
@ -571,8 +572,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
R.drawable.joystick_range,
R.drawable.joystick,
R.drawable.joystick_depressed,
NativeAnalog.RStick,
NativeButton.RStick,
StickType.STICK_R,
ButtonType.STICK_R,
data,
position
)
@ -834,7 +835,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
windowSize: Pair<Point, Point>,
defaultResId: Int,
pressedResId: Int,
button: NativeButton,
buttonId: Int,
overlayControlData: OverlayControlData,
position: Pair<Double, Double>
): InputOverlayDrawableButton {
@ -868,7 +869,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
res,
defaultStateBitmap,
pressedStateBitmap,
button,
buttonId,
overlayControlData
)
@ -939,7 +940,11 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
res,
defaultStateBitmap,
pressedOneDirectionStateBitmap,
pressedTwoDirectionsStateBitmap
pressedTwoDirectionsStateBitmap,
ButtonType.DPAD_UP,
ButtonType.DPAD_DOWN,
ButtonType.DPAD_LEFT,
ButtonType.DPAD_RIGHT
)
// Get the minimum and maximum coordinates of the screen where the button can be placed.
@ -988,8 +993,8 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
resOuter: Int,
defaultResInner: Int,
pressedResInner: Int,
joystick: NativeAnalog,
button: NativeButton,
joystick: Int,
buttonId: Int,
overlayControlData: OverlayControlData,
position: Pair<Double, Double>
): InputOverlayDrawableJoystick {
@ -1037,7 +1042,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
outerRect,
innerRect,
joystick,
button,
buttonId,
overlayControlData.id
)

View File

@ -9,8 +9,7 @@ import android.graphics.Canvas
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
/**
@ -20,13 +19,13 @@ import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
* @param res [Resources] instance.
* @param defaultStateBitmap [Bitmap] to use with the default state Drawable.
* @param pressedStateBitmap [Bitmap] to use with the pressed state Drawable.
* @param button [NativeButton] for this type of button.
* @param buttonId Identifier for this type of button.
*/
class InputOverlayDrawableButton(
res: Resources,
defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap,
val button: NativeButton,
val buttonId: Int,
val overlayControlData: OverlayControlData
) {
// The ID value what motion event is tracking

View File

@ -9,8 +9,7 @@ import android.graphics.Canvas
import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
/**
* Custom [BitmapDrawable] that is capable
@ -20,12 +19,20 @@ import org.yuzu.yuzu_emu.features.input.model.NativeButton
* @param defaultStateBitmap [Bitmap] of the default state.
* @param pressedOneDirectionStateBitmap [Bitmap] of the pressed state in one direction.
* @param pressedTwoDirectionsStateBitmap [Bitmap] of the pressed state in two direction.
* @param buttonUp Identifier for the up button.
* @param buttonDown Identifier for the down button.
* @param buttonLeft Identifier for the left button.
* @param buttonRight Identifier for the right button.
*/
class InputOverlayDrawableDpad(
res: Resources,
defaultStateBitmap: Bitmap,
pressedOneDirectionStateBitmap: Bitmap,
pressedTwoDirectionsStateBitmap: Bitmap
pressedTwoDirectionsStateBitmap: Bitmap,
buttonUp: Int,
buttonDown: Int,
buttonLeft: Int,
buttonRight: Int
) {
/**
* Gets one of the InputOverlayDrawableDpad's button IDs.
@ -33,10 +40,10 @@ class InputOverlayDrawableDpad(
* @return the requested InputOverlayDrawableDpad's button ID.
*/
// The ID identifying what type of button this Drawable represents.
val up = NativeButton.DUp
val down = NativeButton.DDown
val left = NativeButton.DLeft
val right = NativeButton.DRight
val upId: Int
val downId: Int
val leftId: Int
val rightId: Int
var trackId: Int
val width: Int
@ -62,6 +69,10 @@ class InputOverlayDrawableDpad(
this.pressedTwoDirectionsStateBitmap = BitmapDrawable(res, pressedTwoDirectionsStateBitmap)
width = this.defaultStateBitmap.intrinsicWidth
height = this.defaultStateBitmap.intrinsicHeight
upId = buttonUp
downId = buttonDown
leftId = buttonLeft
rightId = buttonRight
trackId = -1
}

View File

@ -13,9 +13,7 @@ import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.features.input.NativeInput.ButtonState
import org.yuzu.yuzu_emu.features.input.model.NativeAnalog
import org.yuzu.yuzu_emu.features.input.model.NativeButton
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
/**
@ -28,8 +26,8 @@ import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
* @param bitmapInnerPressed [Bitmap] which represents the pressed inner movable part of the joystick.
* @param rectOuter [Rect] which represents the outer joystick bounds.
* @param rectInner [Rect] which represents the inner joystick bounds.
* @param joystick The [NativeAnalog] this Drawable represents.
* @param button The [NativeButton] this Drawable represents.
* @param joystickId The ID value what type of joystick this Drawable represents.
* @param buttonId The ID value what type of button this Drawable represents.
*/
class InputOverlayDrawableJoystick(
res: Resources,
@ -38,8 +36,8 @@ class InputOverlayDrawableJoystick(
bitmapInnerPressed: Bitmap,
rectOuter: Rect,
rectInner: Rect,
val joystick: NativeAnalog,
val button: NativeButton,
val joystickId: Int,
val buttonId: Int,
val prefId: String
) {
// The ID value what motion event is tracking
@ -71,7 +69,8 @@ class InputOverlayDrawableJoystick(
// TODO: Add button support
val buttonStatus: Int
get() = ButtonState.RELEASED
get() =
NativeLibrary.ButtonState.RELEASED
var bounds: Rect
get() = outerBitmap.bounds
set(bounds) {

View File

@ -8,6 +8,7 @@ import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.ViewGroup.MarginLayoutParams
import androidx.appcompat.app.AppCompatActivity
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
@ -26,7 +27,6 @@ import org.yuzu.yuzu_emu.databinding.FragmentGamesBinding
import org.yuzu.yuzu_emu.layout.AutofitGridLayoutManager
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
class GamesFragment : Fragment() {
private var _binding: FragmentGamesBinding? = null
@ -169,16 +169,15 @@ class GamesFragment : Fragment() {
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val left: Int
val right: Int
val mlpSwipe = binding.swipeRefresh.layoutParams as MarginLayoutParams
if (ViewCompat.getLayoutDirection(view) == ViewCompat.LAYOUT_DIRECTION_LTR) {
left = leftInsets + spacingNavigationRail
right = rightInsets
mlpSwipe.leftMargin = leftInsets + spacingNavigationRail
mlpSwipe.rightMargin = rightInsets
} else {
left = leftInsets
right = rightInsets + spacingNavigationRail
mlpSwipe.leftMargin = leftInsets
mlpSwipe.rightMargin = rightInsets + spacingNavigationRail
}
binding.swipeRefresh.updateMargins(left = left, right = right)
binding.swipeRefresh.layoutParams = mlpSwipe
binding.noticeText.updatePadding(bottom = spacingNavigation)

View File

@ -34,6 +34,7 @@ import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
@ -176,6 +177,9 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
// Dismiss previous notifications (should not happen unless a crash occurred)
EmulationActivity.stopForegroundService(this)
setInsets()
}
@ -294,6 +298,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
super.onResume()
}
override fun onDestroy() {
EmulationActivity.stopForegroundService(this)
super.onDestroy()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root

View File

@ -0,0 +1,70 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.app.PendingIntent
import android.app.Service
import android.content.Intent
import android.os.IBinder
import androidx.core.app.NotificationCompat
import androidx.core.app.NotificationManagerCompat
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
/**
* A service that shows a permanent notification in the background to avoid the app getting
* cleared from memory by the system.
*/
class ForegroundService : Service() {
companion object {
const val EMULATION_RUNNING_NOTIFICATION = 0x1000
const val ACTION_STOP = "stop"
}
private fun showRunningNotification() {
// Intent is used to resume emulation if the notification is clicked
val contentIntent = PendingIntent.getActivity(
this,
0,
Intent(this, EmulationActivity::class.java),
PendingIntent.FLAG_IMMUTABLE
)
val builder =
NotificationCompat.Builder(this, getString(R.string.emulation_notification_channel_id))
.setSmallIcon(R.drawable.ic_stat_notification_logo)
.setContentTitle(getString(R.string.app_name))
.setContentText(getString(R.string.emulation_notification_running))
.setPriority(NotificationCompat.PRIORITY_LOW)
.setOngoing(true)
.setVibrate(null)
.setSound(null)
.setContentIntent(contentIntent)
startForeground(EMULATION_RUNNING_NOTIFICATION, builder.build())
}
override fun onBind(intent: Intent): IBinder? {
return null
}
override fun onCreate() {
showRunningNotification()
}
override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
if (intent == null) {
return START_NOT_STICKY
}
if (intent.action == ACTION_STOP) {
NotificationManagerCompat.from(this).cancel(EMULATION_RUNNING_NOTIFICATION)
stopForeground(STOP_FOREGROUND_REMOVE)
stopSelfResult(startId)
}
return START_STICKY
}
override fun onDestroy() {
NotificationManagerCompat.from(this).cancel(EMULATION_RUNNING_NOTIFICATION)
}
}

View File

@ -6,89 +6,439 @@ package org.yuzu.yuzu_emu.utils
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.input.YuzuInputOverlayDevice
import org.yuzu.yuzu_emu.features.input.YuzuPhysicalDevice
import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary
object InputHandler {
var androidControllers = mapOf<Int, YuzuPhysicalDevice>()
var registeredControllers = mutableListOf<ParamPackage>()
private var controllerIds = getGameControllerIds()
fun initialize() {
// Connect first controller
NativeLibrary.onGamePadConnectEvent(getPlayerNumber(NativeLibrary.Player1Device))
}
fun updateControllerIds() {
controllerIds = getGameControllerIds()
}
fun dispatchKeyEvent(event: KeyEvent): Boolean {
val button: Int = when (event.device.vendorId) {
0x045E -> getInputXboxButtonKey(event.keyCode)
0x054C -> getInputDS5ButtonKey(event.keyCode)
0x057E -> getInputJoyconButtonKey(event.keyCode)
0x1532 -> getInputRazerButtonKey(event.keyCode)
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
else -> getInputGenericButtonKey(event.keyCode)
}
val action = when (event.action) {
KeyEvent.ACTION_DOWN -> NativeInput.ButtonState.PRESSED
KeyEvent.ACTION_UP -> NativeInput.ButtonState.RELEASED
KeyEvent.ACTION_DOWN -> NativeLibrary.ButtonState.PRESSED
KeyEvent.ACTION_UP -> NativeLibrary.ButtonState.RELEASED
else -> return false
}
var controllerData = androidControllers[event.device.controllerNumber]
if (controllerData == null) {
updateControllerData()
controllerData = androidControllers[event.device.controllerNumber] ?: return false
// Ignore invalid buttons
if (button < 0) {
return false
}
NativeInput.onGamePadButtonEvent(
controllerData.getGUID(),
controllerData.getPort(),
event.keyCode,
return NativeLibrary.onGamePadButtonEvent(
getPlayerNumber(event.device.controllerNumber, event.deviceId),
button,
action
)
return true
}
fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
val controllerData =
androidControllers[event.device.controllerNumber] ?: return false
event.device.motionRanges.forEach {
NativeInput.onGamePadAxisEvent(
controllerData.getGUID(),
controllerData.getPort(),
it.axis,
event.getAxisValue(it.axis)
)
val device = event.device
// Check every axis input available on the controller
for (range in device.motionRanges) {
val axis = range.axis
when (device.vendorId) {
0x045E -> setGenericAxisInput(event, axis)
0x054C -> setGenericAxisInput(event, axis)
0x057E -> setJoyconAxisInput(event, axis)
0x1532 -> setRazerAxisInput(event, axis)
else -> setGenericAxisInput(event, axis)
}
}
return true
}
fun getDevices(): Map<Int, YuzuPhysicalDevice> {
val gameControllerDeviceIds = mutableMapOf<Int, YuzuPhysicalDevice>()
private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int {
var deviceIndex = index
if (deviceId != -1) {
deviceIndex = controllerIds[deviceId] ?: 0
}
// TODO: Joycons are handled as different controllers. Find a way to merge them.
return when (deviceIndex) {
2 -> NativeLibrary.Player2Device
3 -> NativeLibrary.Player3Device
4 -> NativeLibrary.Player4Device
5 -> NativeLibrary.Player5Device
6 -> NativeLibrary.Player6Device
7 -> NativeLibrary.Player7Device
8 -> NativeLibrary.Player8Device
else -> if (NativeLibrary.isHandheldOnly()) {
NativeLibrary.ConsoleDevice
} else {
NativeLibrary.Player1Device
}
}
}
private fun setStickState(playerNumber: Int, index: Int, xAxis: Float, yAxis: Float) {
// Calculate vector size
val r2 = xAxis * xAxis + yAxis * yAxis
var r = sqrt(r2.toDouble()).toFloat()
// Adjust range of joystick
val deadzone = 0.15f
var x = xAxis
var y = yAxis
if (r > deadzone) {
val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
x *= deadzoneFactor
y *= deadzoneFactor
r *= deadzoneFactor
} else {
x = 0.0f
y = 0.0f
}
// Normalize joystick
if (r > 1.0f) {
x /= r
y /= r
}
NativeLibrary.onGamePadJoystickEvent(
playerNumber,
index,
x,
-y
)
}
private fun getAxisToButton(axis: Float): Int {
return if (axis > 0.5f) {
NativeLibrary.ButtonState.PRESSED
} else {
NativeLibrary.ButtonState.RELEASED
}
}
private fun setAxisDpadState(playerNumber: Int, xAxis: Float, yAxis: Float) {
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.DPAD_UP,
getAxisToButton(-yAxis)
)
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.DPAD_DOWN,
getAxisToButton(yAxis)
)
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.DPAD_LEFT,
getAxisToButton(-xAxis)
)
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.DPAD_RIGHT,
getAxisToButton(xAxis)
)
}
private fun getInputDS5ButtonKey(key: Int): Int {
// The missing ds5 buttons are axis
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputJoyconButtonKey(key: Int): Int {
// Joycon support is half dead. A lot of buttons can't be mapped
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_DPAD_UP -> NativeLibrary.ButtonType.DPAD_UP
KeyEvent.KEYCODE_DPAD_DOWN -> NativeLibrary.ButtonType.DPAD_DOWN
KeyEvent.KEYCODE_DPAD_LEFT -> NativeLibrary.ButtonType.DPAD_LEFT
KeyEvent.KEYCODE_DPAD_RIGHT -> NativeLibrary.ButtonType.DPAD_RIGHT
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputXboxButtonKey(key: Int): Int {
// The missing xbox buttons are axis
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputRazerButtonKey(key: Int): Int {
// The missing xbox buttons are axis
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputRedmagicButtonKey(key: Int): Int {
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputBackboneLabsButtonKey(key: Int): Int {
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun getInputGenericButtonKey(key: Int): Int {
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_B
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_X
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_Y
KeyEvent.KEYCODE_DPAD_UP -> NativeLibrary.ButtonType.DPAD_UP
KeyEvent.KEYCODE_DPAD_DOWN -> NativeLibrary.ButtonType.DPAD_DOWN
KeyEvent.KEYCODE_DPAD_LEFT -> NativeLibrary.ButtonType.DPAD_LEFT
KeyEvent.KEYCODE_DPAD_RIGHT -> NativeLibrary.ButtonType.DPAD_RIGHT
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
else -> -1
}
}
private fun setGenericAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_L,
event.getAxisValue(MotionEvent.AXIS_X),
event.getAxisValue(MotionEvent.AXIS_Y)
)
MotionEvent.AXIS_RX, MotionEvent.AXIS_RY ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_R,
event.getAxisValue(MotionEvent.AXIS_RX),
event.getAxisValue(MotionEvent.AXIS_RY)
)
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_R,
event.getAxisValue(MotionEvent.AXIS_Z),
event.getAxisValue(MotionEvent.AXIS_RZ)
)
MotionEvent.AXIS_LTRIGGER ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZL,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_LTRIGGER))
)
MotionEvent.AXIS_BRAKE ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZL,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_BRAKE))
)
MotionEvent.AXIS_RTRIGGER ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZR,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_RTRIGGER))
)
MotionEvent.AXIS_GAS ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZR,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_GAS))
)
MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y ->
setAxisDpadState(
playerNumber,
event.getAxisValue(MotionEvent.AXIS_HAT_X),
event.getAxisValue(MotionEvent.AXIS_HAT_Y)
)
}
}
private fun setJoyconAxisInput(event: MotionEvent, axis: Int) {
// Joycon support is half dead. Right joystick doesn't work
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_L,
event.getAxisValue(MotionEvent.AXIS_X),
event.getAxisValue(MotionEvent.AXIS_Y)
)
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_R,
event.getAxisValue(MotionEvent.AXIS_Z),
event.getAxisValue(MotionEvent.AXIS_RZ)
)
MotionEvent.AXIS_RX, MotionEvent.AXIS_RY ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_R,
event.getAxisValue(MotionEvent.AXIS_RX),
event.getAxisValue(MotionEvent.AXIS_RY)
)
}
}
private fun setRazerAxisInput(event: MotionEvent, axis: Int) {
val playerNumber = getPlayerNumber(event.device.controllerNumber, event.deviceId)
when (axis) {
MotionEvent.AXIS_X, MotionEvent.AXIS_Y ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_L,
event.getAxisValue(MotionEvent.AXIS_X),
event.getAxisValue(MotionEvent.AXIS_Y)
)
MotionEvent.AXIS_Z, MotionEvent.AXIS_RZ ->
setStickState(
playerNumber,
NativeLibrary.StickType.STICK_R,
event.getAxisValue(MotionEvent.AXIS_Z),
event.getAxisValue(MotionEvent.AXIS_RZ)
)
MotionEvent.AXIS_BRAKE ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZL,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_BRAKE))
)
MotionEvent.AXIS_GAS ->
NativeLibrary.onGamePadButtonEvent(
playerNumber,
NativeLibrary.ButtonType.TRIGGER_ZR,
getAxisToButton(event.getAxisValue(MotionEvent.AXIS_GAS))
)
MotionEvent.AXIS_HAT_X, MotionEvent.AXIS_HAT_Y ->
setAxisDpadState(
playerNumber,
event.getAxisValue(MotionEvent.AXIS_HAT_X),
event.getAxisValue(MotionEvent.AXIS_HAT_Y)
)
}
}
fun getGameControllerIds(): Map<Int, Int> {
val gameControllerDeviceIds = mutableMapOf<Int, Int>()
val deviceIds = InputDevice.getDeviceIds()
var port = 0
val inputSettings = NativeConfig.getInputSettings(true)
var controllerSlot = 1
deviceIds.forEach { deviceId ->
InputDevice.getDevice(deviceId)?.apply {
// Don't over-assign controllers
if (controllerSlot >= 8) {
return gameControllerDeviceIds
}
// Verify that the device has gamepad buttons, control sticks, or both.
if (sources and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
sources and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
) {
if (!gameControllerDeviceIds.contains(controllerNumber)) {
gameControllerDeviceIds[controllerNumber] = YuzuPhysicalDevice(
this,
port,
inputSettings[port].useSystemVibrator
)
// This device is a game controller. Store its device ID.
if (deviceId and id and vendorId and productId != 0) {
// Additionally filter out devices that have no ID
gameControllerDeviceIds
.takeIf { !it.contains(deviceId) }
?.put(deviceId, controllerSlot)
controllerSlot++
}
port++
}
}
}
return gameControllerDeviceIds
}
fun updateControllerData() {
androidControllers = getDevices()
androidControllers.forEach {
NativeInput.registerController(it.value)
}
// Register the input overlay on a dedicated port for all player 1 vibrations
NativeInput.registerController(YuzuInputOverlayDevice(androidControllers.isEmpty(), 100))
registeredControllers.clear()
NativeInput.getInputDevices().forEach {
registeredControllers.add(ParamPackage(it))
}
registeredControllers.sortBy { it.get("port", 0) }
}
fun InputDevice.getGUID(): String = String.format("%016x%016x", productId, vendorId)
}

View File

@ -6,8 +6,6 @@ package org.yuzu.yuzu_emu.utils
import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
import org.yuzu.yuzu_emu.features.input.model.PlayerInput
object NativeConfig {
/**
* Loads global config.
@ -170,17 +168,4 @@ object NativeConfig {
*/
@Synchronized
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
@Synchronized
external fun getInputSettings(global: Boolean): Array<PlayerInput>
@Synchronized
external fun setInputSettings(value: Array<PlayerInput>, global: Boolean)
/**
* Saves control values for a specific player
* Must be used when per game config is loaded
*/
@Synchronized
external fun saveControlPlayerValues()
}

View File

@ -14,7 +14,7 @@ import android.os.Build
import android.os.Handler
import android.os.Looper
import java.io.IOException
import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.NativeLibrary
class NfcReader(private val activity: Activity) {
private var nfcAdapter: NfcAdapter? = null
@ -76,12 +76,12 @@ class NfcReader(private val activity: Activity) {
amiibo.connect()
val tagData = ntag215ReadAll(amiibo) ?: return
NativeInput.onReadNfcTag(tagData)
NativeLibrary.onReadNfcTag(tagData)
nfcAdapter?.ignore(
tag,
1000,
{ NativeInput.onRemoveNfcTag() },
{ NativeLibrary.onRemoveNfcTag() },
Handler(Looper.getMainLooper())
)
}

View File

@ -1,141 +0,0 @@
// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
// Kotlin version of src/common/param_package.h
class ParamPackage(serialized: String = "") {
private val KEY_VALUE_SEPARATOR = ":"
private val PARAM_SEPARATOR = ","
private val ESCAPE_CHARACTER = "$"
private val KEY_VALUE_SEPARATOR_ESCAPE = "$0"
private val PARAM_SEPARATOR_ESCAPE = "$1"
private val ESCAPE_CHARACTER_ESCAPE = "$2"
private val EMPTY_PLACEHOLDER = "[empty]"
val data = mutableMapOf<String, String>()
init {
val pairs = serialized.split(PARAM_SEPARATOR)
for (pair in pairs) {
val keyValue = pair.split(KEY_VALUE_SEPARATOR).toMutableList()
if (keyValue.size != 2) {
Log.error("[ParamPackage] Invalid key pair $keyValue")
continue
}
keyValue.forEachIndexed { i: Int, _: String ->
keyValue[i] = keyValue[i].replace(KEY_VALUE_SEPARATOR_ESCAPE, KEY_VALUE_SEPARATOR)
keyValue[i] = keyValue[i].replace(PARAM_SEPARATOR_ESCAPE, PARAM_SEPARATOR)
keyValue[i] = keyValue[i].replace(ESCAPE_CHARACTER_ESCAPE, ESCAPE_CHARACTER)
}
set(keyValue[0], keyValue[1])
}
}
constructor(params: List<Pair<String, String>>) : this() {
params.forEach {
data[it.first] = it.second
}
}
fun serialize(): String {
if (data.isEmpty()) {
return EMPTY_PLACEHOLDER
}
val result = StringBuilder()
data.forEach {
val keyValue = mutableListOf(it.key, it.value)
keyValue.forEachIndexed { i, _ ->
keyValue[i] = keyValue[i].replace(ESCAPE_CHARACTER, ESCAPE_CHARACTER_ESCAPE)
keyValue[i] = keyValue[i].replace(PARAM_SEPARATOR, PARAM_SEPARATOR_ESCAPE)
keyValue[i] = keyValue[i].replace(KEY_VALUE_SEPARATOR, KEY_VALUE_SEPARATOR_ESCAPE)
}
result.append("${keyValue[0]}$KEY_VALUE_SEPARATOR${keyValue[1]}$PARAM_SEPARATOR")
}
return result.removeSuffix(PARAM_SEPARATOR).toString()
}
fun get(key: String, defaultValue: String): String =
if (has(key)) {
data[key]!!
} else {
Log.debug("[ParamPackage] key $key not found")
defaultValue
}
fun get(key: String, defaultValue: Int): Int =
if (has(key)) {
try {
data[key]!!.toInt()
} catch (e: NumberFormatException) {
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to int")
defaultValue
}
} else {
Log.debug("[ParamPackage] key $key not found")
defaultValue
}
private fun Int.toBoolean(): Boolean =
if (this == 1) {
true
} else if (this == 0) {
false
} else {
throw Exception("Tried to convert a value to a boolean that was not 0 or 1!")
}
fun get(key: String, defaultValue: Boolean): Boolean =
if (has(key)) {
try {
get(key, if (defaultValue) 1 else 0).toBoolean()
} catch (e: Exception) {
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to boolean")
defaultValue
}
} else {
Log.debug("[ParamPackage] key $key not found")
defaultValue
}
fun get(key: String, defaultValue: Float): Float =
if (has(key)) {
try {
data[key]!!.toFloat()
} catch (e: NumberFormatException) {
Log.debug("[ParamPackage] failed to convert ${data[key]!!} to float")
defaultValue
}
} else {
Log.debug("[ParamPackage] key $key not found")
defaultValue
}
fun set(key: String, value: String) {
data[key] = value
}
fun set(key: String, value: Int) {
data[key] = value.toString()
}
fun Boolean.toInt(): Int = if (this) 1 else 0
fun set(key: String, value: Boolean) {
data[key] = value.toInt().toString()
}
fun set(key: String, value: Float) {
data[key] = value.toString()
}
fun has(key: String): Boolean = data.containsKey(key)
fun erase(key: String) = data.remove(key)
fun clear() = data.clear()
}

View File

@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.utils
import android.view.View
import android.view.ViewGroup
object ViewUtils {
fun showView(view: View, length: Long = 300) {
@ -33,28 +32,4 @@ object ViewUtils {
view.visibility = View.INVISIBLE
}.start()
}
fun View.updateMargins(
left: Int = -1,
top: Int = -1,
right: Int = -1,
bottom: Int = -1
) {
val layoutParams = this.layoutParams as ViewGroup.MarginLayoutParams
layoutParams.apply {
if (left != -1) {
leftMargin = left
}
if (top != -1) {
topMargin = top
}
if (right != -1) {
rightMargin = right
}
if (bottom != -1) {
bottomMargin = bottom
}
}
this.layoutParams = layoutParams
}
}

View File

@ -2,8 +2,14 @@
# SPDX-License-Identifier: GPL-3.0-or-later
add_library(yuzu-android SHARED
android_common/android_common.cpp
android_common/android_common.h
applets/software_keyboard.cpp
applets/software_keyboard.h
emu_window/emu_window.cpp
emu_window/emu_window.h
id_cache.cpp
id_cache.h
native.cpp
native.h
native_config.cpp
@ -12,7 +18,6 @@ add_library(yuzu-android SHARED
native_log.cpp
android_config.cpp
android_config.h
native_input.cpp
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})

View File

@ -1,17 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "android_common.h"
#include "jni/android_common/android_common.h"
#include <string>
#include <string_view>
#include <jni.h>
#include "common/android/id_cache.h"
#include "common/string_util.h"
namespace Common::Android {
#include "jni/id_cache.h"
std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) {
@ -20,8 +18,7 @@ std::string GetJString(JNIEnv* env, jstring jstr) {
const jchar* jchars = env->GetStringChars(jstr, nullptr);
const jsize length = env->GetStringLength(jstr);
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars),
static_cast<u32>(length));
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
const std::string converted_string = Common::UTF16ToUTF8(string_view);
env->ReleaseStringChars(jstr, jchars);
@ -39,27 +36,25 @@ jstring ToJString(JNIEnv* env, std::u16string_view str) {
}
double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, GetDoubleValueField());
return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
}
jobject ToJDouble(JNIEnv* env, double value) {
return env->NewObject(GetDoubleClass(), GetDoubleConstructor(), value);
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
}
s32 GetJInteger(JNIEnv* env, jobject jinteger) {
return env->GetIntField(jinteger, GetIntegerValueField());
return env->GetIntField(jinteger, IDCache::GetIntegerValueField());
}
jobject ToJInteger(JNIEnv* env, s32 value) {
return env->NewObject(GetIntegerClass(), GetIntegerConstructor(), value);
return env->NewObject(IDCache::GetIntegerClass(), IDCache::GetIntegerConstructor(), value);
}
bool GetJBoolean(JNIEnv* env, jobject jboolean) {
return env->GetBooleanField(jboolean, GetBooleanValueField());
return env->GetBooleanField(jboolean, IDCache::GetBooleanValueField());
}
jobject ToJBoolean(JNIEnv* env, bool value) {
return env->NewObject(GetBooleanClass(), GetBooleanConstructor(), value);
return env->NewObject(IDCache::GetBooleanClass(), IDCache::GetBooleanConstructor(), value);
}
} // namespace Common::Android

View File

@ -8,8 +8,6 @@
#include <jni.h>
#include "common/common_types.h"
namespace Common::Android {
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, std::string_view str);
jstring ToJString(JNIEnv* env, std::u16string_view str);
@ -22,5 +20,3 @@ jobject ToJInteger(JNIEnv* env, s32 value);
bool GetJBoolean(JNIEnv* env, jobject jboolean);
jobject ToJBoolean(JNIEnv* env, bool value);
} // namespace Common::Android

View File

@ -1,8 +1,6 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/logging/log.h>
#include <input_common/main.h>
#include "android_config.h"
#include "android_settings.h"
#include "common/settings_setting.h"
@ -34,7 +32,6 @@ void AndroidConfig::ReadAndroidValues() {
ReadOverlayValues();
}
ReadDriverValues();
ReadAndroidControlValues();
}
void AndroidConfig::ReadAndroidUIValues() {
@ -110,76 +107,6 @@ void AndroidConfig::ReadOverlayValues() {
EndGroup();
}
void AndroidConfig::ReadAndroidPlayerValues(std::size_t player_index) {
std::string player_prefix;
if (type != ConfigType::InputProfile) {
player_prefix.append("player_").append(ToString(player_index)).append("_");
}
auto& player = Settings::values.players.GetValue()[player_index];
if (IsCustomConfig()) {
const auto profile_name =
ReadStringSetting(std::string(player_prefix).append("profile_name"));
if (profile_name.empty()) {
// Use the global input config
player = Settings::values.players.GetValue(true)[player_index];
player.profile_name = "";
return;
}
}
// Android doesn't have default options for controllers. We have the input overlay for that.
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param;
auto& player_buttons = player.buttons[i];
player_buttons = ReadStringSetting(
std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
if (player_buttons.empty()) {
player_buttons = default_param;
}
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param;
auto& player_analogs = player.analogs[i];
player_analogs = ReadStringSetting(
std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
if (player_analogs.empty()) {
player_analogs = default_param;
}
}
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
const std::string default_param;
auto& player_motions = player.motions[i];
player_motions = ReadStringSetting(
std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
if (player_motions.empty()) {
player_motions = default_param;
}
}
player.use_system_vibrator = ReadBooleanSetting(
std::string(player_prefix).append("use_system_vibrator"), player_index == 0);
}
void AndroidConfig::ReadAndroidControlValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
Settings::values.players.SetGlobal(!IsCustomConfig());
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
ReadAndroidPlayerValues(p);
}
if (IsCustomConfig()) {
EndGroup();
return;
}
// ReadDebugControlValues();
// ReadHidbusValues();
EndGroup();
}
void AndroidConfig::SaveAndroidValues() {
if (global) {
SaveAndroidUIValues();
@ -187,7 +114,6 @@ void AndroidConfig::SaveAndroidValues() {
SaveOverlayValues();
}
SaveDriverValues();
SaveAndroidControlValues();
WriteToIni();
}
@ -261,52 +187,6 @@ void AndroidConfig::SaveOverlayValues() {
EndGroup();
}
void AndroidConfig::SaveAndroidPlayerValues(std::size_t player_index) {
std::string player_prefix;
if (type != ConfigType::InputProfile) {
player_prefix = std::string("player_").append(ToString(player_index)).append("_");
}
const auto& player = Settings::values.players.GetValue()[player_index];
if (IsCustomConfig() && player.profile_name.empty()) {
// No custom profile selected
return;
}
const std::string default_param;
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
player.buttons[i], std::make_optional(default_param));
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
player.analogs[i], std::make_optional(default_param));
}
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
player.motions[i], std::make_optional(default_param));
}
WriteBooleanSetting(std::string(player_prefix).append("use_system_vibrator"),
player.use_system_vibrator, std::make_optional(player_index == 0));
}
void AndroidConfig::SaveAndroidControlValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
Settings::values.players.SetGlobal(!IsCustomConfig());
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
SaveAndroidPlayerValues(p);
}
if (IsCustomConfig()) {
EndGroup();
return;
}
// SaveDebugControlValues();
// SaveHidbusValues();
EndGroup();
}
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) {
@ -314,24 +194,3 @@ std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::
}
return AndroidSettings::values.linkage.by_category[category];
}
void AndroidConfig::ReadAndroidControlPlayerValues(std::size_t player_index) {
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
ReadPlayerValues(player_index);
ReadAndroidPlayerValues(player_index);
EndGroup();
}
void AndroidConfig::SaveAndroidControlPlayerValues(std::size_t player_index) {
BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
LOG_DEBUG(Config, "Saving players control configuration values");
SavePlayerValues(player_index);
SaveAndroidPlayerValues(player_index);
EndGroup();
WriteToIni();
}

View File

@ -13,12 +13,7 @@ public:
void ReloadAllValues() override;
void SaveAllValues() override;
void ReadAndroidControlPlayerValues(std::size_t player_index);
void SaveAndroidControlPlayerValues(std::size_t player_index);
protected:
void ReadAndroidPlayerValues(std::size_t player_index);
void ReadAndroidControlValues();
void ReadAndroidValues();
void ReadAndroidUIValues();
void ReadDriverValues();
@ -32,8 +27,6 @@ protected:
void ReadUILayoutValues() override {}
void ReadMultiplayerValues() override {}
void SaveAndroidPlayerValues(std::size_t player_index);
void SaveAndroidControlValues();
void SaveAndroidValues();
void SaveAndroidUIValues();
void SaveDriverValues();

View File

@ -38,13 +38,6 @@ struct Values {
Settings::Specialization::Default,
true,
true};
Settings::Setting<s32> vertical_alignment{linkage,
0,
"vertical_alignment",
Settings::Category::Android,
Settings::Specialization::Default,
true,
true};
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
@ -67,8 +60,6 @@ struct Values {
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_thermal_overlay{linkage, false, "show_thermal_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};

View File

@ -6,12 +6,12 @@
#include <jni.h>
#include "common/android/android_common.h"
#include "common/android/applets/software_keyboard.h"
#include "common/android/id_cache.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "jni/android_common/android_common.h"
#include "jni/applets/software_keyboard.h"
#include "jni/id_cache.h"
static jclass s_software_keyboard_class;
static jclass s_keyboard_config_class;
@ -19,10 +19,10 @@ static jclass s_keyboard_data_class;
static jmethodID s_swkbd_execute_normal;
static jmethodID s_swkbd_execute_inline;
namespace Common::Android::SoftwareKeyboard {
namespace SoftwareKeyboard {
static jobject ToJKeyboardParams(const Core::Frontend::KeyboardInitializeParameters& config) {
JNIEnv* env = GetEnvForThread();
JNIEnv* env = IDCache::GetEnvForThread();
jobject object = env->AllocObject(s_keyboard_config_class);
env->SetObjectField(object,
@ -78,7 +78,7 @@ static jobject ToJKeyboardParams(const Core::Frontend::KeyboardInitializeParamet
}
AndroidKeyboard::ResultData AndroidKeyboard::ResultData::CreateFromFrontend(jobject object) {
JNIEnv* env = GetEnvForThread();
JNIEnv* env = IDCache::GetEnvForThread();
const jstring string = reinterpret_cast<jstring>(env->GetObjectField(
object, env->GetFieldID(s_keyboard_data_class, "text", "Ljava/lang/String;")));
return ResultData{GetJString(env, string),
@ -141,7 +141,7 @@ void AndroidKeyboard::ShowNormalKeyboard() const {
// Pivot to a new thread, as we cannot call GetEnvForThread() from a Fiber.
std::thread([&] {
data = ResultData::CreateFromFrontend(GetEnvForThread()->CallStaticObjectMethod(
data = ResultData::CreateFromFrontend(IDCache::GetEnvForThread()->CallStaticObjectMethod(
s_software_keyboard_class, s_swkbd_execute_normal, ToJKeyboardParams(parameters)));
}).join();
@ -183,8 +183,8 @@ void AndroidKeyboard::ShowInlineKeyboard(
// Pivot to a new thread, as we cannot call GetEnvForThread() from a Fiber.
m_is_inline_active = true;
std::thread([&] {
GetEnvForThread()->CallStaticVoidMethod(s_software_keyboard_class, s_swkbd_execute_inline,
ToJKeyboardParams(parameters));
IDCache::GetEnvForThread()->CallStaticVoidMethod(
s_software_keyboard_class, s_swkbd_execute_inline, ToJKeyboardParams(parameters));
}).join();
}
@ -220,7 +220,7 @@ void AndroidKeyboard::SubmitInlineKeyboardText(std::u16string submitted_text) {
m_current_text += submitted_text;
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
static_cast<int>(m_current_text.size()));
m_current_text.size());
}
void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
@ -242,7 +242,7 @@ void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
case KEYCODE_DEL:
m_current_text.pop_back();
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
static_cast<int>(m_current_text.size()));
m_current_text.size());
break;
}
}
@ -274,4 +274,4 @@ void CleanupJNI(JNIEnv* env) {
env->DeleteGlobalRef(s_keyboard_data_class);
}
} // namespace Common::Android::SoftwareKeyboard
} // namespace SoftwareKeyboard

View File

@ -7,7 +7,7 @@
#include "core/frontend/applets/software_keyboard.h"
namespace Common::Android::SoftwareKeyboard {
namespace SoftwareKeyboard {
class AndroidKeyboard final : public Core::Frontend::SoftwareKeyboardApplet {
public:
@ -66,7 +66,7 @@ void InitJNI(JNIEnv* env);
// Should be called in JNI_Unload
void CleanupJNI(JNIEnv* env);
} // namespace Common::Android::SoftwareKeyboard
} // namespace SoftwareKeyboard
// Native function calls
extern "C" {

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