Compare commits
6 Commits
android-23
...
android-22
Author | SHA1 | Date | |
---|---|---|---|
039a84338a | |||
f0eb935051 | |||
db727765f1 | |||
60dda4ed9a | |||
dde2c301f3 | |||
0bf2470bdf |
@ -2,10 +2,9 @@
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|----|----|----|----|----|
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| [12461](https://github.com/yuzu-emu/yuzu-android//pull/12461) | [`4c08a0e6d`](https://github.com/yuzu-emu/yuzu-android//pull/12461/files) | Rework Nvdec and VIC to fix out-of-order videos, and speed up decoding. | [Kelebek1](https://github.com/Kelebek1/) | Yes |
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| [12749](https://github.com/yuzu-emu/yuzu-android//pull/12749) | [`aad4b0d6f`](https://github.com/yuzu-emu/yuzu-android//pull/12749/files) | general: workarounds for SMMU syncing issues | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12756](https://github.com/yuzu-emu/yuzu-android//pull/12756) | [`cd3de0848`](https://github.com/yuzu-emu/yuzu-android//pull/12756/files) | general: applet multiprocess | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12756](https://github.com/yuzu-emu/yuzu-android//pull/12756) | [`b19285d4f`](https://github.com/yuzu-emu/yuzu-android//pull/12756/files) | general: applet multiprocess | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12892](https://github.com/yuzu-emu/yuzu-android//pull/12892) | [`78f72b3bf`](https://github.com/yuzu-emu/yuzu-android//pull/12892/files) | cmif_serialization: enforce const for references | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12903](https://github.com/yuzu-emu/yuzu-android//pull/12903) | [`5be8121af`](https://github.com/yuzu-emu/yuzu-android//pull/12903/files) | shader_recompiler: use only ConstOffset for OpImageFetch | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12905](https://github.com/yuzu-emu/yuzu-android//pull/12905) | [`5eb5c9675`](https://github.com/yuzu-emu/yuzu-android//pull/12905/files) | nvnflinger: release buffers before presentation sleep | [liamwhite](https://github.com/liamwhite/) | Yes |
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| [12915](https://github.com/yuzu-emu/yuzu-android//pull/12915) | [`504abbd6e`](https://github.com/yuzu-emu/yuzu-android//pull/12915/files) | dmnt: cheats: Update cheat vm to latest version | [german77](https://github.com/german77/) | Yes |
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End of merge log. You can find the original README.md below the break.
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|
@ -118,17 +118,23 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
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switch (mode) {
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case LibraryAppletMode::AllForeground:
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case LibraryAppletMode::NoUi:
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case LibraryAppletMode::PartialForeground:
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case LibraryAppletMode::PartialForegroundIndirectDisplay:
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applet->hid_registration.EnableAppletToGetInput(true);
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applet->focus_state = FocusState::InFocus;
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applet->hid_registration.EnableAppletToGetInput(true);
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground);
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
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break;
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case LibraryAppletMode::AllForegroundInitiallyHidden:
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applet->hid_registration.EnableAppletToGetInput(false);
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applet->focus_state = FocusState::NotInFocus;
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applet->system_buffer_manager.SetWindowVisibility(false);
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoBackground);
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applet->focus_state = FocusState::NotInFocus;
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applet->hid_registration.EnableAppletToGetInput(false);
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
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break;
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case LibraryAppletMode::PartialForeground:
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case LibraryAppletMode::PartialForegroundIndirectDisplay:
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default:
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applet->focus_state = FocusState::Background;
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applet->hid_registration.EnableAppletToGetInput(true);
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
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break;
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}
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@ -38,8 +38,7 @@ bool SystemBufferManager::Initialize(Nvnflinger::Nvnflinger* nvnflinger, Kernel:
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}
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Nvnflinger::LayerBlending blending = Nvnflinger::LayerBlending::None;
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if (mode == LibraryAppletMode::PartialForeground ||
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mode == LibraryAppletMode::PartialForegroundIndirectDisplay) {
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if (mode == LibraryAppletMode::PartialForeground) {
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blending = Nvnflinger::LayerBlending::Coverage;
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}
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@ -62,12 +62,12 @@ void IWindowController::SetAppletWindowVisibility(HLERequestContext& ctx) {
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applet->hid_registration.EnableAppletToGetInput(visible);
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if (visible) {
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applet->focus_state = FocusState::InFocus;
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoForeground);
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applet->focus_state = FocusState::InFocus;
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} else {
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applet->focus_state = FocusState::NotInFocus;
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::ChangeIntoBackground);
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}
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applet->message_queue.PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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@ -7,6 +7,7 @@
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#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
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#include "core/hle/service/nvnflinger/buffer_item.h"
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#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
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#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
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#include "core/hle/service/nvnflinger/hardware_composer.h"
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#include "core/hle/service/nvnflinger/hwc_layer.h"
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#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
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@ -45,9 +46,31 @@ HardwareComposer::HardwareComposer() = default;
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HardwareComposer::~HardwareComposer() = default;
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u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display,
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Nvidia::Devices::nvdisp_disp0& nvdisp) {
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Nvidia::Devices::nvdisp_disp0& nvdisp, u32 frame_advance) {
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boost::container::small_vector<HwcLayer, 2> composition_stack;
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m_frame_number += frame_advance;
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// Release any necessary framebuffers.
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for (auto& [layer_id, framebuffer] : m_framebuffers) {
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if (framebuffer.release_frame_number > m_frame_number) {
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// Not yet ready to release this framebuffer.
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continue;
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}
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if (!framebuffer.is_acquired) {
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// Already released.
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continue;
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}
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if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
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// TODO: support release fence
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// This is needed to prevent screen tearing
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layer->GetConsumer().ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
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framebuffer.is_acquired = false;
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}
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}
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// Set default speed limit to 100%.
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*out_speed_scale = 1.0f;
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@ -120,30 +143,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, VI::Display& display,
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MicroProfileFlip();
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// Advance by at least one frame.
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const u32 frame_advance = swap_interval.value_or(1);
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m_frame_number += frame_advance;
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// Release any necessary framebuffers.
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for (auto& [layer_id, framebuffer] : m_framebuffers) {
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if (framebuffer.release_frame_number > m_frame_number) {
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// Not yet ready to release this framebuffer.
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continue;
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}
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if (!framebuffer.is_acquired) {
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// Already released.
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continue;
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}
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if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
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// TODO: support release fence
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// This is needed to prevent screen tearing
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layer->GetConsumer().ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
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framebuffer.is_acquired = false;
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}
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}
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return frame_advance;
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return swap_interval.value_or(1);
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}
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void HardwareComposer::RemoveLayerLocked(VI::Display& display, LayerId layer_id) {
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@ -27,7 +27,7 @@ public:
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~HardwareComposer();
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u32 ComposeLocked(f32* out_speed_scale, VI::Display& display,
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Nvidia::Devices::nvdisp_disp0& nvdisp);
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Nvidia::Devices::nvdisp_disp0& nvdisp, u32 frame_advance);
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void RemoveLayerLocked(VI::Display& display, LayerId layer_id);
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private:
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@ -292,7 +292,8 @@ void Nvnflinger::Compose() {
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auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
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ASSERT(nvdisp);
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swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp);
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swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp,
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swap_interval);
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}
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}
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@ -9,7 +9,6 @@
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#include "core/core_timing.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_process_page_table.h"
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#include "core/hle/service/hid/hid_server.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/memory.h"
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@ -86,12 +85,8 @@ VAddr StandardVmCallbacks::SanitizeAddress(VAddr in) const {
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if ((in < metadata.main_nso_extents.base ||
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in >= metadata.main_nso_extents.base + metadata.main_nso_extents.size) &&
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(in < metadata.heap_extents.base ||
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in >= metadata.heap_extents.base + metadata.heap_extents.size) &&
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(in < metadata.alias_extents.base ||
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in >= metadata.heap_extents.base + metadata.alias_extents.size) &&
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(in < metadata.aslr_extents.base ||
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in >= metadata.heap_extents.base + metadata.aslr_extents.size)) {
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LOG_DEBUG(CheatEngine,
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in >= metadata.heap_extents.base + metadata.heap_extents.size)) {
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LOG_ERROR(CheatEngine,
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"Cheat attempting to access memory at invalid address={:016X}, if this "
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"persists, "
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"the cheat may be incorrect. However, this may be normal early in execution if "
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@ -216,14 +211,16 @@ void CheatEngine::Initialize() {
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.base = GetInteger(page_table.GetHeapRegionStart()),
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.size = page_table.GetHeapRegionSize(),
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};
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metadata.aslr_extents = {
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metadata.address_space_extents = {
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.base = GetInteger(page_table.GetAddressSpaceStart()),
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.size = page_table.GetAddressSpaceSize(),
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};
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metadata.alias_extents = {
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.base = GetInteger(page_table.GetAliasCodeRegionStart()),
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.size = page_table.GetAliasCodeRegionSize(),
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};
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metadata.alias_extents = {
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.base = GetInteger(page_table.GetAliasRegionStart()),
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.size = page_table.GetAliasRegionSize(),
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};
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is_pending_reload.exchange(true);
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}
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@ -37,7 +37,7 @@ private:
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VAddr SanitizeAddress(VAddr address) const;
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const CheatProcessMetadata& metadata;
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Core::System& system;
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System& system;
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};
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// Intermediary class that parses a text file or other disk format for storing cheats into a
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@ -18,7 +18,7 @@ struct CheatProcessMetadata {
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MemoryRegionExtents main_nso_extents{};
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MemoryRegionExtents heap_extents{};
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MemoryRegionExtents alias_extents{};
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MemoryRegionExtents aslr_extents{};
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MemoryRegionExtents address_space_extents{};
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std::array<u8, 0x20> main_nso_build_id{};
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};
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|
@ -322,9 +322,8 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
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} break;
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case CheatVmOpcodeType::EndConditionalBlock: {
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// 20000000
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opcode.opcode = EndConditionalOpcode{
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.is_else = ((first_dword >> 24) & 0xf) == 1,
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};
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// There's actually nothing left to process here!
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opcode.opcode = EndConditionalOpcode{};
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} break;
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case CheatVmOpcodeType::ControlLoop: {
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// 300R0000 VVVVVVVV
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@ -556,18 +555,6 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
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.idx = first_dword & 0xF,
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};
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} break;
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case CheatVmOpcodeType::PauseProcess: {
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/* FF0????? */
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/* FF0 = opcode 0xFF0 */
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/* Pauses the current process. */
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opcode.opcode = PauseProcessOpcode{};
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} break;
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case CheatVmOpcodeType::ResumeProcess: {
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/* FF0????? */
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/* FF0 = opcode 0xFF0 */
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/* Pauses the current process. */
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opcode.opcode = ResumeProcessOpcode{};
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} break;
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case CheatVmOpcodeType::DebugLog: {
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// FFFTIX##
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// FFFTI0Ma aaaaaaaa
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@ -634,7 +621,7 @@ bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
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return valid;
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}
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void DmntCheatVm::SkipConditionalBlock(bool is_if) {
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void DmntCheatVm::SkipConditionalBlock() {
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if (condition_depth > 0) {
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// We want to continue until we're out of the current block.
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const std::size_t desired_depth = condition_depth - 1;
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@ -650,12 +637,8 @@ void DmntCheatVm::SkipConditionalBlock(bool is_if) {
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// We also support nesting of conditional blocks, and Gateway does not.
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if (skip_opcode.begin_conditional_block) {
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condition_depth++;
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} else if (auto end_cond = std::get_if<EndConditionalOpcode>(&skip_opcode.opcode)) {
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if (!end_cond->is_else) {
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condition_depth--;
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} else if (is_if && condition_depth - 1 == desired_depth) {
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break;
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}
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} else if (std::holds_alternative<EndConditionalOpcode>(skip_opcode.opcode)) {
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condition_depth--;
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}
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}
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} else {
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@ -692,10 +675,6 @@ u64 DmntCheatVm::GetCheatProcessAddress(const CheatProcessMetadata& metadata,
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return metadata.main_nso_extents.base + rel_address;
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case MemoryAccessType::Heap:
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return metadata.heap_extents.base + rel_address;
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case MemoryAccessType::Alias:
|
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return metadata.alias_extents.base + rel_address;
|
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case MemoryAccessType::Aslr:
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return metadata.aslr_extents.base + rel_address;
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}
|
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}
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|
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@ -703,6 +682,7 @@ void DmntCheatVm::ResetState() {
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registers.fill(0);
|
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saved_values.fill(0);
|
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loop_tops.fill(0);
|
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static_registers.fill(0);
|
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instruction_ptr = 0;
|
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condition_depth = 0;
|
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decode_success = true;
|
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@ -814,18 +794,13 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
|
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}
|
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// Skip conditional block if condition not met.
|
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if (!cond_met) {
|
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SkipConditionalBlock(true);
|
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SkipConditionalBlock();
|
||||
}
|
||||
} else if (auto end_cond = std::get_if<EndConditionalOpcode>(&cur_opcode.opcode)) {
|
||||
if (end_cond->is_else) {
|
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/* Skip to the end of the conditional block. */
|
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this->SkipConditionalBlock(false);
|
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} else {
|
||||
/* Decrement the condition depth. */
|
||||
/* We will assume, graciously, that mismatched conditional block ends are a nop. */
|
||||
if (condition_depth > 0) {
|
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condition_depth--;
|
||||
}
|
||||
} else if (std::holds_alternative<EndConditionalOpcode>(cur_opcode.opcode)) {
|
||||
// Decrement the condition depth.
|
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// We will assume, graciously, that mismatched conditional block ends are a nop.
|
||||
if (condition_depth > 0) {
|
||||
condition_depth--;
|
||||
}
|
||||
} else if (auto ctrl_loop = std::get_if<ControlLoopOpcode>(&cur_opcode.opcode)) {
|
||||
if (ctrl_loop->start_loop) {
|
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@ -933,7 +908,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
|
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// Check for keypress.
|
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if ((begin_keypress_cond->key_mask & kDown) != begin_keypress_cond->key_mask) {
|
||||
// Keys not pressed. Skip conditional block.
|
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SkipConditionalBlock(true);
|
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SkipConditionalBlock();
|
||||
}
|
||||
} else if (auto perform_math_reg =
|
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std::get_if<PerformArithmeticRegisterOpcode>(&cur_opcode.opcode)) {
|
||||
@ -1141,7 +1116,7 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
|
||||
|
||||
// Skip conditional block if condition not met.
|
||||
if (!cond_met) {
|
||||
SkipConditionalBlock(true);
|
||||
SkipConditionalBlock();
|
||||
}
|
||||
} else if (auto save_restore_reg =
|
||||
std::get_if<SaveRestoreRegisterOpcode>(&cur_opcode.opcode)) {
|
||||
@ -1203,10 +1178,6 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
|
||||
// Store a register to a static register.
|
||||
static_registers[rw_static_reg->static_idx] = registers[rw_static_reg->idx];
|
||||
}
|
||||
} else if (std::holds_alternative<PauseProcessOpcode>(cur_opcode.opcode)) {
|
||||
// TODO: Pause cheat process
|
||||
} else if (std::holds_alternative<ResumeProcessOpcode>(cur_opcode.opcode)) {
|
||||
// TODO: Resume cheat process
|
||||
} else if (auto debug_log = std::get_if<DebugLogOpcode>(&cur_opcode.opcode)) {
|
||||
// Read value from memory.
|
||||
u64 log_value = 0;
|
||||
|
@ -42,16 +42,12 @@ enum class CheatVmOpcodeType : u32 {
|
||||
DoubleExtendedWidth = 0xF0,
|
||||
|
||||
// Double-extended width opcodes.
|
||||
PauseProcess = 0xFF0,
|
||||
ResumeProcess = 0xFF1,
|
||||
DebugLog = 0xFFF,
|
||||
};
|
||||
|
||||
enum class MemoryAccessType : u32 {
|
||||
MainNso = 0,
|
||||
Heap = 1,
|
||||
Alias = 2,
|
||||
Aslr = 3,
|
||||
};
|
||||
|
||||
enum class ConditionalComparisonType : u32 {
|
||||
@ -135,9 +131,7 @@ struct BeginConditionalOpcode {
|
||||
VmInt value{};
|
||||
};
|
||||
|
||||
struct EndConditionalOpcode {
|
||||
bool is_else;
|
||||
};
|
||||
struct EndConditionalOpcode {};
|
||||
|
||||
struct ControlLoopOpcode {
|
||||
bool start_loop{};
|
||||
@ -228,10 +222,6 @@ struct ReadWriteStaticRegisterOpcode {
|
||||
u32 idx{};
|
||||
};
|
||||
|
||||
struct PauseProcessOpcode {};
|
||||
|
||||
struct ResumeProcessOpcode {};
|
||||
|
||||
struct DebugLogOpcode {
|
||||
u32 bit_width{};
|
||||
u32 log_id{};
|
||||
@ -254,8 +244,8 @@ struct CheatVmOpcode {
|
||||
PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
|
||||
PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
|
||||
BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
|
||||
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, PauseProcessOpcode,
|
||||
ResumeProcessOpcode, DebugLogOpcode, UnrecognizedInstruction>
|
||||
SaveRestoreRegisterMaskOpcode, ReadWriteStaticRegisterOpcode, DebugLogOpcode,
|
||||
UnrecognizedInstruction>
|
||||
opcode{};
|
||||
};
|
||||
|
||||
@ -306,7 +296,7 @@ private:
|
||||
std::array<std::size_t, NumRegisters> loop_tops{};
|
||||
|
||||
bool DecodeNextOpcode(CheatVmOpcode& out);
|
||||
void SkipConditionalBlock(bool is_if);
|
||||
void SkipConditionalBlock();
|
||||
void ResetState();
|
||||
|
||||
// For implementing the DebugLog opcode.
|
||||
|
Reference in New Issue
Block a user