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9 Commits

Author SHA1 Message Date
83f9d96121 core: Do not update framebuffer layout on android 2024-01-07 16:15:51 +02:00
f2ee9baec7 core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
8e2037b3ff audio_core: Clean up AAC decoder infrastructure. (#7310) 2024-01-04 11:00:03 -08:00
c6bcbc02de frontend: Fix missing persistence for texture sampling setting. (#7305) 2024-01-02 12:05:22 -08:00
36db566428 qt: Add support for opening files directly on macOS. (#7304)
* Associate 3ds files with Citra in Info.plist

* qt: Add support for opening files directly on macOS.

---------

Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
2024-01-02 12:05:12 -08:00
9b147d3f9c framebuffer_layout.cpp mini refactor (#7300)
* framebuffer_layout.cpp: simplify FrameLayoutFromResolutionScale

- upright_screen seems to only be swapped width and height calculation, so it is replaced with std::swap
- Get rid of call to GetCardboardSettings, The FrameLayoutFromResolutionScale function is used for Screenshots and Video Dumping where we dont need 3D effects

* framebuffer_layout.cpp: Combine SideFrameLayout and MobileLandscapeFrameLayout into variants of LargeFrameLayout

* framebuffer_layout.{cpp,h}: rename maxRectangle to MaxRectangle, plus

minor documentation update

* clang-format
2024-01-02 00:52:03 -08:00
7dd9174d31 cheats: Use global cheat engine (#7291)
* cheats: Use global cheat engine

* cheats: Prevent wasted double-load of cheat file.

* android: Fix for cheat engine updates.

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-01-01 12:49:08 -08:00
5a7f615da1 kernel: Update to use atmosphere macros and correct Result (#7242)
* kernel: Switch to atmosphere style macros

* code: Rename ResultCode to Result

* code: Result constants are lower case

* Address review comments

* core: Remove CASCADE_CODE

* R_TRY replaces completely

* core: Run clang format
2023-12-31 09:01:40 -08:00
811303ea54 kernel: Fix freeing shared memory with wrong region. (#7301) 2023-12-30 15:36:12 -08:00
186 changed files with 3671 additions and 3918 deletions

View File

@ -26,6 +26,38 @@
<!-- Fixed -->
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>3ds</string>
<string>3dsx</string>
<string>cci</string>
<string>cxi</string>
<string>cia</string>
</array>
<key>CFBundleTypeName</key>
<string>Nintendo 3DS File</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSHandlerRank</key>
<string>Default</string>
</dict>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>elf</string>
<string>axf</string>
</array>
<key>CFBundleTypeName</key>
<string>Unix Executable and Linkable Format</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSHandlerRank</key>
<string>Alternate</string>
</dict>
</array>
<key>NSCameraUsageDescription</key>
<string>This app requires camera access to emulate the 3DS&apos;s cameras.</string>
<key>NSMicrophoneUsageDescription</key>

View File

@ -7,25 +7,13 @@ package org.citra.citra_emu.features.cheats.model
import androidx.annotation.Keep
@Keep
class CheatEngine(titleId: Long) {
@Keep
private val mPointer: Long
init {
mPointer = initialize(titleId)
}
protected external fun finalize()
object CheatEngine {
external fun loadCheatFile(titleId: Long)
external fun saveCheatFile(titleId: Long)
external fun getCheats(): Array<Cheat>
external fun addCheat(cheat: Cheat?)
external fun removeCheat(index: Int)
external fun updateCheat(index: Int, newCheat: Cheat?)
external fun saveCheatFile()
companion object {
@JvmStatic
private external fun initialize(titleId: Long): Long
}
}

View File

@ -47,18 +47,19 @@ class CheatsViewModel : ViewModel() {
val detailsViewFocusChange get() = _detailsViewFocusChange.asStateFlow()
private val _detailsViewFocusChange = MutableStateFlow(false)
private var cheatEngine: CheatEngine? = null
private var titleId: Long = 0
lateinit var cheats: Array<Cheat>
private var cheatsNeedSaving = false
private var selectedCheatPosition = -1
fun initialize(titleId: Long) {
cheatEngine = CheatEngine(titleId)
fun initialize(titleId_: Long) {
titleId = titleId_;
load()
}
private fun load() {
cheats = cheatEngine!!.getCheats()
CheatEngine.loadCheatFile(titleId)
cheats = CheatEngine.getCheats()
for (i in cheats.indices) {
cheats[i].setEnabledChangedCallback {
cheatsNeedSaving = true
@ -69,7 +70,7 @@ class CheatsViewModel : ViewModel() {
fun saveIfNeeded() {
if (cheatsNeedSaving) {
cheatEngine!!.saveCheatFile()
CheatEngine.saveCheatFile(titleId)
cheatsNeedSaving = false
}
}
@ -107,7 +108,7 @@ class CheatsViewModel : ViewModel() {
_isAdding.value = false
_isEditing.value = false
val position = cheats.size
cheatEngine!!.addCheat(cheat)
CheatEngine.addCheat(cheat)
cheatsNeedSaving = true
load()
notifyCheatAdded(position)
@ -123,7 +124,7 @@ class CheatsViewModel : ViewModel() {
}
fun updateSelectedCheat(newCheat: Cheat?) {
cheatEngine!!.updateCheat(selectedCheatPosition, newCheat)
CheatEngine.updateCheat(selectedCheatPosition, newCheat)
cheatsNeedSaving = true
load()
notifyCheatUpdated(selectedCheatPosition)
@ -141,7 +142,7 @@ class CheatsViewModel : ViewModel() {
fun deleteSelectedCheat() {
val position = selectedCheatPosition
setSelectedCheat(null, -1)
cheatEngine!!.removeCheat(position)
CheatEngine.removeCheat(position)
cheatsNeedSaving = true
load()
notifyCheatDeleted(position)

View File

@ -15,24 +15,24 @@
extern "C" {
static Cheats::CheatEngine* GetPointer(JNIEnv* env, jobject obj) {
return reinterpret_cast<Cheats::CheatEngine*>(
env->GetLongField(obj, IDCache::GetCheatEnginePointer()));
static Cheats::CheatEngine& GetEngine() {
Core::System& system{Core::System::GetInstance()};
return system.CheatEngine();
}
JNIEXPORT jlong JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_initialize(
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_loadCheatFile(
JNIEnv* env, jclass, jlong title_id) {
return reinterpret_cast<jlong>(new Cheats::CheatEngine(title_id, Core::System::GetInstance()));
GetEngine().LoadCheatFile(title_id);
}
JNIEXPORT void JNICALL
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_finalize(JNIEnv* env, jobject obj) {
delete GetPointer(env, obj);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
JNIEnv* env, jclass, jlong title_id) {
GetEngine().SaveCheatFile(title_id);
}
JNIEXPORT jobjectArray JNICALL
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jobject obj) {
auto cheats = GetPointer(env, obj)->GetCheats();
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jclass) {
auto cheats = GetEngine().GetCheats();
const jobjectArray array =
env->NewObjectArray(static_cast<jsize>(cheats.size()), IDCache::GetCheatClass(), nullptr);
@ -45,22 +45,19 @@ Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* en
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_addCheat(
JNIEnv* env, jobject obj, jobject j_cheat) {
GetPointer(env, obj)->AddCheat(*CheatFromJava(env, j_cheat));
JNIEnv* env, jclass, jobject j_cheat) {
auto cheat = *CheatFromJava(env, j_cheat);
GetEngine().AddCheat(std::move(cheat));
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_removeCheat(
JNIEnv* env, jobject obj, jint index) {
GetPointer(env, obj)->RemoveCheat(index);
JNIEnv* env, jclass, jint index) {
GetEngine().RemoveCheat(index);
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_updateCheat(
JNIEnv* env, jobject obj, jint index, jobject j_new_cheat) {
GetPointer(env, obj)->UpdateCheat(index, *CheatFromJava(env, j_new_cheat));
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
JNIEnv* env, jobject obj) {
GetPointer(env, obj)->SaveCheatFile();
JNIEnv* env, jclass, jint index, jobject j_new_cheat) {
auto cheat = *CheatFromJava(env, j_new_cheat);
GetEngine().UpdateCheat(index, std::move(cheat));
}
}

View File

@ -146,6 +146,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
ReadSetting("Renderer", Settings::values.use_vsync_new);
ReadSetting("Renderer", Settings::values.texture_filter);
ReadSetting("Renderer", Settings::values.texture_sampling);
// Work around to map Android setting for enabling the frame limiter to the format Citra expects
if (sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)) {

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@ -35,8 +35,6 @@ static jclass s_cheat_class;
static jfieldID s_cheat_pointer;
static jmethodID s_cheat_constructor;
static jfieldID s_cheat_engine_pointer;
static jfieldID s_game_info_pointer;
static jclass s_disk_cache_progress_class;
@ -116,10 +114,6 @@ jmethodID GetCheatConstructor() {
return s_cheat_constructor;
}
jfieldID GetCheatEnginePointer() {
return s_cheat_engine_pointer;
}
jfieldID GetGameInfoPointer() {
return s_game_info_pointer;
}
@ -195,12 +189,6 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_cheat_constructor = env->GetMethodID(cheat_class, "<init>", "(J)V");
env->DeleteLocalRef(cheat_class);
// Initialize CheatEngine
const jclass cheat_engine_class =
env->FindClass("org/citra/citra_emu/features/cheats/model/CheatEngine");
s_cheat_engine_pointer = env->GetFieldID(cheat_engine_class, "mPointer", "J");
env->DeleteLocalRef(cheat_engine_class);
// Initialize GameInfo
const jclass game_info_class = env->FindClass("org/citra/citra_emu/model/GameInfo");
s_game_info_pointer = env->GetFieldID(game_info_class, "pointer", "J");

View File

@ -35,8 +35,6 @@ jclass GetCheatClass();
jfieldID GetCheatPointer();
jmethodID GetCheatConstructor();
jfieldID GetCheatEnginePointer();
jfieldID GetGameInfoPointer();
jclass GetDiskCacheProgressClass();

View File

@ -4,11 +4,11 @@ add_library(audio_core STATIC
codec.h
dsp_interface.cpp
dsp_interface.h
hle/aac_decoder.cpp
hle/aac_decoder.h
hle/common.h
hle/decoder.cpp
hle/decoder.h
hle/faad2_decoder.cpp
hle/faad2_decoder.h
hle/filter.cpp
hle/filter.h
hle/hle.cpp

View File

@ -3,30 +3,11 @@
// Refer to the license.txt file included.
#include <neaacdec.h>
#include "audio_core/hle/faad2_decoder.h"
#include "audio_core/hle/aac_decoder.h"
namespace AudioCore::HLE {
class FAAD2Decoder::Impl {
public:
explicit Impl(Memory::MemorySystem& memory);
~Impl();
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request);
bool IsValid() const {
return decoder != nullptr;
}
private:
std::optional<BinaryMessage> Initalize(const BinaryMessage& request);
std::optional<BinaryMessage> Decode(const BinaryMessage& request);
Memory::MemorySystem& memory;
NeAACDecHandle decoder = nullptr;
};
FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
AACDecoder::AACDecoder(Memory::MemorySystem& memory) : memory(memory) {
decoder = NeAACDecOpen();
if (decoder == nullptr) {
LOG_CRITICAL(Audio_DSP, "Could not open FAAD2 decoder.");
@ -46,7 +27,7 @@ FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
LOG_INFO(Audio_DSP, "Created FAAD2 AAC decoder.");
}
FAAD2Decoder::Impl::~Impl() {
AACDecoder::~AACDecoder() {
if (decoder) {
NeAACDecClose(decoder);
decoder = nullptr;
@ -55,16 +36,23 @@ FAAD2Decoder::Impl::~Impl() {
}
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMessage& request) {
BinaryMessage AACDecoder::ProcessRequest(const BinaryMessage& request) {
if (request.header.codec != DecoderCodec::DecodeAAC) {
LOG_ERROR(Audio_DSP, "FAAD2 AAC Decoder cannot handle such codec: {}",
LOG_ERROR(Audio_DSP, "AAC decoder received unsupported codec: {}",
static_cast<u16>(request.header.codec));
return {};
return {
.header =
{
.result = ResultStatus::Error,
},
};
}
switch (request.header.cmd) {
case DecoderCommand::Init: {
return Initalize(request);
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
case DecoderCommand::EncodeDecode: {
return Decode(request);
@ -72,26 +60,25 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMess
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
LOG_WARNING(Audio_DSP, "Got unimplemented AAC binary request: {}",
static_cast<u16>(request.header.cmd));
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
LOG_ERROR(Audio_DSP, "Got unknown AAC binary request: {}",
static_cast<u16>(request.header.cmd));
return {};
return {
.header =
{
.result = ResultStatus::Error,
},
};
}
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::Initalize(const BinaryMessage& request) {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& request) {
BinaryMessage AACDecoder::Decode(const BinaryMessage& request) {
BinaryMessage response{};
response.header.codec = request.header.codec;
response.header.cmd = request.header.cmd;
@ -101,6 +88,10 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
response.decode_aac_response.num_channels = 2;
response.decode_aac_response.num_samples = 1024;
if (decoder == nullptr) {
return response;
}
if (request.decode_aac_request.src_addr < Memory::FCRAM_PADDR ||
request.decode_aac_request.src_addr + request.decode_aac_request.size >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
@ -171,16 +162,4 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
return response;
}
FAAD2Decoder::FAAD2Decoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
FAAD2Decoder::~FAAD2Decoder() = default;
std::optional<BinaryMessage> FAAD2Decoder::ProcessRequest(const BinaryMessage& request) {
return impl->ProcessRequest(request);
}
bool FAAD2Decoder::IsValid() const {
return impl->IsValid();
}
} // namespace AudioCore::HLE

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@ -0,0 +1,26 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
using NeAACDecHandle = void*;
class AACDecoder final : public DecoderBase {
public:
explicit AACDecoder(Memory::MemorySystem& memory);
~AACDecoder() override;
BinaryMessage ProcessRequest(const BinaryMessage& request) override;
private:
BinaryMessage Decode(const BinaryMessage& request);
Memory::MemorySystem& memory;
NeAACDecHandle decoder = nullptr;
};
} // namespace AudioCore::HLE

View File

@ -32,34 +32,4 @@ DecoderSampleRate GetSampleRateEnum(u32 sample_rate) {
}
}
DecoderBase::~DecoderBase(){};
NullDecoder::NullDecoder() = default;
NullDecoder::~NullDecoder() = default;
std::optional<BinaryMessage> NullDecoder::ProcessRequest(const BinaryMessage& request) {
BinaryMessage response{};
switch (request.header.cmd) {
case DecoderCommand::Init:
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState:
response = request;
response.header.result = ResultStatus::Success;
return response;
case DecoderCommand::EncodeDecode:
response.header.codec = request.header.codec;
response.header.cmd = request.header.cmd;
response.header.result = ResultStatus::Success;
response.decode_aac_response.num_channels = 2; // Just assume stereo here
response.decode_aac_response.size = request.decode_aac_request.size;
response.decode_aac_response.num_samples = 1024; // Just assume 1024 here
return response;
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
static_cast<u16>(request.header.cmd));
return std::nullopt;
}
};
} // namespace AudioCore::HLE

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@ -135,21 +135,8 @@ enum_le<DecoderSampleRate> GetSampleRateEnum(u32 sample_rate);
class DecoderBase {
public:
virtual ~DecoderBase();
virtual std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) = 0;
/// Return true if this Decoder can be loaded. Return false if the system cannot create the
/// decoder
virtual bool IsValid() const = 0;
};
class NullDecoder final : public DecoderBase {
public:
NullDecoder();
~NullDecoder() override;
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
bool IsValid() const override {
return true;
}
virtual ~DecoderBase() = default;
virtual BinaryMessage ProcessRequest(const BinaryMessage& request) = 0;
};
} // namespace AudioCore::HLE

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@ -1,23 +0,0 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
class FAAD2Decoder final : public DecoderBase {
public:
explicit FAAD2Decoder(Memory::MemorySystem& memory);
~FAAD2Decoder() override;
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
bool IsValid() const override;
private:
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore::HLE

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@ -8,9 +8,9 @@
#include <boost/serialization/vector.hpp>
#include <boost/serialization/weak_ptr.hpp>
#include "audio_core/audio_types.h"
#include "audio_core/hle/aac_decoder.h"
#include "audio_core/hle/common.h"
#include "audio_core/hle/decoder.h"
#include "audio_core/hle/faad2_decoder.h"
#include "audio_core/hle/hle.h"
#include "audio_core/hle/mixers.h"
#include "audio_core/hle/shared_memory.h"
@ -24,16 +24,10 @@
#include "core/core.h"
#include "core/core_timing.h"
SERIALIZE_EXPORT_IMPL(AudioCore::DspHle)
using InterruptType = Service::DSP::InterruptType;
namespace AudioCore {
DspHle::DspHle()
: DspHle(Core::System::GetInstance(), Core::System::GetInstance().Memory(),
Core::System::GetInstance().CoreTiming()) {}
DspHle::DspHle(Core::System& system) : DspHle(system, system.Memory(), system.CoreTiming()) {}
template <class Archive>
@ -98,7 +92,7 @@ private:
Core::Timing& core_timing;
Core::TimingEventType* tick_event{};
std::unique_ptr<HLE::DecoderBase> decoder{};
std::unique_ptr<HLE::DecoderBase> aac_decoder{};
std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> interrupt_handler{};
@ -114,13 +108,6 @@ private:
friend class boost::serialization::access;
};
static std::vector<std::function<std::unique_ptr<HLE::DecoderBase>(Memory::MemorySystem&)>>
decoder_backends = {
[](Memory::MemorySystem& memory) -> std::unique_ptr<HLE::DecoderBase> {
return std::make_unique<HLE::FAAD2Decoder>(memory);
},
};
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing& timing)
: parent(parent_), core_timing(timing) {
dsp_memory.raw_memory.fill(0);
@ -129,19 +116,7 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing&
source.SetMemory(memory);
}
for (auto& factory : decoder_backends) {
decoder = factory(memory);
if (decoder && decoder->IsValid()) {
break;
}
}
if (!decoder || !decoder->IsValid()) {
LOG_WARNING(Audio_DSP,
"Unable to load any decoders, this could cause missing audio in some games");
decoder = std::make_unique<HLE::NullDecoder>();
}
aac_decoder = std::make_unique<HLE::AACDecoder>(memory);
tick_event =
core_timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
this->AudioTickCallback(cycles_late);
@ -291,12 +266,9 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) {
UNIMPLEMENTED();
return;
}
std::optional<HLE::BinaryMessage> response = decoder->ProcessRequest(request);
if (response) {
const HLE::BinaryMessage& value = *response;
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
}
const HLE::BinaryMessage response = aac_decoder->ProcessRequest(request);
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(response));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &response, sizeof(response));
interrupt_handler(InterruptType::Pipe, DspPipe::Binary);
break;

View File

@ -50,13 +50,9 @@ private:
friend struct Impl;
std::unique_ptr<Impl> impl;
DspHle();
template <class Archive>
void serialize(Archive& ar, const unsigned int);
friend class boost::serialization::access;
};
} // namespace AudioCore
BOOST_CLASS_EXPORT_KEY(AudioCore::DspHle)

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@ -24,8 +24,8 @@ namespace {
constexpr std::array input_details = {
#ifdef HAVE_CUBEB
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
@ -36,8 +36,8 @@ constexpr std::array input_details = {
#endif
#ifdef HAVE_OPENAL
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
@ -47,12 +47,12 @@ constexpr std::array input_details = {
&ListOpenALInputDevices},
#endif
InputDetails{InputType::Static, "Static Noise", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<StaticInput>();
},
[] { return std::vector<std::string>{"Static Noise"}; }},
InputDetails{InputType::Null, "None", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<NullInput>();
},
[] { return std::vector<std::string>{"None"}; }},

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@ -10,6 +10,10 @@
#include <vector>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace AudioCore {
class Input;
@ -23,7 +27,7 @@ enum class InputType : u32 {
};
struct InputDetails {
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
using FactoryFn = std::unique_ptr<Input> (*)(Core::System& system, std::string_view device_id);
using ListDevicesFn = std::vector<std::string> (*)();
/// Type of this input.

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@ -146,6 +146,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.frame_limit);
ReadSetting("Renderer", Settings::values.use_vsync_new);
ReadSetting("Renderer", Settings::values.texture_filter);
ReadSetting("Renderer", Settings::values.texture_sampling);
ReadSetting("Renderer", Settings::values.mono_render_option);
ReadSetting("Renderer", Settings::values.render_3d);

View File

@ -645,6 +645,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_blue);
ReadGlobalSetting(Settings::values.texture_filter);
ReadGlobalSetting(Settings::values.texture_sampling);
if (global) {
ReadBasicSetting(Settings::values.use_shader_jit);
@ -1130,6 +1131,7 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_blue);
WriteGlobalSetting(Settings::values.texture_filter);
WriteGlobalSetting(Settings::values.texture_sampling);
if (global) {
WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit.GetValue(),

View File

@ -11,8 +11,10 @@
#include "core/cheats/gateway_cheat.h"
#include "ui_configure_cheats.h"
ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
ConfigureCheats::ConfigureCheats(Cheats::CheatEngine& cheat_engine_, u64 title_id_, QWidget* parent)
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureCheats>()), cheat_engine{cheat_engine_}, title_id{
title_id_} {
// Setup gui control settings
ui->setupUi(this);
ui->tableCheats->setColumnWidth(0, 30);
@ -34,15 +36,14 @@ ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* p
[this] { SaveCheat(ui->tableCheats->currentRow()); });
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, system);
cheat_engine.LoadCheatFile(title_id);
LoadCheats();
}
ConfigureCheats::~ConfigureCheats() = default;
void ConfigureCheats::LoadCheats() {
cheats = cheat_engine->GetCheats();
cheats = cheat_engine.GetCheats();
const int cheats_count = static_cast<int>(cheats.size());
ui->tableCheats->setRowCount(cheats_count);
@ -106,12 +107,12 @@ bool ConfigureCheats::SaveCheat(int row) {
ui->textNotes->toPlainText().toStdString());
if (newly_created) {
cheat_engine->AddCheat(cheat);
cheat_engine.AddCheat(std::move(cheat));
newly_created = false;
} else {
cheat_engine->UpdateCheat(row, cheat);
cheat_engine.UpdateCheat(row, std::move(cheat));
}
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
int previous_row = ui->tableCheats->currentRow();
int previous_col = ui->tableCheats->currentColumn();
@ -161,7 +162,7 @@ void ConfigureCheats::OnCheckChanged(int state) {
const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
int row = static_cast<int>(checkbox->property("row").toInt());
cheats[row]->SetEnabled(state);
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
}
void ConfigureCheats::OnTextEdited() {
@ -173,8 +174,8 @@ void ConfigureCheats::OnDeleteCheat() {
if (newly_created) {
newly_created = false;
} else {
cheat_engine->RemoveCheat(ui->tableCheats->currentRow());
cheat_engine->SaveCheatFile();
cheat_engine.RemoveCheat(ui->tableCheats->currentRow());
cheat_engine.SaveCheatFile(title_id);
}
LoadCheats();

View File

@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <span>
#include <QWidget>
#include "common/common_types.h"
@ -25,7 +26,8 @@ class ConfigureCheats : public QWidget {
Q_OBJECT
public:
explicit ConfigureCheats(Core::System& system, u64 title_id, QWidget* parent = nullptr);
explicit ConfigureCheats(Cheats::CheatEngine& cheat_engine, u64 title_id_,
QWidget* parent = nullptr);
~ConfigureCheats();
bool ApplyConfiguration();
@ -58,9 +60,9 @@ private slots:
private:
std::unique_ptr<Ui::ConfigureCheats> ui;
std::vector<std::shared_ptr<Cheats::CheatBase>> cheats;
Cheats::CheatEngine& cheat_engine;
std::span<const std::shared_ptr<Cheats::CheatBase>> cheats;
bool edited = false, newly_created = false;
int last_row = -1, last_col = -1;
u64 title_id;
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
};

View File

@ -38,7 +38,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
graphics_tab = std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this);
system_tab = std::make_unique<ConfigureSystem>(system, this);
debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this);
cheat_tab = std::make_unique<ConfigureCheats>(system, title_id, this);
cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this);
ui->setupUi(this);

View File

@ -49,7 +49,7 @@ QString IPCRecorderWidget::GetStatusStr(const IPCDebugger::RequestRecord& record
case IPCDebugger::RequestStatus::Handling:
return tr("Handling");
case IPCDebugger::RequestStatus::Handled:
if (record.translated_reply_cmdbuf[1] == RESULT_SUCCESS.raw) {
if (record.translated_reply_cmdbuf[1] == ResultSuccess.raw) {
return tr("Success");
}
return tr("Error");
@ -88,7 +88,7 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
if (record.status == IPCDebugger::RequestStatus::HLEUnimplemented ||
(record.status == IPCDebugger::RequestStatus::Handled &&
record.translated_reply_cmdbuf[1] != RESULT_SUCCESS.raw)) { // Unimplemented / Error
record.translated_reply_cmdbuf[1] != ResultSuccess.raw)) { // Unimplemented / Error
auto item = ui->main->invisibleRootItem()->child(row_id);
for (int column = 0; column < item->columnCount(); ++column) {

View File

@ -229,6 +229,7 @@ GMainWindow::GMainWindow(Core::System& system_)
SetDefaultUIGeometry();
RestoreUIState();
ConnectAppEvents();
ConnectMenuEvents();
ConnectWidgetEvents();
@ -761,6 +762,21 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
}
}
bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) {
if (event->type() == QEvent::FileOpen) {
emit FileOpen(static_cast<QFileOpenEvent*>(event));
return true;
}
return false;
}
void GMainWindow::ConnectAppEvents() {
const auto filter = new GApplicationEventFilter();
QGuiApplication::instance()->installEventFilter(filter);
connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen);
}
void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
@ -2752,6 +2768,10 @@ bool GMainWindow::DropAction(QDropEvent* event) {
return true;
}
void GMainWindow::OnFileOpen(const QFileOpenEvent* event) {
BootGame(event->file());
}
void GMainWindow::dropEvent(QDropEvent* event) {
DropAction(event);
}

View File

@ -41,6 +41,7 @@ class LoadingScreen;
class MicroProfileDialog;
class MultiplayerState;
class ProfilerWidget;
class QFileOpenEvent;
template <typename>
class QFutureWatcher;
class QLabel;
@ -96,6 +97,8 @@ public:
bool DropAction(QDropEvent* event);
void AcceptDropEvent(QDropEvent* event);
void OnFileOpen(const QFileOpenEvent* event);
void UninstallTitles(
const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles);
@ -137,6 +140,7 @@ private:
void SyncMenuUISettings();
void RestoreUIState();
void ConnectAppEvents();
void ConnectWidgetEvents();
void ConnectMenuEvents();
void UpdateMenuState();
@ -382,5 +386,15 @@ protected:
void mouseReleaseEvent(QMouseEvent* event) override;
};
class GApplicationEventFilter : public QObject {
Q_OBJECT
signals:
void FileOpen(const QFileOpenEvent* event);
protected:
bool eventFilter(QObject* object, QEvent* event) override;
};
Q_DECLARE_METATYPE(std::size_t);
Q_DECLARE_METATYPE(Service::AM::InstallStatus);

View File

@ -10,7 +10,6 @@
#include "core/cheats/gateway_cheat.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/process.h"
namespace Cheats {
@ -18,11 +17,11 @@ namespace Cheats {
// we use the same value
constexpr u64 run_interval_ticks = 50'000'000;
CheatEngine::CheatEngine(u64 title_id_, Core::System& system_)
: system(system_), title_id{title_id_} {
LoadCheatFile();
CheatEngine::CheatEngine(Core::System& system_) : system{system_} {}
CheatEngine::~CheatEngine() {
if (system.IsPoweredOn()) {
Connect();
system.CoreTiming().UnscheduleEvent(event, 0);
}
}
@ -33,24 +32,18 @@ void CheatEngine::Connect() {
system.CoreTiming().ScheduleEvent(run_interval_ticks, event);
}
CheatEngine::~CheatEngine() {
if (system.IsPoweredOn()) {
system.CoreTiming().UnscheduleEvent(event, 0);
}
}
std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
std::span<const std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
std::shared_lock lock{cheats_list_mutex};
return cheats_list;
}
void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
cheats_list.push_back(cheat);
void CheatEngine::AddCheat(std::shared_ptr<CheatBase>&& cheat) {
std::unique_lock lock{cheats_list_mutex};
cheats_list.push_back(std::move(cheat));
}
void CheatEngine::RemoveCheat(std::size_t index) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
std::unique_lock lock{cheats_list_mutex};
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
@ -58,16 +51,16 @@ void CheatEngine::RemoveCheat(std::size_t index) {
cheats_list.erase(cheats_list.begin() + index);
}
void CheatEngine::UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
void CheatEngine::UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat) {
std::unique_lock lock{cheats_list_mutex};
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
}
cheats_list[index] = new_cheat;
cheats_list[index] = std::move(new_cheat);
}
void CheatEngine::SaveCheatFile() const {
void CheatEngine::SaveCheatFile(u64 title_id) const {
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
@ -82,7 +75,14 @@ void CheatEngine::SaveCheatFile() const {
}
}
void CheatEngine::LoadCheatFile() {
void CheatEngine::LoadCheatFile(u64 title_id) {
{
std::unique_lock lock{cheats_list_mutex};
if (loaded_title_id.has_value() && loaded_title_id == title_id) {
return;
}
}
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
@ -90,20 +90,22 @@ void CheatEngine::LoadCheatFile() {
FileUtil::CreateDir(cheat_dir);
}
if (!FileUtil::Exists(filepath))
if (!FileUtil::Exists(filepath)) {
return;
}
auto gateway_cheats = GatewayCheat::LoadFile(filepath);
{
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
std::unique_lock lock{cheats_list_mutex};
loaded_title_id = title_id;
cheats_list = std::move(gateway_cheats);
}
}
void CheatEngine::RunCallback([[maybe_unused]] std::uintptr_t user_data, s64 cycles_late) {
{
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
for (auto& cheat : cheats_list) {
std::shared_lock lock{cheats_list_mutex};
for (const auto& cheat : cheats_list) {
if (cheat->IsEnabled()) {
cheat->Execute(system);
}

View File

@ -5,7 +5,9 @@
#pragma once
#include <memory>
#include <optional>
#include <shared_mutex>
#include <span>
#include <vector>
#include "common/common_types.h"
@ -24,22 +26,39 @@ class CheatBase;
class CheatEngine {
public:
explicit CheatEngine(u64 title_id_, Core::System& system);
explicit CheatEngine(Core::System& system);
~CheatEngine();
/// Registers the cheat execution callback.
void Connect();
std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
void AddCheat(const std::shared_ptr<CheatBase>& cheat);
/// Returns a span of the currently active cheats.
std::span<const std::shared_ptr<CheatBase>> GetCheats() const;
/// Adds a cheat to the cheat engine.
void AddCheat(std::shared_ptr<CheatBase>&& cheat);
/// Removes a cheat at the specified index in the cheats list.
void RemoveCheat(std::size_t index);
void UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat);
void SaveCheatFile() const;
/// Updates a cheat at the specified index in the cheats list.
void UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat);
/// Loads the cheat file from disk for the specified title id.
void LoadCheatFile(u64 title_id);
/// Saves currently active cheats to file for the specified title id.
void SaveCheatFile(u64 title_id) const;
private:
void LoadCheatFile();
/// The cheat execution callback.
void RunCallback(std::uintptr_t user_data, s64 cycles_late);
private:
Core::System& system;
Core::TimingEventType* event;
std::optional<u64> loaded_title_id;
std::vector<std::shared_ptr<CheatBase>> cheats_list;
mutable std::shared_mutex cheats_list_mutex;
Core::TimingEventType* event;
Core::System& system;
u64 title_id;
};
} // namespace Cheats

View File

@ -472,8 +472,8 @@ std::string GatewayCheat::ToString() const {
return result;
}
std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
std::vector<std::unique_ptr<CheatBase>> cheats;
std::vector<std::shared_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
std::vector<std::shared_ptr<CheatBase>> cheats;
boost::iostreams::stream<boost::iostreams::file_descriptor_source> file;
FileUtil::OpenFStream<std::ios_base::in>(file, filepath);
@ -493,7 +493,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
line = Common::StripSpaces(line); // remove spaces at front and end
if (line.length() >= 2 && line.front() == '[') {
if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
enabled = false;
}
@ -511,7 +511,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
}
}
if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
}
return cheats;

View File

@ -77,7 +77,7 @@ public:
/// (there might be multiple lines of those hex numbers)
/// Comment lines start with a '*'
/// This function will pares the file for such structures
static std::vector<std::unique_ptr<CheatBase>> LoadFile(const std::string& filepath);
static std::vector<std::shared_ptr<CheatBase>> LoadFile(const std::string& filepath);
private:
std::atomic<bool> enabled = false;

View File

@ -72,7 +72,7 @@ Core::Timing& Global() {
return System::GetInstance().CoreTiming();
}
System::System() : movie{*this} {}
System::System() : movie{*this}, cheat_engine{*this} {}
System::~System() = default;
@ -320,7 +320,10 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
}
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
cheat_engine.LoadCheatFile(title_id);
cheat_engine.Connect();
perf_stats = std::make_unique<PerfStats>(title_id);
if (Settings::values.dump_textures) {
@ -502,11 +505,11 @@ const Memory::MemorySystem& System::Memory() const {
}
Cheats::CheatEngine& System::CheatEngine() {
return *cheat_engine;
return cheat_engine;
}
const Cheats::CheatEngine& System::CheatEngine() const {
return *cheat_engine;
return cheat_engine;
}
void System::RegisterVideoDumper(std::shared_ptr<VideoDumper::Backend> dumper) {
@ -560,7 +563,6 @@ void System::Shutdown(bool is_deserializing) {
if (!is_deserializing) {
GDBStub::Shutdown();
perf_stats.reset();
cheat_engine.reset();
app_loader.reset();
}
custom_tex_manager.reset();
@ -627,7 +629,9 @@ void System::ApplySettings() {
GDBStub::ToggleServer(Settings::values.use_gdbstub.GetValue());
if (gpu) {
#ifndef ANDROID
gpu->Renderer().UpdateCurrentFramebufferLayout();
#endif
auto& settings = gpu->Renderer().Settings();
settings.bg_color_update_requested = true;
settings.shader_update_requested = true;
@ -664,9 +668,11 @@ void System::ApplySettings() {
Service::MIC::ReloadMic(*this);
}
Service::PLGLDR::PLG_LDR::SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
Service::PLGLDR::PLG_LDR::SetAllowGameChangeState(
Settings::values.allow_plugin_loader.GetValue());
auto plg_ldr = Service::PLGLDR::GetService(*this);
if (plg_ldr) {
plg_ldr->SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
plg_ldr->SetAllowGameChangeState(Settings::values.allow_plugin_loader.GetValue());
}
}
template <class Archive>
@ -718,7 +724,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
if (Archive::is_loading::value) {
timing->UnlockEventQueue();
memory->SetDSP(*dsp_core);
cheat_engine->Connect();
cheat_engine.Connect();
gpu->Sync();
// Re-register gpu callback, because gsp service changed after service_manager got

View File

@ -11,6 +11,7 @@
#include <boost/serialization/version.hpp>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/cheats/cheats.h"
#include "core/movie.h"
#include "core/perf_stats.h"
@ -48,10 +49,6 @@ struct New3dsHwCapabilities;
enum class MemoryMode : u8;
} // namespace Kernel
namespace Cheats {
class CheatEngine;
}
namespace VideoDumper {
class Backend;
}
@ -401,7 +398,7 @@ private:
Core::Movie movie;
/// Cheats manager
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
Cheats::CheatEngine cheat_engine;
/// Video dumper backend
std::shared_ptr<VideoDumper::Backend> video_dumper;

View File

@ -127,7 +127,7 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const Path& path) const = 0;
virtual Result DeleteFile(const Path& path) const = 0;
/**
* Rename a File specified by its path
@ -135,21 +135,21 @@ public:
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const Path& src_path, const Path& dest_path) const = 0;
virtual Result RenameFile(const Path& src_path, const Path& dest_path) const = 0;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
virtual Result DeleteDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
virtual Result DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Create a file specified by its path
@ -157,14 +157,14 @@ public:
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
virtual Result CreateFile(const Path& path, u64 size) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const Path& path) const = 0;
virtual Result CreateDirectory(const Path& path) const = 0;
/**
* Rename a Directory specified by its path
@ -172,7 +172,7 @@ public:
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
virtual Result RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a directory specified by its path
@ -229,10 +229,10 @@ public:
* @param path Path to the archive
* @param format_info Format information for the new archive
* @param program_id the program ID of the client that requests the operation
* @return ResultCode of the operation, 0 on success
* @return Result of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) = 0;
virtual Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) = 0;
/**
* Retrieves the format info about the archive with the specified path

View File

@ -40,7 +40,7 @@ public:
ResultVal<std::size_t> Write(u64 offset, std::size_t length, bool flush,
const u8* buffer) override {
if (offset > size) {
return ERR_WRITE_BEYOND_END;
return ResultWriteBeyondEnd;
} else if (offset == size) {
return 0ULL;
}
@ -108,17 +108,17 @@ public:
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (mode.create_flag) {
LOG_ERROR(Service_FS, "Create flag is not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -126,17 +126,17 @@ public:
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::NotFound:
LOG_ERROR(Service_FS, "{} not found", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::FileFound:
break; // Expected 'success' case
}
@ -144,7 +144,7 @@ public:
FileUtil::IOFile file(full_path, "r+b");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
Mode rwmode;
@ -155,10 +155,10 @@ public:
std::move(delay_generator));
}
ResultCode CreateFile(const Path& path, u64 size) const override {
Result CreateFile(const Path& path, u64 size) const override {
if (size == 0) {
LOG_ERROR(Service_FS, "Zero-size file is not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
return SaveDataArchive::CreateFile(path, size);
}
@ -250,18 +250,18 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
if (type != ExtSaveDataType::Shared) {
return ERR_NOT_FOUND_INVALID_STATE;
return ResultNotFoundInvalidState;
} else {
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<ExtSaveDataDelayGenerator>();
return std::make_unique<ExtSaveDataArchive>(fullpath, std::move(delay_generator));
}
ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_ExtSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
auto corrected_path = GetCorrectedPath(path);
// These folders are always created with the ExtSaveData
@ -276,11 +276,11 @@ ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
if (!file.IsOpen()) {
// TODO(Subv): Find the correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Path& path,
@ -291,7 +291,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
ArchiveFormatInfo info = {};

View File

@ -31,8 +31,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
const std::string& GetMountPoint() const {

View File

@ -73,13 +73,13 @@ ResultVal<std::unique_ptr<FileBackend>> NCCHArchive::OpenFile(const Path& path,
const Mode& mode) const {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(NCCHFilePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHFilePath openfile_path;
@ -174,63 +174,63 @@ ResultVal<std::unique_ptr<FileBackend>> NCCHArchive::OpenFile(const Path& path,
return std::make_unique<IVFCFileInMemory>(std::move(archive_data), romfs_offset,
romfs_size, std::move(delay_generator));
}
return ERROR_NOT_FOUND;
return ResultNotFound;
}
return file;
}
ResultCode NCCHArchive::DeleteFile(const Path& path) const {
Result NCCHArchive::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an NCCH archive ({}).", GetName());
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode NCCHArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result NCCHArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::DeleteDirectory(const Path& path) const {
Result NCCHArchive::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an NCCH archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::DeleteDirectoryRecursively(const Path& path) const {
Result NCCHArchive::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an NCCH archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::CreateFile(const Path& path, u64 size) const {
Result NCCHArchive::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an NCCH archive ({}).", GetName());
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultCode NCCHArchive::CreateDirectory(const Path& path) const {
Result NCCHArchive::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result NCCHArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<std::unique_ptr<DirectoryBackend>> NCCHArchive::OpenDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to open a directory within an NCCH archive ({}).",
GetName().c_str());
// TODO(shinyquagsire23): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
u64 NCCHArchive::GetFreeBytes() const {
@ -276,13 +276,13 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
u64 program_id) {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(NCCHArchivePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHArchivePath open_path;
@ -292,20 +292,19 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
open_path.tid, static_cast<Service::FS::MediaType>(open_path.media_type & 0xFF));
}
ResultCode ArchiveFactory_NCCH::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_NCCH::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a NCCH archive.");
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_NCCH::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -50,13 +50,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
@ -114,8 +114,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -25,14 +25,14 @@ template <typename T>
ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_reader) {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Wrong path type {}", path.GetType());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> vec_data = path.AsBinary();
if (vec_data.size() != 12) {
LOG_ERROR(Service_FS, "Wrong path length {}", vec_data.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
@ -42,7 +42,7 @@ ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_r
LOG_ERROR(Service_FS, "Unsupported media type {}", media_type);
// Note: this is strange, but the error code was verified with a real 3DS
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
return std::make_tuple(media_type, program_id_reader(data));
@ -72,16 +72,17 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataPermitted
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataPermitted::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info, u64 program_id) {
Result ArchiveFactory_OtherSaveDataPermitted::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a OtherSaveDataPermitted archive.");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInfo(
@ -92,7 +93,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInf
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->GetFormatInfo(program_id);
@ -110,21 +111,22 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataGeneral::
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataGeneral::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info, u64 /*client_program_id*/) {
Result ArchiveFactory_OtherSaveDataGeneral::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 /*client_program_id*/) {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Format(program_id, format_info);
@ -138,7 +140,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataGeneral::GetFormatInfo(
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->GetFormatInfo(program_id);

View File

@ -22,8 +22,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:
@ -49,8 +49,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -21,9 +21,9 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
return sd_savedata_source->Format(program_id, format_info);
}

View File

@ -20,8 +20,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;

View File

@ -62,17 +62,17 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -80,19 +80,19 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} is not a file", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file {} can't be open without mode create.",
full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
@ -105,19 +105,19 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "Error opening {}: {}", full_path, Common::GetLastErrorMsg());
return ERROR_NOT_FOUND;
return ResultNotFound;
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<SDMCDelayGenerator>();
return std::make_unique<DiskFile>(std::move(file), mode, std::move(delay_generator));
}
ResultCode SDMCArchive::DeleteFile(const Path& path) const {
Result SDMCArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -125,110 +125,109 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
case PathParser::NotFound:
LOG_DEBUG(Service_FS, "{} not found", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} is not a file", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
}
ResultCode SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
static Result DeleteDirectoryHelper(const Path& path, const std::string& mount_point, T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (path_parser.IsRootDirectory())
return ERROR_NOT_FOUND;
return ResultNotFound;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Directory not empty {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
}
ResultCode SDMCArchive::DeleteDirectory(const Path& path) const {
Result SDMCArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SDMCArchive::DeleteDirectoryRecursively(const Path& path) const {
Result SDMCArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
Result SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -236,44 +235,44 @@ ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_ALREADY_EXISTS;
return ResultAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
return ResultSuccess;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Too large file");
return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
return Result(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
}
ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
Result SDMCArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -281,55 +280,55 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_DEBUG(Service_FS, "{} already exists", full_path);
return ERROR_ALREADY_EXISTS;
return ResultAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", mount_point);
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Path& path) const {
@ -337,7 +336,7 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -345,15 +344,15 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} not found", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
@ -392,18 +391,17 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMC::Open(const Path&
return std::make_unique<SDMCArchive>(sdmc_directory, std::move(delay_generator));
}
ResultCode ArchiveFactory_SDMC::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SDMC::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
// This is kind of an undesirable operation, so let's just ignore it. :)
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SDMC::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -29,13 +29,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
@ -68,8 +68,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -44,7 +44,7 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCWriteOnlyArchive::OpenFile(const Pat
const Mode& mode) const {
if (mode.read_flag) {
LOG_ERROR(Service_FS, "Read flag is not supported");
return ERROR_INVALID_READ_FLAG;
return ResultInvalidReadFlag;
}
return SDMCArchive::OpenFileBase(path, mode);
}
@ -52,7 +52,7 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCWriteOnlyArchive::OpenFile(const Pat
ResultVal<std::unique_ptr<DirectoryBackend>> SDMCWriteOnlyArchive::OpenDirectory(
const Path& path) const {
LOG_ERROR(Service_FS, "Not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ArchiveFactory_SDMCWriteOnly::ArchiveFactory_SDMCWriteOnly(const std::string& mount_point)
@ -81,19 +81,19 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMCWriteOnly::Open(co
return std::make_unique<SDMCWriteOnlyArchive>(sdmc_directory, std::move(delay_generator));
}
ResultCode ArchiveFactory_SDMCWriteOnly::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SDMCWriteOnly::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
// TODO(wwylele): hwtest this
LOG_ERROR(Service_FS, "Attempted to format a SDMC write-only archive.");
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SDMCWriteOnly::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -54,8 +54,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -39,12 +39,12 @@ public:
ResultVal<std::size_t> Read(u64 offset, std::size_t length, u8* buffer) const override {
if (offset != 0) {
LOG_ERROR(Service_FS, "offset must be zero!");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (length != data->size()) {
LOG_ERROR(Service_FS, "size must match the file size!");
return ERROR_INCORRECT_EXEFS_READ_SIZE;
return ResultIncorrectExefsReadSize;
}
std::memcpy(buffer, data->data(), data->size());
@ -54,7 +54,7 @@ public:
ResultVal<std::size_t> Write(u64 offset, std::size_t length, bool flush,
const u8* buffer) override {
LOG_ERROR(Service_FS, "The file is read-only!");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
u64 GetSize() const override {
@ -99,13 +99,13 @@ public:
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(SelfNCCHFilePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
SelfNCCHFilePath file_path;
@ -120,7 +120,7 @@ public:
case SelfNCCHFilePathType::Code:
LOG_ERROR(Service_FS, "Reading the code section is not supported!");
return ERROR_COMMAND_NOT_ALLOWED;
return ResultCommandNotAllowed;
case SelfNCCHFilePathType::ExeFS: {
const auto& raw = file_path.exefs_filename;
@ -130,48 +130,48 @@ public:
}
default:
LOG_ERROR(Service_FS, "Unknown file type {}!", file_path.type);
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
}
ResultCode DeleteFile(const Path& path) const override {
Result DeleteFile(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override {
Result RenameFile(const Path& src_path, const Path& dest_path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode DeleteDirectory(const Path& path) const override {
Result DeleteDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode DeleteDirectoryRecursively(const Path& path) const override {
Result DeleteDirectoryRecursively(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode CreateFile(const Path& path, u64 size) const override {
Result CreateFile(const Path& path, u64 size) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode CreateDirectory(const Path& path) const override {
Result CreateDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override {
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
u64 GetFreeBytes() const override {
@ -186,7 +186,7 @@ private:
return std::make_unique<IVFCFile>(ncch_data.romfs_file, std::move(delay_generator));
} else {
LOG_INFO(Service_FS, "Unable to read RomFS");
return ERROR_ROMFS_NOT_FOUND;
return ResultRomfsNotFound;
}
}
@ -198,7 +198,7 @@ private:
std::move(delay_generator));
} else {
LOG_INFO(Service_FS, "Unable to read update RomFS");
return ERROR_ROMFS_NOT_FOUND;
return ResultRomfsNotFound;
}
}
@ -209,7 +209,7 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read icon");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
if (filename == "logo") {
@ -218,7 +218,7 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read logo");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
if (filename == "banner") {
@ -227,11 +227,11 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read banner");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
LOG_ERROR(Service_FS, "Unknown ExeFS section {}!", filename);
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHData ncch_data;
@ -296,16 +296,16 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SelfNCCH::Open(const P
return std::make_unique<SelfNCCHArchive>(ncch_data[program_id]);
}
ResultCode ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&,
u64 program_id) {
Result ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a SelfNCCH archive.");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SelfNCCH::GetFormatInfo(const Path&,
u64 program_id) const {
LOG_ERROR(Service_FS, "Attempted to get format info of a SelfNCCH archive");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
} // namespace FileSys

View File

@ -50,8 +50,8 @@ public:
return "SelfNCCH";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -47,14 +47,14 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 pr
// save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive with the files and folders that it expects.
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
return std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
}
ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
const FileSys::ArchiveFormatInfo& format_info) {
Result ArchiveSource_SDSaveData::Format(u64 program_id,
const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
@ -65,9 +65,9 @@ ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
if (file.IsOpen()) {
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
return ResultSuccess;
}
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program_id) const {
@ -77,7 +77,7 @@ ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
ArchiveFormatInfo info = {};

View File

@ -19,7 +19,7 @@ public:
explicit ArchiveSource_SDSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(u64 program_id);
ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
Result Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
static std::string GetSaveDataPathFor(const std::string& mount_point, u64 program_id);

View File

@ -57,25 +57,25 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
std::string fullpath = GetSystemSaveDataPath(base_path, path);
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ERROR_NOT_FOUND;
return ResultNotFound;
}
return std::make_unique<SaveDataArchive>(fullpath);
}
ResultCode ArchiveFactory_SystemSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SystemSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
std::string fullpath = GetSystemSaveDataPath(base_path, path);
FileUtil::DeleteDirRecursively(fullpath);
FileUtil::CreateFullPath(fullpath);
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SystemSaveData::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -20,8 +20,8 @@ public:
explicit ArchiveFactory_SystemSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
std::string GetName() const override {

View File

@ -19,7 +19,7 @@ namespace FileSys {
ResultVal<std::size_t> DiskFile::Read(const u64 offset, const std::size_t length,
u8* buffer) const {
if (!mode.read_flag)
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
file->Seek(offset, SEEK_SET);
return file->ReadBytes(buffer, length);
@ -28,7 +28,7 @@ ResultVal<std::size_t> DiskFile::Read(const u64 offset, const std::size_t length
ResultVal<std::size_t> DiskFile::Write(const u64 offset, const std::size_t length, const bool flush,
const u8* buffer) {
if (!mode.write_flag)
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
file->Seek(offset, SEEK_SET);
std::size_t written = file->WriteBytes(buffer, length);

View File

@ -35,63 +35,60 @@ enum {
};
}
constexpr ResultCode ERROR_INVALID_PATH(ErrCodes::InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_INVALID_READ_FLAG(ErrCodes::InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_FILE_NOT_FOUND(ErrCodes::FileNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrCodes::PathNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_NOT_FOUND(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrCodes::UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrCodes::NotAFile, ErrorModule::FS,
ErrorSummary::Canceled,
ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrCodes::DirectoryAlreadyExists,
ErrorModule::FS, ErrorSummary::NothingHappened,
ErrorLevel::Status);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ErrCodes::FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_ALREADY_EXISTS(ErrCodes::AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrCodes::GameCardNotInserted, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrCodes::IncorrectExeFSReadSize,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_ROMFS_NOT_FOUND(ErrCodes::RomFSNotFound, ErrorModule::FS,
constexpr Result ResultInvalidPath(ErrCodes::InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultUnsupportedOpenFlags(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr Result ResultInvalidOpenFlags(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultInvalidReadFlag(ErrCodes::InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultFileNotFound(ErrCodes::FileNotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultPathNotFound(ErrCodes::PathNotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultNotFound(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultUnexpectedFileOrDirectory(ErrCodes::UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr Result ResultUnexpectedFileOrDirectorySdmc(ErrCodes::NotAFile, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultDirectoryAlreadyExists(ErrCodes::DirectoryAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultFileAlreadyExists(ErrCodes::FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultAlreadyExists(ErrCodes::AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultDirectoryNotEmpty(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultGamecardNotInserted(ErrCodes::GameCardNotInserted, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrCodes::CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_INSUFFICIENT_SPACE(ErrCodes::InsufficientSpace, ErrorModule::FS,
ErrorSummary::OutOfResource, ErrorLevel::Status);
constexpr Result ResultIncorrectExefsReadSize(ErrCodes::IncorrectExeFSReadSize, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr Result ResultRomfsNotFound(ErrCodes::RomFSNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr Result ResultCommandNotAllowed(ErrCodes::CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr Result ResultExefsSectionNotFound(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr Result ResultInsufficientSpace(ErrCodes::InsufficientSpace, ErrorModule::FS,
ErrorSummary::OutOfResource, ErrorLevel::Status);
/// Returned when a function is passed an invalid archive handle.
constexpr ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
constexpr ResultCode ERR_WRITE_BEYOND_END(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultInvalidArchiveHandle(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
constexpr Result ResultWriteBeyondEnd(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
/**
* Variant of ERROR_NOT_FOUND returned in some places in the code. Unknown if these usages are
* Variant of ResultNotFound returned in some places in the code. Unknown if these usages are
* correct or a bug.
*/
constexpr ResultCode ERR_NOT_FOUND_INVALID_STATE(ErrCodes::NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr ResultCode ERR_NOT_FORMATTED(ErrCodes::NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr Result ResultNotFoundInvalidState(ErrCodes::NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr Result ResultNotFormatted(ErrCodes::NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
} // namespace FileSys

View File

@ -34,50 +34,50 @@ ResultVal<std::unique_ptr<FileBackend>> IVFCArchive::OpenFile(const Path& path,
return std::make_unique<IVFCFile>(romfs_file, std::move(delay_generator));
}
ResultCode IVFCArchive::DeleteFile(const Path& path) const {
Result IVFCArchive::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an IVFC archive ({}).", GetName());
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode IVFCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result IVFCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::DeleteDirectory(const Path& path) const {
Result IVFCArchive::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::DeleteDirectoryRecursively(const Path& path) const {
Result IVFCArchive::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::CreateFile(const Path& path, u64 size) const {
Result IVFCArchive::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an IVFC archive ({}).", GetName());
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultCode IVFCArchive::CreateDirectory(const Path& path) const {
Result IVFCArchive::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<std::unique_ptr<DirectoryBackend>> IVFCArchive::OpenDirectory(const Path& path) const {

View File

@ -103,13 +103,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;

View File

@ -65,7 +65,7 @@ static bool ReadSection(std::vector<u8>& data_out, FileUtil::IOFile& file, std::
Loader::ResultStatus FileSys::Plugin3GXLoader::Load(
Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
Kernel::KernelSystem& kernel) {
Kernel::KernelSystem& kernel, Service::PLGLDR::PLG_LDR& plg_ldr) {
FileUtil::IOFile file(plg_context.plugin_path, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not found: {}",
@ -158,12 +158,12 @@ Loader::ResultStatus FileSys::Plugin3GXLoader::Load(
return Loader::ResultStatus::Error;
}
return Map(plg_context, process, kernel);
return Map(plg_context, process, kernel, plg_ldr);
}
Loader::ResultStatus FileSys::Plugin3GXLoader::Map(
Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
Kernel::KernelSystem& kernel) {
Kernel::KernelSystem& kernel, Service::PLGLDR::PLG_LDR& plg_ldr) {
// Verify exe load checksum function is available
if (exe_load_func.empty() && plg_context.load_exe_func.empty()) {
@ -195,7 +195,7 @@ Loader::ResultStatus FileSys::Plugin3GXLoader::Map(
return Loader::ResultStatus::ErrorMemoryAllocationFailed;
}
auto backing_memory_fb = kernel.memory.GetFCRAMRef(*offset_fb);
Service::PLGLDR::PLG_LDR::SetPluginFBAddr(Memory::FCRAM_PADDR + *offset_fb);
plg_ldr.SetPluginFBAddr(Memory::FCRAM_PADDR + *offset_fb);
std::fill(backing_memory_fb.GetPtr(), backing_memory_fb.GetPtr() + _3GX_fb_size, 0);
auto vma_heap_fb = process.vm_manager.MapBackingMemory(

View File

@ -43,7 +43,8 @@ class FileBackend;
class Plugin3GXLoader {
public:
Loader::ResultStatus Load(Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context,
Kernel::Process& process, Kernel::KernelSystem& kernel);
Kernel::Process& process, Kernel::KernelSystem& kernel,
Service::PLGLDR::PLG_LDR& plg_ldr);
struct PluginHeader {
u32_le magic;
@ -68,7 +69,8 @@ public:
private:
Loader::ResultStatus Map(Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context,
Kernel::Process& process, Kernel::KernelSystem& kernel);
Kernel::Process& process, Kernel::KernelSystem& kernel,
Service::PLGLDR::PLG_LDR& plg_ldr);
static constexpr size_t bootloader_memory_size = 0x1000;
static void MapBootloader(Kernel::Process& process, Kernel::KernelSystem& kernel,

View File

@ -43,17 +43,17 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -61,19 +61,19 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file {} can't be open without mode create.",
full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
@ -86,19 +86,19 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<SaveDataDelayGenerator>();
return std::make_unique<DiskFile>(std::move(file), mode, std::move(delay_generator));
}
ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
Result SaveDataArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -106,110 +106,109 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
static Result DeleteDirectoryHelper(const Path& path, const std::string& mount_point, T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (path_parser.IsRootDirectory())
return ERROR_DIRECTORY_NOT_EMPTY;
return ResultDirectoryNotEmpty;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Directory not empty {}", full_path);
return ERROR_DIRECTORY_NOT_EMPTY;
return ResultDirectoryNotEmpty;
}
ResultCode SaveDataArchive::DeleteDirectory(const Path& path) const {
Result SaveDataArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
Result SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
Result SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -217,44 +216,44 @@ ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) cons
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_FILE_ALREADY_EXISTS;
return ResultFileAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
return ResultSuccess;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Too large file");
return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
return Result(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
}
ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
Result SaveDataArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -262,57 +261,57 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_DIRECTORY_ALREADY_EXISTS;
return ResultDirectoryAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", mount_point);
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
@ -321,7 +320,7 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -329,15 +328,15 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}

View File

@ -23,13 +23,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;

View File

@ -9,7 +9,7 @@
namespace Frontend {
void RegisterDefaultApplets(Core::System& system) {
system.RegisterSoftwareKeyboard(std::make_shared<DefaultKeyboard>());
system.RegisterSoftwareKeyboard(std::make_shared<DefaultKeyboard>(system));
system.RegisterMiiSelector(std::make_shared<DefaultMiiSelector>());
}
} // namespace Frontend

View File

@ -144,10 +144,12 @@ const KeyboardData& SoftwareKeyboard::ReceiveData() {
return data;
}
DefaultKeyboard::DefaultKeyboard(Core::System& system_) : system(system_) {}
void DefaultKeyboard::Execute(const Frontend::KeyboardConfig& config_) {
SoftwareKeyboard::Execute(config_);
auto cfg = Service::CFG::GetModule(Core::System::GetInstance());
auto cfg = Service::CFG::GetModule(system);
std::string username = Common::UTF16ToUTF8(cfg->GetUsername());
switch (this->config.button_config) {
case ButtonConfig::None:

View File

@ -8,6 +8,10 @@
#include <vector>
#include "common/assert.h"
namespace Core {
class System;
}
namespace Frontend {
enum class AcceptedInput {
@ -137,8 +141,12 @@ protected:
class DefaultKeyboard final : public SoftwareKeyboard {
public:
explicit DefaultKeyboard(Core::System& system_);
void Execute(const KeyboardConfig& config) override;
void ShowError(const std::string& error) override;
private:
Core::System& system;
};
} // namespace Frontend

View File

@ -173,8 +173,7 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
bool is_portrait_mode) {
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height, bool is_portrait_mode) {
Layout::FramebufferLayout layout;
// If in portrait mode, only the MobilePortrait option really makes sense
@ -200,7 +199,8 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
layout =
Layout::LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue(),
Settings::values.large_screen_proportion.GetValue());
Settings::values.large_screen_proportion.GetValue(),
Layout::VerticalAlignment::Bottom);
break;
case Settings::LayoutOption::HybridScreen:
layout =
@ -208,8 +208,10 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
Settings::values.upright_screen.GetValue());
break;
case Settings::LayoutOption::SideScreen:
layout = Layout::SideFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue());
layout =
Layout::LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue(), 1.0f,
Layout::VerticalAlignment::Bottom);
break;
#ifndef ANDROID
case Settings::LayoutOption::SeparateWindows:
@ -222,8 +224,9 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
Settings::values.swap_screen.GetValue());
break;
case Settings::LayoutOption::MobileLandscape:
layout = Layout::MobileLandscapeFrameLayout(
width, height, Settings::values.swap_screen.GetValue(), 2.25f, false);
layout =
Layout::LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
false, 2.25f, Layout::VerticalAlignment::Top);
break;
case Settings::LayoutOption::Default:
default:

View File

@ -30,7 +30,7 @@ u32 FramebufferLayout::GetScalingRatio() const {
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
template <class T>
static Common::Rectangle<T> maxRectangle(Common::Rectangle<T> window_area,
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
@ -50,15 +50,15 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height, bool swapped, bool u
if (upright) {
// Default layout gives equal screen sizes to the top and bottom screen
screen_window_area = {0, 0, width / 2, height};
top_screen = maxRectangle(screen_window_area, TOP_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
// both screens width are taken into account by dividing by 2
emulation_aspect_ratio = TOP_SCREEN_UPRIGHT_ASPECT_RATIO / 2;
} else {
// Default layout gives equal screen sizes to the top and bottom screen
screen_window_area = {0, 0, width, height / 2};
top_screen = maxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
// both screens height are taken into account by multiplying by 2
emulation_aspect_ratio = TOP_SCREEN_ASPECT_RATIO * 2;
}
@ -71,7 +71,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height, bool swapped, bool u
// Recalculate the bottom screen to account for the height difference between right and
// left
screen_window_area = {0, 0, top_screen.GetWidth(), height};
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen =
bot_screen.TranslateY((top_screen.GetHeight() - bot_screen.GetHeight()) / 2);
if (swapped) {
@ -96,7 +96,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height, bool swapped, bool u
// Recalculate the bottom screen to account for the width difference between top and
// bottom
screen_window_area = {0, 0, width, top_screen.GetHeight()};
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
bot_screen = bot_screen.TranslateX((top_screen.GetWidth() - bot_screen.GetWidth()) / 2);
if (swapped) {
bot_screen = bot_screen.TranslateY(height / 2 - bot_screen.GetHeight());
@ -124,8 +124,8 @@ FramebufferLayout MobilePortraitFrameLayout(u32 width, u32 height, bool swapped)
FramebufferLayout res{width, height, true, true, {}, {}};
// Default layout gives equal screen sizes to the top and bottom screen
Common::Rectangle<u32> screen_window_area{0, 0, width, height / 2};
Common::Rectangle<u32> top_screen = maxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
Common::Rectangle<u32> bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
Common::Rectangle<u32> top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
Common::Rectangle<u32> bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
float window_aspect_ratio = static_cast<float>(height) / width;
// both screens height are taken into account by multiplying by 2
@ -151,48 +151,6 @@ FramebufferLayout MobilePortraitFrameLayout(u32 width, u32 height, bool swapped)
return res;
}
FramebufferLayout MobileLandscapeFrameLayout(u32 width, u32 height, bool swapped,
float scale_factor, bool center_vertical) {
ASSERT(width > 0);
ASSERT(height > 0);
FramebufferLayout res{width, height, true, true, {}, {}};
// Split the window into two parts. Give 4x width to the main screen and 1x width to the small
// To do that, find the total emulation box and maximize that based on window size
float window_aspect_ratio = static_cast<float>(height) / width;
float emulation_aspect_ratio =
swapped ? Core::kScreenBottomHeight * scale_factor /
(Core::kScreenBottomWidth * scale_factor + Core::kScreenTopWidth)
: Core::kScreenTopHeight * scale_factor /
(Core::kScreenTopWidth * scale_factor + Core::kScreenBottomWidth);
float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO;
float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO;
Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> total_rect = maxRectangle(screen_window_area, emulation_aspect_ratio);
Common::Rectangle<u32> large_screen = maxRectangle(total_rect, large_screen_aspect_ratio);
Common::Rectangle<u32> fourth_size_rect = total_rect.Scale(1.f / scale_factor);
Common::Rectangle<u32> small_screen = maxRectangle(fourth_size_rect, small_screen_aspect_ratio);
if (window_aspect_ratio < emulation_aspect_ratio) {
large_screen =
large_screen.TranslateX((screen_window_area.GetWidth() - total_rect.GetWidth()) / 2);
} else if (center_vertical) {
large_screen = large_screen.TranslateY((height - total_rect.GetHeight()) / 2);
}
// Shift the small screen to the bottom right corner
small_screen = small_screen.TranslateX(large_screen.right);
if (center_vertical) {
small_screen = small_screen.TranslateY(large_screen.GetHeight() + large_screen.top -
small_screen.GetHeight());
}
res.top_screen = swapped ? small_screen : large_screen;
res.bottom_screen = swapped ? large_screen : small_screen;
return res;
}
FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool swapped, bool upright) {
ASSERT(width > 0);
ASSERT(height > 0);
@ -205,13 +163,13 @@ FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool swapped, bool up
Common::Rectangle<u32> bot_screen;
float emulation_aspect_ratio;
if (upright) {
top_screen = maxRectangle(screen_window_area, TOP_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_UPRIGHT_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_UPRIGHT_ASPECT_RATIO);
emulation_aspect_ratio =
(swapped) ? BOT_SCREEN_UPRIGHT_ASPECT_RATIO : TOP_SCREEN_UPRIGHT_ASPECT_RATIO;
} else {
top_screen = maxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
bot_screen = maxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
top_screen = MaxRectangle(screen_window_area, TOP_SCREEN_ASPECT_RATIO);
bot_screen = MaxRectangle(screen_window_area, BOT_SCREEN_ASPECT_RATIO);
emulation_aspect_ratio = (swapped) ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO;
}
@ -232,7 +190,7 @@ FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool swapped, bool up
}
FramebufferLayout LargeFrameLayout(u32 width, u32 height, bool swapped, bool upright,
float scale_factor) {
float scale_factor, VerticalAlignment vertical_alignment) {
ASSERT(width > 0);
ASSERT(height > 0);
@ -274,10 +232,10 @@ FramebufferLayout LargeFrameLayout(u32 width, u32 height, bool swapped, bool upr
}
Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> total_rect = maxRectangle(screen_window_area, emulation_aspect_ratio);
Common::Rectangle<u32> large_screen = maxRectangle(total_rect, large_screen_aspect_ratio);
Common::Rectangle<u32> fourth_size_rect = total_rect.Scale(1.f / scale_factor);
Common::Rectangle<u32> small_screen = maxRectangle(fourth_size_rect, small_screen_aspect_ratio);
Common::Rectangle<u32> total_rect = MaxRectangle(screen_window_area, emulation_aspect_ratio);
Common::Rectangle<u32> large_screen = MaxRectangle(total_rect, large_screen_aspect_ratio);
Common::Rectangle<u32> scaled_rect = total_rect.Scale(1.f / scale_factor);
Common::Rectangle<u32> small_screen = MaxRectangle(scaled_rect, small_screen_aspect_ratio);
if (window_aspect_ratio < emulation_aspect_ratio) {
large_screen = large_screen.TranslateX((width - total_rect.GetWidth()) / 2);
@ -286,13 +244,46 @@ FramebufferLayout LargeFrameLayout(u32 width, u32 height, bool swapped, bool upr
}
if (upright) {
large_screen = large_screen.TranslateY(small_screen.GetHeight());
small_screen = small_screen.TranslateX(large_screen.right - small_screen.GetWidth())
.TranslateY(large_screen.top - small_screen.GetHeight());
small_screen = small_screen.TranslateY(large_screen.top - small_screen.GetHeight());
switch (vertical_alignment) {
case VerticalAlignment::Top:
// Shift the small screen to the top right corner
small_screen = small_screen.TranslateX(large_screen.left);
break;
case VerticalAlignment::Middle:
// Shift the small screen to the center right
small_screen = small_screen.TranslateX(
((large_screen.GetWidth() - small_screen.GetWidth()) / 2) + large_screen.left);
break;
case VerticalAlignment::Bottom:
// Shift the small screen to the bottom right corner
small_screen = small_screen.TranslateX(large_screen.right - small_screen.GetWidth());
break;
default:
UNREACHABLE();
break;
}
} else {
// Shift the small screen to the bottom right corner
small_screen =
small_screen.TranslateX(large_screen.right)
.TranslateY(large_screen.GetHeight() + large_screen.top - small_screen.GetHeight());
small_screen = small_screen.TranslateX(large_screen.right);
switch (vertical_alignment) {
case VerticalAlignment::Top:
// Shift the small screen to the top right corner
small_screen = small_screen.TranslateY(large_screen.top);
break;
case VerticalAlignment::Middle:
// Shift the small screen to the center right
small_screen = small_screen.TranslateY(
((large_screen.GetHeight() - small_screen.GetHeight()) / 2) + large_screen.top);
break;
case VerticalAlignment::Bottom:
// Shift the small screen to the bottom right corner
small_screen = small_screen.TranslateY(large_screen.bottom - small_screen.GetHeight());
break;
default:
UNREACHABLE();
break;
}
}
res.top_screen = swapped ? small_screen : large_screen;
res.bottom_screen = swapped ? large_screen : small_screen;
@ -331,11 +322,11 @@ FramebufferLayout HybridScreenLayout(u32 width, u32 height, bool swapped, bool u
}
Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> total_rect = maxRectangle(screen_window_area, hybrid_area_aspect_ratio);
Common::Rectangle<u32> large_main_screen = maxRectangle(total_rect, main_screen_aspect_ratio);
Common::Rectangle<u32> total_rect = MaxRectangle(screen_window_area, hybrid_area_aspect_ratio);
Common::Rectangle<u32> large_main_screen = MaxRectangle(total_rect, main_screen_aspect_ratio);
Common::Rectangle<u32> side_rect = total_rect.Scale(1.f / scale_factor);
Common::Rectangle<u32> small_top_screen = maxRectangle(side_rect, top_screen_aspect_ratio);
Common::Rectangle<u32> small_bottom_screen = maxRectangle(side_rect, bot_screen_aspect_ratio);
Common::Rectangle<u32> small_top_screen = MaxRectangle(side_rect, top_screen_aspect_ratio);
Common::Rectangle<u32> small_bottom_screen = MaxRectangle(side_rect, bot_screen_aspect_ratio);
if (window_aspect_ratio < hybrid_area_aspect_ratio) {
large_main_screen = large_main_screen.TranslateX((width - total_rect.GetWidth()) / 2);
@ -373,54 +364,6 @@ FramebufferLayout HybridScreenLayout(u32 width, u32 height, bool swapped, bool u
return res;
}
FramebufferLayout SideFrameLayout(u32 width, u32 height, bool swapped, bool upright) {
ASSERT(width > 0);
ASSERT(height > 0);
FramebufferLayout res{width, height, true, true, {}, {}, !upright};
// Aspect ratio of both screens side by side
float emulation_aspect_ratio =
upright ? static_cast<float>(Core::kScreenTopWidth + Core::kScreenBottomWidth) /
Core::kScreenTopHeight
: static_cast<float>(Core::kScreenTopHeight) /
(Core::kScreenTopWidth + Core::kScreenBottomWidth);
float window_aspect_ratio = static_cast<float>(height) / width;
Common::Rectangle<u32> screen_window_area{0, 0, width, height};
// Find largest Rectangle that can fit in the window size with the given aspect ratio
Common::Rectangle<u32> screen_rect = maxRectangle(screen_window_area, emulation_aspect_ratio);
// Find sizes of top and bottom screen
Common::Rectangle<u32> top_screen =
upright ? maxRectangle(screen_rect, TOP_SCREEN_UPRIGHT_ASPECT_RATIO)
: maxRectangle(screen_rect, TOP_SCREEN_ASPECT_RATIO);
Common::Rectangle<u32> bot_screen =
upright ? maxRectangle(screen_rect, BOT_SCREEN_UPRIGHT_ASPECT_RATIO)
: maxRectangle(screen_rect, BOT_SCREEN_ASPECT_RATIO);
if (window_aspect_ratio < emulation_aspect_ratio) {
// Apply borders to the left and right sides of the window.
u32 shift_horizontal = (screen_window_area.GetWidth() - screen_rect.GetWidth()) / 2;
top_screen = top_screen.TranslateX(shift_horizontal);
bot_screen = bot_screen.TranslateX(shift_horizontal);
} else {
// Window is narrower than the emulation content => apply borders to the top and bottom
u32 shift_vertical = (screen_window_area.GetHeight() - screen_rect.GetHeight()) / 2;
top_screen = top_screen.TranslateY(shift_vertical);
bot_screen = bot_screen.TranslateY(shift_vertical);
}
if (upright) {
// Leave the top screen at the top if we are swapped.
res.top_screen = swapped ? top_screen : top_screen.TranslateY(bot_screen.GetHeight());
res.bottom_screen = swapped ? bot_screen.TranslateY(top_screen.GetHeight()) : bot_screen;
} else {
// Move the top screen to the right if we are swapped.
res.top_screen = swapped ? top_screen.TranslateX(bot_screen.GetWidth()) : top_screen;
res.bottom_screen = swapped ? bot_screen : bot_screen.TranslateX(top_screen.GetWidth());
}
return res;
}
FramebufferLayout SeparateWindowsLayout(u32 width, u32 height, bool is_secondary, bool upright) {
// When is_secondary is true, we disable the top screen, and enable the bottom screen.
// The same logic is found in the SingleFrameLayout using the is_swapped bool.
@ -454,131 +397,103 @@ FramebufferLayout CustomFrameLayout(u32 width, u32 height, bool is_swapped) {
}
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale, bool is_secondary) {
FramebufferLayout layout;
if (Settings::values.custom_layout.GetValue() == true) {
layout = CustomFrameLayout(std::max(Settings::values.custom_top_right.GetValue(),
Settings::values.custom_bottom_right.GetValue()),
std::max(Settings::values.custom_top_bottom.GetValue(),
Settings::values.custom_bottom_bottom.GetValue()),
Settings::values.swap_screen.GetValue());
} else {
int width, height;
switch (Settings::values.layout_option.GetValue()) {
case Settings::LayoutOption::SingleScreen:
return CustomFrameLayout(std::max(Settings::values.custom_top_right.GetValue(),
Settings::values.custom_bottom_right.GetValue()),
std::max(Settings::values.custom_top_bottom.GetValue(),
Settings::values.custom_bottom_bottom.GetValue()),
Settings::values.swap_screen.GetValue());
}
int width, height;
switch (Settings::values.layout_option.GetValue()) {
case Settings::LayoutOption::SingleScreen:
#ifndef ANDROID
case Settings::LayoutOption::SeparateWindows:
case Settings::LayoutOption::SeparateWindows:
#endif
{
const bool swap_screens = is_secondary || Settings::values.swap_screen.GetValue();
if (Settings::values.upright_screen.GetValue()) {
if (swap_screens) {
width = Core::kScreenBottomHeight * res_scale;
height = Core::kScreenBottomWidth * res_scale;
} else {
width = Core::kScreenTopHeight * res_scale;
height = Core::kScreenTopWidth * res_scale;
}
} else {
if (swap_screens) {
width = Core::kScreenBottomWidth * res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width = Core::kScreenTopWidth * res_scale;
height = Core::kScreenTopHeight * res_scale;
}
}
layout = SingleFrameLayout(width, height, swap_screens,
Settings::values.upright_screen.GetValue());
break;
}
case Settings::LayoutOption::LargeScreen:
if (Settings::values.upright_screen.GetValue()) {
if (Settings::values.swap_screen.GetValue()) {
width = Core::kScreenBottomHeight * res_scale;
height =
(Core::kScreenBottomWidth +
static_cast<int>(Core::kScreenTopWidth /
Settings::values.large_screen_proportion.GetValue())) *
res_scale;
} else {
width = Core::kScreenTopHeight * res_scale;
height =
(Core::kScreenTopWidth +
static_cast<int>(Core::kScreenBottomWidth /
Settings::values.large_screen_proportion.GetValue())) *
res_scale;
}
} else {
if (Settings::values.swap_screen.GetValue()) {
width = (Core::kScreenBottomWidth +
Core::kScreenTopWidth /
static_cast<int>(
Settings::values.large_screen_proportion.GetValue())) *
res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width = (Core::kScreenTopWidth +
Core::kScreenBottomWidth /
static_cast<int>(
Settings::values.large_screen_proportion.GetValue())) *
res_scale;
height = Core::kScreenTopHeight * res_scale;
}
}
layout = LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue(),
Settings::values.large_screen_proportion.GetValue());
break;
case Settings::LayoutOption::SideScreen:
if (Settings::values.upright_screen.GetValue()) {
width = Core::kScreenTopHeight * res_scale;
height = (Core::kScreenTopWidth + Core::kScreenBottomWidth) * res_scale;
} else {
width = (Core::kScreenTopWidth + Core::kScreenBottomWidth) * res_scale;
height = Core::kScreenTopHeight * res_scale;
}
layout = SideFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue());
break;
case Settings::LayoutOption::MobilePortrait:
{
const bool swap_screens = is_secondary || Settings::values.swap_screen.GetValue();
if (swap_screens) {
width = Core::kScreenBottomWidth * res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width = Core::kScreenTopWidth * res_scale;
height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale;
layout =
MobilePortraitFrameLayout(width, height, Settings::values.swap_screen.GetValue());
break;
case Settings::LayoutOption::MobileLandscape:
if (Settings::values.swap_screen.GetValue()) {
width =
(Core::kScreenBottomWidth + static_cast<int>(Core::kScreenTopWidth / 2.25f)) *
res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width =
(Core::kScreenTopWidth + static_cast<int>(Core::kScreenBottomWidth / 2.25f)) *
res_scale;
height = Core::kScreenTopHeight * res_scale;
}
layout = MobileLandscapeFrameLayout(
width, height, Settings::values.swap_screen.GetValue(), 2.25f, false);
break;
case Settings::LayoutOption::Default:
default:
if (Settings::values.upright_screen.GetValue()) {
width = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale;
height = Core::kScreenTopWidth * res_scale;
} else {
width = Core::kScreenTopWidth * res_scale;
height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale;
}
layout = DefaultFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue());
break;
height = Core::kScreenTopHeight * res_scale;
}
if (Settings::values.upright_screen.GetValue()) {
std::swap(width, height);
}
return SingleFrameLayout(width, height, swap_screens,
Settings::values.upright_screen.GetValue());
}
if (Settings::values.render_3d.GetValue() == Settings::StereoRenderOption::CardboardVR) {
layout = Layout::GetCardboardSettings(layout);
case Settings::LayoutOption::LargeScreen:
if (Settings::values.swap_screen.GetValue()) {
width = (Core::kScreenBottomWidth +
Core::kScreenTopWidth /
static_cast<int>(Settings::values.large_screen_proportion.GetValue())) *
res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width = (Core::kScreenTopWidth +
Core::kScreenBottomWidth /
static_cast<int>(Settings::values.large_screen_proportion.GetValue())) *
res_scale;
height = Core::kScreenTopHeight * res_scale;
}
if (Settings::values.upright_screen.GetValue()) {
std::swap(width, height);
}
return LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue(),
Settings::values.large_screen_proportion.GetValue(),
VerticalAlignment::Bottom);
case Settings::LayoutOption::SideScreen:
width = (Core::kScreenTopWidth + Core::kScreenBottomWidth) * res_scale;
height = Core::kScreenTopHeight * res_scale;
if (Settings::values.upright_screen.GetValue()) {
std::swap(width, height);
}
return LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue(), 1,
VerticalAlignment::Middle);
case Settings::LayoutOption::MobilePortrait:
width = Core::kScreenTopWidth * res_scale;
height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale;
return MobilePortraitFrameLayout(width, height, Settings::values.swap_screen.GetValue());
case Settings::LayoutOption::MobileLandscape: {
constexpr float large_screen_proportion = 2.25f;
if (Settings::values.swap_screen.GetValue()) {
width = (Core::kScreenBottomWidth +
static_cast<int>(Core::kScreenTopWidth / large_screen_proportion)) *
res_scale;
height = Core::kScreenBottomHeight * res_scale;
} else {
width = (Core::kScreenTopWidth +
static_cast<int>(Core::kScreenBottomWidth / large_screen_proportion)) *
res_scale;
height = Core::kScreenTopHeight * res_scale;
}
return LargeFrameLayout(width, height, Settings::values.swap_screen.GetValue(), false,
large_screen_proportion, VerticalAlignment::Top);
}
return layout;
case Settings::LayoutOption::Default:
default:
width = Core::kScreenTopWidth * res_scale;
height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale;
if (Settings::values.upright_screen.GetValue()) {
std::swap(width, height);
}
return DefaultFrameLayout(width, height, Settings::values.swap_screen.GetValue(),
Settings::values.upright_screen.GetValue());
}
UNREACHABLE();
}
FramebufferLayout GetCardboardSettings(const FramebufferLayout& layout) {

View File

@ -20,6 +20,31 @@ enum class DisplayOrientation {
PortraitFlipped, // 3DS rotated 270 degrees counter-clockwise
};
/// Describes the vertical alignment of the top and bottom screens in LargeFrameLayout
/// Top
/// +-------------+-----+
/// | | |
/// | +-----+
/// | |
/// +-------------+
/// Middle
/// +-------------+
/// | +-----+
/// | | |
/// | +-----+
/// +-------------+
/// Bottom
/// +-------------+
/// | |
/// | +-----+
/// | | |
/// +-------------+-----+
enum class VerticalAlignment {
Top,
Middle,
Bottom,
};
/// Describes the horizontal coordinates for the right eye screen when using Cardboard VR
struct CardboardSettings {
u32 top_screen_right_eye;
@ -43,7 +68,7 @@ struct FramebufferLayout {
CardboardSettings cardboard;
/**
* Returns the ration of pixel size of the top screen, compared to the native size of the 3DS
* Returns the ratio of pixel size of the top screen, compared to the native size of the 3DS
* screen.
*/
u32 GetScalingRatio() const;
@ -54,6 +79,7 @@ struct FramebufferLayout {
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be displayed above the top screen
* @param upright if true, the screens will be rotated 90 degrees anti-clockwise
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout DefaultFrameLayout(u32 width, u32 height, bool is_swapped, bool upright);
@ -67,25 +93,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height, bool is_swapped, boo
*/
FramebufferLayout MobilePortraitFrameLayout(u32 width, u32 height, bool is_swapped);
/**
* Factory method for constructing a Frame with the a 4x size Top screen with a 1x size bottom
* screen on the right
* This is useful in particular because it matches well with a 1920x1080 resolution monitor
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be the large display
* @param scale_factor Scale factor to use for bottom screen with respect to top screen
* @param center_vertical When true, centers the top and bottom screens vertically
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout MobileLandscapeFrameLayout(u32 width, u32 height, bool is_swapped,
float scale_factor, bool center_vertical);
/**
* Factory method for constructing a FramebufferLayout with only the top or bottom screen
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be displayed (and the top won't be displayed)
* @param upright if true, the screens will be rotated 90 degrees anti-clockwise
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool is_swapped, bool upright);
@ -97,32 +110,25 @@ FramebufferLayout SingleFrameLayout(u32 width, u32 height, bool is_swapped, bool
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be the large display
* @param upright if true, the screens will be rotated 90 degrees anti-clockwise
* @param scale_factor The ratio between the large screen with respect to the smaller screen
* @param vertical_alignment The vertical alignment of the smaller screen relative to the larger
* screen
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout LargeFrameLayout(u32 width, u32 height, bool is_swapped, bool upright,
float scale_factor);
float scale_factor, VerticalAlignment vertical_alignment);
/**
* Factory method for constructing a frame with 2.5 times bigger top screen on the right,
* and 1x top and bottom screen on the left
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be the large display
* @param upright if true, the screens will be rotated 90 degrees anti-clockwise
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout HybridScreenLayout(u32 width, u32 height, bool swapped, bool upright);
/**
* Factory method for constructing a Frame with the Top screen and bottom
* screen side by side
* This is useful for devices with small screens, like the GPDWin
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @param is_swapped if true, the bottom screen will be the left display
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout SideFrameLayout(u32 width, u32 height, bool is_swapped, bool upright);
/**
* Factory method for constructing a Frame with the Top screen and bottom
* screen on separate windows

View File

@ -5,97 +5,16 @@
#include <cstddef>
#include <memory>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/applets/applet.h"
#include "core/hle/applets/erreula.h"
#include "core/hle/applets/mii_selector.h"
#include "core/hle/applets/mint.h"
#include "core/hle/applets/swkbd.h"
#include "core/hle/result.h"
namespace HLE::Applets {
static std::unordered_map<Service::APT::AppletId, std::shared_ptr<Applet>> applets;
/// The CoreTiming event identifier for the Applet update callback.
static Core::TimingEventType* applet_update_event = nullptr;
/// The interval at which the Applet update callback will be called, 16.6ms
static const u64 applet_update_interval_us = 16666;
ResultCode Applet::Create(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
const std::shared_ptr<Service::APT::AppletManager>& manager) {
switch (id) {
case Service::APT::AppletId::SoftwareKeyboard1:
case Service::APT::AppletId::SoftwareKeyboard2:
applets[id] = std::make_shared<SoftwareKeyboard>(id, parent, preload, manager);
break;
case Service::APT::AppletId::Ed1:
case Service::APT::AppletId::Ed2:
applets[id] = std::make_shared<MiiSelector>(id, parent, preload, manager);
break;
case Service::APT::AppletId::Error:
case Service::APT::AppletId::Error2:
applets[id] = std::make_shared<ErrEula>(id, parent, preload, manager);
break;
case Service::APT::AppletId::Mint:
case Service::APT::AppletId::Mint2:
applets[id] = std::make_shared<Mint>(id, parent, preload, manager);
break;
default:
LOG_ERROR(Service_APT, "Could not create applet {}", id);
// TODO(Subv): Find the right error code
return ResultCode(ErrorDescription::NotFound, ErrorModule::Applet,
ErrorSummary::NotSupported, ErrorLevel::Permanent);
}
Service::APT::AppletAttributes attributes;
attributes.applet_pos.Assign(Service::APT::AppletPos::AutoLibrary);
attributes.is_home_menu.Assign(false);
const auto lock_handle_data = manager->GetLockHandle(attributes);
manager->Initialize(id, lock_handle_data->corrected_attributes);
manager->Enable(lock_handle_data->corrected_attributes);
if (preload) {
manager->FinishPreloadingLibraryApplet(id);
}
// Schedule the update event
Core::System::GetInstance().CoreTiming().ScheduleEvent(
usToCycles(applet_update_interval_us), applet_update_event, static_cast<u64>(id));
return RESULT_SUCCESS;
}
std::shared_ptr<Applet> Applet::Get(Service::APT::AppletId id) {
auto itr = applets.find(id);
if (itr != applets.end())
return itr->second;
return nullptr;
}
/// Handles updating the current Applet every time it's called.
static void AppletUpdateEvent(u64 applet_id, s64 cycles_late) {
const auto id = static_cast<Service::APT::AppletId>(applet_id);
const auto applet = Applet::Get(id);
ASSERT_MSG(applet != nullptr, "Applet doesn't exist! applet_id={:08X}", id);
if (applet->IsActive()) {
applet->Update();
}
// If the applet is still running after the last update, reschedule the event
if (applet->IsRunning()) {
Core::System::GetInstance().CoreTiming().ScheduleEvent(
usToCycles(applet_update_interval_us) - cycles_late, applet_update_event, applet_id);
} else {
// Otherwise the applet has terminated, in which case we should clean it up
applets[id] = nullptr;
}
}
bool Applet::IsRunning() const {
return is_running;
}
@ -104,10 +23,10 @@ bool Applet::IsActive() const {
return is_active;
}
ResultCode Applet::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
Result Applet::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
switch (parameter.signal) {
case Service::APT::SignalType::Wakeup: {
ResultCode result = Start(parameter);
Result result = Start(parameter);
if (!result.IsError()) {
is_active = true;
}
@ -140,13 +59,4 @@ void Applet::CloseApplet(std::shared_ptr<Kernel::Object> object, const std::vect
is_running = false;
}
void Init() {
// Register the applet update callback
applet_update_event = Core::System::GetInstance().CoreTiming().RegisterEvent(
"HLE Applet Update Event", AppletUpdateEvent);
}
void Shutdown() {
Core::System::GetInstance().CoreTiming().RemoveEvent(applet_update_event);
}
} // namespace HLE::Applets

View File

@ -14,30 +14,12 @@ class Applet {
public:
virtual ~Applet() = default;
/**
* Creates an instance of the Applet subclass identified by the parameter.
* and stores it in a global map.
* @param id Id of the applet to create.
* @param parent Id of the applet's parent.
* @param preload Whether the applet is being preloaded.
* @returns ResultCode Whether the operation was successful or not.
*/
static ResultCode Create(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
const std::shared_ptr<Service::APT::AppletManager>& manager);
/**
* Retrieves the Applet instance identified by the specified id.
* @param id Id of the Applet to retrieve.
* @returns Requested Applet or nullptr if not found.
*/
static std::shared_ptr<Applet> Get(Service::APT::AppletId id);
/**
* Handles a parameter from the application.
* @param parameter Parameter data to handle.
* @returns ResultCode Whether the operation was successful or not.
* @returns Result Whether the operation was successful or not.
*/
ResultCode ReceiveParameter(const Service::APT::MessageParameter& parameter);
Result ReceiveParameter(const Service::APT::MessageParameter& parameter);
/**
* Whether the applet is currently running.
@ -55,29 +37,31 @@ public:
virtual void Update() = 0;
protected:
Applet(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
std::weak_ptr<Service::APT::AppletManager> manager)
: id(id), parent(parent), preload(preload), manager(std::move(manager)) {}
Applet(Core::System& system, Service::APT::AppletId id, Service::APT::AppletId parent,
bool preload, std::weak_ptr<Service::APT::AppletManager> manager)
: system(system), id(id), parent(parent), preload(preload), manager(std::move(manager)) {}
/**
* Handles a parameter from the application.
* @param parameter Parameter data to handle.
* @returns ResultCode Whether the operation was successful or not.
* @returns Result Whether the operation was successful or not.
*/
virtual ResultCode ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) = 0;
virtual Result ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) = 0;
/**
* Handles the Applet start event, triggered from the application.
* @param parameter Parameter data to handle.
* @returns ResultCode Whether the operation was successful or not.
* @returns Result Whether the operation was successful or not.
*/
virtual ResultCode Start(const Service::APT::MessageParameter& parameter) = 0;
virtual Result Start(const Service::APT::MessageParameter& parameter) = 0;
/**
* Sends the LibAppletClosing signal to the application,
* along with the relevant data buffers.
*/
virtual ResultCode Finalize() = 0;
virtual Result Finalize() = 0;
Core::System& system;
Service::APT::AppletId id; ///< Id of this Applet
Service::APT::AppletId parent; ///< Id of this Applet's parent
@ -97,9 +81,4 @@ private:
std::weak_ptr<Service::APT::AppletManager> manager;
};
/// Initializes the HLE applets
void Init();
/// Shuts down the HLE applets
void Shutdown();
} // namespace HLE::Applets

View File

@ -9,12 +9,12 @@
namespace HLE::Applets {
ResultCode ErrEula::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
Result ErrEula::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
if (parameter.signal != Service::APT::SignalType::Request) {
LOG_ERROR(Service_APT, "unsupported signal {}", parameter.signal);
UNIMPLEMENTED();
// TODO(Subv): Find the right error code
return ResultCode(-1);
return ResultUnknown;
}
// The LibAppJustStarted message contains a buffer with the size of the framebuffer shared
@ -28,7 +28,7 @@ ResultCode ErrEula::ReceiveParameterImpl(const Service::APT::MessageParameter& p
// TODO: allocated memory never released
using Kernel::MemoryPermission;
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Core::System::GetInstance().Kernel().CreateSharedMemoryForApplet(
framebuffer_memory = system.Kernel().CreateSharedMemoryForApplet(
0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"ErrEula Memory");
@ -40,10 +40,10 @@ ResultCode ErrEula::ReceiveParameterImpl(const Service::APT::MessageParameter& p
.object = framebuffer_memory,
});
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode ErrEula::Start(const Service::APT::MessageParameter& parameter) {
Result ErrEula::Start(const Service::APT::MessageParameter& parameter) {
startup_param = parameter.buffer;
// TODO(Subv): Set the expected fields in the response buffer before resending it to the
@ -52,14 +52,14 @@ ResultCode ErrEula::Start(const Service::APT::MessageParameter& parameter) {
// Let the application know that we're closing.
Finalize();
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode ErrEula::Finalize() {
Result ErrEula::Finalize() {
std::vector<u8> buffer(startup_param.size());
std::fill(buffer.begin(), buffer.end(), 0);
CloseApplet(nullptr, buffer);
return RESULT_SUCCESS;
return ResultSuccess;
}
void ErrEula::Update() {}

View File

@ -11,13 +11,13 @@ namespace HLE::Applets {
class ErrEula final : public Applet {
public:
explicit ErrEula(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(id, parent, preload, std::move(manager)) {}
explicit ErrEula(Core::System& system, Service::APT::AppletId id, Service::APT::AppletId parent,
bool preload, std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(system, id, parent, preload, std::move(manager)) {}
ResultCode ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
ResultCode Start(const Service::APT::MessageParameter& parameter) override;
ResultCode Finalize() override;
Result ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
Result Start(const Service::APT::MessageParameter& parameter) override;
Result Finalize() override;
void Update() override;
private:

View File

@ -17,12 +17,12 @@
namespace HLE::Applets {
ResultCode MiiSelector::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
Result MiiSelector::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
if (parameter.signal != Service::APT::SignalType::Request) {
LOG_ERROR(Service_APT, "unsupported signal {}", parameter.signal);
UNIMPLEMENTED();
// TODO(Subv): Find the right error code
return ResultCode(-1);
return ResultUnknown;
}
// The LibAppJustStarted message contains a buffer with the size of the framebuffer shared
@ -35,7 +35,7 @@ ResultCode MiiSelector::ReceiveParameterImpl(const Service::APT::MessageParamete
using Kernel::MemoryPermission;
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Core::System::GetInstance().Kernel().CreateSharedMemoryForApplet(
framebuffer_memory = system.Kernel().CreateSharedMemoryForApplet(
0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"MiiSelector Memory");
@ -47,23 +47,23 @@ ResultCode MiiSelector::ReceiveParameterImpl(const Service::APT::MessageParamete
.object = framebuffer_memory,
});
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode MiiSelector::Start(const Service::APT::MessageParameter& parameter) {
Result MiiSelector::Start(const Service::APT::MessageParameter& parameter) {
ASSERT_MSG(parameter.buffer.size() == sizeof(config),
"The size of the parameter (MiiConfig) is wrong");
std::memcpy(&config, parameter.buffer.data(), parameter.buffer.size());
using namespace Frontend;
frontend_applet = Core::System::GetInstance().GetMiiSelector();
frontend_applet = system.GetMiiSelector();
ASSERT(frontend_applet);
MiiSelectorConfig frontend_config = ToFrontendConfig(config);
frontend_applet->Setup(frontend_config);
return RESULT_SUCCESS;
return ResultSuccess;
}
void MiiSelector::Update() {
@ -78,11 +78,11 @@ void MiiSelector::Update() {
Finalize();
}
ResultCode MiiSelector::Finalize() {
Result MiiSelector::Finalize() {
std::vector<u8> buffer(sizeof(MiiResult));
std::memcpy(buffer.data(), &result, buffer.size());
CloseApplet(nullptr, buffer);
return RESULT_SUCCESS;
return ResultSuccess;
}
MiiResult MiiSelector::GetStandardMiiResult() {

View File

@ -62,13 +62,13 @@ ASSERT_REG_POSITION(guest_mii_name, 0x6C);
class MiiSelector final : public Applet {
public:
MiiSelector(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(id, parent, preload, std::move(manager)) {}
MiiSelector(Core::System& system, Service::APT::AppletId id, Service::APT::AppletId parent,
bool preload, std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(system, id, parent, preload, std::move(manager)) {}
ResultCode ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
ResultCode Start(const Service::APT::MessageParameter& parameter) override;
ResultCode Finalize() override;
Result ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
Result Start(const Service::APT::MessageParameter& parameter) override;
Result Finalize() override;
void Update() override;
static MiiResult GetStandardMiiResult();

View File

@ -9,12 +9,12 @@
namespace HLE::Applets {
ResultCode Mint::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
Result Mint::ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) {
if (parameter.signal != Service::APT::SignalType::Request) {
LOG_ERROR(Service_APT, "unsupported signal {}", parameter.signal);
UNIMPLEMENTED();
// TODO(Subv): Find the right error code
return ResultCode(-1);
return ResultUnknown;
}
// The Request message contains a buffer with the size of the framebuffer shared
@ -28,7 +28,7 @@ ResultCode Mint::ReceiveParameterImpl(const Service::APT::MessageParameter& para
// TODO: allocated memory never released
using Kernel::MemoryPermission;
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Core::System::GetInstance().Kernel().CreateSharedMemoryForApplet(
framebuffer_memory = system.Kernel().CreateSharedMemoryForApplet(
0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"Mint Memory");
@ -40,10 +40,10 @@ ResultCode Mint::ReceiveParameterImpl(const Service::APT::MessageParameter& para
.object = framebuffer_memory,
});
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode Mint::Start(const Service::APT::MessageParameter& parameter) {
Result Mint::Start(const Service::APT::MessageParameter& parameter) {
startup_param = parameter.buffer;
// TODO(Subv): Set the expected fields in the response buffer before resending it to the
@ -52,14 +52,14 @@ ResultCode Mint::Start(const Service::APT::MessageParameter& parameter) {
// Let the application know that we're closing
Finalize();
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode Mint::Finalize() {
Result Mint::Finalize() {
std::vector<u8> buffer(startup_param.size());
std::fill(buffer.begin(), buffer.end(), 0);
CloseApplet(nullptr, buffer);
return RESULT_SUCCESS;
return ResultSuccess;
}
void Mint::Update() {}

View File

@ -11,13 +11,13 @@ namespace HLE::Applets {
class Mint final : public Applet {
public:
explicit Mint(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(id, parent, preload, std::move(manager)) {}
explicit Mint(Core::System& system, Service::APT::AppletId id, Service::APT::AppletId parent,
bool preload, std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(system, id, parent, preload, std::move(manager)) {}
ResultCode ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
ResultCode Start(const Service::APT::MessageParameter& parameter) override;
ResultCode Finalize() override;
Result ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
Result Start(const Service::APT::MessageParameter& parameter) override;
Result Finalize() override;
void Update() override;
private:

View File

@ -19,7 +19,7 @@
namespace HLE::Applets {
ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter const& parameter) {
Result SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter const& parameter) {
switch (parameter.signal) {
case Service::APT::SignalType::Request: {
// The LibAppJustStarted message contains a buffer with the size of the framebuffer shared
@ -32,7 +32,7 @@ ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter
using Kernel::MemoryPermission;
// Create a SharedMemory that directly points to this heap block.
framebuffer_memory = Core::System::GetInstance().Kernel().CreateSharedMemoryForApplet(
framebuffer_memory = system.Kernel().CreateSharedMemoryForApplet(
0, capture_info.size, MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
"SoftwareKeyboard Memory");
@ -44,7 +44,7 @@ ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter
.object = framebuffer_memory,
});
return RESULT_SUCCESS;
return ResultSuccess;
}
case Service::APT::SignalType::Message: {
@ -58,7 +58,7 @@ ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter
case SoftwareKeyboardCallbackResult::OK:
// Finish execution
Finalize();
return RESULT_SUCCESS;
return ResultSuccess;
case SoftwareKeyboardCallbackResult::Close:
// Let the frontend display error and quit
@ -66,14 +66,14 @@ ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter
config.return_code = SoftwareKeyboardResult::BannedInput;
config.text_offset = config.text_length = 0;
Finalize();
return RESULT_SUCCESS;
return ResultSuccess;
case SoftwareKeyboardCallbackResult::Continue:
// Let the frontend display error and get input again
// The input will be sent for validation again on next Update().
frontend_applet->ShowError(Common::UTF16BufferToUTF8(config.callback_msg));
frontend_applet->Execute(ToFrontendConfig(config));
return RESULT_SUCCESS;
return ResultSuccess;
default:
UNREACHABLE();
@ -84,12 +84,12 @@ ResultCode SoftwareKeyboard::ReceiveParameterImpl(Service::APT::MessageParameter
LOG_ERROR(Service_APT, "unsupported signal {}", parameter.signal);
UNIMPLEMENTED();
// TODO(Subv): Find the right error code
return ResultCode(-1);
return ResultUnknown;
}
}
}
ResultCode SoftwareKeyboard::Start(Service::APT::MessageParameter const& parameter) {
Result SoftwareKeyboard::Start(Service::APT::MessageParameter const& parameter) {
ASSERT_MSG(parameter.buffer.size() == sizeof(config),
"The size of the parameter (SoftwareKeyboardConfig) is wrong");
@ -99,12 +99,12 @@ ResultCode SoftwareKeyboard::Start(Service::APT::MessageParameter const& paramet
DrawScreenKeyboard();
using namespace Frontend;
frontend_applet = Core::System::GetInstance().GetSoftwareKeyboard();
frontend_applet = system.GetSoftwareKeyboard();
ASSERT(frontend_applet);
frontend_applet->Execute(ToFrontendConfig(config));
return RESULT_SUCCESS;
return ResultSuccess;
}
void SoftwareKeyboard::Update() {
@ -166,12 +166,12 @@ void SoftwareKeyboard::DrawScreenKeyboard() {
// TODO(Subv): Draw the HLE keyboard, for now just do nothing
}
ResultCode SoftwareKeyboard::Finalize() {
Result SoftwareKeyboard::Finalize() {
std::vector<u8> buffer(sizeof(SoftwareKeyboardConfig));
std::memcpy(buffer.data(), &config, buffer.size());
CloseApplet(nullptr, buffer);
text_memory = nullptr;
return RESULT_SUCCESS;
return ResultSuccess;
}
Frontend::KeyboardConfig SoftwareKeyboard::ToFrontendConfig(

View File

@ -175,13 +175,13 @@ static_assert(sizeof(SoftwareKeyboardConfig) == 0x400, "Software Keyboard Config
class SoftwareKeyboard final : public Applet {
public:
SoftwareKeyboard(Service::APT::AppletId id, Service::APT::AppletId parent, bool preload,
std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(id, parent, preload, std::move(manager)) {}
SoftwareKeyboard(Core::System& system, Service::APT::AppletId id, Service::APT::AppletId parent,
bool preload, std::weak_ptr<Service::APT::AppletManager> manager)
: Applet(system, id, parent, preload, std::move(manager)) {}
ResultCode ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
ResultCode Start(const Service::APT::MessageParameter& parameter) override;
ResultCode Finalize() override;
Result ReceiveParameterImpl(const Service::APT::MessageParameter& parameter) override;
Result Start(const Service::APT::MessageParameter& parameter) override;
Result Finalize() override;
void Update() override;
/**

View File

@ -20,8 +20,8 @@ constexpr std::size_t MAX_STATIC_BUFFERS = 16;
// These errors are commonly returned by invalid IPC translations, so alias them here for
// convenience.
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
using Kernel::ERR_INVALID_BUFFER_DESCRIPTOR;
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
using Kernel::ResultInvalidBufferDescriptor;
constexpr auto ResultInvalidHandle = Kernel::ResultInvalidHandleOs;
enum DescriptorType : u32 {
// Buffer related descriptors types (mask : 0x0F)

View File

@ -161,7 +161,7 @@ inline void RequestBuilder::Push(bool value) {
}
template <>
inline void RequestBuilder::Push(ResultCode value) {
inline void RequestBuilder::Push(Result value) {
Push(value.raw);
}
@ -371,8 +371,8 @@ inline bool RequestParser::Pop() {
}
template <>
inline ResultCode RequestParser::Pop() {
return ResultCode{Pop<u32>()};
inline Result RequestParser::Pop() {
return Result{Pop<u32>()};
}
template <typename T>

View File

@ -108,8 +108,8 @@ void AddressArbiter::WakeUp(ThreadWakeupReason reason, std::shared_ptr<Thread> t
waiting_threads.end());
};
ResultCode AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type,
VAddr address, s32 value, u64 nanoseconds) {
Result AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type,
VAddr address, s32 value, u64 nanoseconds) {
switch (type) {
// Signal thread(s) waiting for arbitrate address...
@ -171,17 +171,16 @@ ResultCode AddressArbiter::ArbitrateAddress(std::shared_ptr<Thread> thread, Arbi
default:
LOG_ERROR(Kernel, "unknown type={}", type);
return ERR_INVALID_ENUM_VALUE_FND;
return ResultInvalidEnumValueFnd;
}
// The calls that use a timeout seem to always return a Timeout error even if they did not put
// the thread to sleep
if (type == ArbitrationType::WaitIfLessThanWithTimeout ||
type == ArbitrationType::DecrementAndWaitIfLessThanWithTimeout) {
return RESULT_TIMEOUT;
return ResultTimeout;
}
return RESULT_SUCCESS;
return ResultSuccess;
}
} // namespace Kernel

View File

@ -55,8 +55,8 @@ public:
std::shared_ptr<ResourceLimit> resource_limit;
std::string name; ///< Name of address arbiter object (optional)
ResultCode ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type, VAddr address,
s32 value, u64 nanoseconds);
Result ArbitrateAddress(std::shared_ptr<Thread> thread, ArbitrationType type, VAddr address,
s32 value, u64 nanoseconds);
class Callback;

View File

@ -20,32 +20,31 @@ namespace Kernel {
ClientPort::ClientPort(KernelSystem& kernel) : Object(kernel), kernel(kernel) {}
ClientPort::~ClientPort() = default;
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
Result ClientPort::Connect(std::shared_ptr<ClientSession>* out_client_session) {
// Note: Threads do not wait for the server endpoint to call
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
return ERR_MAX_CONNECTIONS_REACHED;
}
R_UNLESS(active_sessions < max_sessions, ResultMaxConnectionsReached);
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto [server, client] = kernel.CreateSessionPair(server_port->GetName(), SharedFrom(this));
if (server_port->hle_handler)
if (server_port->hle_handler) {
server_port->hle_handler->ClientConnected(server);
else
} else {
server_port->pending_sessions.push_back(server);
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
return client;
*out_client_session = client;
return ResultSuccess;
}
void ClientPort::ConnectionClosed() {
ASSERT(active_sessions > 0);
--active_sessions;
}

View File

@ -46,7 +46,7 @@ public:
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
ResultVal<std::shared_ptr<ClientSession>> Connect();
Result Connect(std::shared_ptr<ClientSession>* out_client_session);
/**
* Signifies that a previously active connection has been closed,

View File

@ -44,11 +44,10 @@ ClientSession::~ClientSession() {
}
}
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread) {
Result ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread) {
// Keep ServerSession alive until we're done working with it.
std::shared_ptr<ServerSession> server = SharedFrom(parent->server);
if (server == nullptr)
return ERR_SESSION_CLOSED_BY_REMOTE;
R_UNLESS(server, ResultSessionClosed);
// Signal the server session that new data is available
return server->HandleSyncRequest(std::move(thread));

View File

@ -42,9 +42,9 @@ public:
/**
* Sends an SyncRequest from the current emulated thread.
* @param thread Thread that initiated the request.
* @return ResultCode of the operation.
* @return Result of the operation.
*/
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread);
Result SendSyncRequest(std::shared_ptr<Thread> thread);
std::string name; ///< Name of client port (optional)

View File

@ -31,85 +31,83 @@ enum {
// WARNING: The kernel is quite inconsistent in it's usage of errors code. Make sure to always
// double check that the code matches before re-using the constant.
constexpr ResultCode ERR_OUT_OF_HANDLES(ErrCodes::OutOfHandles, ErrorModule::Kernel,
ErrorSummary::OutOfResource,
ErrorLevel::Permanent); // 0xD8600413
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(ErrCodes::SessionClosedByRemote, ErrorModule::OS,
ErrorSummary::Canceled,
ErrorLevel::Status); // 0xC920181A
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(ErrCodes::PortNameTooLong, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E0181E
constexpr ResultCode ERR_WRONG_PERMISSION(ErrCodes::WrongPermission, ErrorModule::OS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr ResultCode ERR_INVALID_BUFFER_DESCRIPTOR(ErrCodes::InvalidBufferDescriptor,
ErrorModule::OS, ErrorSummary::WrongArgument,
ErrorLevel::Permanent);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(ErrCodes::MaxConnectionsReached, ErrorModule::OS,
ErrorSummary::WouldBlock,
ErrorLevel::Temporary); // 0xD0401834
constexpr ResultCode ERR_NOT_AUTHORIZED(ErrorDescription::NotAuthorized, ErrorModule::OS,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9001BEA
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorDescription::InvalidEnumValue, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007ED
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(ErrorDescription::InvalidEnumValue,
ErrorModule::FND, ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E093ED
constexpr ResultCode ERR_INVALID_COMBINATION(ErrorDescription::InvalidCombination, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BEE
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(ErrorDescription::InvalidCombination,
ErrorModule::Kernel,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD90007EE
constexpr ResultCode ERR_MISALIGNED_ADDRESS(ErrorDescription::MisalignedAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF1
constexpr ResultCode ERR_MISALIGNED_SIZE(ErrorDescription::MisalignedSize, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF2
constexpr ResultCode ERR_OUT_OF_MEMORY(ErrorDescription::OutOfMemory, ErrorModule::Kernel,
ErrorSummary::OutOfResource,
ErrorLevel::Permanent); // 0xD86007F3
/// Returned when out of heap or linear heap memory when allocating
constexpr ResultCode ERR_OUT_OF_HEAP_MEMORY(ErrorDescription::OutOfMemory, ErrorModule::OS,
ErrorSummary::OutOfResource,
ErrorLevel::Status); // 0xC860180A
constexpr ResultCode ERR_NOT_IMPLEMENTED(ErrorDescription::NotImplemented, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF4
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF5
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidState,
ErrorLevel::Usage); // 0xE0A01BF5
constexpr ResultCode ERR_INVALID_POINTER(ErrorDescription::InvalidPointer, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007F6
constexpr ResultCode ERR_INVALID_HANDLE(ErrorDescription::InvalidHandle, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007F7
/// Alternate code returned instead of ERR_INVALID_HANDLE in some code paths.
constexpr ResultCode ERR_INVALID_HANDLE_OS(ErrorDescription::InvalidHandle, ErrorModule::OS,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9001BF7
constexpr ResultCode ERR_NOT_FOUND(ErrorDescription::NotFound, ErrorModule::Kernel,
ErrorSummary::NotFound, ErrorLevel::Permanent); // 0xD88007FA
constexpr ResultCode ERR_OUT_OF_RANGE(ErrorDescription::OutOfRange, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BFD
constexpr ResultCode ERR_OUT_OF_RANGE_KERNEL(ErrorDescription::OutOfRange, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007FD
constexpr ResultCode RESULT_TIMEOUT(ErrorDescription::Timeout, ErrorModule::OS,
ErrorSummary::StatusChanged, ErrorLevel::Info);
/// Returned when Accept() is called on a port with no sessions to be accepted.
constexpr ResultCode ERR_NO_PENDING_SESSIONS(ErrCodes::NoPendingSessions, ErrorModule::OS,
constexpr Result ResultOutOfHandles(ErrCodes::OutOfHandles, ErrorModule::Kernel,
ErrorSummary::OutOfResource,
ErrorLevel::Permanent); // 0xD8600413
constexpr Result ResultSessionClosed(ErrCodes::SessionClosedByRemote, ErrorModule::OS,
ErrorSummary::Canceled,
ErrorLevel::Status); // 0xC920181A
constexpr Result ResultPortNameTooLong(ErrCodes::PortNameTooLong, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E0181E
constexpr Result ResultWrongPermission(ErrCodes::WrongPermission, ErrorModule::OS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr Result ResultInvalidBufferDescriptor(ErrCodes::InvalidBufferDescriptor, ErrorModule::OS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr Result ResultMaxConnectionsReached(ErrCodes::MaxConnectionsReached, ErrorModule::OS,
ErrorSummary::WouldBlock,
ErrorLevel::Permanent); // 0xD8401823
ErrorLevel::Temporary); // 0xD0401834
constexpr Result ResultNotAuthorized(ErrorDescription::NotAuthorized, ErrorModule::OS,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9001BEA
constexpr Result ResultInvalidEnumValue(ErrorDescription::InvalidEnumValue, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007ED
constexpr Result ResultInvalidEnumValueFnd(ErrorDescription::InvalidEnumValue, ErrorModule::FND,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E093ED
constexpr Result ResultInvalidCombination(ErrorDescription::InvalidCombination, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BEE
constexpr Result ResultInvalidCombinationKernel(ErrorDescription::InvalidCombination,
ErrorModule::Kernel, ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD90007EE
constexpr Result ResultMisalignedAddress(ErrorDescription::MisalignedAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF1
constexpr Result ResultMisalignedSize(ErrorDescription::MisalignedSize, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF2
constexpr Result ResultOutOfMemory(ErrorDescription::OutOfMemory, ErrorModule::Kernel,
ErrorSummary::OutOfResource,
ErrorLevel::Permanent); // 0xD86007F3
/// Returned when out of heap or linear heap memory when allocating
constexpr Result ResultOutOfHeapMemory(ErrorDescription::OutOfMemory, ErrorModule::OS,
ErrorSummary::OutOfResource,
ErrorLevel::Status); // 0xC860180A
constexpr Result ResultNotImplemented(ErrorDescription::NotImplemented, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF4
constexpr Result ResultInvalidAddress(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BF5
constexpr Result ResultInvalidAddressState(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidState,
ErrorLevel::Usage); // 0xE0A01BF5
constexpr Result ResultInvalidPointer(ErrorDescription::InvalidPointer, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007F6
constexpr Result ResultInvalidHandle(ErrorDescription::InvalidHandle, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007F7
/// Alternate code returned instead of ResultInvalidHandle in some code paths.
constexpr Result ResultInvalidHandleOs(ErrorDescription::InvalidHandle, ErrorModule::OS,
ErrorSummary::WrongArgument,
ErrorLevel::Permanent); // 0xD9001BF7
constexpr Result ResultNotFound(ErrorDescription::NotFound, ErrorModule::Kernel,
ErrorSummary::NotFound, ErrorLevel::Permanent); // 0xD88007FA
constexpr Result ResultOutOfRange(ErrorDescription::OutOfRange, ErrorModule::OS,
ErrorSummary::InvalidArgument,
ErrorLevel::Usage); // 0xE0E01BFD
constexpr Result ResultOutOfRangeKernel(ErrorDescription::OutOfRange, ErrorModule::Kernel,
ErrorSummary::InvalidArgument,
ErrorLevel::Permanent); // 0xD8E007FD
constexpr Result ResultTimeout(ErrorDescription::Timeout, ErrorModule::OS,
ErrorSummary::StatusChanged, ErrorLevel::Info);
/// Returned when Accept() is called on a port with no sessions to be accepted.
constexpr Result ResultNoPendingSessions(ErrCodes::NoPendingSessions, ErrorModule::OS,
ErrorSummary::WouldBlock,
ErrorLevel::Permanent); // 0xD8401823
} // namespace Kernel

View File

@ -36,8 +36,9 @@ bool Event::ShouldWait(const Thread* thread) const {
void Event::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
if (reset_type == ResetType::OneShot) {
signaled = false;
}
}
void Event::Signal() {
@ -52,8 +53,9 @@ void Event::Clear() {
void Event::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)
if (reset_type == ResetType::Pulse) {
signaled = false;
}
}
} // namespace Kernel

View File

@ -28,56 +28,48 @@ HandleTable::HandleTable(KernelSystem& kernel) : kernel(kernel) {
HandleTable::~HandleTable() = default;
ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
Result HandleTable::Create(Handle* out_handle, std::shared_ptr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
u16 slot = next_free_slot;
if (slot >= generations.size()) {
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
return ERR_OUT_OF_HANDLES;
}
R_UNLESS(slot < generations.size(), ResultOutOfHandles);
next_free_slot = generations[slot];
u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
// CTR-OS doesn't use generation 0, so skip straight to 1.
if (next_generation >= (1 << 15))
if (next_generation >= (1 << 15)) {
next_generation = 1;
}
generations[slot] = generation;
objects[slot] = std::move(obj);
Handle handle = generation | (slot << 15);
return handle;
*out_handle = generation | (slot << 15);
return ResultSuccess;
}
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
Result HandleTable::Duplicate(Handle* out_handle, Handle handle) {
std::shared_ptr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
return ERR_INVALID_HANDLE;
}
return Create(std::move(object));
R_UNLESS(object, ResultInvalidHandle);
return Create(out_handle, std::move(object));
}
ResultCode HandleTable::Close(Handle handle) {
if (!IsValid(handle))
return ERR_INVALID_HANDLE;
u16 slot = GetSlot(handle);
Result HandleTable::Close(Handle handle) {
R_UNLESS(IsValid(handle), ResultInvalidHandle);
const u16 slot = GetSlot(handle);
objects[slot] = nullptr;
generations[slot] = next_free_slot;
next_free_slot = slot;
return RESULT_SUCCESS;
return ResultSuccess;
}
bool HandleTable::IsValid(Handle handle) const {
std::size_t slot = GetSlot(handle);
u16 generation = GetGeneration(handle);
const u16 slot = GetSlot(handle);
const u16 generation = GetGeneration(handle);
return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
}

View File

@ -51,24 +51,24 @@ public:
/**
* Allocates a handle for the given object.
* @return The created Handle or one of the following errors:
* - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
* - `ResultOutOfHandles`: the maximum number of handles has been exceeded.
*/
ResultVal<Handle> Create(std::shared_ptr<Object> obj);
Result Create(Handle* out_handle, std::shared_ptr<Object> obj);
/**
* Returns a new handle that points to the same object as the passed in handle.
* @return The duplicated Handle or one of the following errors:
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
* - `ResultInvalidHandle`: an invalid handle was passed in.
* - Any errors returned by `Create()`.
*/
ResultVal<Handle> Duplicate(Handle handle);
Result Duplicate(Handle* out_handle, Handle handle);
/**
* Closes a handle, removing it from the table and decreasing the object's ref-count.
* @return `RESULT_SUCCESS` or one of the following errors:
* - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
* @return `ResultSuccess` or one of the following errors:
* - `ResultInvalidHandle`: an invalid handle was passed in.
*/
ResultCode Close(Handle handle);
Result Close(Handle handle);
/// Checks if a handle is valid and points to an existing object.
bool IsValid(Handle handle) const;

View File

@ -126,8 +126,8 @@ void HLERequestContext::AddStaticBuffer(u8 buffer_id, std::vector<u8> data) {
static_buffers[buffer_id] = std::move(data);
}
ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(
const u32_le* src_cmdbuf, std::shared_ptr<Process> src_process_) {
Result HLERequestContext::PopulateFromIncomingCommandBuffer(const u32_le* src_cmdbuf,
std::shared_ptr<Process> src_process_) {
auto& src_process = *src_process_;
IPC::Header header{src_cmdbuf[0]};
@ -203,11 +203,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(
std::move(translated_cmdbuf));
}
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
Process& dst_process) const {
Result HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
Process& dst_process) const {
IPC::Header header{cmd_buf[0]};
std::size_t untranslated_size = 1u + header.normal_params_size;
@ -239,7 +239,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
Handle handle = 0;
if (object != nullptr) {
// TODO(yuriks): Figure out the proper error handling for if this fails
handle = dst_process.handle_table.Create(object).Unwrap();
R_ASSERT(dst_process.handle_table.Create(std::addressof(handle), object));
}
dst_cmdbuf[i++] = handle;
}
@ -281,7 +281,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf,
std::move(translated_cmdbuf));
}
return RESULT_SUCCESS;
return ResultSuccess;
}
MappedBuffer& HLERequestContext::GetMappedBuffer(u32 id_from_cmdbuf) {

View File

@ -363,10 +363,10 @@ public:
MappedBuffer& GetMappedBuffer(u32 id_from_cmdbuf);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const u32_le* src_cmdbuf,
std::shared_ptr<Process> src_process);
Result PopulateFromIncomingCommandBuffer(const u32_le* src_cmdbuf,
std::shared_ptr<Process> src_process);
/// Writes data from this context back to the requesting process/thread.
ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process) const;
Result WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process) const;
/// Reports an unimplemented function.
void ReportUnimplemented() const;

View File

@ -18,12 +18,11 @@
namespace Kernel {
ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySystem& memory,
std::shared_ptr<Thread> src_thread,
std::shared_ptr<Thread> dst_thread, VAddr src_address,
VAddr dst_address,
std::vector<MappedBufferContext>& mapped_buffer_context,
bool reply) {
Result TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySystem& memory,
std::shared_ptr<Thread> src_thread,
std::shared_ptr<Thread> dst_thread, VAddr src_address,
VAddr dst_address,
std::vector<MappedBufferContext>& mapped_buffer_context, bool reply) {
auto src_process = src_thread->owner_process.lock();
auto dst_process = dst_thread->owner_process.lock();
ASSERT(src_process && dst_process);
@ -60,8 +59,8 @@ ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySy
// Note: The real kernel does not check that the number of handles fits into the command
// buffer before writing them, only after finishing.
if (i + num_handles > command_size) {
return ResultCode(ErrCodes::CommandTooLarge, ErrorModule::OS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return Result(ErrCodes::CommandTooLarge, ErrorModule::OS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
for (u32 j = 0; j < num_handles; ++j) {
@ -88,8 +87,8 @@ ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySy
continue;
}
auto result = dst_process->handle_table.Create(std::move(object));
cmd_buf[i++] = result.ValueOr(0);
R_ASSERT(dst_process->handle_table.Create(std::addressof(cmd_buf[i++]),
std::move(object)));
}
break;
}
@ -180,10 +179,10 @@ ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySy
next_vma.meminfo_state == MemoryState::Reserved);
// Unmap the buffer and guard pages from the source process
ResultCode result =
Result result =
src_process->vm_manager.UnmapRange(page_start - Memory::CITRA_PAGE_SIZE,
(num_pages + 2) * Memory::CITRA_PAGE_SIZE);
ASSERT(result == RESULT_SUCCESS);
ASSERT(result == ResultSuccess);
mapped_buffer_context.erase(found);
@ -216,11 +215,11 @@ ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySy
ASSERT(dst_process->vm_manager.ChangeMemoryState(
low_guard_address, Memory::CITRA_PAGE_SIZE, Kernel::MemoryState::Shared,
Kernel::VMAPermission::ReadWrite, Kernel::MemoryState::Reserved,
Kernel::VMAPermission::None) == RESULT_SUCCESS);
Kernel::VMAPermission::None) == ResultSuccess);
ASSERT(dst_process->vm_manager.ChangeMemoryState(
high_guard_address, Memory::CITRA_PAGE_SIZE, Kernel::MemoryState::Shared,
Kernel::VMAPermission::ReadWrite, Kernel::MemoryState::Reserved,
Kernel::VMAPermission::None) == RESULT_SUCCESS);
Kernel::VMAPermission::None) == ResultSuccess);
// Get proper mapped buffer address and store it in the cmd buffer.
target_address += Memory::CITRA_PAGE_SIZE;
@ -249,6 +248,6 @@ ResultCode TranslateCommandBuffer(Kernel::KernelSystem& kernel, Memory::MemorySy
memory.WriteBlock(*dst_process, dst_address, cmd_buf.data(), command_size * sizeof(u32));
return RESULT_SUCCESS;
return ResultSuccess;
}
} // namespace Kernel

View File

@ -40,10 +40,9 @@ private:
};
/// Performs IPC command buffer translation from one process to another.
ResultCode TranslateCommandBuffer(KernelSystem& system, Memory::MemorySystem& memory,
std::shared_ptr<Thread> src_thread,
std::shared_ptr<Thread> dst_thread, VAddr src_address,
VAddr dst_address,
std::vector<MappedBufferContext>& mapped_buffer_context,
bool reply);
Result TranslateCommandBuffer(KernelSystem& system, Memory::MemorySystem& memory,
std::shared_ptr<Thread> src_thread,
std::shared_ptr<Thread> dst_thread, VAddr src_address,
VAddr dst_address,
std::vector<MappedBufferContext>& mapped_buffer_context, bool reply);
} // namespace Kernel

View File

@ -66,7 +66,7 @@ void Mutex::Acquire(Thread* thread) {
lock_count++;
}
ResultCode Mutex::Release(Thread* thread) {
Result Mutex::Release(Thread* thread) {
// We can only release the mutex if it's held by the calling thread.
if (thread != holding_thread.get()) {
if (holding_thread) {
@ -75,15 +75,15 @@ ResultCode Mutex::Release(Thread* thread) {
"Tried to release a mutex (owned by thread id {}) from a different thread id {}",
holding_thread->thread_id, thread->thread_id);
}
return ResultCode(ErrCodes::WrongLockingThread, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
return Result(ErrCodes::WrongLockingThread, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
}
// Note: It should not be possible for the situation where the mutex has a holding thread with a
// zero lock count to occur. The real kernel still checks for this, so we do too.
if (lock_count <= 0)
return ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::Kernel,
ErrorSummary::InvalidState, ErrorLevel::Permanent);
return Result(ErrorDescription::InvalidResultValue, ErrorModule::Kernel,
ErrorSummary::InvalidState, ErrorLevel::Permanent);
lock_count--;
@ -96,7 +96,7 @@ ResultCode Mutex::Release(Thread* thread) {
kernel.PrepareReschedule();
}
return RESULT_SUCCESS;
return ResultSuccess;
}
void Mutex::AddWaitingThread(std::shared_ptr<Thread> thread) {

View File

@ -60,7 +60,7 @@ public:
* @param thread Thread that wants to release the mutex.
* @returns The result code of the operation.
*/
ResultCode Release(Thread* thread);
Result Release(Thread* thread);
private:
KernelSystem& kernel;

View File

@ -192,9 +192,12 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
return;
}
VAddr out_addr{};
auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
HeapAllocate(segment.addr, segment.size, permissions, memory_state, true);
HeapAllocate(std::addressof(out_addr), segment.addr, segment.size, permissions,
memory_state, true);
kernel.memory.WriteBlock(*this, segment.addr, codeset->memory.data() + segment.offset,
segment.size);
};
@ -205,8 +208,8 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
MapSegment(codeset->DataSegment(), VMAPermission::ReadWrite, MemoryState::Private);
// Allocate and map stack
HeapAllocate(Memory::HEAP_VADDR_END - stack_size, stack_size, VMAPermission::ReadWrite,
MemoryState::Locked, true);
HeapAllocate(std::addressof(out_addr), Memory::HEAP_VADDR_END - stack_size, stack_size,
VMAPermission::ReadWrite, MemoryState::Locked, true);
// Map special address mappings
kernel.MapSharedPages(vm_manager);
@ -246,14 +249,14 @@ VAddr Process::GetLinearHeapLimit() const {
return GetLinearHeapBase() + memory_region->size;
}
ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission perms,
MemoryState memory_state, bool skip_range_check) {
Result Process::HeapAllocate(VAddr* out_addr, VAddr target, u32 size, VMAPermission perms,
MemoryState memory_state, bool skip_range_check) {
LOG_DEBUG(Kernel, "Allocate heap target={:08X}, size={:08X}", target, size);
if (target < Memory::HEAP_VADDR || target + size > Memory::HEAP_VADDR_END ||
target + size < target) {
if (!skip_range_check) {
LOG_ERROR(Kernel, "Invalid heap address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
}
{
@ -261,13 +264,13 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission per
if (vma->second.type != VMAType::Free ||
vma->second.base + vma->second.size < target + size) {
LOG_ERROR(Kernel, "Trying to allocate already allocated memory");
return ERR_INVALID_ADDRESS_STATE;
return ResultInvalidAddressState;
}
}
auto allocated_fcram = memory_region->HeapAllocate(size);
if (allocated_fcram.empty()) {
LOG_ERROR(Kernel, "Not enough space");
return ERR_OUT_OF_HEAP_MEMORY;
return ResultOutOfHeapMemory;
}
// Maps heap block by block
@ -290,20 +293,19 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u32 size, VMAPermission per
memory_used += size;
resource_limit->Reserve(ResourceLimitType::Commit, size);
return target;
*out_addr = target;
return ResultSuccess;
}
ResultCode Process::HeapFree(VAddr target, u32 size) {
Result Process::HeapFree(VAddr target, u32 size) {
LOG_DEBUG(Kernel, "Free heap target={:08X}, size={:08X}", target, size);
if (target < Memory::HEAP_VADDR || target + size > Memory::HEAP_VADDR_END ||
target + size < target) {
LOG_ERROR(Kernel, "Invalid heap address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
if (size == 0) {
return RESULT_SUCCESS;
}
R_SUCCEED_IF(size == 0);
// Free heaps block by block
CASCADE_RESULT(auto backing_blocks, vm_manager.GetBackingBlocksForRange(target, size));
@ -313,23 +315,23 @@ ResultCode Process::HeapFree(VAddr target, u32 size) {
holding_memory -= MemoryRegionInfo::Interval(backing_offset, backing_offset + block_size);
}
ResultCode result = vm_manager.UnmapRange(target, size);
Result result = vm_manager.UnmapRange(target, size);
ASSERT(result.IsSuccess());
memory_used -= size;
resource_limit->Release(ResourceLimitType::Commit, size);
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission perms) {
Result Process::LinearAllocate(VAddr* out_addr, VAddr target, u32 size, VMAPermission perms) {
LOG_DEBUG(Kernel, "Allocate linear heap target={:08X}, size={:08X}", target, size);
u32 physical_offset;
if (target == 0) {
auto offset = memory_region->LinearAllocate(size);
if (!offset) {
LOG_ERROR(Kernel, "Not enough space");
return ERR_OUT_OF_HEAP_MEMORY;
return ResultOutOfHeapMemory;
}
physical_offset = *offset;
target = physical_offset + GetLinearHeapAreaAddress();
@ -337,7 +339,7 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
if (target < GetLinearHeapBase() || target + size > GetLinearHeapLimit() ||
target + size < target) {
LOG_ERROR(Kernel, "Invalid linear heap address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
// Kernel would crash/return error when target doesn't meet some requirement.
@ -350,7 +352,7 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
physical_offset = target - GetLinearHeapAreaAddress(); // relative to FCRAM
if (!memory_region->LinearAllocate(physical_offset, size)) {
LOG_ERROR(Kernel, "Trying to allocate already allocated memory");
return ERR_INVALID_ADDRESS_STATE;
return ResultInvalidAddressState;
}
}
@ -366,26 +368,20 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
resource_limit->Reserve(ResourceLimitType::Commit, size);
LOG_DEBUG(Kernel, "Allocated at target={:08X}", target);
return target;
*out_addr = target;
return ResultSuccess;
}
ResultCode Process::LinearFree(VAddr target, u32 size) {
Result Process::LinearFree(VAddr target, u32 size) {
LOG_DEBUG(Kernel, "Free linear heap target={:08X}, size={:08X}", target, size);
if (target < GetLinearHeapBase() || target + size > GetLinearHeapLimit() ||
target + size < target) {
LOG_ERROR(Kernel, "Invalid linear heap address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
if (size == 0) {
return RESULT_SUCCESS;
}
ResultCode result = vm_manager.UnmapRange(target, size);
if (result.IsError()) {
LOG_ERROR(Kernel, "Trying to free already freed memory");
return result;
}
R_SUCCEED_IF(size == 0);
R_TRY(vm_manager.UnmapRange(target, size));
u32 physical_offset = target - GetLinearHeapAreaAddress(); // relative to FCRAM
memory_region->Free(physical_offset, size);
@ -394,7 +390,7 @@ ResultCode Process::LinearFree(VAddr target, u32 size) {
memory_used -= size;
resource_limit->Release(ResourceLimitType::Commit, size);
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<VAddr> Process::AllocateThreadLocalStorage() {
@ -435,7 +431,7 @@ ResultVal<VAddr> Process::AllocateThreadLocalStorage() {
if (!offset) {
LOG_ERROR(Kernel_SVC,
"Not enough space in BASE linear region to allocate a new TLS page");
return ERR_OUT_OF_MEMORY;
return ResultOutOfMemory;
}
holding_tls_memory +=
@ -467,14 +463,13 @@ ResultVal<VAddr> Process::AllocateThreadLocalStorage() {
return tls_address;
}
ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged) {
Result Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perms, bool privileged) {
LOG_DEBUG(Kernel, "Map memory target={:08X}, source={:08X}, size={:08X}, perms={:08X}", target,
source, size, perms);
if (!privileged && (source < Memory::HEAP_VADDR || source + size > Memory::HEAP_VADDR_END ||
source + size < source)) {
LOG_ERROR(Kernel, "Invalid source address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
// TODO(wwylele): check target address range. Is it also restricted to heap region?
@ -489,17 +484,17 @@ ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perm
VMAPermission::ReadWrite,
MemoryState::AliasCode, perms);
} else {
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
} else {
return ERR_INVALID_ADDRESS_STATE;
return ResultInvalidAddressState;
}
}
auto vma = vm_manager.FindVMA(target);
if (vma->second.type != VMAType::Free || vma->second.base + vma->second.size < target + size) {
LOG_ERROR(Kernel, "Trying to map to already allocated memory");
return ERR_INVALID_ADDRESS_STATE;
return ResultInvalidAddressState;
}
MemoryState source_state = privileged ? MemoryState::Locked : MemoryState::Aliased;
@ -507,8 +502,8 @@ ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perm
VMAPermission source_perm = privileged ? VMAPermission::None : VMAPermission::ReadWrite;
// Mark source region as Aliased
CASCADE_CODE(vm_manager.ChangeMemoryState(source, size, MemoryState::Private,
VMAPermission::ReadWrite, source_state, source_perm));
R_TRY(vm_manager.ChangeMemoryState(source, size, MemoryState::Private, VMAPermission::ReadWrite,
source_state, source_perm));
CASCADE_RESULT(auto backing_blocks, vm_manager.GetBackingBlocksForRange(source, size));
VAddr interval_target = target;
@ -520,16 +515,15 @@ ResultCode Process::Map(VAddr target, VAddr source, u32 size, VMAPermission perm
interval_target += block_size;
}
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultCode Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged) {
Result Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission perms, bool privileged) {
LOG_DEBUG(Kernel, "Unmap memory target={:08X}, source={:08X}, size={:08X}, perms={:08X}",
target, source, size, perms);
if (!privileged && (source < Memory::HEAP_VADDR || source + size > Memory::HEAP_VADDR_END ||
source + size < source)) {
LOG_ERROR(Kernel, "Invalid source address");
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
// TODO(wwylele): check target address range. Is it also restricted to heap region?
@ -543,10 +537,10 @@ ResultCode Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission pe
VMAPermission::None, MemoryState::Private,
perms);
} else {
return ERR_INVALID_ADDRESS;
return ResultInvalidAddress;
}
} else {
return ERR_INVALID_ADDRESS_STATE;
return ResultInvalidAddressState;
}
}
@ -555,13 +549,13 @@ ResultCode Process::Unmap(VAddr target, VAddr source, u32 size, VMAPermission pe
MemoryState source_state = privileged ? MemoryState::Locked : MemoryState::Aliased;
CASCADE_CODE(vm_manager.UnmapRange(target, size));
R_TRY(vm_manager.UnmapRange(target, size));
// Change back source region state. Note that the permission is reprotected according to param
CASCADE_CODE(vm_manager.ChangeMemoryState(source, size, source_state, VMAPermission::None,
MemoryState::Private, perms));
R_TRY(vm_manager.ChangeMemoryState(source, size, source_state, VMAPermission::None,
MemoryState::Private, perms));
return RESULT_SUCCESS;
return ResultSuccess;
}
void Process::FreeAllMemory() {

View File

@ -231,20 +231,19 @@ public:
VAddr GetLinearHeapBase() const;
VAddr GetLinearHeapLimit() const;
ResultVal<VAddr> HeapAllocate(VAddr target, u32 size, VMAPermission perms,
MemoryState memory_state = MemoryState::Private,
bool skip_range_check = false);
ResultCode HeapFree(VAddr target, u32 size);
Result HeapAllocate(VAddr* out_addr, VAddr target, u32 size, VMAPermission perms,
MemoryState memory_state = MemoryState::Private,
bool skip_range_check = false);
Result HeapFree(VAddr target, u32 size);
ResultVal<VAddr> LinearAllocate(VAddr target, u32 size, VMAPermission perms);
ResultCode LinearFree(VAddr target, u32 size);
Result LinearAllocate(VAddr* out_addr, VAddr target, u32 size, VMAPermission perms);
Result LinearFree(VAddr target, u32 size);
ResultVal<VAddr> AllocateThreadLocalStorage();
ResultCode Map(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged = false);
ResultCode Unmap(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged = false);
Result Map(VAddr target, VAddr source, u32 size, VMAPermission perms, bool privileged = false);
Result Unmap(VAddr target, VAddr source, u32 size, VMAPermission perms,
bool privileged = false);
private:
void FreeAllMemory();

View File

@ -26,9 +26,7 @@ ResultVal<std::shared_ptr<Semaphore>> KernelSystem::CreateSemaphore(s32 initial_
s32 max_count,
std::string name) {
if (initial_count > max_count) {
return ERR_INVALID_COMBINATION_KERNEL;
}
R_UNLESS(initial_count <= max_count, ResultInvalidCombinationKernel);
// When the semaphore is created, some slots are reserved for other threads,
// and the rest is reserved for the caller thread
@ -44,21 +42,20 @@ bool Semaphore::ShouldWait(const Thread* thread) const {
}
void Semaphore::Acquire(Thread* thread) {
if (available_count <= 0)
if (available_count <= 0) {
return;
}
--available_count;
}
ResultVal<s32> Semaphore::Release(s32 release_count) {
if (max_count - available_count < release_count)
return ERR_OUT_OF_RANGE_KERNEL;
Result Semaphore::Release(s32* out_count, s32 release_count) {
R_UNLESS(max_count >= release_count + available_count, ResultOutOfRangeKernel);
s32 previous_count = available_count;
*out_count = available_count;
available_count += release_count;
WakeupAllWaitingThreads();
return previous_count;
return ResultSuccess;
}
} // namespace Kernel

View File

@ -47,7 +47,7 @@ public:
* @param release_count The number of slots to release
* @return The number of free slots the semaphore had before this call
*/
ResultVal<s32> Release(s32 release_count);
Result Release(s32* out_count, s32 release_count);
private:
friend class boost::serialization::access;

View File

@ -24,14 +24,12 @@ namespace Kernel {
ServerPort::ServerPort(KernelSystem& kernel) : WaitObject(kernel) {}
ServerPort::~ServerPort() {}
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
return ERR_NO_PENDING_SESSIONS;
}
Result ServerPort::Accept(std::shared_ptr<ServerSession>* out_server_session) {
R_UNLESS(!pending_sessions.empty(), ResultNoPendingSessions);
auto session = std::move(pending_sessions.back());
*out_server_session = std::move(pending_sessions.back());
pending_sessions.pop_back();
return session;
return ResultSuccess;
}
bool ServerPort::ShouldWait(const Thread* thread) const {

View File

@ -39,9 +39,9 @@ public:
/**
* Accepts a pending incoming connection on this port. If there are no pending sessions, will
* return ERR_NO_PENDING_SESSIONS.
* return ResultNoPendingSessions.
*/
ResultVal<std::shared_ptr<ServerSession>> Accept();
Result Accept(std::shared_ptr<ServerSession>* out_server_session);
/**
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port

View File

@ -77,7 +77,7 @@ void ServerSession::Acquire(Thread* thread) {
pending_requesting_threads.pop_back();
}
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
Result ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
@ -136,7 +136,7 @@ ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
// on it.
WakeupAllWaitingThreads();
return RESULT_SUCCESS;
return ResultSuccess;
}
KernelSystem::SessionPair KernelSystem::CreateSessionPair(const std::string& name,

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