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...

26 Commits

Author SHA1 Message Date
39441a53b3 cam: Make sure impl is not null before using it 2024-01-20 20:01:04 +02:00
8e64e0b0df cam: Use PopEnum and update result names 2024-01-20 19:52:06 +02:00
6cbdc73f53 boss: Fix debug assert when session is not initialized. (#7337) 2024-01-10 13:00:03 -08:00
81ee7ad893 boss: Add some missing result codes. (#7334) 2024-01-09 19:32:52 -08:00
2ce0a9e899 renderer_vulkan: Update to support MoltenVK 1.2.7 (#7335) 2024-01-09 11:33:47 -08:00
015e42be05 Port yuzu-emu/yuzu#7506 & yuzu-emu/yuzu#7861: "Fix yuzu-emu/yuzu#7502" & "yuzu: Mute audio when in background" (#7321) 2024-01-09 09:56:39 -08:00
57696b2c11 core: Persist plg:ldr state across resets without static state. (#7327) 2024-01-08 09:20:14 -08:00
c8c2beaeff misc: fix issues pointed out by msvc (#7316)
* do not move constant variables

* applet_manager: avoid possible use after move

* use constant references where pointed out by msvc

* extra_hid: initialize response

* ValidateSaveState: passing slot separately is not necessary

* common: mark HashCombine as nodiscard

* cityhash: remove use of using namespace std

* Prefix all size_t with std::

done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
based on 7d8f115

* shared_memory.cpp: fix log error format

* fix compiling with pch off
2024-01-07 12:37:42 -08:00
6069fac76d video_core: Fix crash when no debug context is provided. (#7324) 2024-01-07 10:29:43 -08:00
7bacb78ce3 boss: Add some missing property IDs and fix file enumeration. (#7322) 2024-01-07 09:38:41 -08:00
0165012ba4 core_timing: Allow configuring a fixed or random initial system tick value. (#7309)
* core_timing: Apply random base ticks value on startup.

* core: Maintain consistent base system ticks in TAS movies.

* frontend: Add setting to configure a fixed base system ticks value.
2024-01-07 09:38:02 -08:00
96aa1b3a08 memory: Fix order of checks in PhysicalToVirtualAddressForRasterizer. (#7328) 2024-01-06 22:49:32 -08:00
b2c740ee0e plg_ldr: Revert state back to static for now. (#7326) 2024-01-06 15:21:42 -08:00
bc352e8168 applet_manager: Fix checking if HLE applet exists. (#7325) 2024-01-06 15:21:35 -08:00
4f00eb20db add volume quicksetting with volume slider (#7307)
Co-authored-by: Jonas Gutenschwager <spam.saikai@googlemail.com>
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2024-01-06 10:30:22 -08:00
8b6a9b0dd8 dsp: Fix mask sizes in LoadComponent. (#7319) 2024-01-06 08:46:19 -08:00
62409f8139 kernel: Release thread resource limit in Thread::Stop (#7318)
* core: Config plg_ldr after its creation

* Also use service manager to retrieve the service

* thread: Release resource limit in Thread::Stop

* service: Undo plgldr change
2024-01-05 16:12:00 -08:00
0df72f3873 ir: Set ir:rst max sessions to 2. (#7317) 2024-01-05 14:21:30 -08:00
f2ee9baec7 core: Eliminate more uses of Core::System::GetInstance(). (#7313) 2024-01-05 12:07:28 -08:00
8e2037b3ff audio_core: Clean up AAC decoder infrastructure. (#7310) 2024-01-04 11:00:03 -08:00
c6bcbc02de frontend: Fix missing persistence for texture sampling setting. (#7305) 2024-01-02 12:05:22 -08:00
36db566428 qt: Add support for opening files directly on macOS. (#7304)
* Associate 3ds files with Citra in Info.plist

* qt: Add support for opening files directly on macOS.

---------

Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
2024-01-02 12:05:12 -08:00
9b147d3f9c framebuffer_layout.cpp mini refactor (#7300)
* framebuffer_layout.cpp: simplify FrameLayoutFromResolutionScale

- upright_screen seems to only be swapped width and height calculation, so it is replaced with std::swap
- Get rid of call to GetCardboardSettings, The FrameLayoutFromResolutionScale function is used for Screenshots and Video Dumping where we dont need 3D effects

* framebuffer_layout.cpp: Combine SideFrameLayout and MobileLandscapeFrameLayout into variants of LargeFrameLayout

* framebuffer_layout.{cpp,h}: rename maxRectangle to MaxRectangle, plus

minor documentation update

* clang-format
2024-01-02 00:52:03 -08:00
7dd9174d31 cheats: Use global cheat engine (#7291)
* cheats: Use global cheat engine

* cheats: Prevent wasted double-load of cheat file.

* android: Fix for cheat engine updates.

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-01-01 12:49:08 -08:00
5a7f615da1 kernel: Update to use atmosphere macros and correct Result (#7242)
* kernel: Switch to atmosphere style macros

* code: Rename ResultCode to Result

* code: Result constants are lower case

* Address review comments

* core: Remove CASCADE_CODE

* R_TRY replaces completely

* core: Run clang format
2023-12-31 09:01:40 -08:00
811303ea54 kernel: Fix freeing shared memory with wrong region. (#7301) 2023-12-30 15:36:12 -08:00
266 changed files with 4470 additions and 5412 deletions

View File

@ -121,7 +121,7 @@ function(download_moltenvk)
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/latest/download/MoltenVK-all.tar
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.7-rc1/MoltenVK-all.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
endif()

View File

@ -26,6 +26,38 @@
<!-- Fixed -->
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>3ds</string>
<string>3dsx</string>
<string>cci</string>
<string>cxi</string>
<string>cia</string>
</array>
<key>CFBundleTypeName</key>
<string>Nintendo 3DS File</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSHandlerRank</key>
<string>Default</string>
</dict>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>elf</string>
<string>axf</string>
</array>
<key>CFBundleTypeName</key>
<string>Unix Executable and Linkable Format</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSHandlerRank</key>
<string>Alternate</string>
</dict>
</array>
<key>NSCameraUsageDescription</key>
<string>This app requires camera access to emulate the 3DS&apos;s cameras.</string>
<key>NSMicrophoneUsageDescription</key>

View File

@ -12,18 +12,19 @@ QPushButton#GraphicsAPIStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#3DOptionStatusBarButton {
color: #A5A5A5;
font-weight: bold;
QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
min-width: 60px;
min-height: 20px;
}
QPushButton#3DOptionStatusBarButton:hover {
QPushButton#TogglableStatusBarButton:checked {
color: #00FF00;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}

View File

@ -1,19 +1,3 @@
QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: palette(text);
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#GraphicsAPIStatusBarButton {
color: #656565;
border: 1px solid transparent;
@ -26,6 +10,23 @@ QPushButton#GraphicsAPIStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #00FF00;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QToolTip {
border: 1px solid #76797C;
background-color: #5A7566;

View File

@ -395,9 +395,6 @@ if(USE_SYSTEM_VULKAN_HEADERS)
else()
target_include_directories(vulkan-headers SYSTEM INTERFACE ./vulkan-headers/include)
endif()
if (APPLE)
target_include_directories(vulkan-headers SYSTEM INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/MoltenVK)
endif()
# adrenotools
if (ANDROID AND "arm64" IN_LIST ARCHITECTURE)

File diff suppressed because it is too large Load Diff

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@ -7,25 +7,13 @@ package org.citra.citra_emu.features.cheats.model
import androidx.annotation.Keep
@Keep
class CheatEngine(titleId: Long) {
@Keep
private val mPointer: Long
init {
mPointer = initialize(titleId)
}
protected external fun finalize()
object CheatEngine {
external fun loadCheatFile(titleId: Long)
external fun saveCheatFile(titleId: Long)
external fun getCheats(): Array<Cheat>
external fun addCheat(cheat: Cheat?)
external fun removeCheat(index: Int)
external fun updateCheat(index: Int, newCheat: Cheat?)
external fun saveCheatFile()
companion object {
@JvmStatic
private external fun initialize(titleId: Long): Long
}
}

View File

@ -47,18 +47,19 @@ class CheatsViewModel : ViewModel() {
val detailsViewFocusChange get() = _detailsViewFocusChange.asStateFlow()
private val _detailsViewFocusChange = MutableStateFlow(false)
private var cheatEngine: CheatEngine? = null
private var titleId: Long = 0
lateinit var cheats: Array<Cheat>
private var cheatsNeedSaving = false
private var selectedCheatPosition = -1
fun initialize(titleId: Long) {
cheatEngine = CheatEngine(titleId)
fun initialize(titleId_: Long) {
titleId = titleId_;
load()
}
private fun load() {
cheats = cheatEngine!!.getCheats()
CheatEngine.loadCheatFile(titleId)
cheats = CheatEngine.getCheats()
for (i in cheats.indices) {
cheats[i].setEnabledChangedCallback {
cheatsNeedSaving = true
@ -69,7 +70,7 @@ class CheatsViewModel : ViewModel() {
fun saveIfNeeded() {
if (cheatsNeedSaving) {
cheatEngine!!.saveCheatFile()
CheatEngine.saveCheatFile(titleId)
cheatsNeedSaving = false
}
}
@ -107,7 +108,7 @@ class CheatsViewModel : ViewModel() {
_isAdding.value = false
_isEditing.value = false
val position = cheats.size
cheatEngine!!.addCheat(cheat)
CheatEngine.addCheat(cheat)
cheatsNeedSaving = true
load()
notifyCheatAdded(position)
@ -123,7 +124,7 @@ class CheatsViewModel : ViewModel() {
}
fun updateSelectedCheat(newCheat: Cheat?) {
cheatEngine!!.updateCheat(selectedCheatPosition, newCheat)
CheatEngine.updateCheat(selectedCheatPosition, newCheat)
cheatsNeedSaving = true
load()
notifyCheatUpdated(selectedCheatPosition)
@ -141,7 +142,7 @@ class CheatsViewModel : ViewModel() {
fun deleteSelectedCheat() {
val position = selectedCheatPosition
setSelectedCheat(null, -1)
cheatEngine!!.removeCheat(position)
CheatEngine.removeCheat(position)
cheatsNeedSaving = true
load()
notifyCheatDeleted(position)

View File

@ -15,24 +15,24 @@
extern "C" {
static Cheats::CheatEngine* GetPointer(JNIEnv* env, jobject obj) {
return reinterpret_cast<Cheats::CheatEngine*>(
env->GetLongField(obj, IDCache::GetCheatEnginePointer()));
static Cheats::CheatEngine& GetEngine() {
Core::System& system{Core::System::GetInstance()};
return system.CheatEngine();
}
JNIEXPORT jlong JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_initialize(
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_loadCheatFile(
JNIEnv* env, jclass, jlong title_id) {
return reinterpret_cast<jlong>(new Cheats::CheatEngine(title_id, Core::System::GetInstance()));
GetEngine().LoadCheatFile(title_id);
}
JNIEXPORT void JNICALL
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_finalize(JNIEnv* env, jobject obj) {
delete GetPointer(env, obj);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
JNIEnv* env, jclass, jlong title_id) {
GetEngine().SaveCheatFile(title_id);
}
JNIEXPORT jobjectArray JNICALL
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jobject obj) {
auto cheats = GetPointer(env, obj)->GetCheats();
Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* env, jclass) {
auto cheats = GetEngine().GetCheats();
const jobjectArray array =
env->NewObjectArray(static_cast<jsize>(cheats.size()), IDCache::GetCheatClass(), nullptr);
@ -45,22 +45,19 @@ Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_getCheats(JNIEnv* en
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_addCheat(
JNIEnv* env, jobject obj, jobject j_cheat) {
GetPointer(env, obj)->AddCheat(*CheatFromJava(env, j_cheat));
JNIEnv* env, jclass, jobject j_cheat) {
auto cheat = *CheatFromJava(env, j_cheat);
GetEngine().AddCheat(std::move(cheat));
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_removeCheat(
JNIEnv* env, jobject obj, jint index) {
GetPointer(env, obj)->RemoveCheat(index);
JNIEnv* env, jclass, jint index) {
GetEngine().RemoveCheat(index);
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_updateCheat(
JNIEnv* env, jobject obj, jint index, jobject j_new_cheat) {
GetPointer(env, obj)->UpdateCheat(index, *CheatFromJava(env, j_new_cheat));
}
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_features_cheats_model_CheatEngine_saveCheatFile(
JNIEnv* env, jobject obj) {
GetPointer(env, obj)->SaveCheatFile();
JNIEnv* env, jclass, jint index, jobject j_new_cheat) {
auto cheat = *CheatFromJava(env, j_new_cheat);
GetEngine().UpdateCheat(index, std::move(cheat));
}
}

View File

@ -146,6 +146,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
ReadSetting("Renderer", Settings::values.use_vsync_new);
ReadSetting("Renderer", Settings::values.texture_filter);
ReadSetting("Renderer", Settings::values.texture_sampling);
// Work around to map Android setting for enabling the frame limiter to the format Citra expects
if (sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)) {
@ -214,6 +215,8 @@ void Config::ReadValues() {
} catch (...) {
}
}
ReadSetting("System", Settings::values.init_ticks_type);
ReadSetting("System", Settings::values.init_ticks_override);
ReadSetting("System", Settings::values.plugin_loader_enabled);
ReadSetting("System", Settings::values.allow_plugin_loader);

View File

@ -288,6 +288,14 @@ init_clock =
# Note: 3DS can only handle times later then Jan 1 2000
init_time =
# The system ticks count to use when citra starts
# 0: Random (default), 1: Fixed
init_ticks_type =
# Tick count to use when init_ticks_type is set to Fixed.
# Defaults to 0.
init_ticks_override =
# Plugin loader state, if enabled plugins will be loaded from the SD card.
# You can also set if homebrew apps are allowed to enable the plugin loader
plugin_loader =

View File

@ -81,8 +81,8 @@ jstring Java_org_citra_citra_1emu_model_GameInfo_getTitle(JNIEnv* env, jobject o
Loader::SMDH::TitleLanguage language = Loader::SMDH::TitleLanguage::English;
// Get the title from SMDH in UTF-16 format
std::u16string title{
reinterpret_cast<char16_t*>(smdh->titles[static_cast<size_t>(language)].long_title.data())};
std::u16string title{reinterpret_cast<char16_t*>(
smdh->titles[static_cast<std::size_t>(language)].long_title.data())};
return ToJString(env, Common::UTF16ToUTF8(title).data());
}
@ -93,8 +93,8 @@ jstring Java_org_citra_citra_1emu_model_GameInfo_getCompany(JNIEnv* env, jobject
// Get the Publisher's name from SMDH in UTF-16 format
char16_t* publisher;
publisher =
reinterpret_cast<char16_t*>(smdh->titles[static_cast<size_t>(language)].publisher.data());
publisher = reinterpret_cast<char16_t*>(
smdh->titles[static_cast<std::size_t>(language)].publisher.data());
return ToJString(env, Common::UTF16ToUTF8(publisher).data());
}

View File

@ -35,8 +35,6 @@ static jclass s_cheat_class;
static jfieldID s_cheat_pointer;
static jmethodID s_cheat_constructor;
static jfieldID s_cheat_engine_pointer;
static jfieldID s_game_info_pointer;
static jclass s_disk_cache_progress_class;
@ -116,10 +114,6 @@ jmethodID GetCheatConstructor() {
return s_cheat_constructor;
}
jfieldID GetCheatEnginePointer() {
return s_cheat_engine_pointer;
}
jfieldID GetGameInfoPointer() {
return s_game_info_pointer;
}
@ -195,12 +189,6 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_cheat_constructor = env->GetMethodID(cheat_class, "<init>", "(J)V");
env->DeleteLocalRef(cheat_class);
// Initialize CheatEngine
const jclass cheat_engine_class =
env->FindClass("org/citra/citra_emu/features/cheats/model/CheatEngine");
s_cheat_engine_pointer = env->GetFieldID(cheat_engine_class, "mPointer", "J");
env->DeleteLocalRef(cheat_engine_class);
// Initialize GameInfo
const jclass game_info_class = env->FindClass("org/citra/citra_emu/model/GameInfo");
s_game_info_pointer = env->GetFieldID(game_info_class, "pointer", "J");

View File

@ -35,8 +35,6 @@ jclass GetCheatClass();
jfieldID GetCheatPointer();
jmethodID GetCheatConstructor();
jfieldID GetCheatEnginePointer();
jfieldID GetGameInfoPointer();
jclass GetDiskCacheProgressClass();

View File

@ -661,8 +661,8 @@ void Java_org_citra_citra_1emu_NativeLibrary_removeAmiibo([[maybe_unused]] JNIEn
JNIEXPORT jobject JNICALL Java_org_citra_citra_1emu_utils_CiaInstallWorker_installCIA(
JNIEnv* env, jobject jobj, jstring jpath) {
std::string path = GetJString(env, jpath);
Service::AM::InstallStatus res =
Service::AM::InstallCIA(path, [env, jobj](size_t total_bytes_read, size_t file_size) {
Service::AM::InstallStatus res = Service::AM::InstallCIA(
path, [env, jobj](std::size_t total_bytes_read, std::size_t file_size) {
env->CallVoidMethod(jobj, IDCache::GetCiaInstallHelperSetProgress(),
static_cast<jint>(file_size), static_cast<jint>(total_bytes_read));
});

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@ -4,11 +4,11 @@ add_library(audio_core STATIC
codec.h
dsp_interface.cpp
dsp_interface.h
hle/aac_decoder.cpp
hle/aac_decoder.h
hle/common.h
hle/decoder.cpp
hle/decoder.h
hle/faad2_decoder.cpp
hle/faad2_decoder.h
hle/filter.cpp
hle/filter.h
hle/hle.cpp

View File

@ -3,30 +3,11 @@
// Refer to the license.txt file included.
#include <neaacdec.h>
#include "audio_core/hle/faad2_decoder.h"
#include "audio_core/hle/aac_decoder.h"
namespace AudioCore::HLE {
class FAAD2Decoder::Impl {
public:
explicit Impl(Memory::MemorySystem& memory);
~Impl();
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request);
bool IsValid() const {
return decoder != nullptr;
}
private:
std::optional<BinaryMessage> Initalize(const BinaryMessage& request);
std::optional<BinaryMessage> Decode(const BinaryMessage& request);
Memory::MemorySystem& memory;
NeAACDecHandle decoder = nullptr;
};
FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
AACDecoder::AACDecoder(Memory::MemorySystem& memory) : memory(memory) {
decoder = NeAACDecOpen();
if (decoder == nullptr) {
LOG_CRITICAL(Audio_DSP, "Could not open FAAD2 decoder.");
@ -46,7 +27,7 @@ FAAD2Decoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
LOG_INFO(Audio_DSP, "Created FAAD2 AAC decoder.");
}
FAAD2Decoder::Impl::~Impl() {
AACDecoder::~AACDecoder() {
if (decoder) {
NeAACDecClose(decoder);
decoder = nullptr;
@ -55,16 +36,23 @@ FAAD2Decoder::Impl::~Impl() {
}
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMessage& request) {
BinaryMessage AACDecoder::ProcessRequest(const BinaryMessage& request) {
if (request.header.codec != DecoderCodec::DecodeAAC) {
LOG_ERROR(Audio_DSP, "FAAD2 AAC Decoder cannot handle such codec: {}",
LOG_ERROR(Audio_DSP, "AAC decoder received unsupported codec: {}",
static_cast<u16>(request.header.codec));
return {};
return {
.header =
{
.result = ResultStatus::Error,
},
};
}
switch (request.header.cmd) {
case DecoderCommand::Init: {
return Initalize(request);
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
case DecoderCommand::EncodeDecode: {
return Decode(request);
@ -72,26 +60,25 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::ProcessRequest(const BinaryMess
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState: {
LOG_WARNING(Audio_DSP, "Got unimplemented binary request: {}",
LOG_WARNING(Audio_DSP, "Got unimplemented AAC binary request: {}",
static_cast<u16>(request.header.cmd));
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
LOG_ERROR(Audio_DSP, "Got unknown AAC binary request: {}",
static_cast<u16>(request.header.cmd));
return {};
return {
.header =
{
.result = ResultStatus::Error,
},
};
}
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::Initalize(const BinaryMessage& request) {
BinaryMessage response = request;
response.header.result = ResultStatus::Success;
return response;
}
std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& request) {
BinaryMessage AACDecoder::Decode(const BinaryMessage& request) {
BinaryMessage response{};
response.header.codec = request.header.codec;
response.header.cmd = request.header.cmd;
@ -101,6 +88,10 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
response.decode_aac_response.num_channels = 2;
response.decode_aac_response.num_samples = 1024;
if (decoder == nullptr) {
return response;
}
if (request.decode_aac_request.src_addr < Memory::FCRAM_PADDR ||
request.decode_aac_request.src_addr + request.decode_aac_request.size >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
@ -171,16 +162,4 @@ std::optional<BinaryMessage> FAAD2Decoder::Impl::Decode(const BinaryMessage& req
return response;
}
FAAD2Decoder::FAAD2Decoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
FAAD2Decoder::~FAAD2Decoder() = default;
std::optional<BinaryMessage> FAAD2Decoder::ProcessRequest(const BinaryMessage& request) {
return impl->ProcessRequest(request);
}
bool FAAD2Decoder::IsValid() const {
return impl->IsValid();
}
} // namespace AudioCore::HLE

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@ -0,0 +1,26 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
using NeAACDecHandle = void*;
class AACDecoder final : public DecoderBase {
public:
explicit AACDecoder(Memory::MemorySystem& memory);
~AACDecoder() override;
BinaryMessage ProcessRequest(const BinaryMessage& request) override;
private:
BinaryMessage Decode(const BinaryMessage& request);
Memory::MemorySystem& memory;
NeAACDecHandle decoder = nullptr;
};
} // namespace AudioCore::HLE

View File

@ -32,34 +32,4 @@ DecoderSampleRate GetSampleRateEnum(u32 sample_rate) {
}
}
DecoderBase::~DecoderBase(){};
NullDecoder::NullDecoder() = default;
NullDecoder::~NullDecoder() = default;
std::optional<BinaryMessage> NullDecoder::ProcessRequest(const BinaryMessage& request) {
BinaryMessage response{};
switch (request.header.cmd) {
case DecoderCommand::Init:
case DecoderCommand::Shutdown:
case DecoderCommand::SaveState:
case DecoderCommand::LoadState:
response = request;
response.header.result = ResultStatus::Success;
return response;
case DecoderCommand::EncodeDecode:
response.header.codec = request.header.codec;
response.header.cmd = request.header.cmd;
response.header.result = ResultStatus::Success;
response.decode_aac_response.num_channels = 2; // Just assume stereo here
response.decode_aac_response.size = request.decode_aac_request.size;
response.decode_aac_response.num_samples = 1024; // Just assume 1024 here
return response;
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}",
static_cast<u16>(request.header.cmd));
return std::nullopt;
}
};
} // namespace AudioCore::HLE

View File

@ -135,21 +135,8 @@ enum_le<DecoderSampleRate> GetSampleRateEnum(u32 sample_rate);
class DecoderBase {
public:
virtual ~DecoderBase();
virtual std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) = 0;
/// Return true if this Decoder can be loaded. Return false if the system cannot create the
/// decoder
virtual bool IsValid() const = 0;
};
class NullDecoder final : public DecoderBase {
public:
NullDecoder();
~NullDecoder() override;
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
bool IsValid() const override {
return true;
}
virtual ~DecoderBase() = default;
virtual BinaryMessage ProcessRequest(const BinaryMessage& request) = 0;
};
} // namespace AudioCore::HLE

View File

@ -1,23 +0,0 @@
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/hle/decoder.h"
namespace AudioCore::HLE {
class FAAD2Decoder final : public DecoderBase {
public:
explicit FAAD2Decoder(Memory::MemorySystem& memory);
~FAAD2Decoder() override;
std::optional<BinaryMessage> ProcessRequest(const BinaryMessage& request) override;
bool IsValid() const override;
private:
class Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore::HLE

View File

@ -8,9 +8,9 @@
#include <boost/serialization/vector.hpp>
#include <boost/serialization/weak_ptr.hpp>
#include "audio_core/audio_types.h"
#include "audio_core/hle/aac_decoder.h"
#include "audio_core/hle/common.h"
#include "audio_core/hle/decoder.h"
#include "audio_core/hle/faad2_decoder.h"
#include "audio_core/hle/hle.h"
#include "audio_core/hle/mixers.h"
#include "audio_core/hle/shared_memory.h"
@ -24,16 +24,10 @@
#include "core/core.h"
#include "core/core_timing.h"
SERIALIZE_EXPORT_IMPL(AudioCore::DspHle)
using InterruptType = Service::DSP::InterruptType;
namespace AudioCore {
DspHle::DspHle()
: DspHle(Core::System::GetInstance(), Core::System::GetInstance().Memory(),
Core::System::GetInstance().CoreTiming()) {}
DspHle::DspHle(Core::System& system) : DspHle(system, system.Memory(), system.CoreTiming()) {}
template <class Archive>
@ -98,7 +92,7 @@ private:
Core::Timing& core_timing;
Core::TimingEventType* tick_event{};
std::unique_ptr<HLE::DecoderBase> decoder{};
std::unique_ptr<HLE::DecoderBase> aac_decoder{};
std::function<void(Service::DSP::InterruptType type, DspPipe pipe)> interrupt_handler{};
@ -114,13 +108,6 @@ private:
friend class boost::serialization::access;
};
static std::vector<std::function<std::unique_ptr<HLE::DecoderBase>(Memory::MemorySystem&)>>
decoder_backends = {
[](Memory::MemorySystem& memory) -> std::unique_ptr<HLE::DecoderBase> {
return std::make_unique<HLE::FAAD2Decoder>(memory);
},
};
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing& timing)
: parent(parent_), core_timing(timing) {
dsp_memory.raw_memory.fill(0);
@ -129,19 +116,7 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing&
source.SetMemory(memory);
}
for (auto& factory : decoder_backends) {
decoder = factory(memory);
if (decoder && decoder->IsValid()) {
break;
}
}
if (!decoder || !decoder->IsValid()) {
LOG_WARNING(Audio_DSP,
"Unable to load any decoders, this could cause missing audio in some games");
decoder = std::make_unique<HLE::NullDecoder>();
}
aac_decoder = std::make_unique<HLE::AACDecoder>(memory);
tick_event =
core_timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
this->AudioTickCallback(cycles_late);
@ -291,12 +266,9 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, std::span<const u8> buffer) {
UNIMPLEMENTED();
return;
}
std::optional<HLE::BinaryMessage> response = decoder->ProcessRequest(request);
if (response) {
const HLE::BinaryMessage& value = *response;
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
}
const HLE::BinaryMessage response = aac_decoder->ProcessRequest(request);
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(response));
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &response, sizeof(response));
interrupt_handler(InterruptType::Pipe, DspPipe::Binary);
break;

View File

@ -50,13 +50,9 @@ private:
friend struct Impl;
std::unique_ptr<Impl> impl;
DspHle();
template <class Archive>
void serialize(Archive& ar, const unsigned int);
friend class boost::serialization::access;
};
} // namespace AudioCore
BOOST_CLASS_EXPORT_KEY(AudioCore::DspHle)

View File

@ -24,8 +24,8 @@ namespace {
constexpr std::array input_details = {
#ifdef HAVE_CUBEB
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
@ -36,8 +36,8 @@ constexpr std::array input_details = {
#endif
#ifdef HAVE_OPENAL
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
if (!system.HasMicPermission()) {
LOG_WARNING(Audio,
"Microphone permission denied, falling back to null input.");
return std::make_unique<NullInput>();
@ -47,12 +47,12 @@ constexpr std::array input_details = {
&ListOpenALInputDevices},
#endif
InputDetails{InputType::Static, "Static Noise", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<StaticInput>();
},
[] { return std::vector<std::string>{"Static Noise"}; }},
InputDetails{InputType::Null, "None", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
[](Core::System& system, std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<NullInput>();
},
[] { return std::vector<std::string>{"None"}; }},

View File

@ -10,6 +10,10 @@
#include <vector>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace AudioCore {
class Input;
@ -23,7 +27,7 @@ enum class InputType : u32 {
};
struct InputDetails {
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
using FactoryFn = std::unique_ptr<Input> (*)(Core::System& system, std::string_view device_id);
using ListDevicesFn = std::vector<std::string> (*)();
/// Type of this input.

View File

@ -148,7 +148,7 @@ ALsizei OpenALSink::Impl::Callback(void* impl_, void* buffer, ALsizei buffer_siz
return 0;
}
const size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
const std::size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
impl->cb(reinterpret_cast<s16*>(buffer), num_frames);
return buffer_size_in_bytes;

View File

@ -83,7 +83,7 @@ void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes)
if (!impl || !impl->cb)
return;
const size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
const std::size_t num_frames = buffer_size_in_bytes / (2 * sizeof(s16));
impl->cb(reinterpret_cast<s16*>(buffer), num_frames);
}

View File

@ -146,6 +146,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.frame_limit);
ReadSetting("Renderer", Settings::values.use_vsync_new);
ReadSetting("Renderer", Settings::values.texture_filter);
ReadSetting("Renderer", Settings::values.texture_sampling);
ReadSetting("Renderer", Settings::values.mono_render_option);
ReadSetting("Renderer", Settings::values.render_3d);
@ -224,6 +225,8 @@ void Config::ReadValues() {
std::chrono::system_clock::from_time_t(std::mktime(&t)).time_since_epoch())
.count();
}
ReadSetting("System", Settings::values.init_ticks_type);
ReadSetting("System", Settings::values.init_ticks_override);
ReadSetting("System", Settings::values.plugin_loader_enabled);
ReadSetting("System", Settings::values.allow_plugin_loader);
@ -233,7 +236,7 @@ void Config::ReadValues() {
std::string offset_string =
sdl2_config->GetString("System", "init_time_offset", default_init_time_offset);
size_t sep_index = offset_string.find(' ');
std::size_t sep_index = offset_string.find(' ');
if (sep_index == std::string::npos) {
LOG_ERROR(Config, "Failed to parse init_time_offset. Using 0 00:00:00");

View File

@ -307,6 +307,14 @@ init_clock =
# Note: 3DS can only handle times later then Jan 1 2000
init_time =
# The system ticks count to use when citra starts
# 0: Random (default), 1: Fixed
init_ticks_type =
# Tick count to use when init_ticks_type is set to Fixed.
# Defaults to 0.
init_ticks_override =
[Camera]
# Which camera engine to use for the right outer camera
# blank (default): a dummy camera that always returns black image

View File

@ -54,8 +54,11 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 28> Config::default_hotkeys {{
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
const std::array<UISettings::Shortcut, 30> Config::default_hotkeys {{
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
{QStringLiteral("Decrease 3D Factor"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+-"), Qt::ApplicationShortcut}},
@ -68,7 +71,6 @@ const std::array<UISettings::Shortcut, 28> Config::default_hotkeys {{
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load from Newest Slot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+V"), Qt::WindowShortcut}},
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F3"), Qt::ApplicationShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
@ -645,6 +647,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_blue);
ReadGlobalSetting(Settings::values.texture_filter);
ReadGlobalSetting(Settings::values.texture_sampling);
if (global) {
ReadBasicSetting(Settings::values.use_shader_jit);
@ -684,6 +687,8 @@ void Config::ReadSystemValues() {
ReadBasicSetting(Settings::values.init_clock);
ReadBasicSetting(Settings::values.init_time);
ReadBasicSetting(Settings::values.init_time_offset);
ReadBasicSetting(Settings::values.init_ticks_type);
ReadBasicSetting(Settings::values.init_ticks_override);
ReadBasicSetting(Settings::values.plugin_loader_enabled);
ReadBasicSetting(Settings::values.allow_plugin_loader);
}
@ -763,6 +768,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.callout_flags);
ReadBasicSetting(UISettings::values.show_console);
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
}
@ -1130,6 +1136,7 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_blue);
WriteGlobalSetting(Settings::values.texture_filter);
WriteGlobalSetting(Settings::values.texture_sampling);
if (global) {
WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit.GetValue(),
@ -1169,6 +1176,8 @@ void Config::SaveSystemValues() {
WriteBasicSetting(Settings::values.init_clock);
WriteBasicSetting(Settings::values.init_time);
WriteBasicSetting(Settings::values.init_time_offset);
WriteBasicSetting(Settings::values.init_ticks_type);
WriteBasicSetting(Settings::values.init_ticks_override);
WriteBasicSetting(Settings::values.plugin_loader_enabled);
WriteBasicSetting(Settings::values.allow_plugin_loader);
}
@ -1231,6 +1240,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.callout_flags);
WriteBasicSetting(UISettings::values.show_console);
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
}

View File

@ -26,7 +26,7 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<UISettings::Shortcut, 28> default_hotkeys;
static const std::array<UISettings::Shortcut, 30> default_hotkeys;
private:
void Initialize(const std::string& config_name);

View File

@ -11,8 +11,10 @@
#include "core/cheats/gateway_cheat.h"
#include "ui_configure_cheats.h"
ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
ConfigureCheats::ConfigureCheats(Cheats::CheatEngine& cheat_engine_, u64 title_id_, QWidget* parent)
: QWidget(parent),
ui(std::make_unique<Ui::ConfigureCheats>()), cheat_engine{cheat_engine_}, title_id{
title_id_} {
// Setup gui control settings
ui->setupUi(this);
ui->tableCheats->setColumnWidth(0, 30);
@ -34,15 +36,14 @@ ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* p
[this] { SaveCheat(ui->tableCheats->currentRow()); });
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, system);
cheat_engine.LoadCheatFile(title_id);
LoadCheats();
}
ConfigureCheats::~ConfigureCheats() = default;
void ConfigureCheats::LoadCheats() {
cheats = cheat_engine->GetCheats();
cheats = cheat_engine.GetCheats();
const int cheats_count = static_cast<int>(cheats.size());
ui->tableCheats->setRowCount(cheats_count);
@ -106,12 +107,12 @@ bool ConfigureCheats::SaveCheat(int row) {
ui->textNotes->toPlainText().toStdString());
if (newly_created) {
cheat_engine->AddCheat(cheat);
cheat_engine.AddCheat(std::move(cheat));
newly_created = false;
} else {
cheat_engine->UpdateCheat(row, cheat);
cheat_engine.UpdateCheat(row, std::move(cheat));
}
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
int previous_row = ui->tableCheats->currentRow();
int previous_col = ui->tableCheats->currentColumn();
@ -161,7 +162,7 @@ void ConfigureCheats::OnCheckChanged(int state) {
const QCheckBox* checkbox = qobject_cast<QCheckBox*>(sender());
int row = static_cast<int>(checkbox->property("row").toInt());
cheats[row]->SetEnabled(state);
cheat_engine->SaveCheatFile();
cheat_engine.SaveCheatFile(title_id);
}
void ConfigureCheats::OnTextEdited() {
@ -173,8 +174,8 @@ void ConfigureCheats::OnDeleteCheat() {
if (newly_created) {
newly_created = false;
} else {
cheat_engine->RemoveCheat(ui->tableCheats->currentRow());
cheat_engine->SaveCheatFile();
cheat_engine.RemoveCheat(ui->tableCheats->currentRow());
cheat_engine.SaveCheatFile(title_id);
}
LoadCheats();

View File

@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <span>
#include <QWidget>
#include "common/common_types.h"
@ -25,7 +26,8 @@ class ConfigureCheats : public QWidget {
Q_OBJECT
public:
explicit ConfigureCheats(Core::System& system, u64 title_id, QWidget* parent = nullptr);
explicit ConfigureCheats(Cheats::CheatEngine& cheat_engine, u64 title_id_,
QWidget* parent = nullptr);
~ConfigureCheats();
bool ApplyConfiguration();
@ -58,9 +60,9 @@ private slots:
private:
std::unique_ptr<Ui::ConfigureCheats> ui;
std::vector<std::shared_ptr<Cheats::CheatBase>> cheats;
Cheats::CheatEngine& cheat_engine;
std::span<const std::shared_ptr<Cheats::CheatBase>> cheats;
bool edited = false, newly_created = false;
int last_row = -1, last_col = -1;
u64 title_id;
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
};

View File

@ -74,6 +74,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_background_pause->setChecked(
UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(
UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_update_check->setChecked(
@ -174,6 +176,7 @@ void ConfigureGeneral::ApplyConfiguration() {
if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();

View File

@ -36,6 +36,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_background_mute">
<property name="text">
<string>Mute audio when in background</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">

View File

@ -38,7 +38,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
graphics_tab = std::make_unique<ConfigureGraphics>(physical_devices, is_powered_on, this);
system_tab = std::make_unique<ConfigureSystem>(system, this);
debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this);
cheat_tab = std::make_unique<ConfigureCheats>(system, title_id, this);
cheat_tab = std::make_unique<ConfigureCheats>(system.CheatEngine(), title_id, this);
ui->setupUi(this);

View File

@ -230,6 +230,8 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
&ConfigureSystem::UpdateBirthdayComboBox);
connect(ui->combo_init_clock, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateInitTime);
connect(ui->combo_init_ticks_type, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateInitTicks);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
connect(ui->button_start_download, &QPushButton::clicked, this,
@ -293,6 +295,11 @@ void ConfigureSystem::SetConfiguration() {
QTime time = QTime::fromMSecsSinceStartOfDay(static_cast<int>(time_offset * 1000));
ui->edit_init_time_offset_time->setTime(time);
ui->combo_init_ticks_type->setCurrentIndex(
static_cast<u8>(Settings::values.init_ticks_type.GetValue()));
ui->edit_init_ticks_value->setText(
QString::number(Settings::values.init_ticks_override.GetValue()));
cfg = Service::CFG::GetModule(system);
ReadSystemSettings();
@ -413,6 +420,11 @@ void ConfigureSystem::ApplyConfiguration() {
static_cast<Settings::InitClock>(ui->combo_init_clock->currentIndex());
Settings::values.init_time = ui->edit_init_time->dateTime().toSecsSinceEpoch();
Settings::values.init_ticks_type =
static_cast<Settings::InitTicks>(ui->combo_init_ticks_type->currentIndex());
Settings::values.init_ticks_override =
static_cast<s64>(ui->edit_init_ticks_value->text().toLongLong());
s64 time_offset_time = ui->edit_init_time_offset_time->time().msecsSinceStartOfDay() / 1000;
s64 time_offset_days = ui->edit_init_time_offset_days->value() * 86400;
@ -462,6 +474,7 @@ void ConfigureSystem::ConfigureTime() {
SetConfiguration();
UpdateInitTime(ui->combo_init_clock->currentIndex());
UpdateInitTicks(ui->combo_init_ticks_type->currentIndex());
}
void ConfigureSystem::UpdateInitTime(int init_clock) {
@ -477,6 +490,15 @@ void ConfigureSystem::UpdateInitTime(int init_clock) {
ui->edit_init_time_offset_time->setVisible(!is_fixed_time && is_global);
}
void ConfigureSystem::UpdateInitTicks(int init_ticks_type) {
const bool is_global = Settings::IsConfiguringGlobal();
const bool is_fixed =
static_cast<Settings::InitTicks>(init_ticks_type) == Settings::InitTicks::Fixed;
ui->label_init_ticks_value->setVisible(is_fixed && is_global);
ui->edit_init_ticks_value->setVisible(is_fixed && is_global);
}
void ConfigureSystem::RefreshConsoleID() {
QMessageBox::StandardButton reply;
QString warning_text = tr("This will replace your current virtual 3DS with a new one. "
@ -512,6 +534,8 @@ void ConfigureSystem::SetupPerGameUI() {
ui->label_birthday->setVisible(false);
ui->label_init_clock->setVisible(false);
ui->label_init_time->setVisible(false);
ui->label_init_ticks_type->setVisible(false);
ui->label_init_ticks_value->setVisible(false);
ui->label_console_id->setVisible(false);
ui->label_sound->setVisible(false);
ui->label_language->setVisible(false);
@ -522,12 +546,14 @@ void ConfigureSystem::SetupPerGameUI() {
ui->combo_birthday->setVisible(false);
ui->combo_birthmonth->setVisible(false);
ui->combo_init_clock->setVisible(false);
ui->combo_init_ticks_type->setVisible(false);
ui->combo_sound->setVisible(false);
ui->combo_language->setVisible(false);
ui->combo_country->setVisible(false);
ui->label_init_time_offset->setVisible(false);
ui->edit_init_time_offset_days->setVisible(false);
ui->edit_init_time_offset_time->setVisible(false);
ui->edit_init_ticks_value->setVisible(false);
ui->toggle_system_setup->setVisible(false);
ui->button_regenerate_console_id->setVisible(false);
// Apps can change the state of the plugin loader, so plugins load

View File

@ -43,6 +43,7 @@ private:
void UpdateBirthdayComboBox(int birthmonth_index);
void UpdateInitTime(int init_clock);
void UpdateInitTicks(int init_ticks_type);
void RefreshConsoleID();
void SetupPerGameUI();

View File

@ -304,34 +304,75 @@
</layout>
</item>
<item row="9" column="0">
<widget class="QLabel" name="label_init_ticks_type">
<property name="text">
<string>Initial System Ticks</string>
</property>
</widget>
</item>
<item row="9" column="1">
<widget class="QComboBox" name="combo_init_ticks_type">
<item>
<property name="text">
<string>Random</string>
</property>
</item>
<item>
<property name="text">
<string>Fixed</string>
</property>
</item>
</widget>
</item>
<item row="10" column="0">
<widget class="QLabel" name="label_init_ticks_value">
<property name="text">
<string>Initial System Ticks Override</string>
</property>
</widget>
</item>
<item row="10" column="1">
<widget class="QLineEdit" name="edit_init_ticks_value">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maxLength">
<number>20</number>
</property>
</widget>
</item>
<item row="11" column="0">
<widget class="QLabel" name="label_play_coins">
<property name="text">
<string>Play Coins:</string>
</property>
</widget>
</item>
<item row="9" column="1">
<item row="11" column="1">
<widget class="QSpinBox" name="spinBox_play_coins">
<property name="maximum">
<number>300</number>
</property>
</widget>
</item>
<item row="10" column="1">
<item row="12" column="1">
<widget class="QCheckBox" name="toggle_system_setup">
<property name="text">
<string>Run System Setup when Home Menu is launched</string>
</property>
</widget>
</item>
<item row="11" column="0">
<item row="13" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="11" column="1">
<item row="13" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
@ -347,35 +388,35 @@
</property>
</widget>
</item>
<item row="12" column="0">
<item row="14" column="0">
<widget class="QLabel" name="label_plugin_loader">
<property name="text">
<string>3GX Plugin Loader:</string>
</property>
</widget>
</item>
<item row="12" column="1">
<item row="14" column="1">
<widget class="QCheckBox" name="plugin_loader">
<property name="text">
<string>Enable 3GX plugin loader</string>
</property>
</widget>
</item>
<item row="13" column="1">
<item row="15" column="1">
<widget class="QCheckBox" name="allow_plugin_loader">
<property name="text">
<string>Allow games to change plugin loader state</string>
</property>
</widget>
</item>
<item row="14" column="0">
<item row="16" column="0">
<widget class="QLabel" name="label_nus_download">
<property name="text">
<string>Download System Files from Nitendo servers</string>
</property>
</widget>
</item>
<item row="14" column="1">
<item row="16" column="1">
<widget class="QWidget" name="body_nus_download">
<layout class="QHBoxLayout" name="horizontalLayout_nus_download">
<item>

View File

@ -49,7 +49,7 @@ QString IPCRecorderWidget::GetStatusStr(const IPCDebugger::RequestRecord& record
case IPCDebugger::RequestStatus::Handling:
return tr("Handling");
case IPCDebugger::RequestStatus::Handled:
if (record.translated_reply_cmdbuf[1] == RESULT_SUCCESS.raw) {
if (record.translated_reply_cmdbuf[1] == ResultSuccess.raw) {
return tr("Success");
}
return tr("Error");
@ -88,7 +88,7 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
if (record.status == IPCDebugger::RequestStatus::HLEUnimplemented ||
(record.status == IPCDebugger::RequestStatus::Handled &&
record.translated_reply_cmdbuf[1] != RESULT_SUCCESS.raw)) { // Unimplemented / Error
record.translated_reply_cmdbuf[1] != ResultSuccess.raw)) { // Unimplemented / Error
auto item = ui->main->invisibleRootItem()->child(row_id);
for (int column = 0; column < item->columnCount(); ++column) {

View File

@ -229,6 +229,7 @@ GMainWindow::GMainWindow(Core::System& system_)
SetDefaultUIGeometry();
RestoreUIState();
ConnectAppEvents();
ConnectMenuEvents();
ConnectWidgetEvents();
@ -419,6 +420,38 @@ void GMainWindow::InitializeWidgets() {
statusBar()->insertPermanentWidget(0, graphics_api_button);
volume_popup = new QWidget(this);
volume_popup->setWindowFlags(Qt::FramelessWindowHint | Qt::NoDropShadowWindowHint | Qt::Popup);
volume_popup->setLayout(new QVBoxLayout());
volume_popup->setMinimumWidth(200);
volume_slider = new QSlider(Qt::Horizontal);
volume_slider->setObjectName(QStringLiteral("volume_slider"));
volume_slider->setMaximum(100);
volume_slider->setPageStep(5);
connect(volume_slider, &QSlider::valueChanged, this, [this](int percentage) {
Settings::values.audio_muted = false;
const auto value = static_cast<float>(percentage) / volume_slider->maximum();
Settings::values.volume.SetValue(value);
UpdateVolumeUI();
});
volume_popup->layout()->addWidget(volume_slider);
volume_button = new QPushButton();
volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
volume_button->setFocusPolicy(Qt::NoFocus);
volume_button->setCheckable(true);
UpdateVolumeUI();
connect(volume_button, &QPushButton::clicked, this, [&] {
UpdateVolumeUI();
volume_popup->setVisible(!volume_popup->isVisible());
QRect rect = volume_button->geometry();
QPoint bottomLeft = statusBar()->mapToGlobal(rect.topLeft());
bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height());
volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height())));
});
statusBar()->insertPermanentWidget(1, volume_button);
statusBar()->addPermanentWidget(multiplayer_state->GetStatusText());
statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon());
@ -671,8 +704,10 @@ void GMainWindow::InitializeHotkeys() {
}
UpdateStatusBar();
});
connect_shortcut(QStringLiteral("Mute Audio"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute);
connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume);
connect_shortcut(QStringLiteral("Audio Volume Up"), &GMainWindow::OnIncreaseVolume);
// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes the
// variable hold a garbage value after this function exits
@ -743,22 +778,49 @@ void GMainWindow::RestoreUIState() {
}
void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
if (!UISettings::values.pause_when_in_background) {
return;
}
if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive &&
state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
}
if (ui->action_Pause->isEnabled() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
OnPauseGame();
} else if (emulation_running && !emu_thread->IsRunning() && auto_paused &&
state == Qt::ApplicationActive) {
auto_paused = false;
OnStartGame();
if (!emulation_running) {
return;
}
if (UISettings::values.pause_when_in_background) {
if (emu_thread->IsRunning() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
OnPauseGame();
} else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
auto_paused = false;
OnStartGame();
}
}
if (UISettings::values.mute_when_in_background) {
if (!Settings::values.audio_muted &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
Settings::values.audio_muted = true;
auto_muted = true;
} else if (auto_muted && state == Qt::ApplicationActive) {
Settings::values.audio_muted = false;
auto_muted = false;
}
UpdateVolumeUI();
}
}
bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) {
if (event->type() == QEvent::FileOpen) {
emit FileOpen(static_cast<QFileOpenEvent*>(event));
return true;
}
return false;
}
void GMainWindow::ConnectAppEvents() {
const auto filter = new GApplicationEventFilter();
QGuiApplication::instance()->installEventFilter(filter);
connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen);
}
void GMainWindow::ConnectWidgetEvents() {
@ -1858,7 +1920,7 @@ void GMainWindow::OnStartGame() {
#endif
UpdateSaveStates();
UpdateAPIIndicator();
UpdateStatusButtons();
}
void GMainWindow::OnRestartGame() {
@ -1895,7 +1957,7 @@ void GMainWindow::OnStopGame() {
ShutdownGame();
graphics_api_button->setEnabled(true);
Settings::RestoreGlobalState(false);
UpdateAPIIndicator();
UpdateStatusButtons();
}
void GMainWindow::OnLoadComplete() {
@ -2136,7 +2198,7 @@ void GMainWindow::OnConfigure() {
}
UpdateSecondaryWindowVisibility();
UpdateBootHomeMenuState();
UpdateAPIIndicator();
UpdateStatusButtons();
} else {
Settings::values.input_profiles = old_input_profiles;
Settings::values.touch_from_button_maps = old_touch_from_button_maps;
@ -2566,6 +2628,57 @@ void GMainWindow::ShowMouseCursor() {
}
}
void GMainWindow::OnMute() {
Settings::values.audio_muted = !Settings::values.audio_muted;
UpdateVolumeUI();
}
void GMainWindow::OnDecreaseVolume() {
Settings::values.audio_muted = false;
const auto current_volume =
static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum());
int step = 5;
if (current_volume <= 30) {
step = 2;
}
if (current_volume <= 6) {
step = 1;
}
const auto value =
static_cast<float>(std::max(current_volume - step, 0)) / volume_slider->maximum();
Settings::values.volume.SetValue(value);
UpdateVolumeUI();
}
void GMainWindow::OnIncreaseVolume() {
Settings::values.audio_muted = false;
const auto current_volume =
static_cast<s32>(Settings::values.volume.GetValue() * volume_slider->maximum());
int step = 5;
if (current_volume < 30) {
step = 2;
}
if (current_volume < 6) {
step = 1;
}
const auto value = static_cast<float>(current_volume + step) / volume_slider->maximum();
Settings::values.volume.SetValue(value);
UpdateVolumeUI();
}
void GMainWindow::UpdateVolumeUI() {
const auto volume_value =
static_cast<int>(Settings::values.volume.GetValue() * volume_slider->maximum());
volume_slider->setValue(volume_value);
if (Settings::values.audio_muted) {
volume_button->setChecked(false);
volume_button->setText(tr("VOLUME: MUTE"));
} else {
volume_button->setChecked(true);
volume_button->setText(tr("VOLUME: %1%", "Volume percentage (e.g. 50%)").arg(volume_value));
}
}
void GMainWindow::UpdateAPIIndicator(bool update) {
static std::array graphics_apis = {QStringLiteral("SOFTWARE"), QStringLiteral("OPENGL"),
QStringLiteral("VULKAN")};
@ -2586,6 +2699,11 @@ void GMainWindow::UpdateAPIIndicator(bool update) {
graphics_api_button->setStyleSheet(style_sheet);
}
void GMainWindow::UpdateStatusButtons() {
UpdateAPIIndicator();
UpdateVolumeUI();
}
void GMainWindow::OnMouseActivity() {
ShowMouseCursor();
}
@ -2752,6 +2870,10 @@ bool GMainWindow::DropAction(QDropEvent* event) {
return true;
}
void GMainWindow::OnFileOpen(const QFileOpenEvent* event) {
BootGame(event->file());
}
void GMainWindow::dropEvent(QDropEvent* event) {
DropAction(event);
}
@ -2883,6 +3005,8 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const QString& file_nam
if (!is_powered_on) {
config->Save();
}
UpdateStatusButtons();
}
void GMainWindow::OnMoviePlaybackCompleted() {

View File

@ -41,6 +41,7 @@ class LoadingScreen;
class MicroProfileDialog;
class MultiplayerState;
class ProfilerWidget;
class QFileOpenEvent;
template <typename>
class QFutureWatcher;
class QLabel;
@ -96,6 +97,8 @@ public:
bool DropAction(QDropEvent* event);
void AcceptDropEvent(QDropEvent* event);
void OnFileOpen(const QFileOpenEvent* event);
void UninstallTitles(
const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles);
@ -137,6 +140,7 @@ private:
void SyncMenuUISettings();
void RestoreUIState();
void ConnectAppEvents();
void ConnectWidgetEvents();
void ConnectMenuEvents();
void UpdateMenuState();
@ -263,6 +267,10 @@ private slots:
void OnLanguageChanged(const QString& locale);
void OnMouseActivity();
void OnDecreaseVolume();
void OnIncreaseVolume();
void OnMute();
private:
Q_INVOKABLE void OnMoviePlaybackCompleted();
void UpdateStatusBar();
@ -275,7 +283,9 @@ private:
void HideMouseCursor();
void ShowMouseCursor();
void OpenPerGameConfiguration(u64 title_id, const QString& file_name);
void UpdateVolumeUI();
void UpdateAPIIndicator(bool update = false);
void UpdateStatusButtons();
#ifdef __unix__
void SetGamemodeEnabled(bool state);
#endif
@ -297,6 +307,9 @@ private:
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
QPushButton* graphics_api_button = nullptr;
QPushButton* volume_button = nullptr;
QWidget* volume_popup = nullptr;
QSlider* volume_slider = nullptr;
QTimer status_bar_update_timer;
bool message_label_used_for_movie = false;
@ -312,6 +325,7 @@ private:
QString game_path;
bool auto_paused = false;
bool auto_muted = false;
QTimer mouse_hide_timer;
// Movie
@ -382,5 +396,15 @@ protected:
void mouseReleaseEvent(QMouseEvent* event) override;
};
class GApplicationEventFilter : public QObject {
Q_OBJECT
signals:
void FileOpen(const QFileOpenEvent* event);
protected:
bool eventFilter(QObject* object, QEvent* event) override;
};
Q_DECLARE_METATYPE(std::size_t);
Q_DECLARE_METATYPE(Service::AM::InstallStatus);

View File

@ -25,7 +25,7 @@ bool QtImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
image = image.convertToFormat(QImage::Format_RGBA8888);
// Write RGBA8 to vector
const size_t image_size = width * height * 4;
const std::size_t image_size = width * height * 4;
dst.resize(image_size);
std::memcpy(dst.data(), image.constBits(), image_size);

View File

@ -80,6 +80,7 @@ struct Values {
Settings::Setting<bool> save_state_warning{true, "saveStateWarning"};
Settings::Setting<bool> first_start{true, "firstStart"};
Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::Setting<bool> hide_mouse{false, "hideInactiveMouse"};
bool updater_found;

View File

@ -30,7 +30,7 @@ namespace Common {
#ifdef __APPLE__
static std::string GetCPUString() {
char buf[128];
size_t buf_len = sizeof(buf);
std::size_t buf_len = sizeof(buf);
if (sysctlbyname("machdep.cpu.brand_string", &buf, &buf_len, NULL, 0) == -1) {
return "Unknown";
}

View File

@ -63,15 +63,15 @@ struct ABIFrameInfo {
};
inline ABIFrameInfo ABI_CalculateFrameSize(std::bitset<64> regs, std::size_t frame_size) {
const size_t gprs_count = (regs & ABI_ALL_GPRS).count();
const size_t fprs_count = (regs & ABI_ALL_FPRS).count();
const std::size_t gprs_count = (regs & ABI_ALL_GPRS).count();
const std::size_t fprs_count = (regs & ABI_ALL_FPRS).count();
const size_t gprs_size = (gprs_count + 1) / 2 * 16;
const size_t fprs_size = fprs_count * 16;
const std::size_t gprs_size = (gprs_count + 1) / 2 * 16;
const std::size_t fprs_size = fprs_count * 16;
size_t total_size = 0;
std::size_t total_size = 0;
total_size += gprs_size;
const size_t fprs_base_subtraction = total_size;
const std::size_t fprs_base_subtraction = total_size;
total_size += fprs_size;
total_size += frame_size;
@ -100,11 +100,11 @@ inline void ABI_PushRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
}
if (!gprs.empty()) {
for (size_t i = 0; i < gprs.size() - 1; i += 2) {
for (std::size_t i = 0; i < gprs.size() - 1; i += 2) {
code.STP(gprs[i], gprs[i + 1], SP, i * sizeof(u64));
}
if (gprs.size() % 2 == 1) {
const size_t i = gprs.size() - 1;
const std::size_t i = gprs.size() - 1;
code.STR(gprs[i], SP, i * sizeof(u64));
}
}
@ -121,11 +121,11 @@ inline void ABI_PushRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
}
if (!fprs.empty()) {
for (size_t i = 0; i < fprs.size() - 1; i += 2) {
for (std::size_t i = 0; i < fprs.size() - 1; i += 2) {
code.STP(fprs[i], fprs[i + 1], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
}
if (fprs.size() % 2 == 1) {
const size_t i = fprs.size() - 1;
const std::size_t i = fprs.size() - 1;
code.STR(fprs[i], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
}
}
@ -159,11 +159,11 @@ inline void ABI_PopRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
}
if (!gprs.empty()) {
for (size_t i = 0; i < gprs.size() - 1; i += 2) {
for (std::size_t i = 0; i < gprs.size() - 1; i += 2) {
code.LDP(gprs[i], gprs[i + 1], SP, i * sizeof(u64));
}
if (gprs.size() % 2 == 1) {
const size_t i = gprs.size() - 1;
const std::size_t i = gprs.size() - 1;
code.LDR(gprs[i], SP, i * sizeof(u64));
}
}
@ -180,11 +180,11 @@ inline void ABI_PopRegisters(oaknut::CodeGenerator& code, std::bitset<64> regs,
}
if (!fprs.empty()) {
for (size_t i = 0; i < fprs.size() - 1; i += 2) {
for (std::size_t i = 0; i < fprs.size() - 1; i += 2) {
code.LDP(fprs[i], fprs[i + 1], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
}
if (fprs.size() % 2 == 1) {
const size_t i = fprs.size() - 1;
const std::size_t i = fprs.size() - 1;
code.LDR(fprs[i], SP, frame_info.fprs_offset + i * (sizeof(u64) * 2));
}
}

View File

@ -16,10 +16,10 @@
namespace Common {
namespace detail {
constexpr size_t DefaultCapacity = 0x1000;
constexpr std::size_t DefaultCapacity = 0x1000;
} // namespace detail
template <typename T, size_t Capacity = detail::DefaultCapacity>
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
class SPSCQueue {
static_assert((Capacity & (Capacity - 1)) == 0, "Capacity must be a power of two.");
@ -74,7 +74,7 @@ private:
template <PushMode Mode, typename... Args>
bool Emplace(Args&&... args) {
const size_t write_index = m_write_index.load(std::memory_order::relaxed);
const std::size_t write_index = m_write_index.load(std::memory_order::relaxed);
if constexpr (Mode == PushMode::Try) {
// Check if we have free slots to write to.
@ -92,7 +92,7 @@ private:
}
// Determine the position to write to.
const size_t pos = write_index % Capacity;
const std::size_t pos = write_index % Capacity;
// Emplace into the queue.
new (std::addressof(m_data[pos])) T(std::forward<Args>(args)...);
@ -109,7 +109,7 @@ private:
template <PopMode Mode>
bool Pop(T& t, [[maybe_unused]] std::stop_token stop_token = {}) {
const size_t read_index = m_read_index.load(std::memory_order::relaxed);
const std::size_t read_index = m_read_index.load(std::memory_order::relaxed);
if constexpr (Mode == PopMode::Try) {
// Check if the queue is empty.
@ -136,7 +136,7 @@ private:
}
// Determine the position to read from.
const size_t pos = read_index % Capacity;
const std::size_t pos = read_index % Capacity;
// Pop the data off the queue, moving it.
t = std::move(m_data[pos]);
@ -162,7 +162,7 @@ private:
std::mutex consumer_cv_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
class MPSCQueue {
public:
template <typename... Args>
@ -202,7 +202,7 @@ private:
std::mutex write_mutex;
};
template <typename T, size_t Capacity = detail::DefaultCapacity>
template <typename T, std::size_t Capacity = detail::DefaultCapacity>
class MPMCQueue {
public:
template <typename... Args>

View File

@ -40,11 +40,9 @@
#define WORDS_BIGENDIAN 1
#endif
using namespace std;
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef uint64_t uint64;
typedef std::uint8_t uint8;
typedef std::uint32_t uint32;
typedef std::uint64_t uint64;
namespace Common {
@ -152,19 +150,19 @@ static uint64 HashLen17to32(const char* s, std::size_t len) {
// Return a 16-byte hash for 48 bytes. Quick and dirty.
// Callers do best to use "random-looking" values for a and b.
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
uint64 b) {
static std::pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z,
uint64 a, uint64 b) {
a += w;
b = Rotate(b + a + z, 21);
uint64 c = a;
a += x;
a += y;
b += Rotate(a, 44);
return make_pair(a + z, b + c);
return std::make_pair(a + z, b + c);
}
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
static std::pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
b);
}
@ -207,8 +205,8 @@ uint64 CityHash64(const char* s, std::size_t len) {
uint64 x = Fetch64(s + len - 40);
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
std::pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
std::pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
x = x * k1 + Fetch64(s);
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
@ -276,7 +274,7 @@ uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z.
pair<uint64, uint64> v, w;
std::pair<uint64, uint64> v, w;
uint64 x = Uint128Low64(seed);
uint64 y = Uint128High64(seed);
uint64 z = len * k1;

View File

@ -38,7 +38,7 @@ bool DynamicLibrary::Load(std::string_view filename) {
if (!handle) {
DWORD error_message_id = GetLastError();
LPSTR message_buffer = nullptr;
size_t size =
std::size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),

View File

@ -1159,7 +1159,7 @@ std::size_t IOFile::ReadImpl(void* data, std::size_t length, std::size_t data_si
}
#ifdef _WIN32
static std::size_t pread(int fd, void* buf, size_t count, uint64_t offset) {
static std::size_t pread(int fd, void* buf, std::size_t count, uint64_t offset) {
long unsigned int read_bytes = 0;
OVERLAPPED overlapped = {0};
HANDLE file = reinterpret_cast<HANDLE>(_get_osfhandle(fd));

View File

@ -37,7 +37,7 @@ static inline u64 ComputeStructHash64(const T& data) noexcept {
* Combines the seed parameter with the provided hash, producing a new unique hash
* Implementation from: http://boost.sourceforge.net/doc/html/boost/hash_combine.html
*/
inline u64 HashCombine(const u64 seed, const u64 hash) {
[[nodiscard]] inline u64 HashCombine(const u64 seed, const u64 hash) {
return seed ^ (hash + 0x9e3779b9 + (seed << 6) + (seed >> 2));
}

View File

@ -39,7 +39,7 @@ void CondvarWait(Condvar& cv, Lock& lock, std::stop_token token, Pred&& pred) {
namespace std {
namespace polyfill {
using stop_state_callback = size_t;
using stop_state_callback = std::size_t;
class stop_state {
public:

View File

@ -28,6 +28,11 @@ enum class InitClock : u32 {
FixedTime = 1,
};
enum class InitTicks : u32 {
Random = 0,
Fixed = 1,
};
enum class LayoutOption : u32 {
Default,
SingleScreen,
@ -437,6 +442,8 @@ struct Values {
Setting<InitClock> init_clock{InitClock::SystemTime, "init_clock"};
Setting<u64> init_time{946681277ULL, "init_time"};
Setting<s64> init_time_offset{0, "init_time_offset"};
Setting<InitTicks> init_ticks_type{InitTicks::Random, "init_ticks_type"};
Setting<s64> init_ticks_override{0, "init_ticks_override"};
Setting<bool> plugin_loader_enabled{false, "plugin_loader"};
Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};

View File

@ -31,9 +31,9 @@ template <class T>
class SlotVector {
public:
~SlotVector() noexcept {
size_t index = 0;
std::size_t index = 0;
for (u64 bits : stored_bitset) {
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
for (std::size_t bit = 0; bits; ++bit, bits >>= 1) {
if ((bits & 1) != 0) {
values[index + bit].object.~T();
}
@ -81,7 +81,7 @@ public:
ResetStorageBit(id.index);
}
size_t size() const noexcept {
std::size_t size() const noexcept {
return values_capacity - free_list.size();
}
@ -126,12 +126,12 @@ private:
return free_index;
}
void Reserve(size_t new_capacity) noexcept {
void Reserve(std::size_t new_capacity) noexcept {
Entry* const new_values = new Entry[new_capacity];
size_t index = 0;
std::size_t index = 0;
for (u64 bits : stored_bitset) {
for (size_t bit = 0; bits; ++bit, bits >>= 1) {
const size_t i = index + bit;
for (std::size_t bit = 0; bits; ++bit, bits >>= 1) {
const std::size_t i = index + bit;
if ((bits & 1) == 0) {
continue;
}
@ -144,7 +144,7 @@ private:
stored_bitset.resize((new_capacity + 63) / 64);
const size_t old_free_size = free_list.size();
const std::size_t old_free_size = free_list.size();
free_list.resize(old_free_size + (new_capacity - values_capacity));
std::iota(free_list.begin() + old_free_size, free_list.end(),
static_cast<u32>(values_capacity));
@ -155,7 +155,7 @@ private:
}
Entry* values = nullptr;
size_t values_capacity = 0;
std::size_t values_capacity = 0;
std::vector<u64> stored_bitset;
std::vector<u32> free_list;
@ -165,7 +165,7 @@ private:
template <>
struct std::hash<Common::SlotId> {
size_t operator()(const Common::SlotId& id) const noexcept {
std::size_t operator()(const Common::SlotId& id) const noexcept {
return std::hash<u32>{}(id.index);
}
};

View File

@ -23,23 +23,23 @@ namespace Common {
// a cache which evicts the least recently used item when it is full
// the cache elements are statically allocated.
template <class Key, class Value, size_t Size>
template <class Key, class Value, std::size_t Size>
class StaticLRUCache {
public:
using key_type = Key;
using value_type = Value;
using list_type = std::list<std::pair<Key, size_t>>;
using list_type = std::list<std::pair<Key, std::size_t>>;
using array_type = std::array<Value, Size>;
StaticLRUCache() = default;
~StaticLRUCache() = default;
size_t size() const {
std::size_t size() const {
return m_list.size();
}
constexpr size_t capacity() const {
constexpr std::size_t capacity() const {
return m_array.size();
}
@ -59,7 +59,7 @@ public:
// lookup value in the cache
auto i = find(key);
if (i == m_list.cend()) {
size_t next_index = size();
std::size_t next_index = size();
// insert item into the cache, but first check if it is full
if (next_index >= capacity()) {
// cache is full, evict the least recently used item
@ -97,10 +97,10 @@ private:
[&key](const auto& el) { return el.first == key; });
}
size_t evict() {
std::size_t evict() {
// evict item from the end of most recently used list
typename list_type::iterator i = --m_list.end();
size_t evicted_index = i->second;
std::size_t evicted_index = i->second;
m_list.erase(i);
return evicted_index;
}

View File

@ -9,7 +9,7 @@
namespace Common {
template <size_t N>
template <std::size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) {
std::copy_n(str, N, value);

View File

@ -101,7 +101,7 @@ void SetCurrentThreadName(const char* name) {
#elif defined(__linux__)
// Linux limits thread names to 15 characters and will outright reject any
// attempt to set a longer name with ERANGE.
std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
std::string truncated(name, std::min(strlen(name), static_cast<std::size_t>(15)));
if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
errno = e;
LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());

View File

@ -25,7 +25,7 @@ class StatefulThreadWorker {
static constexpr bool with_state = !std::is_same_v<StateType, void>;
struct DummyCallable {
int operator()(size_t) const noexcept {
int operator()(std::size_t) const noexcept {
return 0;
}
};
@ -33,12 +33,13 @@ class StatefulThreadWorker {
using Task =
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
using StateMaker =
std::conditional_t<with_state, std::function<StateType(size_t)>, DummyCallable>;
std::conditional_t<with_state, std::function<StateType(std::size_t)>, DummyCallable>;
public:
explicit StatefulThreadWorker(size_t num_workers, std::string_view name, StateMaker func = {})
explicit StatefulThreadWorker(std::size_t num_workers, std::string_view name,
StateMaker func = {})
: workers_queued{num_workers}, thread_name{name} {
const auto lambda = [this, func](std::stop_token stop_token, size_t index) {
const auto lambda = [this, func](std::stop_token stop_token, std::size_t index) {
Common::SetCurrentThreadName(thread_name.data());
{
[[maybe_unused]] std::conditional_t<with_state, StateType, int> state{func(index)};
@ -69,7 +70,7 @@ public:
wait_condition.notify_all();
};
threads.reserve(num_workers);
for (size_t i = 0; i < num_workers; ++i) {
for (std::size_t i = 0; i < num_workers; ++i) {
threads.emplace_back(lambda, i);
}
}
@ -110,10 +111,10 @@ private:
std::mutex queue_mutex;
std::condition_variable_any condition;
std::condition_variable wait_condition;
std::atomic<size_t> work_scheduled{};
std::atomic<size_t> work_done{};
std::atomic<size_t> workers_stopped{};
std::atomic<size_t> workers_queued{};
std::atomic<std::size_t> work_scheduled{};
std::atomic<std::size_t> work_done{};
std::atomic<std::size_t> workers_stopped{};
std::atomic<std::size_t> workers_queued{};
std::string_view thread_name;
std::vector<std::jthread> threads;
};

View File

@ -13,8 +13,8 @@ namespace {
template <Common::StringLiteral haystack, Common::StringLiteral needle>
constexpr u32 GetMatchingBitsFromStringLiteral() {
u32 result = 0;
for (size_t i = 0; i < haystack.strlen; i++) {
for (size_t a = 0; a < needle.strlen; a++) {
for (std::size_t i = 0; i < haystack.strlen; i++) {
for (std::size_t a = 0; a < needle.strlen; a++) {
if (haystack.value[i] == needle.value[a]) {
result |= 1 << (haystack.strlen - 1 - i);
}

View File

@ -10,7 +10,6 @@
#include "core/cheats/gateway_cheat.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/process.h"
namespace Cheats {
@ -18,11 +17,11 @@ namespace Cheats {
// we use the same value
constexpr u64 run_interval_ticks = 50'000'000;
CheatEngine::CheatEngine(u64 title_id_, Core::System& system_)
: system(system_), title_id{title_id_} {
LoadCheatFile();
CheatEngine::CheatEngine(Core::System& system_) : system{system_} {}
CheatEngine::~CheatEngine() {
if (system.IsPoweredOn()) {
Connect();
system.CoreTiming().UnscheduleEvent(event, 0);
}
}
@ -33,24 +32,18 @@ void CheatEngine::Connect() {
system.CoreTiming().ScheduleEvent(run_interval_ticks, event);
}
CheatEngine::~CheatEngine() {
if (system.IsPoweredOn()) {
system.CoreTiming().UnscheduleEvent(event, 0);
}
}
std::vector<std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
std::span<const std::shared_ptr<CheatBase>> CheatEngine::GetCheats() const {
std::shared_lock lock{cheats_list_mutex};
return cheats_list;
}
void CheatEngine::AddCheat(const std::shared_ptr<CheatBase>& cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
cheats_list.push_back(cheat);
void CheatEngine::AddCheat(std::shared_ptr<CheatBase>&& cheat) {
std::unique_lock lock{cheats_list_mutex};
cheats_list.push_back(std::move(cheat));
}
void CheatEngine::RemoveCheat(std::size_t index) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
std::unique_lock lock{cheats_list_mutex};
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
@ -58,16 +51,16 @@ void CheatEngine::RemoveCheat(std::size_t index) {
cheats_list.erase(cheats_list.begin() + index);
}
void CheatEngine::UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat) {
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
void CheatEngine::UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat) {
std::unique_lock lock{cheats_list_mutex};
if (index < 0 || index >= cheats_list.size()) {
LOG_ERROR(Core_Cheats, "Invalid index {}", index);
return;
}
cheats_list[index] = new_cheat;
cheats_list[index] = std::move(new_cheat);
}
void CheatEngine::SaveCheatFile() const {
void CheatEngine::SaveCheatFile(u64 title_id) const {
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
@ -82,7 +75,14 @@ void CheatEngine::SaveCheatFile() const {
}
}
void CheatEngine::LoadCheatFile() {
void CheatEngine::LoadCheatFile(u64 title_id) {
{
std::unique_lock lock{cheats_list_mutex};
if (loaded_title_id.has_value() && loaded_title_id == title_id) {
return;
}
}
const std::string cheat_dir = FileUtil::GetUserPath(FileUtil::UserPath::CheatsDir);
const std::string filepath = fmt::format("{}{:016X}.txt", cheat_dir, title_id);
@ -90,20 +90,22 @@ void CheatEngine::LoadCheatFile() {
FileUtil::CreateDir(cheat_dir);
}
if (!FileUtil::Exists(filepath))
if (!FileUtil::Exists(filepath)) {
return;
}
auto gateway_cheats = GatewayCheat::LoadFile(filepath);
{
std::unique_lock<std::shared_mutex> lock(cheats_list_mutex);
std::move(gateway_cheats.begin(), gateway_cheats.end(), std::back_inserter(cheats_list));
std::unique_lock lock{cheats_list_mutex};
loaded_title_id = title_id;
cheats_list = std::move(gateway_cheats);
}
}
void CheatEngine::RunCallback([[maybe_unused]] std::uintptr_t user_data, s64 cycles_late) {
{
std::shared_lock<std::shared_mutex> lock(cheats_list_mutex);
for (auto& cheat : cheats_list) {
std::shared_lock lock{cheats_list_mutex};
for (const auto& cheat : cheats_list) {
if (cheat->IsEnabled()) {
cheat->Execute(system);
}

View File

@ -5,7 +5,9 @@
#pragma once
#include <memory>
#include <optional>
#include <shared_mutex>
#include <span>
#include <vector>
#include "common/common_types.h"
@ -24,22 +26,39 @@ class CheatBase;
class CheatEngine {
public:
explicit CheatEngine(u64 title_id_, Core::System& system);
explicit CheatEngine(Core::System& system);
~CheatEngine();
/// Registers the cheat execution callback.
void Connect();
std::vector<std::shared_ptr<CheatBase>> GetCheats() const;
void AddCheat(const std::shared_ptr<CheatBase>& cheat);
/// Returns a span of the currently active cheats.
std::span<const std::shared_ptr<CheatBase>> GetCheats() const;
/// Adds a cheat to the cheat engine.
void AddCheat(std::shared_ptr<CheatBase>&& cheat);
/// Removes a cheat at the specified index in the cheats list.
void RemoveCheat(std::size_t index);
void UpdateCheat(std::size_t index, const std::shared_ptr<CheatBase>& new_cheat);
void SaveCheatFile() const;
/// Updates a cheat at the specified index in the cheats list.
void UpdateCheat(std::size_t index, std::shared_ptr<CheatBase>&& new_cheat);
/// Loads the cheat file from disk for the specified title id.
void LoadCheatFile(u64 title_id);
/// Saves currently active cheats to file for the specified title id.
void SaveCheatFile(u64 title_id) const;
private:
void LoadCheatFile();
/// The cheat execution callback.
void RunCallback(std::uintptr_t user_data, s64 cycles_late);
private:
Core::System& system;
Core::TimingEventType* event;
std::optional<u64> loaded_title_id;
std::vector<std::shared_ptr<CheatBase>> cheats_list;
mutable std::shared_mutex cheats_list_mutex;
Core::TimingEventType* event;
Core::System& system;
u64 title_id;
};
} // namespace Cheats

View File

@ -472,8 +472,8 @@ std::string GatewayCheat::ToString() const {
return result;
}
std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
std::vector<std::unique_ptr<CheatBase>> cheats;
std::vector<std::shared_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string& filepath) {
std::vector<std::shared_ptr<CheatBase>> cheats;
boost::iostreams::stream<boost::iostreams::file_descriptor_source> file;
FileUtil::OpenFStream<std::ios_base::in>(file, filepath);
@ -493,7 +493,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
line = Common::StripSpaces(line); // remove spaces at front and end
if (line.length() >= 2 && line.front() == '[') {
if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
enabled = false;
}
@ -511,7 +511,7 @@ std::vector<std::unique_ptr<CheatBase>> GatewayCheat::LoadFile(const std::string
}
}
if (!cheat_lines.empty()) {
cheats.push_back(std::make_unique<GatewayCheat>(name, cheat_lines, comments));
cheats.push_back(std::make_shared<GatewayCheat>(name, cheat_lines, comments));
cheats.back()->SetEnabled(enabled);
}
return cheats;

View File

@ -77,7 +77,7 @@ public:
/// (there might be multiple lines of those hex numbers)
/// Comment lines start with a '*'
/// This function will pares the file for such structures
static std::vector<std::unique_ptr<CheatBase>> LoadFile(const std::string& filepath);
static std::vector<std::shared_ptr<CheatBase>> LoadFile(const std::string& filepath);
private:
std::atomic<bool> enabled = false;

View File

@ -72,7 +72,7 @@ Core::Timing& Global() {
return System::GetInstance().CoreTiming();
}
System::System() : movie{*this} {}
System::System() : movie{*this}, cheat_engine{*this} {}
System::~System() = default;
@ -296,6 +296,20 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
return init_result;
}
// Restore any parameters that should be carried through a reset.
if (restore_deliver_arg.has_value()) {
if (auto apt = Service::APT::GetModule(*this)) {
apt->GetAppletManager()->SetDeliverArg(restore_deliver_arg);
}
restore_deliver_arg.reset();
}
if (restore_plugin_context.has_value()) {
if (auto plg_ldr = Service::PLGLDR::GetService(*this)) {
plg_ldr->SetPluginLoaderContext(restore_plugin_context.value());
}
restore_plugin_context.reset();
}
telemetry_session->AddInitialInfo(*app_loader);
std::shared_ptr<Kernel::Process> process;
const Loader::ResultStatus load_result{app_loader->Load(process)};
@ -320,7 +334,10 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
}
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
cheat_engine.LoadCheatFile(title_id);
cheat_engine.Connect();
perf_stats = std::make_unique<PerfStats>(title_id);
if (Settings::values.dump_textures) {
@ -376,7 +393,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
memory = std::make_unique<Memory::MemorySystem>(*this);
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue());
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue(),
movie.GetOverrideBaseTicks());
kernel = std::make_unique<Kernel::KernelSystem>(
*memory, *timing, [this] { PrepareReschedule(); }, memory_mode, num_cores, n3ds_hw_caps,
@ -446,6 +464,12 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
gpu->SetInterruptHandler(
[gsp](Service::GSP::InterruptId interrupt_id) { gsp->SignalInterrupt(interrupt_id); });
auto plg_ldr = Service::PLGLDR::GetService(*this);
if (plg_ldr) {
plg_ldr->SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
plg_ldr->SetAllowGameChangeState(Settings::values.allow_plugin_loader.GetValue());
}
LOG_DEBUG(Core, "Initialized OK");
is_powered_on = true;
@ -502,11 +526,11 @@ const Memory::MemorySystem& System::Memory() const {
}
Cheats::CheatEngine& System::CheatEngine() {
return *cheat_engine;
return cheat_engine;
}
const Cheats::CheatEngine& System::CheatEngine() const {
return *cheat_engine;
return cheat_engine;
}
void System::RegisterVideoDumper(std::shared_ptr<VideoDumper::Backend> dumper) {
@ -560,7 +584,6 @@ void System::Shutdown(bool is_deserializing) {
if (!is_deserializing) {
GDBStub::Shutdown();
perf_stats.reset();
cheat_engine.reset();
app_loader.reset();
}
custom_tex_manager.reset();
@ -599,10 +622,13 @@ void System::Reset() {
// reloading.
// TODO: Properly implement the reset
// Since the system is completely reinitialized, we'll have to store the deliver arg manually.
boost::optional<Service::APT::DeliverArg> deliver_arg;
// Save the APT deliver arg and plugin loader context across resets.
// This is needed as we don't currently support proper app jumping.
if (auto apt = Service::APT::GetModule(*this)) {
deliver_arg = apt->GetAppletManager()->ReceiveDeliverArg();
restore_deliver_arg = apt->GetAppletManager()->ReceiveDeliverArg();
}
if (auto plg_ldr = Service::PLGLDR::GetService(*this)) {
restore_plugin_context = plg_ldr->GetPluginLoaderContext();
}
Shutdown();
@ -615,11 +641,6 @@ void System::Reset() {
// Reload the system with the same setting
[[maybe_unused]] const System::ResultStatus result =
Load(*m_emu_window, m_filepath, m_secondary_window);
// Restore the deliver arg.
if (auto apt = Service::APT::GetModule(*this)) {
apt->GetAppletManager()->SetDeliverArg(std::move(deliver_arg));
}
}
void System::ApplySettings() {
@ -664,9 +685,11 @@ void System::ApplySettings() {
Service::MIC::ReloadMic(*this);
}
Service::PLGLDR::PLG_LDR::SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
Service::PLGLDR::PLG_LDR::SetAllowGameChangeState(
Settings::values.allow_plugin_loader.GetValue());
auto plg_ldr = Service::PLGLDR::GetService(*this);
if (plg_ldr) {
plg_ldr->SetEnabled(Settings::values.plugin_loader_enabled.GetValue());
plg_ldr->SetAllowGameChangeState(Settings::values.allow_plugin_loader.GetValue());
}
}
template <class Archive>
@ -718,7 +741,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
if (Archive::is_loading::value) {
timing->UnlockEventQueue();
memory->SetDSP(*dsp_core);
cheat_engine->Connect();
cheat_engine.Connect();
gpu->Sync();
// Re-register gpu callback, because gsp service changed after service_manager got

View File

@ -8,9 +8,13 @@
#include <memory>
#include <mutex>
#include <string>
#include <boost/optional.hpp>
#include <boost/serialization/version.hpp>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/cheats/cheats.h"
#include "core/hle/service/apt/applet_manager.h"
#include "core/hle/service/plgldr/plgldr.h"
#include "core/movie.h"
#include "core/perf_stats.h"
@ -48,10 +52,6 @@ struct New3dsHwCapabilities;
enum class MemoryMode : u8;
} // namespace Kernel
namespace Cheats {
class CheatEngine;
}
namespace VideoDumper {
class Backend;
}
@ -401,7 +401,7 @@ private:
Core::Movie movie;
/// Cheats manager
std::unique_ptr<Cheats::CheatEngine> cheat_engine;
Cheats::CheatEngine cheat_engine;
/// Video dumper backend
std::shared_ptr<VideoDumper::Backend> video_dumper;
@ -447,6 +447,9 @@ private:
std::function<bool()> mic_permission_func;
bool mic_permission_granted = false;
boost::optional<Service::APT::DeliverArg> restore_deliver_arg;
boost::optional<Service::PLGLDR::PLG_LDR::PluginLoaderContext> restore_plugin_context;
friend class boost::serialization::access;
template <typename Archive>
void serialize(Archive& ar, const unsigned int file_version);

View File

@ -3,9 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <random>
#include <tuple>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
namespace Core {
@ -19,15 +21,28 @@ bool Timing::Event::operator<(const Timing::Event& right) const {
return std::tie(time, fifo_order) < std::tie(right.time, right.fifo_order);
}
Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage) {
Timing::Timing(std::size_t num_cores, u32 cpu_clock_percentage, s64 override_base_ticks) {
// Generate non-zero base tick count to simulate time the system ran before launching the game.
// This accounts for games that rely on the system tick to seed randomness.
const auto base_ticks = override_base_ticks >= 0 ? override_base_ticks : GenerateBaseTicks();
timers.resize(num_cores);
for (std::size_t i = 0; i < num_cores; ++i) {
timers[i] = std::make_shared<Timer>();
timers[i] = std::make_shared<Timer>(base_ticks);
}
UpdateClockSpeed(cpu_clock_percentage);
current_timer = timers[0].get();
}
s64 Timing::GenerateBaseTicks() {
if (Settings::values.init_ticks_type.GetValue() == Settings::InitTicks::Fixed) {
return Settings::values.init_ticks_override.GetValue();
}
// Bounded to 32 bits to make sure we don't generate too high of a counter and risk overflowing.
std::mt19937 random_gen(std::random_device{}());
return random_gen();
}
void Timing::UpdateClockSpeed(u32 cpu_clock_percentage) {
for (auto& timer : timers) {
timer->cpu_clock_scale = 100.0 / cpu_clock_percentage;
@ -146,7 +161,7 @@ std::shared_ptr<Timing::Timer> Timing::GetTimer(std::size_t cpu_id) {
return timers[cpu_id];
}
Timing::Timer::Timer() = default;
Timing::Timer::Timer(s64 base_ticks) : executed_ticks(base_ticks) {}
Timing::Timer::~Timer() {
MoveEvents();

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@ -185,7 +185,7 @@ public:
class Timer {
public:
Timer();
Timer(s64 base_ticks = 0);
~Timer();
s64 GetMaxSliceLength() const;
@ -249,7 +249,7 @@ public:
friend class boost::serialization::access;
};
explicit Timing(std::size_t num_cores, u32 cpu_clock_percentage);
explicit Timing(std::size_t num_cores, u32 cpu_clock_percentage, s64 override_base_ticks = -1);
~Timing(){};
@ -290,6 +290,9 @@ public:
event_queue_locked = false;
}
/// Generates a random tick count to seed the system tick timer with.
static s64 GenerateBaseTicks();
private:
// unordered_map stores each element separately as a linked list node so pointers to
// elements remain stable regardless of rehashes/resizing.

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@ -1073,7 +1073,7 @@ std::vector<FormatInfo> ListFormats() {
continue;
}
out.push_back({current->name, ToStdString(current->long_name), std::move(extensions),
out.push_back({current->name, ToStdString(current->long_name), extensions,
std::move(supported_video_codecs), std::move(supported_audio_codecs),
GetOptionList(current->priv_class, true)});
}

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@ -127,7 +127,7 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const Path& path) const = 0;
virtual Result DeleteFile(const Path& path) const = 0;
/**
* Rename a File specified by its path
@ -135,21 +135,21 @@ public:
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const Path& src_path, const Path& dest_path) const = 0;
virtual Result RenameFile(const Path& src_path, const Path& dest_path) const = 0;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
virtual Result DeleteDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
virtual Result DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Create a file specified by its path
@ -157,14 +157,14 @@ public:
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
virtual Result CreateFile(const Path& path, u64 size) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const Path& path) const = 0;
virtual Result CreateDirectory(const Path& path) const = 0;
/**
* Rename a Directory specified by its path
@ -172,7 +172,7 @@ public:
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
virtual Result RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a directory specified by its path
@ -229,10 +229,10 @@ public:
* @param path Path to the archive
* @param format_info Format information for the new archive
* @param program_id the program ID of the client that requests the operation
* @return ResultCode of the operation, 0 on success
* @return Result of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) = 0;
virtual Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) = 0;
/**
* Retrieves the format info about the archive with the specified path

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@ -40,7 +40,7 @@ public:
ResultVal<std::size_t> Write(u64 offset, std::size_t length, bool flush,
const u8* buffer) override {
if (offset > size) {
return ERR_WRITE_BEYOND_END;
return ResultWriteBeyondEnd;
} else if (offset == size) {
return 0ULL;
}
@ -108,17 +108,17 @@ public:
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (mode.create_flag) {
LOG_ERROR(Service_FS, "Create flag is not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -126,17 +126,17 @@ public:
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::NotFound:
LOG_ERROR(Service_FS, "{} not found", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::FileFound:
break; // Expected 'success' case
}
@ -144,7 +144,7 @@ public:
FileUtil::IOFile file(full_path, "r+b");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
Mode rwmode;
@ -155,10 +155,10 @@ public:
std::move(delay_generator));
}
ResultCode CreateFile(const Path& path, u64 size) const override {
Result CreateFile(const Path& path, u64 size) const override {
if (size == 0) {
LOG_ERROR(Service_FS, "Zero-size file is not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
return SaveDataArchive::CreateFile(path, size);
}
@ -250,18 +250,18 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
if (type != ExtSaveDataType::Shared) {
return ERR_NOT_FOUND_INVALID_STATE;
return ResultNotFoundInvalidState;
} else {
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<ExtSaveDataDelayGenerator>();
return std::make_unique<ExtSaveDataArchive>(fullpath, std::move(delay_generator));
}
ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_ExtSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
auto corrected_path = GetCorrectedPath(path);
// These folders are always created with the ExtSaveData
@ -276,11 +276,11 @@ ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path,
if (!file.IsOpen()) {
// TODO(Subv): Find the correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Path& path,
@ -291,7 +291,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
ArchiveFormatInfo info = {};

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@ -31,8 +31,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
const std::string& GetMountPoint() const {

View File

@ -73,13 +73,13 @@ ResultVal<std::unique_ptr<FileBackend>> NCCHArchive::OpenFile(const Path& path,
const Mode& mode) const {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(NCCHFilePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHFilePath openfile_path;
@ -174,63 +174,63 @@ ResultVal<std::unique_ptr<FileBackend>> NCCHArchive::OpenFile(const Path& path,
return std::make_unique<IVFCFileInMemory>(std::move(archive_data), romfs_offset,
romfs_size, std::move(delay_generator));
}
return ERROR_NOT_FOUND;
return ResultNotFound;
}
return file;
}
ResultCode NCCHArchive::DeleteFile(const Path& path) const {
Result NCCHArchive::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an NCCH archive ({}).", GetName());
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode NCCHArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result NCCHArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::DeleteDirectory(const Path& path) const {
Result NCCHArchive::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an NCCH archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::DeleteDirectoryRecursively(const Path& path) const {
Result NCCHArchive::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an NCCH archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::CreateFile(const Path& path, u64 size) const {
Result NCCHArchive::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an NCCH archive ({}).", GetName());
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultCode NCCHArchive::CreateDirectory(const Path& path) const {
Result NCCHArchive::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode NCCHArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result NCCHArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an NCCH archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<std::unique_ptr<DirectoryBackend>> NCCHArchive::OpenDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to open a directory within an NCCH archive ({}).",
GetName().c_str());
// TODO(shinyquagsire23): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
u64 NCCHArchive::GetFreeBytes() const {
@ -276,13 +276,13 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
u64 program_id) {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(NCCHArchivePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHArchivePath open_path;
@ -292,20 +292,19 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_NCCH::Open(const Path&
open_path.tid, static_cast<Service::FS::MediaType>(open_path.media_type & 0xFF));
}
ResultCode ArchiveFactory_NCCH::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_NCCH::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a NCCH archive.");
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_NCCH::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

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@ -50,13 +50,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
@ -114,8 +114,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

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@ -25,14 +25,14 @@ template <typename T>
ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_reader) {
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Wrong path type {}", path.GetType());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> vec_data = path.AsBinary();
if (vec_data.size() != 12) {
LOG_ERROR(Service_FS, "Wrong path length {}", vec_data.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
@ -42,7 +42,7 @@ ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_r
LOG_ERROR(Service_FS, "Unsupported media type {}", media_type);
// Note: this is strange, but the error code was verified with a real 3DS
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
return std::make_tuple(media_type, program_id_reader(data));
@ -72,16 +72,17 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataPermitted
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataPermitted::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info, u64 program_id) {
Result ArchiveFactory_OtherSaveDataPermitted::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a OtherSaveDataPermitted archive.");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInfo(
@ -92,7 +93,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInf
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->GetFormatInfo(program_id);
@ -110,21 +111,22 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataGeneral::
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataGeneral::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info, u64 /*client_program_id*/) {
Result ArchiveFactory_OtherSaveDataGeneral::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 /*client_program_id*/) {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->Format(program_id, format_info);
@ -138,7 +140,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataGeneral::GetFormatInfo(
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
return ResultGamecardNotInserted;
}
return sd_savedata_source->GetFormatInfo(program_id);

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@ -22,8 +22,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:
@ -49,8 +49,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

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@ -21,9 +21,9 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
return sd_savedata_source->Format(program_id, format_info);
}

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@ -20,8 +20,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;

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@ -62,17 +62,17 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -80,19 +80,19 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} is not a file", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file {} can't be open without mode create.",
full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
@ -105,19 +105,19 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "Error opening {}: {}", full_path, Common::GetLastErrorMsg());
return ERROR_NOT_FOUND;
return ResultNotFound;
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<SDMCDelayGenerator>();
return std::make_unique<DiskFile>(std::move(file), mode, std::move(delay_generator));
}
ResultCode SDMCArchive::DeleteFile(const Path& path) const {
Result SDMCArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -125,110 +125,109 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
case PathParser::NotFound:
LOG_DEBUG(Service_FS, "{} not found", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} is not a file", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
}
ResultCode SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result SDMCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
static Result DeleteDirectoryHelper(const Path& path, const std::string& mount_point, T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (path_parser.IsRootDirectory())
return ERROR_NOT_FOUND;
return ResultNotFound;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Directory not empty {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
}
ResultCode SDMCArchive::DeleteDirectory(const Path& path) const {
Result SDMCArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SDMCArchive::DeleteDirectoryRecursively(const Path& path) const {
Result SDMCArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
Result SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -236,44 +235,44 @@ ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_ALREADY_EXISTS;
return ResultAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
return ResultSuccess;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Too large file");
return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
return Result(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
}
ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
Result SDMCArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -281,55 +280,55 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_DEBUG(Service_FS, "{} already exists", full_path);
return ERROR_ALREADY_EXISTS;
return ResultAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", mount_point);
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result SDMCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Path& path) const {
@ -337,7 +336,7 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -345,15 +344,15 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} not found", full_path);
return ERROR_NOT_FOUND;
return ResultNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
return ResultUnexpectedFileOrDirectorySdmc;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
@ -392,18 +391,17 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMC::Open(const Path&
return std::make_unique<SDMCArchive>(sdmc_directory, std::move(delay_generator));
}
ResultCode ArchiveFactory_SDMC::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SDMC::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
// This is kind of an undesirable operation, so let's just ignore it. :)
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SDMC::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -29,13 +29,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;
@ -68,8 +68,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -44,7 +44,7 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCWriteOnlyArchive::OpenFile(const Pat
const Mode& mode) const {
if (mode.read_flag) {
LOG_ERROR(Service_FS, "Read flag is not supported");
return ERROR_INVALID_READ_FLAG;
return ResultInvalidReadFlag;
}
return SDMCArchive::OpenFileBase(path, mode);
}
@ -52,7 +52,7 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCWriteOnlyArchive::OpenFile(const Pat
ResultVal<std::unique_ptr<DirectoryBackend>> SDMCWriteOnlyArchive::OpenDirectory(
const Path& path) const {
LOG_ERROR(Service_FS, "Not supported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ArchiveFactory_SDMCWriteOnly::ArchiveFactory_SDMCWriteOnly(const std::string& mount_point)
@ -81,19 +81,19 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SDMCWriteOnly::Open(co
return std::make_unique<SDMCWriteOnlyArchive>(sdmc_directory, std::move(delay_generator));
}
ResultCode ArchiveFactory_SDMCWriteOnly::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SDMCWriteOnly::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
// TODO(wwylele): hwtest this
LOG_ERROR(Service_FS, "Attempted to format a SDMC write-only archive.");
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SDMCWriteOnly::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -54,8 +54,8 @@ public:
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -39,12 +39,12 @@ public:
ResultVal<std::size_t> Read(u64 offset, std::size_t length, u8* buffer) const override {
if (offset != 0) {
LOG_ERROR(Service_FS, "offset must be zero!");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (length != data->size()) {
LOG_ERROR(Service_FS, "size must match the file size!");
return ERROR_INCORRECT_EXEFS_READ_SIZE;
return ResultIncorrectExefsReadSize;
}
std::memcpy(buffer, data->data(), data->size());
@ -54,7 +54,7 @@ public:
ResultVal<std::size_t> Write(u64 offset, std::size_t length, bool flush,
const u8* buffer) override {
LOG_ERROR(Service_FS, "The file is read-only!");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
u64 GetSize() const override {
@ -99,13 +99,13 @@ public:
if (path.GetType() != LowPathType::Binary) {
LOG_ERROR(Service_FS, "Path need to be Binary");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
std::vector<u8> binary = path.AsBinary();
if (binary.size() != sizeof(SelfNCCHFilePath)) {
LOG_ERROR(Service_FS, "Wrong path size {}", binary.size());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
SelfNCCHFilePath file_path;
@ -120,7 +120,7 @@ public:
case SelfNCCHFilePathType::Code:
LOG_ERROR(Service_FS, "Reading the code section is not supported!");
return ERROR_COMMAND_NOT_ALLOWED;
return ResultCommandNotAllowed;
case SelfNCCHFilePathType::ExeFS: {
const auto& raw = file_path.exefs_filename;
@ -130,48 +130,48 @@ public:
}
default:
LOG_ERROR(Service_FS, "Unknown file type {}!", file_path.type);
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
}
ResultCode DeleteFile(const Path& path) const override {
Result DeleteFile(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override {
Result RenameFile(const Path& src_path, const Path& dest_path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode DeleteDirectory(const Path& path) const override {
Result DeleteDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode DeleteDirectoryRecursively(const Path& path) const override {
Result DeleteDirectoryRecursively(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode CreateFile(const Path& path, u64 size) const override {
Result CreateFile(const Path& path, u64 size) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode CreateDirectory(const Path& path) const override {
Result CreateDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override {
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override {
LOG_ERROR(Service_FS, "Unsupported");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
u64 GetFreeBytes() const override {
@ -186,7 +186,7 @@ private:
return std::make_unique<IVFCFile>(ncch_data.romfs_file, std::move(delay_generator));
} else {
LOG_INFO(Service_FS, "Unable to read RomFS");
return ERROR_ROMFS_NOT_FOUND;
return ResultRomfsNotFound;
}
}
@ -198,7 +198,7 @@ private:
std::move(delay_generator));
} else {
LOG_INFO(Service_FS, "Unable to read update RomFS");
return ERROR_ROMFS_NOT_FOUND;
return ResultRomfsNotFound;
}
}
@ -209,7 +209,7 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read icon");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
if (filename == "logo") {
@ -218,7 +218,7 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read logo");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
if (filename == "banner") {
@ -227,11 +227,11 @@ private:
}
LOG_WARNING(Service_FS, "Unable to read banner");
return ERROR_EXEFS_SECTION_NOT_FOUND;
return ResultExefsSectionNotFound;
}
LOG_ERROR(Service_FS, "Unknown ExeFS section {}!", filename);
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
NCCHData ncch_data;
@ -296,16 +296,16 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SelfNCCH::Open(const P
return std::make_unique<SelfNCCHArchive>(ncch_data[program_id]);
}
ResultCode ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&,
u64 program_id) {
Result ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&,
u64 program_id) {
LOG_ERROR(Service_FS, "Attempted to format a SelfNCCH archive.");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SelfNCCH::GetFormatInfo(const Path&,
u64 program_id) const {
LOG_ERROR(Service_FS, "Attempted to get format info of a SelfNCCH archive");
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
} // namespace FileSys

View File

@ -50,8 +50,8 @@ public:
return "SelfNCCH";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
private:

View File

@ -47,14 +47,14 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 pr
// save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive with the files and folders that it expects.
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
return std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
}
ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
const FileSys::ArchiveFormatInfo& format_info) {
Result ArchiveSource_SDSaveData::Format(u64 program_id,
const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
@ -65,9 +65,9 @@ ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
if (file.IsOpen()) {
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
return ResultSuccess;
}
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program_id) const {
@ -77,7 +77,7 @@ ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ERR_NOT_FORMATTED;
return ResultNotFormatted;
}
ArchiveFormatInfo info = {};

View File

@ -19,7 +19,7 @@ public:
explicit ArchiveSource_SDSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(u64 program_id);
ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
Result Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
static std::string GetSaveDataPathFor(const std::string& mount_point, u64 program_id);

View File

@ -57,25 +57,25 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
std::string fullpath = GetSystemSaveDataPath(base_path, path);
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ERROR_NOT_FOUND;
return ResultNotFound;
}
return std::make_unique<SaveDataArchive>(fullpath);
}
ResultCode ArchiveFactory_SystemSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
Result ArchiveFactory_SystemSaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) {
std::string fullpath = GetSystemSaveDataPath(base_path, path);
FileUtil::DeleteDirRecursively(fullpath);
FileUtil::CreateFullPath(fullpath);
return RESULT_SUCCESS;
return ResultSuccess;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SystemSaveData::GetFormatInfo(const Path& path,
u64 program_id) const {
// TODO(Subv): Implement
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
return RESULT_UNKNOWN;
return ResultUnknown;
}
} // namespace FileSys

View File

@ -20,8 +20,8 @@ public:
explicit ArchiveFactory_SystemSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path, u64 program_id) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
Result Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info,
u64 program_id) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path, u64 program_id) const override;
std::string GetName() const override {

View File

@ -19,7 +19,7 @@ namespace FileSys {
ResultVal<std::size_t> DiskFile::Read(const u64 offset, const std::size_t length,
u8* buffer) const {
if (!mode.read_flag)
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
file->Seek(offset, SEEK_SET);
return file->ReadBytes(buffer, length);
@ -28,7 +28,7 @@ ResultVal<std::size_t> DiskFile::Read(const u64 offset, const std::size_t length
ResultVal<std::size_t> DiskFile::Write(const u64 offset, const std::size_t length, const bool flush,
const u8* buffer) {
if (!mode.write_flag)
return ERROR_INVALID_OPEN_FLAGS;
return ResultInvalidOpenFlags;
file->Seek(offset, SEEK_SET);
std::size_t written = file->WriteBytes(buffer, length);

View File

@ -35,63 +35,60 @@ enum {
};
}
constexpr ResultCode ERROR_INVALID_PATH(ErrCodes::InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_INVALID_READ_FLAG(ErrCodes::InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_FILE_NOT_FOUND(ErrCodes::FileNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrCodes::PathNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_NOT_FOUND(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrCodes::UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrCodes::NotAFile, ErrorModule::FS,
ErrorSummary::Canceled,
ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrCodes::DirectoryAlreadyExists,
ErrorModule::FS, ErrorSummary::NothingHappened,
ErrorLevel::Status);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ErrCodes::FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_ALREADY_EXISTS(ErrCodes::AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrCodes::GameCardNotInserted, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrCodes::IncorrectExeFSReadSize,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_ROMFS_NOT_FOUND(ErrCodes::RomFSNotFound, ErrorModule::FS,
constexpr Result ResultInvalidPath(ErrCodes::InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultUnsupportedOpenFlags(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr Result ResultInvalidOpenFlags(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultInvalidReadFlag(ErrCodes::InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultFileNotFound(ErrCodes::FileNotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultPathNotFound(ErrCodes::PathNotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultNotFound(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr Result ResultUnexpectedFileOrDirectory(ErrCodes::UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr Result ResultUnexpectedFileOrDirectorySdmc(ErrCodes::NotAFile, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultDirectoryAlreadyExists(ErrCodes::DirectoryAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultFileAlreadyExists(ErrCodes::FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultAlreadyExists(ErrCodes::AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr Result ResultDirectoryNotEmpty(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr Result ResultGamecardNotInserted(ErrCodes::GameCardNotInserted, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrCodes::CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_INSUFFICIENT_SPACE(ErrCodes::InsufficientSpace, ErrorModule::FS,
ErrorSummary::OutOfResource, ErrorLevel::Status);
constexpr Result ResultIncorrectExefsReadSize(ErrCodes::IncorrectExeFSReadSize, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr Result ResultRomfsNotFound(ErrCodes::RomFSNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr Result ResultCommandNotAllowed(ErrCodes::CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr Result ResultExefsSectionNotFound(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr Result ResultInsufficientSpace(ErrCodes::InsufficientSpace, ErrorModule::FS,
ErrorSummary::OutOfResource, ErrorLevel::Status);
/// Returned when a function is passed an invalid archive handle.
constexpr ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
constexpr ResultCode ERR_WRITE_BEYOND_END(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr Result ResultInvalidArchiveHandle(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
constexpr Result ResultWriteBeyondEnd(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
/**
* Variant of ERROR_NOT_FOUND returned in some places in the code. Unknown if these usages are
* Variant of ResultNotFound returned in some places in the code. Unknown if these usages are
* correct or a bug.
*/
constexpr ResultCode ERR_NOT_FOUND_INVALID_STATE(ErrCodes::NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr ResultCode ERR_NOT_FORMATTED(ErrCodes::NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr Result ResultNotFoundInvalidState(ErrCodes::NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr Result ResultNotFormatted(ErrCodes::NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
} // namespace FileSys

View File

@ -34,50 +34,50 @@ ResultVal<std::unique_ptr<FileBackend>> IVFCArchive::OpenFile(const Path& path,
return std::make_unique<IVFCFile>(romfs_file, std::move(delay_generator));
}
ResultCode IVFCArchive::DeleteFile(const Path& path) const {
Result IVFCArchive::DeleteFile(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an IVFC archive ({}).", GetName());
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode IVFCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result IVFCArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::DeleteDirectory(const Path& path) const {
Result IVFCArchive::DeleteDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::DeleteDirectoryRecursively(const Path& path) const {
Result IVFCArchive::DeleteDirectoryRecursively(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a directory from an IVFC archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::CreateFile(const Path& path, u64 size) const {
Result IVFCArchive::CreateFile(const Path& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an IVFC archive ({}).", GetName());
// TODO: Verify error code
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
return Result(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Permanent);
}
ResultCode IVFCArchive::CreateDirectory(const Path& path) const {
Result IVFCArchive::CreateDirectory(const Path& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultCode IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result IVFCArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
LOG_CRITICAL(Service_FS, "Attempted to rename a file within an IVFC archive ({}).", GetName());
// TODO(wwylele): Use correct error code
return RESULT_UNKNOWN;
return ResultUnknown;
}
ResultVal<std::unique_ptr<DirectoryBackend>> IVFCArchive::OpenDirectory(const Path& path) const {

View File

@ -103,13 +103,13 @@ public:
ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path,
const Mode& mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const Path& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
Result DeleteFile(const Path& path) const override;
Result RenameFile(const Path& src_path, const Path& dest_path) const override;
Result DeleteDirectory(const Path& path) const override;
Result DeleteDirectoryRecursively(const Path& path) const override;
Result CreateFile(const Path& path, u64 size) const override;
Result CreateDirectory(const Path& path) const override;
Result RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
u64 GetFreeBytes() const override;

View File

@ -57,9 +57,9 @@ static bool LZSS_Decompress(std::span<const u8> compressed, std::span<u8> decomp
u32 buffer_top_and_bottom;
std::memcpy(&buffer_top_and_bottom, footer, sizeof(u32));
size_t out = decompressed.size();
size_t index = compressed.size() - ((buffer_top_and_bottom >> 24) & 0xFF);
size_t stop_index = compressed.size() - (buffer_top_and_bottom & 0xFFFFFF);
std::size_t out = decompressed.size();
std::size_t index = compressed.size() - ((buffer_top_and_bottom >> 24) & 0xFF);
std::size_t stop_index = compressed.size() - (buffer_top_and_bottom & 0xFFFFFF);
std::memset(decompressed.data(), 0, decompressed.size());
std::memcpy(decompressed.data(), compressed.data(), compressed.size());

View File

@ -131,7 +131,7 @@ public:
return m_offset;
}
bool Seek(size_t offset) {
bool Seek(std::size_t offset) {
if (offset > m_size)
return false;
m_offset = offset;
@ -242,7 +242,7 @@ private:
if (m_target_relative_offset + length > m_target.size())
return false;
// Byte by byte copy.
for (size_t i = 0; i < length; ++i)
for (std::size_t i = 0; i < length; ++i)
m_target.data()[m_target.Tell() + i] = m_target.data()[m_target_relative_offset++];
m_target.Seek(m_target.Tell() + length);
return true;

View File

@ -65,7 +65,7 @@ static bool ReadSection(std::vector<u8>& data_out, FileUtil::IOFile& file, std::
Loader::ResultStatus FileSys::Plugin3GXLoader::Load(
Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
Kernel::KernelSystem& kernel) {
Kernel::KernelSystem& kernel, Service::PLGLDR::PLG_LDR& plg_ldr) {
FileUtil::IOFile file(plg_context.plugin_path, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Service_PLGLDR, "Failed to load 3GX plugin. Not found: {}",
@ -158,12 +158,12 @@ Loader::ResultStatus FileSys::Plugin3GXLoader::Load(
return Loader::ResultStatus::Error;
}
return Map(plg_context, process, kernel);
return Map(plg_context, process, kernel, plg_ldr);
}
Loader::ResultStatus FileSys::Plugin3GXLoader::Map(
Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context, Kernel::Process& process,
Kernel::KernelSystem& kernel) {
Kernel::KernelSystem& kernel, Service::PLGLDR::PLG_LDR& plg_ldr) {
// Verify exe load checksum function is available
if (exe_load_func.empty() && plg_context.load_exe_func.empty()) {
@ -195,7 +195,7 @@ Loader::ResultStatus FileSys::Plugin3GXLoader::Map(
return Loader::ResultStatus::ErrorMemoryAllocationFailed;
}
auto backing_memory_fb = kernel.memory.GetFCRAMRef(*offset_fb);
Service::PLGLDR::PLG_LDR::SetPluginFBAddr(Memory::FCRAM_PADDR + *offset_fb);
plg_ldr.SetPluginFBAddr(Memory::FCRAM_PADDR + *offset_fb);
std::fill(backing_memory_fb.GetPtr(), backing_memory_fb.GetPtr() + _3GX_fb_size, 0);
auto vma_heap_fb = process.vm_manager.MapBackingMemory(
@ -357,7 +357,7 @@ void FileSys::Plugin3GXLoader::MapBootloader(Kernel::Process& process, Kernel::K
// Write bootloader
kernel.memory.WriteBlock(
process, _3GX_exe_load_addr - bootloader_memory_size, bootloader.data(),
std::min<size_t>(bootloader.size() * sizeof(u32), bootloader_memory_size));
std::min<std::size_t>(bootloader.size() * sizeof(u32), bootloader_memory_size));
game_instructions[0] = 0xE51FF004; // ldr pc, [pc, #-4]
game_instructions[1] = _3GX_exe_load_addr - bootloader_memory_size;

View File

@ -43,7 +43,8 @@ class FileBackend;
class Plugin3GXLoader {
public:
Loader::ResultStatus Load(Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context,
Kernel::Process& process, Kernel::KernelSystem& kernel);
Kernel::Process& process, Kernel::KernelSystem& kernel,
Service::PLGLDR::PLG_LDR& plg_ldr);
struct PluginHeader {
u32_le magic;
@ -68,9 +69,10 @@ public:
private:
Loader::ResultStatus Map(Service::PLGLDR::PLG_LDR::PluginLoaderContext& plg_context,
Kernel::Process& process, Kernel::KernelSystem& kernel);
Kernel::Process& process, Kernel::KernelSystem& kernel,
Service::PLGLDR::PLG_LDR& plg_ldr);
static constexpr size_t bootloader_memory_size = 0x1000;
static constexpr std::size_t bootloader_memory_size = 0x1000;
static void MapBootloader(Kernel::Process& process, Kernel::KernelSystem& kernel,
u32 memory_offset, std::span<const u32> exe_load_func,
const u32_le* exe_load_args, u32 checksum_size, u32 exe_checksum,

View File

@ -16,7 +16,7 @@ std::size_t DirectRomFSReader::ReadFile(std::size_t offset, std::size_t length,
return 0; // Crypto++ does not like zero size buffer
const auto segments = BreakupRead(offset, length);
size_t read_progress = 0;
std::size_t read_progress = 0;
// Skip cache if the read is too big
if (segments.size() == 1 && segments[0].second > cache_line_size) {
@ -33,8 +33,8 @@ std::size_t DirectRomFSReader::ReadFile(std::size_t offset, std::size_t length,
// TODO(PabloMK7): Make cache thread safe, read the comment in CacheReady function.
// std::unique_lock<std::shared_mutex> read_guard(cache_mutex);
for (const auto& seg : segments) {
size_t read_size = cache_line_size;
size_t page = OffsetToPage(seg.first);
std::size_t read_size = cache_line_size;
std::size_t page = OffsetToPage(seg.first);
// Check if segment is in cache
auto cache_entry = cache.request(page);
if (!cache_entry.first) {
@ -51,7 +51,7 @@ std::size_t DirectRomFSReader::ReadFile(std::size_t offset, std::size_t length,
LOG_TRACE(Service_FS, "RomFS Cache HIT: page={}, length={}, into={}", page, seg.second,
(seg.first - page));
}
size_t copy_amount =
std::size_t copy_amount =
(read_size > (seg.first - page))
? std::min((seg.first - page) + seg.second, read_size) - (seg.first - page)
: 0;
@ -98,10 +98,10 @@ std::vector<std::pair<std::size_t, std::size_t>> DirectRomFSReader::BreakupRead(
return ret;
}
size_t curr_offset = offset;
std::size_t curr_offset = offset;
while (length) {
size_t next_page = OffsetToPage(curr_offset + cache_line_size);
size_t curr_page_len = std::min(length, next_page - curr_offset);
std::size_t next_page = OffsetToPage(curr_offset + cache_line_size);
std::size_t curr_page_len = std::min(length, next_page - curr_offset);
ret.push_back(std::make_pair(curr_offset, curr_page_len));
curr_offset = next_page;
length -= curr_page_len;

View File

@ -67,8 +67,8 @@ private:
u64 data_size;
// Total cache size: 128KB
static constexpr size_t cache_line_size = (1 << 13); // About 8KB
static constexpr size_t cache_line_count = 16;
static constexpr std::size_t cache_line_size = (1 << 13); // About 8KB
static constexpr std::size_t cache_line_count = 16;
Common::StaticLRUCache<std::size_t, std::array<u8, cache_line_size>, cache_line_count> cache;
// TODO(PabloMK7): Make cache thread safe, read the comment in CacheReady function.

View File

@ -43,17 +43,17 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
return ResultUnsupportedOpenFlags;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -61,19 +61,19 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file {} can't be open without mode create.",
full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
@ -86,19 +86,19 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
std::unique_ptr<DelayGenerator> delay_generator = std::make_unique<SaveDataDelayGenerator>();
return std::make_unique<DiskFile>(std::move(file), mode, std::move(delay_generator));
}
ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
Result SaveDataArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -106,110 +106,109 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting {}", full_path);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
}
ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
Result SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
static Result DeleteDirectoryHelper(const Path& path, const std::string& mount_point, T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
if (path_parser.IsRootDirectory())
return ERROR_DIRECTORY_NOT_EMPTY;
return ResultDirectoryNotEmpty;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Directory not empty {}", full_path);
return ERROR_DIRECTORY_NOT_EMPTY;
return ResultDirectoryNotEmpty;
}
ResultCode SaveDataArchive::DeleteDirectory(const Path& path) const {
Result SaveDataArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
Result SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
Result SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -217,44 +216,44 @@ ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) cons
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_FILE_ALREADY_EXISTS;
return ResultFileAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
return ResultSuccess;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_ERROR(Service_FS, "Too large file");
return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
return Result(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource,
ErrorLevel::Info);
}
ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
Result SaveDataArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -262,57 +261,57 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "{} already exists", full_path);
return ERROR_DIRECTORY_ALREADY_EXISTS;
return ResultDirectoryAlreadyExists;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
return ResultSuccess;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", mount_point);
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
}
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
Result SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path {}", src_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path {}", dest_path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
return ResultSuccess;
}
// TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
// exist or similar. Verify.
return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
return Result(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
ErrorSummary::NothingHappened, ErrorLevel::Status);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
@ -321,7 +320,7 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path {}", path.DebugStr());
return ERROR_INVALID_PATH;
return ResultInvalidPath;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
@ -329,15 +328,15 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point {}", mount_point);
return ERROR_FILE_NOT_FOUND;
return ResultFileNotFound;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found {}", full_path);
return ERROR_PATH_NOT_FOUND;
return ResultPathNotFound;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path {}", full_path);
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
return ResultUnexpectedFileOrDirectory;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}

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