Compare commits

..

48 Commits

Author SHA1 Message Date
a801fe49b3 Android #168 2023-12-22 00:57:03 +00:00
a54ce2571c Merge PR 12432 2023-12-22 00:57:03 +00:00
426d4e4df5 Merge PR 12410 2023-12-22 00:57:03 +00:00
3d268b8480 Merge pull request #12424 from t895/vsync-per-game-qt
qt: settings: Fix per-game vsync combobox
2023-12-21 10:53:06 -05:00
ad7445d4cc Merge pull request #12425 from german77/temp-fix
service: hid: Fix crash on InitializeVibrationDevice
2023-12-21 10:50:22 -05:00
3a30271219 Merge pull request #12426 from t895/reload-text-fix
android: Fix "No games found" text appearing on load
2023-12-21 10:50:11 -05:00
bb5196aaae qt: settings: Fix per-game vsync combobox 2023-12-21 01:15:05 -05:00
d3070cafa7 android: Fix "No games found" text appearing on load 2023-12-21 00:49:22 -05:00
5cd3b6f58c service: hid: Fix crash on InitializeVibrationDevice 2023-12-20 22:52:36 -06:00
bedc758fe7 Merge pull request #12414 from jbeich/vk274
externals: update Vulkan-Headers to v1.3.274
2023-12-20 12:46:50 -05:00
76701185ad Merge pull request #12400 from ameerj/vk-query-prefix-fix
vk_query_cache: Fix prefix sum max_accumulation_limit logic
2023-12-20 12:46:41 -05:00
f1cb14eb54 Merge pull request #12417 from liamwhite/arm64-gcc-fix
nce: hide shadowing warnings from dynarmic headers
2023-12-20 18:46:08 +01:00
f4f4a469a9 Merge pull request #12409 from liamwhite/bits-and-bytes
nce: fix read size in simd immediate emulation
2023-12-20 18:45:44 +01:00
9e5b4052ed Merge pull request #12403 from liamwhite/clipdistance
shader_recompiler: use minimal clip distance array
2023-12-20 18:45:20 +01:00
234867b84d Merge pull request #12390 from liamwhite/binding-insanity
renderer_vulkan: work around turnip binding bug in a610
2023-12-20 18:44:47 +01:00
4b60aec190 nce: hide shadowing warnings from dynarmic headers 2023-12-20 11:07:50 -05:00
ecfba79d98 externals: update Vulkan-Headers to v1.3.274 2023-12-20 01:13:09 +01:00
310834aea2 vulkan_common: unbreak build with Vulkan-Headers 1.3.274
src/video_core/vulkan_common/vulkan_wrapper.cpp:293:13: error: enumeration value 'VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR' not handled in switch [-Werror,-Wswitch]
    switch (result) {
            ^~~~~~
2023-12-20 01:12:41 +01:00
6a1fa9bb17 Merge pull request #12411 from ameerj/gl-nv-tfb-fixups
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
2023-12-19 18:36:50 -05:00
1bb76201e6 gl_rasterizer: Silence spammy logs 2023-12-19 17:13:23 -05:00
372bca5945 gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Workaround Nvidia drivers complaining when a buffer is bound as both a vertex buffer and transform feedback buffer
2023-12-19 17:13:23 -05:00
93c19a40bf nce: increase handler stack size 2023-12-19 15:24:13 -05:00
345ec25532 Merge pull request #12408 from german77/lang
yuzu: Read/Save category Paths
2023-12-19 14:40:10 -05:00
a94721fde0 nce: fix read size in simd immediate emulation 2023-12-19 12:51:19 -05:00
816c7a8d1f yuzu: Read/Save category Paths 2023-12-19 11:34:53 -06:00
efe52db690 Merge pull request #12382 from liamwhite/image-limit
renderer_vulkan: allow up to 7 swapchain images
2023-12-19 16:15:40 +01:00
d61df0f400 Merge pull request #12387 from liamwhite/oboe
android: add oboe audio sink
2023-12-19 16:15:07 +01:00
b14547b8b6 Merge pull request #12392 from liamwhite/mode
fs: implement OpenDirectoryMode
2023-12-19 16:14:29 +01:00
97ad3e7530 Merge pull request #12391 from yuzu-emu/revert-12344-its-free-real-estate
Revert "video_core: use interval map for page count tracking"
2023-12-19 16:14:09 +01:00
0589a32f75 Merge pull request #12304 from liamwhite/flinger-wtf
nvnflinger: mark buffer as acquired when acquired
2023-12-19 16:12:56 +01:00
617dc0f822 Merge pull request #12402 from german77/lang
yuzu: Make language persistent and remove symbols_path
2023-12-18 23:10:59 -05:00
fcfa8b680b shader_recompiler: use minimal clip distance array 2023-12-18 22:25:14 -05:00
94244437de shader_recompiler: ignore clip distances beyond driver support level 2023-12-18 22:25:14 -05:00
53956a2990 yuzu: Make language persistent and remove symbols_path 2023-12-18 20:28:55 -06:00
a7731abb72 oboe_sink: specify additional required parameters 2023-12-18 17:27:32 -05:00
50fd029eaa Merge pull request #12349 from Kelebek1/return_system_channels_active
Have GetActiveChannelCount return the system channels instead of host device channels
2023-12-18 15:06:16 -05:00
a2b567dfd6 vk_query_cache: Fix prefix sum max_accumulation_limit logic 2023-12-18 12:37:55 -05:00
b770f6a985 fs: implement OpenDirectoryMode 2023-12-18 00:12:38 -05:00
797e8fdbc3 oboe_sink: set low latency performance mode 2023-12-17 21:05:00 -05:00
65e646eeba Revert "video_core: use interval map for page count tracking" 2023-12-17 18:59:49 -05:00
fba3fa705d renderer_vulkan: work around turnip binding bug in a610 2023-12-17 15:45:09 -05:00
6ca530a721 android: add oboe to audio configuration 2023-12-17 11:44:49 -05:00
e01c535178 oboe_sink: implement channel count querying 2023-12-17 10:10:14 -05:00
7239547ead android: add oboe audio sink 2023-12-17 01:42:59 -05:00
7fc06260d1 renderer_vulkan: allow up to 7 swapchain images 2023-12-16 18:59:44 -05:00
fcc85abe27 nvnflinger: mark buffer as acquired when acquired 2023-12-16 13:40:04 -05:00
6851e93296 audio: skip coefficient normalization for downmix 2023-12-16 13:05:55 -05:00
ffbba74c91 Have GetActiveChannelCount return the system channels instead of host device channels 2023-12-16 12:49:28 -05:00
42 changed files with 475 additions and 158 deletions

View File

@ -305,7 +305,7 @@ find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (NOT YUZU_USE_EXTERNAL_VULKAN_HEADERS)
find_package(Vulkan 1.3.256 REQUIRED)
find_package(Vulkan 1.3.274 REQUIRED)
endif()
if (ENABLE_LIBUSB)

View File

@ -1,10 +1,7 @@
| Pull Request | Commit | Title | Author | Merged? |
|----|----|----|----|----|
| [12304](https://github.com/yuzu-emu/yuzu//pull/12304) | [`fcc85abe2`](https://github.com/yuzu-emu/yuzu//pull/12304/files) | nvnflinger: mark buffer as acquired when acquired | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12349](https://github.com/yuzu-emu/yuzu//pull/12349) | [`6851e9329`](https://github.com/yuzu-emu/yuzu//pull/12349/files) | Have GetActiveChannelCount return the system channels instead of host device channels | [Kelebek1](https://github.com/Kelebek1/) | Yes |
| [12382](https://github.com/yuzu-emu/yuzu//pull/12382) | [`7fc06260d`](https://github.com/yuzu-emu/yuzu//pull/12382/files) | renderer_vulkan: allow up to 7 swapchain images | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12387](https://github.com/yuzu-emu/yuzu//pull/12387) | [`6ca530a72`](https://github.com/yuzu-emu/yuzu//pull/12387/files) | android: add oboe audio sink | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12391](https://github.com/yuzu-emu/yuzu//pull/12391) | [`65e646eeb`](https://github.com/yuzu-emu/yuzu//pull/12391/files) | Revert "video_core: use interval map for page count tracking" | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12410](https://github.com/yuzu-emu/yuzu//pull/12410) | [`d0a75580d`](https://github.com/yuzu-emu/yuzu//pull/12410/files) | renderer_vulkan: don't pass null view when nullDescriptor is not supported | [liamwhite](https://github.com/liamwhite/) | Yes |
| [12432](https://github.com/yuzu-emu/yuzu//pull/12432) | [`9e9aed41b`](https://github.com/yuzu-emu/yuzu//pull/12432/files) | shader_recompiler: use float image operations on load/store when required | [liamwhite](https://github.com/liamwhite/) | Yes |
End of merge log. You can find the original README.md below the break.

View File

@ -91,18 +91,20 @@ class GamesFragment : Fragment() {
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it }
gamesViewModel.isReloading.collect {
binding.swipeRefresh.isRefreshing = it
if (gamesViewModel.games.value.isEmpty() && !it) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.INVISIBLE
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
gamesViewModel.games.collectLatest {
(binding.gridGames.adapter as GameAdapter).submitList(it)
if (it.isEmpty()) {
binding.noticeText.visibility = View.VISIBLE
} else {
binding.noticeText.visibility = View.GONE
}
}
}
}

View File

@ -29,7 +29,7 @@ public:
}
~OboeSinkStream() override {
LOG_DEBUG(Audio_Sink, "Destructing Oboe stream {}", name);
LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
}
void Finalize() override {
@ -66,11 +66,7 @@ public:
std::shared_ptr<oboe::AudioStream> temp_stream;
oboe::AudioStreamBuilder builder;
const auto result = builder.setDirection(direction)
->setSampleRate(TargetSampleRate)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->openStream(temp_stream);
const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
ASSERT(result == oboe::Result::OK);
return temp_stream->getChannelCount() >= 6 ? 6 : 2;
@ -105,6 +101,20 @@ protected:
}
private:
static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
oboe::Direction direction) {
// TODO: investigate callback delay issues when using AAudio
return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setAudioApi(oboe::AudioApi::OpenSLES)
->setDirection(direction)
->setSampleRate(TargetSampleRate)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setUsage(oboe::Usage::Game)
->setBufferCapacityInFrames(TargetSampleCount * 2);
}
bool OpenStream() {
const auto direction = [&]() {
switch (type) {
@ -135,12 +145,10 @@ private:
}();
oboe::AudioStreamBuilder builder;
const auto result = builder.setDirection(direction)
->setSampleRate(TargetSampleRate)
const auto result = ConfigureBuilder(builder, direction)
->setChannelCount(expected_channels)
->setChannelMask(expected_mask)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setChannelConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
@ -151,8 +159,16 @@ private:
bool SetStreamProperties() {
ASSERT(m_stream);
m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
device_channels = m_stream->getChannelCount();
LOG_INFO(Audio_Sink, "Opened Oboe stream with {} channels", device_channels);
const auto sample_rate = m_stream->getSampleRate();
const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
const auto stream_backend =
m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
stream_backend, device_channels, sample_rate, buffer_capacity);
return true;
}

View File

@ -39,7 +39,7 @@ fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
}
using namespace Common::Literals;
constexpr u32 StackSize = 32_KiB;
constexpr u32 StackSize = 128_KiB;
} // namespace

View File

@ -5,8 +5,6 @@
#include "common/bit_cast.h"
#include "core/arm/nce/interpreter_visitor.h"
#include <dynarmic/frontend/A64/decoder/a64.h>
namespace Core {
template <u32 BitSize>
@ -249,6 +247,7 @@ bool InterpreterVisitor::LDR_lit_fpsimd(Imm<2> opc, Imm<19> imm19, Vec Vt) {
return false;
}
// Size in bytes
const u64 size = 4 << opc.ZeroExtend();
const u64 offset = imm19.SignExtend<u64>() << 2;
const u64 address = this->GetPc() + offset;
@ -530,7 +529,7 @@ bool InterpreterVisitor::SIMDImmediate(bool wback, bool postindex, size_t scale,
}
case MemOp::Load: {
u128 data{};
m_memory.ReadBlock(address, &data, datasize);
m_memory.ReadBlock(address, &data, datasize / 8);
this->SetVec(Vt, data);
break;
}

View File

@ -4,9 +4,15 @@
#pragma once
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wshadow"
#include <dynarmic/frontend/A64/a64_types.h>
#include <dynarmic/frontend/A64/decoder/a64.h>
#include <dynarmic/frontend/imm.h>
#pragma GCC diagnostic pop
namespace Core {
class VisitorBase {

View File

@ -54,6 +54,13 @@ enum class ImageDirectoryId : u32 {
SdCard,
};
enum class OpenDirectoryMode : u64 {
Directory = (1 << 0),
File = (1 << 1),
All = Directory | File
};
DECLARE_ENUM_FLAG_OPERATORS(OpenDirectoryMode);
class FileSystemController {
public:
explicit FileSystemController(Core::System& system_);

View File

@ -259,7 +259,7 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_, OpenDirectoryMode mode)
: ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
@ -269,8 +269,12 @@ public:
// TODO(DarkLordZach): Verify that this is the correct behavior.
// Build entry index now to save time later.
BuildEntryIndex(entries, backend->GetFiles(), FileSys::EntryType::File);
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::EntryType::Directory);
if (True(mode & OpenDirectoryMode::Directory)) {
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::EntryType::Directory);
}
if (True(mode & OpenDirectoryMode::File)) {
BuildEntryIndex(entries, backend->GetFiles(), FileSys::EntryType::File);
}
}
private:
@ -446,11 +450,9 @@ public:
const auto file_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(file_buffer);
const auto mode = rp.PopRaw<OpenDirectoryMode>();
// TODO(Subv): Implement this filter.
const u32 filter_flags = rp.Pop<u32>();
LOG_DEBUG(Service_FS, "called. directory={}, filter={}", name, filter_flags);
LOG_DEBUG(Service_FS, "called. directory={}, mode={}", name, mode);
FileSys::VirtualDir vfs_dir{};
auto result = backend.OpenDirectory(&vfs_dir, name);
@ -460,7 +462,7 @@ public:
return;
}
auto directory = std::make_shared<IDirectory>(system, vfs_dir);
auto directory = std::make_shared<IDirectory>(system, vfs_dir, mode);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);

View File

@ -51,7 +51,7 @@ private:
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
if (resource_manager != nullptr) {
if (resource_manager != nullptr && resource_manager->GetNpad()) {
resource_manager->GetNpad()->InitializeVibrationDevice(vibration_device_handle);
}

View File

@ -74,6 +74,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::ClipDistance7: {
const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
const u32 index{static_cast<u32>(attr) - base};
if (index >= ctx.profile.max_user_clip_distances) {
LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index,
ctx.profile.max_user_clip_distances);
return std::nullopt;
}
const Id clip_num{ctx.Const(index)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
}

View File

@ -214,16 +214,16 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind
}
}
Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
std::pair<Id, bool> Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
if (!index.IsImmediate() || index.U32() != 0) {
throw NotImplementedException("Indirect image indexing");
}
if (info.type == TextureType::Buffer) {
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
return ctx.OpLoad(def.image_type, def.id);
return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
} else {
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
return ctx.OpLoad(def.image_type, def.id);
return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
}
}
@ -566,13 +566,23 @@ Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id co
LOG_WARNING(Shader_SPIRV, "Typeless image read not supported by host");
return ctx.ConstantNull(ctx.U32[4]);
}
return Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst, ctx.U32[4],
Image(ctx, index, info), coords, std::nullopt, std::span<const Id>{});
const auto [image, is_integer] = Image(ctx, index, info);
const Id result_type{is_integer ? ctx.U32[4] : ctx.F32[4]};
Id color{Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst,
result_type, image, coords, std::nullopt, std::span<const Id>{})};
if (!is_integer) {
color = ctx.OpBitcast(ctx.U32[4], color);
}
return color;
}
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
ctx.OpImageWrite(Image(ctx, index, info), coords, color);
const auto [image, is_integer] = Image(ctx, index, info);
if (!is_integer) {
color = ctx.OpBitcast(ctx.F32[4], color);
}
ctx.OpImageWrite(image, coords, color);
}
Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index) {

View File

@ -74,20 +74,19 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
throw InvalidArgument("Invalid image format {}", format);
}
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc, Id sampled_type) {
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id type{ctx.U32[1]};
switch (desc.type) {
case TextureType::Color1D:
return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 2, format);
return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, false, false, 2, format);
case TextureType::ColorArray1D:
return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 2, format);
return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, true, false, 2, format);
case TextureType::Color2D:
return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 2, format);
return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, false, false, 2, format);
case TextureType::ColorArray2D:
return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 2, format);
return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, true, false, 2, format);
case TextureType::Color3D:
return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 2, format);
return ctx.TypeImage(sampled_type, spv::Dim::Dim3D, false, false, false, 2, format);
case TextureType::Buffer:
throw NotImplementedException("Image buffer");
default:
@ -1273,7 +1272,9 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
throw NotImplementedException("Array of image buffers");
}
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
const Id image_type{
TypeImage(sampled_type, spv::Dim::Buffer, false, false, false, 2, format)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
Decorate(id, spv::Decoration::Binding, binding);
@ -1283,6 +1284,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
.id = id,
.image_type = image_type,
.count = desc.count,
.is_integer = desc.is_integer,
});
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
@ -1327,7 +1329,8 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
if (desc.count != 1) {
throw NotImplementedException("Array of images");
}
const Id image_type{ImageType(*this, desc)};
const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
const Id image_type{ImageType(*this, desc, sampled_type)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
Decorate(id, spv::Decoration::Binding, binding);
@ -1337,6 +1340,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
.id = id,
.image_type = image_type,
.count = desc.count,
.is_integer = desc.is_integer,
});
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
@ -1528,7 +1532,8 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
if (stage == Stage::Fragment) {
throw NotImplementedException("Storing ClipDistance in fragment stage");
}
const Id type{TypeArray(F32[1], Const(8U))};
const Id type{TypeArray(
F32[1], Const(std::min(info.used_clip_distances, profile.max_user_clip_distances)))};
clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
}
if (info.stores[IR::Attribute::Layer] &&

View File

@ -47,12 +47,14 @@ struct ImageBufferDefinition {
Id id;
Id image_type;
u32 count;
bool is_integer;
};
struct ImageDefinition {
Id id;
Id image_type;
u32 count;
bool is_integer;
};
struct UniformDefinitions {

View File

@ -24,6 +24,8 @@ public:
[[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0;
[[nodiscard]] virtual bool IsTexturePixelFormatInteger(u32 raw_handle) = 0;
[[nodiscard]] virtual u32 ReadViewportTransformState() = 0;
[[nodiscard]] virtual u32 TextureBoundBuffer() const = 0;

View File

@ -913,7 +913,11 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
}
for (size_t index = 0; index < 8; ++index) {
const u16 mask{header.vtg.omap_systemc.clip_distances};
info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0);
const bool used{((mask >> index) & 1) != 0};
info.stores.Set(IR::Attribute::ClipDistance0 + index, used);
if (used) {
info.used_clip_distances = static_cast<u32>(index) + 1;
}
}
info.stores.Set(IR::Attribute::PrimitiveId,
header.vtg.omap_systemb.primitive_array_id != 0);

View File

@ -372,6 +372,10 @@ TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAdd
return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
}
bool IsTexturePixelFormatInteger(Environment& env, const ConstBufferAddr& cbuf) {
return env.IsTexturePixelFormatInteger(GetTextureHandle(env, cbuf));
}
class Descriptors {
public:
explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_,
@ -403,6 +407,7 @@ public:
})};
image_buffer_descriptors[index].is_written |= desc.is_written;
image_buffer_descriptors[index].is_read |= desc.is_read;
image_buffer_descriptors[index].is_integer |= desc.is_integer;
return index;
}
@ -432,6 +437,7 @@ public:
})};
image_descriptors[index].is_written |= desc.is_written;
image_descriptors[index].is_read |= desc.is_read;
image_descriptors[index].is_integer |= desc.is_integer;
return index;
}
@ -469,6 +475,20 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1))))));
}
bool IsPixelFormatSNorm(TexturePixelFormat pixel_format) {
switch (pixel_format) {
case TexturePixelFormat::A8B8G8R8_SNORM:
case TexturePixelFormat::R8G8_SNORM:
case TexturePixelFormat::R8_SNORM:
case TexturePixelFormat::R16G16B16A16_SNORM:
case TexturePixelFormat::R16G16_SNORM:
case TexturePixelFormat::R16_SNORM:
return true;
default:
return false;
}
}
void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) {
const auto it{IR::Block::InstructionList::s_iterator_to(inst)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
@ -587,11 +607,13 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
}
const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead};
const bool is_read{inst->GetOpcode() != IR::Opcode::ImageWrite};
const bool is_integer{IsTexturePixelFormatInteger(env, cbuf)};
if (flags.type == TextureType::Buffer) {
index = descriptors.Add(ImageBufferDescriptor{
.format = flags.image_format,
.is_written = is_written,
.is_read = is_read,
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
@ -603,6 +625,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
.format = flags.image_format,
.is_written = is_written,
.is_read = is_read,
.is_integer = is_integer,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
@ -658,7 +681,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
if (!host_info.support_snorm_render_buffer && inst->GetOpcode() == IR::Opcode::ImageFetch &&
flags.type == TextureType::Buffer) {
const auto pixel_format = ReadTexturePixelFormat(env, cbuf);
if (pixel_format != TexturePixelFormat::OTHER) {
if (IsPixelFormatSNorm(pixel_format)) {
PatchTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format);
}
}

View File

@ -87,6 +87,8 @@ struct Profile {
bool has_broken_robust{};
u64 min_ssbo_alignment{};
u32 max_user_clip_distances{};
};
} // namespace Shader

View File

@ -35,14 +35,109 @@ enum class TextureType : u32 {
};
constexpr u32 NUM_TEXTURE_TYPES = 9;
enum class TexturePixelFormat : u32 {
enum class TexturePixelFormat {
A8B8G8R8_UNORM,
A8B8G8R8_SNORM,
A8B8G8R8_SINT,
A8B8G8R8_UINT,
R5G6B5_UNORM,
B5G6R5_UNORM,
A1R5G5B5_UNORM,
A2B10G10R10_UNORM,
A2B10G10R10_UINT,
A2R10G10B10_UNORM,
A1B5G5R5_UNORM,
A5B5G5R1_UNORM,
R8_UNORM,
R8_SNORM,
R8G8_SNORM,
R8_SINT,
R8_UINT,
R16G16B16A16_FLOAT,
R16G16B16A16_UNORM,
R16G16B16A16_SNORM,
R16G16_SNORM,
R16G16B16A16_SINT,
R16G16B16A16_UINT,
B10G11R11_FLOAT,
R32G32B32A32_UINT,
BC1_RGBA_UNORM,
BC2_UNORM,
BC3_UNORM,
BC4_UNORM,
BC4_SNORM,
BC5_UNORM,
BC5_SNORM,
BC7_UNORM,
BC6H_UFLOAT,
BC6H_SFLOAT,
ASTC_2D_4X4_UNORM,
B8G8R8A8_UNORM,
R32G32B32A32_FLOAT,
R32G32B32A32_SINT,
R32G32_FLOAT,
R32G32_SINT,
R32_FLOAT,
R16_FLOAT,
R16_UNORM,
R16_SNORM,
OTHER
R16_UINT,
R16_SINT,
R16G16_UNORM,
R16G16_FLOAT,
R16G16_UINT,
R16G16_SINT,
R16G16_SNORM,
R32G32B32_FLOAT,
A8B8G8R8_SRGB,
R8G8_UNORM,
R8G8_SNORM,
R8G8_SINT,
R8G8_UINT,
R32G32_UINT,
R16G16B16X16_FLOAT,
R32_UINT,
R32_SINT,
ASTC_2D_8X8_UNORM,
ASTC_2D_8X5_UNORM,
ASTC_2D_5X4_UNORM,
B8G8R8A8_SRGB,
BC1_RGBA_SRGB,
BC2_SRGB,
BC3_SRGB,
BC7_SRGB,
A4B4G4R4_UNORM,
G4R4_UNORM,
ASTC_2D_4X4_SRGB,
ASTC_2D_8X8_SRGB,
ASTC_2D_8X5_SRGB,
ASTC_2D_5X4_SRGB,
ASTC_2D_5X5_UNORM,
ASTC_2D_5X5_SRGB,
ASTC_2D_10X8_UNORM,
ASTC_2D_10X8_SRGB,
ASTC_2D_6X6_UNORM,
ASTC_2D_6X6_SRGB,
ASTC_2D_10X6_UNORM,
ASTC_2D_10X6_SRGB,
ASTC_2D_10X5_UNORM,
ASTC_2D_10X5_SRGB,
ASTC_2D_10X10_UNORM,
ASTC_2D_10X10_SRGB,
ASTC_2D_12X10_UNORM,
ASTC_2D_12X10_SRGB,
ASTC_2D_12X12_UNORM,
ASTC_2D_12X12_SRGB,
ASTC_2D_8X6_UNORM,
ASTC_2D_8X6_SRGB,
ASTC_2D_6X5_UNORM,
ASTC_2D_6X5_SRGB,
E5B9G9R9_FLOAT,
D32_FLOAT,
D16_UNORM,
X8_D24_UNORM,
S8_UINT,
D24_UNORM_S8_UINT,
S8_UINT_D24_UNORM,
D32_FLOAT_S8_UINT,
};
enum class ImageFormat : u32 {
@ -97,6 +192,7 @@ struct ImageBufferDescriptor {
ImageFormat format;
bool is_written;
bool is_read;
bool is_integer;
u32 cbuf_index;
u32 cbuf_offset;
u32 count;
@ -129,6 +225,7 @@ struct ImageDescriptor {
ImageFormat format;
bool is_written;
bool is_read;
bool is_integer;
u32 cbuf_index;
u32 cbuf_offset;
u32 count;
@ -227,6 +324,8 @@ struct Info {
bool requires_layer_emulation{};
IR::Attribute emulated_layer{};
u32 used_clip_distances{};
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
constant_buffer_descriptors;
boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;

View File

@ -58,6 +58,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rast
glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data());
}
glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW);
if (runtime.has_unified_vertex_buffers) {
glGetNamedBufferParameterui64vNV(buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &address);
}
}
void Buffer::ImmediateUpload(size_t offset, std::span<const u8> data) noexcept {
@ -109,6 +112,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
: device{device_}, staging_buffer_pool{staging_buffer_pool_},
has_fast_buffer_sub_data{device.HasFastBufferSubData()},
use_assembly_shaders{device.UseAssemblyShaders()},
has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
GLint gl_max_attributes;
glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &gl_max_attributes);
@ -210,8 +214,14 @@ void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t siz
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
index_buffer_offset = offset;
if (has_unified_vertex_buffers) {
buffer.MakeResident(GL_READ_ONLY);
glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset,
static_cast<GLsizeiptr>(Common::AlignUp(size, 4)));
} else {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
index_buffer_offset = offset;
}
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
@ -219,8 +229,15 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
if (index >= max_attributes) {
return;
}
glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizei>(stride));
if (has_unified_vertex_buffers) {
buffer.MakeResident(GL_READ_ONLY);
glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
} else {
glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
static_cast<GLsizei>(stride));
}
}
void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
@ -233,9 +250,23 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
[](u64 stride) { return static_cast<GLsizei>(stride); });
const u32 count =
std::min(static_cast<u32>(bindings.buffers.size()), max_attributes - bindings.min_index);
glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(),
reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
buffer_strides.data());
if (has_unified_vertex_buffers) {
for (u32 index = 0; index < count; ++index) {
Buffer& buffer = *bindings.buffers[index];
buffer.MakeResident(GL_READ_ONLY);
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, bindings.min_index + index,
buffer.HostGpuAddr() + bindings.offsets[index],
static_cast<GLsizeiptr>(bindings.sizes[index]));
}
static constexpr std::array<size_t, 32> ZEROS{};
glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count),
reinterpret_cast<const GLuint*>(ZEROS.data()),
reinterpret_cast<const GLintptr*>(ZEROS.data()), buffer_strides.data());
} else {
glBindVertexBuffers(bindings.min_index, static_cast<GLsizei>(count), buffer_handles.data(),
reinterpret_cast<const GLintptr*>(bindings.offsets.data()),
buffer_strides.data());
}
}
void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,

View File

@ -209,6 +209,7 @@ private:
bool has_fast_buffer_sub_data = false;
bool use_assembly_shaders = false;
bool has_unified_vertex_buffers = false;
bool use_storage_buffers = false;

View File

@ -200,6 +200,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_broken_texture_view_formats = is_amd || (!is_linux && is_intel);
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_derivative_control = GLAD_GL_ARB_derivative_control;
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
has_debugging_tool_attached = IsDebugToolAttached(extensions);
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough;

View File

@ -72,6 +72,10 @@ public:
return has_texture_shadow_lod;
}
bool HasVertexBufferUnifiedMemory() const {
return has_vertex_buffer_unified_memory;
}
bool HasASTC() const {
return has_astc;
}
@ -211,6 +215,7 @@ private:
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
bool has_texture_shadow_lod{};
bool has_vertex_buffer_unified_memory{};
bool has_astc{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};

View File

@ -162,14 +162,18 @@ void RasterizerOpenGL::Clear(u32 layer_count) {
SyncFramebufferSRGB();
}
if (regs.clear_surface.Z) {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear Z but buffer is not enabled!");
if (regs.zeta_enable != 0) {
LOG_DEBUG(Render_OpenGL, "Tried to clear Z but buffer is not enabled!");
}
use_depth = true;
state_tracker.NotifyDepthMask();
glDepthMask(GL_TRUE);
}
if (regs.clear_surface.S) {
ASSERT_MSG(regs.zeta_enable, "Tried to clear stencil but buffer is not enabled!");
if (regs.zeta_enable) {
LOG_DEBUG(Render_OpenGL, "Tried to clear stencil but buffer is not enabled!");
}
use_stencil = true;
}
@ -1294,15 +1298,13 @@ void RasterizerOpenGL::BeginTransformFeedback(GraphicsPipeline* program, GLenum
program->ConfigureTransformFeedback();
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Geometry));
UNIMPLEMENTED_IF(primitive_mode != GL_POINTS);
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
// We may have to call BeginTransformFeedbackNV here since they seem to call different
// implementations on Nvidia's driver (the pointer is different) but we are using
// ARB_transform_feedback3 features with NV_transform_feedback interactions and the ARB
// extension doesn't define BeginTransformFeedback (without NV) interactions. It just works.
glBeginTransformFeedback(GL_POINTS);
glBeginTransformFeedback(primitive_mode);
}
void RasterizerOpenGL::EndTransformFeedback() {

View File

@ -51,7 +51,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 9;
constexpr u32 CACHE_VERSION = 10;
template <typename Container>
auto MakeSpan(Container& container) {
@ -233,6 +233,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
.max_user_clip_distances = 8,
},
host_info{
.support_float64 = true,

View File

@ -168,6 +168,14 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
if (!GLAD_GL_ARB_seamless_cubemap_per_texture && !GLAD_GL_AMD_seamless_cubemap_per_texture) {
glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
}
// Enable unified vertex attributes and query vertex buffer address when the driver supports it
if (device.HasVertexBufferUnifiedMemory()) {
glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV);
glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY);
glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV,
&vertex_buffer_address);
}
}
RendererOpenGL::~RendererOpenGL() = default;
@ -667,7 +675,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
offsetof(ScreenRectVertex, tex_coord));
glVertexAttribBinding(PositionLocation, 0);
glVertexAttribBinding(TexCoordLocation, 0);
glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
if (device.HasVertexBufferUnifiedMemory()) {
glBindVertexBuffer(0, 0, 0, sizeof(ScreenRectVertex));
glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 0, vertex_buffer_address,
sizeof(vertices));
} else {
glBindVertexBuffer(0, vertex_buffer.handle, 0, sizeof(ScreenRectVertex));
}
if (Settings::values.scaling_filter.GetValue() != Settings::ScalingFilter::NearestNeighbor) {
glBindSampler(0, present_sampler.handle);

View File

@ -78,8 +78,15 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
}
} // Anonymous namespace
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_params)
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {
if (runtime.device.HasNullDescriptor()) {
return;
}
device = &runtime.device;
buffer = runtime.CreateNullBuffer();
is_null = true;
}
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
VAddr cpu_addr_, u64 size_bytes_)
@ -93,8 +100,12 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rast
VkBufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format) {
if (!device) {
// Null buffer, return a null descriptor
// Null buffer supported, return a null descriptor
return VK_NULL_HANDLE;
} else if (is_null) {
// Null buffer not supported, adjust offset and size
offset = 0;
size = 0;
}
const auto it{std::ranges::find_if(views, [offset, size, format](const BufferView& view) {
return offset == view.offset && size == view.size && format == view.format;
@ -563,22 +574,27 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
}
buffer_handles.push_back(handle);
}
const u32 device_max = device.GetMaxVertexInputBindings();
const u32 min_binding = std::min(bindings.min_index, device_max);
const u32 max_binding = std::min(bindings.max_index, device_max);
const u32 binding_count = max_binding - min_binding;
if (binding_count == 0) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
scheduler.Record([this, bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index,
std::min(bindings_.max_index - bindings_.min_index,
device.GetMaxVertexInputBindings()),
buffer_handles_.data(), bindings_.offsets.data(),
bindings_.sizes.data(), bindings_.strides.data());
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers2EXT(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data(), bindings_.sizes.data(),
bindings_.strides.data());
});
} else {
scheduler.Record([this, bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles)](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index,
std::min(bindings_.max_index - bindings_.min_index,
device.GetMaxVertexInputBindings()),
buffer_handles_.data(), bindings_.offsets.data());
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffers(bindings_.min_index, binding_count, buffer_handles_.data(),
bindings_.offsets.data());
});
}
}
@ -622,9 +638,12 @@ void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<
}
void BufferCacheRuntime::ReserveNullBuffer() {
if (null_buffer) {
return;
if (!null_buffer) {
null_buffer = CreateNullBuffer();
}
}
vk::Buffer BufferCacheRuntime::CreateNullBuffer() {
VkBufferCreateInfo create_info{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@ -639,15 +658,17 @@ void BufferCacheRuntime::ReserveNullBuffer() {
if (device.IsExtTransformFeedbackSupported()) {
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
}
null_buffer = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
vk::Buffer ret = memory_allocator.CreateBuffer(create_info, MemoryUsage::DeviceLocal);
if (device.HasDebuggingToolAttached()) {
null_buffer.SetObjectNameEXT("Null buffer");
ret.SetObjectNameEXT("Null buffer");
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([buffer = *null_buffer](vk::CommandBuffer cmdbuf) {
scheduler.Record([buffer = *ret](vk::CommandBuffer cmdbuf) {
cmdbuf.FillBuffer(buffer, 0, VK_WHOLE_SIZE, 0);
});
return ret;
}
} // namespace Vulkan

View File

@ -63,6 +63,7 @@ private:
vk::Buffer buffer;
std::vector<BufferView> views;
VideoCommon::UsageTracker tracker;
bool is_null{};
};
class QuadArrayIndexBuffer;
@ -151,6 +152,7 @@ private:
}
void ReserveNullBuffer();
vk::Buffer CreateNullBuffer();
const Device& device;
MemoryAllocator& memory_allocator;

View File

@ -54,7 +54,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 10;
constexpr u32 CACHE_VERSION = 11;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>
@ -374,6 +374,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
.min_ssbo_alignment = device.GetStorageBufferAlignment(),
.max_user_clip_distances = device.GetMaxUserClipDistances(),
};
host_info = Shader::HostTranslateInfo{

View File

@ -289,12 +289,15 @@ public:
}
if (has_multi_queries) {
size_t intermediary_buffer_index = ObtainBuffer<false>(num_slots_used);
const size_t min_accumulation_limit =
std::min(first_accumulation_checkpoint, num_slots_used);
const size_t max_accumulation_limit =
std::max(last_accumulation_checkpoint, num_slots_used);
const size_t intermediary_buffer_index = ObtainBuffer<false>(num_slots_used);
resolve_buffers.push_back(intermediary_buffer_index);
queries_prefix_scan_pass->Run(*accumulation_buffer, *buffers[intermediary_buffer_index],
*buffers[resolve_buffer_index], num_slots_used,
std::min(first_accumulation_checkpoint, num_slots_used),
last_accumulation_checkpoint);
min_accumulation_limit, max_accumulation_limit);
} else {
scheduler.RequestOutsideRenderPassOperationContext();

View File

@ -62,23 +62,9 @@ static Shader::TextureType ConvertTextureType(const Tegra::Texture::TICEntry& en
}
static Shader::TexturePixelFormat ConvertTexturePixelFormat(const Tegra::Texture::TICEntry& entry) {
switch (PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type,
entry.a_type, entry.srgb_conversion)) {
case VideoCore::Surface::PixelFormat::A8B8G8R8_SNORM:
return Shader::TexturePixelFormat::A8B8G8R8_SNORM;
case VideoCore::Surface::PixelFormat::R8_SNORM:
return Shader::TexturePixelFormat::R8_SNORM;
case VideoCore::Surface::PixelFormat::R8G8_SNORM:
return Shader::TexturePixelFormat::R8G8_SNORM;
case VideoCore::Surface::PixelFormat::R16G16B16A16_SNORM:
return Shader::TexturePixelFormat::R16G16B16A16_SNORM;
case VideoCore::Surface::PixelFormat::R16G16_SNORM:
return Shader::TexturePixelFormat::R16G16_SNORM;
case VideoCore::Surface::PixelFormat::R16_SNORM:
return Shader::TexturePixelFormat::R16_SNORM;
default:
return Shader::TexturePixelFormat::OTHER;
}
return static_cast<Shader::TexturePixelFormat>(
PixelFormatFromTextureInfo(entry.format, entry.r_type, entry.g_type, entry.b_type,
entry.a_type, entry.srgb_conversion));
}
static std::string_view StageToPrefix(Shader::Stage stage) {
@ -398,6 +384,11 @@ Shader::TexturePixelFormat GraphicsEnvironment::ReadTexturePixelFormat(u32 handl
return result;
}
bool GraphicsEnvironment::IsTexturePixelFormatInteger(u32 handle) {
return VideoCore::Surface::IsPixelFormatInteger(
static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
}
u32 GraphicsEnvironment::ReadViewportTransformState() {
const auto& regs{maxwell3d->regs};
viewport_transform_state = regs.viewport_scale_offset_enabled;
@ -448,6 +439,11 @@ Shader::TexturePixelFormat ComputeEnvironment::ReadTexturePixelFormat(u32 handle
return result;
}
bool ComputeEnvironment::IsTexturePixelFormatInteger(u32 handle) {
return VideoCore::Surface::IsPixelFormatInteger(
static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
}
u32 ComputeEnvironment::ReadViewportTransformState() {
return viewport_transform_state;
}
@ -551,6 +547,11 @@ Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) {
return it->second;
}
bool FileEnvironment::IsTexturePixelFormatInteger(u32 handle) {
return VideoCore::Surface::IsPixelFormatInteger(
static_cast<VideoCore::Surface::PixelFormat>(ReadTexturePixelFormat(handle)));
}
u32 FileEnvironment::ReadViewportTransformState() {
return viewport_transform_state;
}

View File

@ -115,6 +115,8 @@ public:
Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
bool IsTexturePixelFormatInteger(u32 handle) override;
u32 ReadViewportTransformState() override;
std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override;
@ -139,6 +141,8 @@ public:
Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
bool IsTexturePixelFormatInteger(u32 handle) override;
u32 ReadViewportTransformState() override;
std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(
@ -171,6 +175,8 @@ public:
[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override;
[[nodiscard]] bool IsTexturePixelFormatInteger(u32 handle) override;
[[nodiscard]] u32 ReadViewportTransformState() override;
[[nodiscard]] u32 LocalMemorySize() const override;

View File

@ -695,6 +695,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
std::min(properties.properties.limits.maxVertexInputBindings, 16U);
}
if (is_turnip) {
LOG_WARNING(Render_Vulkan, "Turnip requires higher-than-reported binding limits");
properties.properties.limits.maxVertexInputBindings = 32;
}
if (!extensions.extended_dynamic_state && extensions.extended_dynamic_state2) {
LOG_INFO(Render_Vulkan,
"Removing extendedDynamicState2 due to missing extendedDynamicState");

View File

@ -665,6 +665,10 @@ public:
return properties.properties.limits.maxViewports;
}
u32 GetMaxUserClipDistances() const {
return properties.properties.limits.maxClipDistances;
}
bool SupportsConditionalBarriers() const {
return supports_conditional_barriers;
}

View File

@ -377,6 +377,8 @@ const char* ToString(VkResult result) noexcept {
return "VK_OPERATION_DEFERRED_KHR";
case VkResult::VK_OPERATION_NOT_DEFERRED_KHR:
return "VK_OPERATION_NOT_DEFERRED_KHR";
case VkResult::VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR:
return "VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR";
case VkResult::VK_PIPELINE_COMPILE_REQUIRED_EXT:
return "VK_PIPELINE_COMPILE_REQUIRED_EXT";
case VkResult::VK_RESULT_MAX_ENUM:

View File

@ -106,32 +106,30 @@ ConfigureGraphics::ConfigureGraphics(
Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue()));
UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
PopulateVSyncModeSelection(false); //< must happen after UpdateAPILayout
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
vsync_mode_combobox->setCurrentIndex(index);
}
connect(api_combobox, qOverload<int>(&QComboBox::activated), this, [this] {
UpdateAPILayout();
PopulateVSyncModeSelection();
PopulateVSyncModeSelection(false);
});
connect(vulkan_device_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int device) {
UpdateDeviceSelection(device);
PopulateVSyncModeSelection();
PopulateVSyncModeSelection(false);
});
connect(shader_backend_combobox, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); });
@ -147,8 +145,9 @@ ConfigureGraphics::ConfigureGraphics(
const auto& update_screenshot_info = [this, &builder]() {
const auto& combobox_enumerations = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::AspectRatio>::Index());
const auto index = aspect_ratio_combobox->currentIndex();
const auto ratio = static_cast<Settings::AspectRatio>(combobox_enumerations[index].first);
const auto ratio_index = aspect_ratio_combobox->currentIndex();
const auto ratio =
static_cast<Settings::AspectRatio>(combobox_enumerations[ratio_index].first);
const auto& combobox_enumerations_resolution = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::ResolutionSetup>::Index());
@ -174,11 +173,7 @@ ConfigureGraphics::ConfigureGraphics(
}
}
void ConfigureGraphics::PopulateVSyncModeSelection() {
if (!Settings::IsConfiguringGlobal()) {
return;
}
void ConfigureGraphics::PopulateVSyncModeSelection(bool use_setting) {
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
if (backend == Settings::RendererBackend::Null) {
vsync_mode_combobox->setEnabled(false);
@ -189,8 +184,9 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
const int current_index = //< current selected vsync mode from combobox
vsync_mode_combobox->currentIndex();
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
current_index == -1 || use_setting
? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
int index{};
const int device{vulkan_device_combobox->currentIndex()}; //< current selected Vulkan device
@ -214,6 +210,23 @@ void ConfigureGraphics::PopulateVSyncModeSelection() {
}
index++;
}
if (!Settings::IsConfiguringGlobal()) {
vsync_restore_global_button->setVisible(!Settings::values.vsync_mode.UsingGlobal());
const Settings::VSyncMode global_vsync_mode = Settings::values.vsync_mode.GetValue(true);
vsync_restore_global_button->setEnabled(
(backend == Settings::RendererBackend::OpenGL &&
(global_vsync_mode == Settings::VSyncMode::Immediate ||
global_vsync_mode == Settings::VSyncMode::Fifo)) ||
backend == Settings::RendererBackend::Vulkan);
}
}
void ConfigureGraphics::UpdateVsyncSetting() const {
const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@ -299,6 +312,33 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
} else if (setting->Id() == Settings::values.vsync_mode.Id()) {
// Keep track of vsync_mode's combobox so we can populate it
vsync_mode_combobox = widget->combobox;
// Since vsync is populated at runtime, we have to manually set up the button for
// restoring the global setting.
if (!Settings::IsConfiguringGlobal()) {
QPushButton* restore_button =
ConfigurationShared::Widget::CreateRestoreGlobalButton(
Settings::values.vsync_mode.UsingGlobal(), widget);
restore_button->setEnabled(true);
widget->layout()->addWidget(restore_button);
QObject::connect(restore_button, &QAbstractButton::clicked,
[restore_button, this](bool) {
Settings::values.vsync_mode.SetGlobal(true);
PopulateVSyncModeSelection(true);
restore_button->setVisible(false);
});
std::function<void()> set_non_global = [restore_button, this]() {
Settings::values.vsync_mode.SetGlobal(false);
UpdateVsyncSetting();
restore_button->setVisible(true);
};
QObject::connect(widget->combobox, QOverload<int>::of(&QComboBox::activated),
[set_non_global]() { set_non_global(); });
vsync_restore_global_button = restore_button;
}
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.aspect_ratio.Id()) {
// Keep track of the aspect ratio combobox to update other UI tabs that need it
@ -400,11 +440,7 @@ void ConfigureGraphics::ApplyConfiguration() {
func(powered_on);
}
if (Settings::IsConfiguringGlobal()) {
const auto mode = vsync_mode_combobox_enum_map[vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
}
UpdateVsyncSetting();
Settings::values.vulkan_device.SetGlobal(true);
Settings::values.shader_backend.SetGlobal(true);

View File

@ -62,7 +62,8 @@ private:
void Setup(const ConfigurationShared::Builder& builder);
void PopulateVSyncModeSelection();
void PopulateVSyncModeSelection(bool use_setting);
void UpdateVsyncSetting() const;
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@ -104,6 +105,7 @@ private:
QComboBox* api_combobox;
QComboBox* shader_backend_combobox;
QComboBox* vsync_mode_combobox;
QPushButton* vsync_restore_global_button;
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;

View File

@ -193,8 +193,8 @@ void ConfigureUi::RequestGameListUpdate() {
void ConfigureUi::SetConfiguration() {
ui->theme_combobox->setCurrentIndex(
ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme)));
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(QString::fromStdString(UISettings::values.language)));
ui->language_combobox->setCurrentIndex(ui->language_combobox->findData(
QString::fromStdString(UISettings::values.language.GetValue())));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());

View File

@ -187,7 +187,6 @@ void QtConfig::ReadPathValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
UISettings::values.roms_path = ReadStringSetting(std::string("romsPath"));
UISettings::values.symbols_path = ReadStringSetting(std::string("symbolsPath"));
UISettings::values.game_dir_deprecated =
ReadStringSetting(std::string("gameListRootDir"), std::string("."));
UISettings::values.game_dir_deprecated_deepscan =
@ -225,8 +224,8 @@ void QtConfig::ReadPathValues() {
UISettings::values.recent_files =
QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
.split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
UISettings::values.language =
ReadStringSetting(std::string("language"), std::make_optional(std::string("")));
ReadCategory(Settings::Category::Paths);
EndGroup();
}
@ -408,8 +407,9 @@ void QtConfig::SaveQtControlValues() {
void QtConfig::SavePathValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
WriteCategory(Settings::Category::Paths);
WriteSetting(std::string("romsPath"), UISettings::values.roms_path);
WriteSetting(std::string("symbolsPath"), UISettings::values.symbols_path);
BeginArray(std::string("gamedirs"));
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
SetArrayIndex(i);
@ -422,7 +422,6 @@ void QtConfig::SavePathValues() {
WriteSetting(std::string("recentFiles"),
UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString());
WriteSetting(std::string("language"), UISettings::values.language);
EndGroup();
}

View File

@ -5147,12 +5147,12 @@ void GMainWindow::UpdateUITheme() {
void GMainWindow::LoadTranslation() {
bool loaded;
if (UISettings::values.language.empty()) {
if (UISettings::values.language.GetValue().empty()) {
// If the selected language is empty, use system locale
loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/"));
} else {
// Otherwise load from the specified file
loaded = translator.load(QString::fromStdString(UISettings::values.language),
loaded = translator.load(QString::fromStdString(UISettings::values.language.GetValue()),
QStringLiteral(":/languages/"));
}
@ -5164,7 +5164,7 @@ void GMainWindow::LoadTranslation() {
}
void GMainWindow::OnLanguageChanged(const QString& locale) {
if (UISettings::values.language != std::string("en")) {
if (UISettings::values.language.GetValue() != std::string("en")) {
qApp->removeTranslator(&translator);
}

View File

@ -154,12 +154,11 @@ struct Values {
Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
std::string roms_path;
std::string symbols_path;
std::string game_dir_deprecated;
bool game_dir_deprecated_deepscan;
QVector<GameDir> game_dirs;
QStringList recent_files;
std::string language;
Setting<std::string> language{linkage, {}, "language", Category::Paths};
std::string theme;