2019-09-14 22:09:52 +02:00
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package jp.juggler.subwaytooter.span
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import android.content.Context
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import android.content.res.AssetManager
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2019-09-19 06:26:42 +02:00
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import android.graphics.*
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import android.os.SystemClock
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2019-09-14 22:09:52 +02:00
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import android.text.style.ReplacementSpan
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import androidx.annotation.IntRange
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import com.caverock.androidsvg.SVG
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2021-05-19 22:14:30 +02:00
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import jp.juggler.subwaytooter.emoji.UnicodeEmoji
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2019-09-14 22:09:52 +02:00
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import jp.juggler.util.LogCategory
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// 絵文字リソースの種類によって異なるスパンを作る
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2021-06-20 15:12:25 +02:00
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fun UnicodeEmoji.createSpan(context: Context, scale: Float = 1f) = if (isSvg) {
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SvgEmojiSpan(context, assetsName!!, scale = scale)
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2019-09-14 22:09:52 +02:00
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} else {
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2021-06-20 15:12:25 +02:00
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EmojiImageSpan(context, drawableId, scale = scale)
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2019-09-14 22:09:52 +02:00
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}
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// SVG絵文字スパン
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class SvgEmojiSpan internal constructor(
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2021-06-20 15:12:25 +02:00
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context: Context,
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private val assetsName: String,
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private val scale: Float = 1f,
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2019-09-14 22:09:52 +02:00
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) : ReplacementSpan() {
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2021-06-20 15:12:25 +02:00
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companion object {
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internal val log = LogCategory("SvgEmojiSpan")
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private const val scale_ratio = 1.14f
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private const val descent_ratio = 0.211f
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private var assetsManager: AssetManager? = null
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private fun loadSvg(assetsName: String): SVG? =
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when (val assetsManager = assetsManager) {
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null -> null
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else -> try {
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SVG.getFromAsset(assetsManager, assetsName)
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} catch (ex: Throwable) {
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log.trace(ex)
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null
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}
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}
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class BitmapCacheKey(var code: String = "", var size: Int = 1) :
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Comparable<BitmapCacheKey> {
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override fun hashCode(): Int {
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return code.hashCode() xor size
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}
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override fun compareTo(other: BitmapCacheKey): Int {
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val i = code.compareTo(other.code)
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if (i != 0) return i
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return size.compareTo(other.size)
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}
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override fun equals(other: Any?): Boolean =
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if (other is BitmapCacheKey) {
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compareTo(other) == 0
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} else {
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false
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}
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// don't use "when(other){ this -> …", it recursive call "equals()"
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}
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class BitmapCacheValue(val bitmap: Bitmap?, var lastUsed: Long)
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private val bitmapCache = HashMap<BitmapCacheKey, BitmapCacheValue>()
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// 時々キャッシュを掃除する
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private const val sweepInterval = 30000L
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private const val sweepExpire = 10000L
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private const val sweepLimit1 = 64 // この個数を超えたら
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private const val sweepLimit2 = 32 // この個数まで減らす
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private var lastSweepTime = 0L
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private fun sweepCache(now: Long) {
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val cacheSize = bitmapCache.size
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if (now - lastSweepTime >= sweepInterval && cacheSize >= sweepLimit1) {
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lastSweepTime = now
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val list = bitmapCache.entries.sortedBy { it.value.lastUsed }
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// 最低保持数より多い分が検査対象
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var mayRemove = cacheSize - sweepLimit2
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val it = list.iterator()
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while (it.hasNext() && mayRemove > 0) {
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val item = it.next()
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// 最近作られたキャッシュは破棄しない
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if (now - item.value.lastUsed <= sweepExpire) break
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item.value.bitmap?.recycle()
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bitmapCache.remove(item.key)
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--mayRemove
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}
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log.d("sweep. cache size $cacheSize=>${bitmapCache.size}")
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}
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}
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private val paint = Paint().apply {
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isAntiAlias = true
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isFilterBitmap = true
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}
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private val rect_dst = RectF()
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private fun renderBitmap(bitmap: Bitmap, svg: SVG, dstSize: Float) {
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try {
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// the width in pixels, or -1 if there is no width available.
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// the height in pixels, or -1 if there is no height available.
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val src_w = svg.documentWidth
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val src_h = svg.documentHeight
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val srcAspect = if (src_w <= 0f || src_h <= 0f) {
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// widthやheightの情報がない
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1f
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} else {
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src_w / src_h
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}
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// 絵文字のアスペクト比から描画範囲の幅と高さを決める
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val dstWidth: Float
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val dstHeight: Float
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if (srcAspect >= 1f) {
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dstWidth = dstSize
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dstHeight = dstSize / srcAspect
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} else {
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dstHeight = dstSize
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dstWidth = dstSize * srcAspect
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}
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val dstX = (dstSize - dstWidth) / 2f
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val dstY = (dstSize - dstHeight) / 2f
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rect_dst.set(dstX, dstY, dstX + dstWidth, dstY + dstHeight)
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bitmap.eraseColor(Color.TRANSPARENT)
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svg.renderToCanvas(Canvas(bitmap), rect_dst)
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} catch (ex: Throwable) {
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log.e(ex, "rendering failed.!")
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}
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}
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private val bitmapCacheKeyForSearch = BitmapCacheKey()
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private fun prepareBitmap(assetsName: String, dstSize: Float): Bitmap? {
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val dstSizeInt = (dstSize + 0.995f).toInt()
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synchronized(bitmapCache) {
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val now = SystemClock.elapsedRealtime()
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// check bitmap cache
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bitmapCacheKeyForSearch.code = assetsName
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bitmapCacheKeyForSearch.size = dstSizeInt
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val cached = bitmapCache[bitmapCacheKeyForSearch]
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if (cached != null) {
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val bitmap = cached.bitmap
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if (bitmap != null) {
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cached.lastUsed = now
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return bitmap
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} else if (now - cached.lastUsed < sweepExpire) {
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return null
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// if recently created, just return error cache
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// don't update lastUsed.
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}
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// fall: retry error cache
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}
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sweepCache(now)
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val bitmap: Bitmap? = when (val svg = loadSvg(assetsName)) {
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null -> null
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else -> try {
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Bitmap.createBitmap(dstSizeInt, dstSizeInt, Bitmap.Config.ARGB_8888)
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?.also { renderBitmap(it, svg, dstSize) }
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} catch (ex: Throwable) {
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log.trace(ex, "bitmap allocation failed!")
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null
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}
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}
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// create cache even if bitmap is null.
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bitmapCache[BitmapCacheKey(assetsName, dstSizeInt)] = BitmapCacheValue(bitmap, now)
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return bitmap
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}
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}
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}
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init {
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if (assetsManager == null) {
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assetsManager = context.applicationContext.assets
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}
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}
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override fun getSize(
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paint: Paint,
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text: CharSequence,
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@IntRange(from = 0) start: Int,
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@IntRange(from = 0) end: Int,
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fm: Paint.FontMetricsInt?,
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): Int {
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val size = (paint.textSize * scale_ratio * scale + 0.5f).toInt()
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if (fm != null) {
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val cDescent = (0.5f + size * descent_ratio).toInt()
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val cAscent = cDescent - size
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if (fm.ascent > cAscent) fm.ascent = cAscent
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if (fm.top > cAscent) fm.top = cAscent
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if (fm.descent < cDescent) fm.descent = cDescent
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if (fm.bottom < cDescent) fm.bottom = cDescent
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}
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return size
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}
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override fun draw(
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canvas: Canvas,
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text: CharSequence,
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start: Int,
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end: Int,
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x: Float,
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top: Int,
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baseline: Int,
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bottom: Int,
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textPaint: Paint,
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) {
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// 絵文字の正方形のサイズ
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val dstSize = textPaint.textSize * scale_ratio * scale
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val bitmap = prepareBitmap(assetsName, dstSize)
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if (bitmap != null) {
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val y = baseline - dstSize + dstSize * descent_ratio
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rect_dst.set(x, y, x + bitmap.width, y + bitmap.height)
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canvas.drawBitmap(bitmap, null, rect_dst, paint)
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}
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}
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2019-09-14 22:09:52 +02:00
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}
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