From 18af49a0cac689b1a14aeb253919bcd5ac2b0f5c Mon Sep 17 00:00:00 2001 From: emufan4568 Date: Wed, 19 Oct 2022 20:05:13 +0300 Subject: [PATCH] renderer_vulkan: Bump vertex buffer size * So software shaders don't crash --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 7d1d515c7..744baac9a 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -88,7 +88,7 @@ constexpr VertexLayout RasterizerVulkan::HardwareVertex::GetVertexLayout() { return layout; } -constexpr u32 VERTEX_BUFFER_SIZE = 64 * 1024 * 1024; +constexpr u32 VERTEX_BUFFER_SIZE = 128 * 1024 * 1024; constexpr u32 INDEX_BUFFER_SIZE = 8 * 1024 * 1024; constexpr u32 UNIFORM_BUFFER_SIZE = 16 * 1024 * 1024; constexpr u32 TEXTURE_BUFFER_SIZE = 16 * 1024 * 1024;