renderer_vulkan: Bump vertex buffer size

* So software shaders don't crash
This commit is contained in:
emufan4568
2022-10-19 20:05:13 +03:00
committed by GPUCode
parent c7e64f6c7b
commit 18af49a0ca

View File

@ -88,7 +88,7 @@ constexpr VertexLayout RasterizerVulkan::HardwareVertex::GetVertexLayout() {
return layout;
}
constexpr u32 VERTEX_BUFFER_SIZE = 64 * 1024 * 1024;
constexpr u32 VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
constexpr u32 INDEX_BUFFER_SIZE = 8 * 1024 * 1024;
constexpr u32 UNIFORM_BUFFER_SIZE = 16 * 1024 * 1024;
constexpr u32 TEXTURE_BUFFER_SIZE = 16 * 1024 * 1024;