gl_rasterizer_cache: Remove unnecessary reference parameter in LoadCustomTexture()
This is only ever used in a self-referential manner, so we can make use of the texture info member directly.
This commit is contained in:
parent
e342f36e02
commit
59a614a70f
|
@ -692,12 +692,12 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
|
|||
}
|
||||
}
|
||||
|
||||
bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_info) {
|
||||
bool CachedSurface::LoadCustomTexture(u64 tex_hash) {
|
||||
auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache();
|
||||
const auto& image_interface = Core::System::GetInstance().GetImageInterface();
|
||||
|
||||
if (custom_tex_cache.IsTextureCached(tex_hash)) {
|
||||
tex_info = custom_tex_cache.LookupTexture(tex_hash);
|
||||
custom_tex_info = custom_tex_cache.LookupTexture(tex_hash);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -706,22 +706,23 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf
|
|||
}
|
||||
|
||||
const auto& path_info = custom_tex_cache.LookupTexturePathInfo(tex_hash);
|
||||
if (!image_interface->DecodePNG(tex_info.tex, tex_info.width, tex_info.height,
|
||||
path_info.path)) {
|
||||
if (!image_interface->DecodePNG(custom_tex_info.tex, custom_tex_info.width,
|
||||
custom_tex_info.height, path_info.path)) {
|
||||
LOG_ERROR(Render_OpenGL, "Failed to load custom texture {}", path_info.path);
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::bitset<32> width_bits(tex_info.width);
|
||||
const std::bitset<32> height_bits(tex_info.height);
|
||||
const std::bitset<32> width_bits(custom_tex_info.width);
|
||||
const std::bitset<32> height_bits(custom_tex_info.height);
|
||||
if (width_bits.count() != 1 || height_bits.count() != 1) {
|
||||
LOG_ERROR(Render_OpenGL, "Texture {} size is not a power of 2", path_info.path);
|
||||
return false;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Render_OpenGL, "Loaded custom texture from {}", path_info.path);
|
||||
Common::FlipRGBA8Texture(tex_info.tex, tex_info.width, tex_info.height);
|
||||
custom_tex_cache.CacheTexture(tex_hash, tex_info.tex, tex_info.width, tex_info.height);
|
||||
Common::FlipRGBA8Texture(custom_tex_info.tex, custom_tex_info.width, custom_tex_info.height);
|
||||
custom_tex_cache.CacheTexture(tex_hash, custom_tex_info.tex, custom_tex_info.width,
|
||||
custom_tex_info.height);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -791,11 +792,13 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
|
|||
std::string dump_path; // Has to be declared here for logging later
|
||||
u64 tex_hash = 0;
|
||||
|
||||
if (Settings::values.dump_textures || Settings::values.custom_textures)
|
||||
if (Settings::values.dump_textures || Settings::values.custom_textures) {
|
||||
tex_hash = Common::ComputeHash64(gl_buffer.data(), gl_buffer.size());
|
||||
}
|
||||
|
||||
if (Settings::values.custom_textures)
|
||||
is_custom = LoadCustomTexture(tex_hash, custom_tex_info);
|
||||
if (Settings::values.custom_textures) {
|
||||
is_custom = LoadCustomTexture(tex_hash);
|
||||
}
|
||||
|
||||
// Load data from memory to the surface
|
||||
GLint x0 = static_cast<GLint>(rect.left);
|
||||
|
|
|
@ -184,7 +184,7 @@ struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface
|
|||
void FlushGLBuffer(PAddr flush_start, PAddr flush_end);
|
||||
|
||||
// Custom texture loading and dumping
|
||||
bool LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_info);
|
||||
bool LoadCustomTexture(u64 tex_hash);
|
||||
void DumpTexture(GLuint target_tex, u64 tex_hash);
|
||||
|
||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||
|
|
Loading…
Reference in New Issue