Clementine-audio-player-Mac.../src/core/songloader.cpp

678 lines
20 KiB
C++

/* This file is part of Clementine.
Copyright 2010-2014, David Sansome <me@davidsansome.com>
Copyright 2010-2014, John Maguire <john.maguire@gmail.com>
Copyright 2011-2012, 2014, Arnaud Bienner <arnaud.bienner@gmail.com>
Copyright 2011, Paweł Bara <keirangtp@gmail.com>
Copyright 2014, Alexander Bikadorov <abiku@cs.tu-berlin.de>
Copyright 2014, Krzysztof Sobiecki <sobkas@gmail.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "songloader.h"
#include <QBuffer>
#include <QDirIterator>
#include <QFileInfo>
#include <QTimer>
#include <QUrl>
#include <QtDebug>
#include <algorithm>
#include <memory>
#include "config.h"
#include "core/logging.h"
#include "core/player.h"
#include "core/signalchecker.h"
#include "core/song.h"
#include "core/tagreaderclient.h"
#include "core/timeconstants.h"
#include "core/utilities.h"
#include "core/waitforsignal.h"
#include "internet/core/internetmodel.h"
#include "internet/lastfm/fixlastfm.h"
#include "internet/podcasts/podcastparser.h"
#include "internet/podcasts/podcastservice.h"
#include "internet/podcasts/podcasturlloader.h"
#include "library/librarybackend.h"
#include "library/sqlrow.h"
#include "playlistparsers/cueparser.h"
#include "playlistparsers/parserbase.h"
#include "playlistparsers/playlistparser.h"
#include "utilities.h"
#ifdef HAVE_AUDIOCD
#include <gst/audio/gstaudiocdsrc.h>
#include "devices/cddasongloader.h"
#endif
using std::placeholders::_1;
QSet<QString> SongLoader::sRawUriSchemes;
const int SongLoader::kDefaultTimeout = 5000;
SongLoader::SongLoader(LibraryBackendInterface* library, const Player* player,
QObject* parent)
: QObject(parent),
timeout_timer_(new QTimer(this)),
playlist_parser_(new PlaylistParser(library, this)),
podcast_parser_(new PodcastParser),
cue_parser_(new CueParser(library, this)),
timeout_(kDefaultTimeout),
state_(WaitingForType),
success_(false),
parser_(nullptr),
is_podcast_(false),
library_(library),
player_(player) {
if (sRawUriSchemes.isEmpty()) {
sRawUriSchemes << "udp"
<< "mms"
<< "mmsh"
<< "mmst"
<< "mmsu"
<< "rtsp"
<< "rtspu"
<< "rtspt"
<< "rtsph"
<< "spotify";
}
timeout_timer_->setSingleShot(true);
connect(timeout_timer_, SIGNAL(timeout()), SLOT(Timeout()));
}
SongLoader::~SongLoader() {
if (pipeline_) {
state_ = Finished;
gst_element_set_state(pipeline_.get(), GST_STATE_NULL);
}
delete podcast_parser_;
}
SongLoader::Result SongLoader::Load(const QUrl& url) {
url_ = url;
if (url_.scheme() == "file") {
return LoadLocal(url_.toLocalFile());
}
if (sRawUriSchemes.contains(url_.scheme()) ||
player_->HandlerForUrl(url) != nullptr) {
// The URI scheme indicates that it can't possibly be a playlist, or we have
// a custom handler for the URL, so add it as a raw stream.
AddAsRawStream();
return Success;
}
// It could be a playlist, we give it a shot.
if (LoadRemotePlaylist(url_)) {
return Success;
}
url_ = PodcastUrlLoader::FixPodcastUrl(url_);
preload_func_ = std::bind(&SongLoader::LoadRemote, this);
return BlockingLoadRequired;
}
SongLoader::Result SongLoader::LoadFilenamesBlocking() {
if (preload_func_) {
return preload_func_();
} else {
qLog(Error) << "Preload function was not set for blocking operation";
return Error;
}
}
SongLoader::Result SongLoader::LoadLocalPartial(const QString& filename) {
qLog(Debug) << "Fast Loading local file" << filename;
// First check to see if it's a directory - if so we can load all the songs
// inside right away.
if (QFileInfo(filename).isDir()) {
LoadLocalDirectory(filename);
return Success;
}
Song song;
song.InitFromFilePartial(filename);
if (song.is_valid()) songs_ << song;
return Success;
}
SongLoader::Result SongLoader::LoadAudioCD() {
#ifdef HAVE_AUDIOCD
CddaSongLoader* cdda_song_loader = new CddaSongLoader;
connect(cdda_song_loader, SIGNAL(SongsDurationLoaded(SongList)), this,
SLOT(AudioCDTracksLoadedSlot(SongList)));
connect(cdda_song_loader, SIGNAL(SongsMetadataLoaded(SongList)), this,
SLOT(AudioCDTracksTagsLoaded(SongList)));
cdda_song_loader->LoadSongs();
return Success;
#else // HAVE_AUDIOCD
return Error;
#endif
}
#ifdef HAVE_AUDIOCD
void SongLoader::AudioCDTracksLoadedSlot(const SongList& songs) {
songs_ = songs;
emit AudioCDTracksLoaded();
}
void SongLoader::AudioCDTracksTagsLoaded(const SongList& songs) {
CddaSongLoader* cdda_song_loader = qobject_cast<CddaSongLoader*>(sender());
cdda_song_loader->deleteLater();
songs_ = songs;
emit LoadAudioCDFinished(true);
}
#endif // HAVE_AUDIOCD
SongLoader::Result SongLoader::LoadLocal(const QString& filename) {
qLog(Debug) << "Loading local file" << filename;
// Search in the database.
QUrl url = QUrl::fromLocalFile(filename);
LibraryQuery query;
query.SetColumnSpec("%songs_table.ROWID, " + Song::kColumnSpec);
query.AddWhere("filename", url.toEncoded());
if (library_->ExecQuery(&query) && query.Next()) {
// we may have many results when the file has many sections
do {
Song song;
song.InitFromQuery(query, true);
if (song.is_valid()) {
songs_ << song;
}
} while (query.Next());
return Success;
}
// It's not in the database, load it asynchronously.
preload_func_ = std::bind(&SongLoader::LoadLocalAsync, this, filename);
return BlockingLoadRequired;
}
SongLoader::Result SongLoader::LoadLocalAsync(const QString& filename) {
// First check to see if it's a directory - if so we will load all the songs
// inside right away.
QFileInfo info(filename);
if (info.isDir()) {
LoadLocalDirectory(filename);
return Success;
}
// It's a local file, so check if it looks like a playlist.
// Read the first few bytes.
QFile file(filename);
if (!file.open(QIODevice::ReadOnly)) {
qLog(Error) << "Could not open file " << filename;
return Error;
}
QByteArray data(file.read(PlaylistParser::kMagicSize));
ParserBase* parser = playlist_parser_->ParserForMagic(data);
if (!parser) {
// Check the file extension as well, maybe the magic failed, or it was a
// basic M3U file which is just a plain list of filenames.
parser = playlist_parser_->ParserForExtension(
QFileInfo(filename).suffix().toLower());
}
if (parser) {
qLog(Debug) << "Parsing using" << parser->name();
// It's a playlist!
file.reset();
songs_ = parser->Load(&file, filename, info.path());
return Success;
}
// Check if it's a cue file
QString matching_cue = filename.section('.', 0, -2) + ".cue";
if (QFile::exists(matching_cue)) {
// it's a cue - create virtual tracks
QFile cue(matching_cue);
cue.open(QIODevice::ReadOnly);
SongList song_list = cue_parser_->Load(&cue, matching_cue,
QDir(filename.section('/', 0, -2)));
for (const Song& song : song_list) {
if (song.is_valid()) songs_ << song;
}
return Success;
}
// Assume it's just a normal file
Song song;
song.InitFromFilePartial(filename);
if (song.is_valid()) {
songs_ << song;
return Success;
} else {
return Error;
}
}
void SongLoader::LoadMetadataBlocking() {
for (int i = 0; i < songs_.size(); i++) {
EffectiveSongLoad(&songs_[i]);
}
}
void SongLoader::EffectiveSongLoad(Song* song) {
if (!song) return;
if (song->filetype() != Song::Type_Unknown) {
// Maybe we loaded the metadata already, for example from a cuesheet.
return;
}
// First, try to get the song from the library
Song library_song = library_->GetSongByUrl(song->url());
if (library_song.is_valid()) {
*song = library_song;
} else {
// it's a normal media file
QString filename = song->url().toLocalFile();
TagReaderClient::Instance()->ReadFileBlocking(filename, song);
}
}
static bool CompareSongs(const Song& left, const Song& right) {
// Order by artist, album, disc, track
if (left.artist() < right.artist()) return true;
if (left.artist() > right.artist()) return false;
if (left.album() < right.album()) return true;
if (left.album() > right.album()) return false;
if (left.disc() < right.disc()) return true;
if (left.disc() > right.disc()) return false;
if (left.track() < right.track()) return true;
if (left.track() > right.track()) return false;
return left.url() < right.url();
}
void SongLoader::LoadLocalDirectory(const QString& filename) {
QDirIterator it(filename, QDir::Files | QDir::NoDotAndDotDot | QDir::Readable,
QDirIterator::Subdirectories);
while (it.hasNext()) {
LoadLocalPartial(it.next());
}
std::stable_sort(songs_.begin(), songs_.end(), CompareSongs);
// Load the first song: all songs will be loaded async, but we want the first
// one in our list to be fully loaded, so if the user has the "Start playing
// when adding to playlist" preference behaviour set, it can enjoy the first
// song being played (seek it, have moodbar, etc.)
if (!songs_.isEmpty()) EffectiveSongLoad(&(*songs_.begin()));
}
void SongLoader::AddAsRawStream() {
Song song;
song.set_valid(true);
song.set_filetype(Song::Type_Stream);
song.set_url(url_);
song.set_title(url_.toString());
songs_ << song;
}
void SongLoader::Timeout() {
state_ = Finished;
success_ = false;
StopTypefind();
}
void SongLoader::StopTypefind() {
// Destroy the pipeline
if (pipeline_) {
gst_element_set_state(pipeline_.get(), GST_STATE_NULL);
pipeline_.reset();
}
timeout_timer_->stop();
if (success_ && parser_) {
qLog(Debug) << "Parsing" << url_ << "with" << parser_->name();
// Parse the playlist
QBuffer buf(&buffer_);
buf.open(QIODevice::ReadOnly);
songs_ = parser_->Load(&buf);
} else if (success_ && is_podcast_) {
qLog(Debug) << "Parsing" << url_ << "as a podcast";
QBuffer buf(&buffer_);
buf.open(QIODevice::ReadOnly);
QVariant result = podcast_parser_->Load(&buf, url_);
if (result.isNull()) {
qLog(Warning) << "Failed to parse podcast";
} else {
InternetModel::Service<PodcastService>()->SubscribeAndShow(result);
}
} else if (success_) {
qLog(Debug) << "Loading" << url_ << "as raw stream";
// It wasn't a playlist - just put the URL in as a stream
AddAsRawStream();
}
emit LoadRemoteFinished();
}
SongLoader::Result SongLoader::LoadRemote() {
qLog(Debug) << "Loading remote file" << url_;
// It's not a local file so we have to fetch it to see what it is. We use
// gstreamer to do this since it handles funky URLs for us (http://, ssh://,
// etc) and also has typefinder plugins.
// First we wait for typefinder to tell us what it is. If it's not text/plain
// or text/uri-list assume it's a song and return success.
// Otherwise wait to get 512 bytes of data and do magic on it - if the magic
// fails then we don't know what it is so return failure.
// If the magic succeeds then we know for sure it's a playlist - so read the
// rest of the file, parse the playlist and return success.
timeout_timer_->start(timeout_);
// Create the pipeline - it gets unreffed if it goes out of scope
std::shared_ptr<GstElement> pipeline(gst_pipeline_new(nullptr),
std::bind(&gst_object_unref, _1));
// Create the source element automatically based on the URL
GstElement* source = gst_element_make_from_uri(
GST_URI_SRC, Utilities::GetUriForGstreamer(url_).constData(), nullptr,
nullptr);
if (!source) {
qLog(Warning) << "Couldn't create gstreamer source element for"
<< url_.toString();
return Error;
}
// Create the other elements and link them up
GstElement* typefind = gst_element_factory_make("typefind", nullptr);
GstElement* fakesink = gst_element_factory_make("fakesink", nullptr);
gst_bin_add_many(GST_BIN(pipeline.get()), source, typefind, fakesink,
nullptr);
gst_element_link_many(source, typefind, fakesink, nullptr);
// Connect callbacks
GstBus* bus = gst_pipeline_get_bus(GST_PIPELINE(pipeline.get()));
CHECKED_GCONNECT(typefind, "have-type", &TypeFound, this);
gst_bus_set_sync_handler(bus, BusCallbackSync, this, NULL);
gst_bus_add_watch(bus, BusCallback, this);
gst_object_unref(bus);
// Add a probe to the sink so we can capture the data if it's a playlist
GstPad* pad = gst_element_get_static_pad(fakesink, "sink");
gst_pad_add_probe(pad, GST_PAD_PROBE_TYPE_BUFFER, &DataReady, this, NULL);
gst_object_unref(pad);
QEventLoop loop;
loop.connect(this, SIGNAL(LoadRemoteFinished()), SLOT(quit()));
// Start "playing"
gst_element_set_state(pipeline.get(), GST_STATE_PLAYING);
pipeline_ = pipeline;
// Wait until loading is finished
loop.exec();
return Success;
}
void SongLoader::TypeFound(GstElement*, uint, GstCaps* caps, void* self) {
SongLoader* instance = static_cast<SongLoader*>(self);
if (instance->state_ != WaitingForType) return;
// Check the mimetype
instance->mime_type_ =
gst_structure_get_name(gst_caps_get_structure(caps, 0));
qLog(Debug) << "Mime type is" << instance->mime_type_;
if (instance->mime_type_ == "text/plain" ||
instance->mime_type_ == "text/uri-list" ||
instance->podcast_parser_->supported_mime_types().contains(
instance->mime_type_)) {
// Yeah it might be a playlist, let's get some data and have a better look
instance->state_ = WaitingForMagic;
return;
}
// Nope, not a playlist - we're done
instance->StopTypefindAsync(true);
}
GstPadProbeReturn SongLoader::DataReady(GstPad*, GstPadProbeInfo* info,
gpointer self) {
SongLoader* instance = reinterpret_cast<SongLoader*>(self);
if (instance->state_ == Finished) return GST_PAD_PROBE_OK;
GstBuffer* buffer = gst_pad_probe_info_get_buffer(info);
GstMapInfo map;
gst_buffer_map(buffer, &map, GST_MAP_READ);
// Append the data to the buffer
instance->buffer_.append(reinterpret_cast<const char*>(map.data), map.size);
qLog(Debug) << "Received total" << instance->buffer_.size() << "bytes";
gst_buffer_unmap(buffer, &map);
if (instance->state_ == WaitingForMagic &&
(instance->buffer_.size() >= PlaylistParser::kMagicSize ||
!instance->IsPipelinePlaying())) {
// Got enough that we can test the magic
instance->MagicReady();
}
return GST_PAD_PROBE_OK;
}
gboolean SongLoader::BusCallback(GstBus*, GstMessage* msg, gpointer self) {
SongLoader* instance = reinterpret_cast<SongLoader*>(self);
switch (GST_MESSAGE_TYPE(msg)) {
case GST_MESSAGE_ERROR:
instance->ErrorMessageReceived(msg);
break;
default:
break;
}
return TRUE;
}
GstBusSyncReply SongLoader::BusCallbackSync(GstBus*, GstMessage* msg,
gpointer self) {
SongLoader* instance = reinterpret_cast<SongLoader*>(self);
switch (GST_MESSAGE_TYPE(msg)) {
case GST_MESSAGE_EOS:
instance->EndOfStreamReached();
break;
case GST_MESSAGE_ERROR:
instance->ErrorMessageReceived(msg);
break;
default:
break;
}
return GST_BUS_PASS;
}
void SongLoader::ErrorMessageReceived(GstMessage* msg) {
if (state_ == Finished) return;
GError* error;
gchar* debugs;
gst_message_parse_error(msg, &error, &debugs);
qLog(Error) << QString::fromLocal8Bit(error->message);
qLog(Error) << QString::fromLocal8Bit(debugs);
QString message_str = error->message;
g_error_free(error);
free(debugs);
if (state_ == WaitingForType &&
message_str == gst_error_get_message(GST_STREAM_ERROR,
GST_STREAM_ERROR_TYPE_NOT_FOUND)) {
// Don't give up - assume it's a playlist and see if one of our parsers can
// read it.
state_ = WaitingForMagic;
return;
}
StopTypefindAsync(false);
}
void SongLoader::EndOfStreamReached() {
qLog(Debug) << Q_FUNC_INFO << state_;
switch (state_) {
case Finished:
break;
case WaitingForMagic:
// Do the magic on the data we have already
MagicReady();
if (state_ == Finished) break;
// It looks like a playlist, so parse it
// fallthrough
case WaitingForData:
// It's a playlist and we've got all the data - finish and parse it
StopTypefindAsync(true);
break;
case WaitingForType:
StopTypefindAsync(false);
break;
}
}
void SongLoader::MagicReady() {
qLog(Debug) << Q_FUNC_INFO;
parser_ = playlist_parser_->ParserForMagic(buffer_, mime_type_);
is_podcast_ = false;
if (!parser_) {
// Maybe it's a podcast?
if (podcast_parser_->TryMagic(buffer_)) {
is_podcast_ = true;
qLog(Debug) << "Looks like a podcast";
} else {
qLog(Warning) << url_.toString()
<< "is text, but not a recognised playlist";
// It doesn't look like a playlist, so just finish
StopTypefindAsync(false);
return;
}
}
// We'll get more data and parse the whole thing in EndOfStreamReached
if (!is_podcast_) {
qLog(Debug) << "Magic says" << parser_->name();
if (parser_->name() == "ASX/INI" && url_.scheme() == "http") {
// This is actually a weird MS-WMSP stream. Changing the protocol to MMS
// from
// HTTP makes it playable.
parser_ = nullptr;
url_.setScheme("mms");
StopTypefindAsync(true);
}
}
state_ = WaitingForData;
if (!IsPipelinePlaying()) {
EndOfStreamReached();
}
}
bool SongLoader::IsPipelinePlaying() {
GstState state = GST_STATE_NULL;
GstState pending_state = GST_STATE_NULL;
GstStateChangeReturn ret = gst_element_get_state(pipeline_.get(), &state,
&pending_state, GST_SECOND);
if (ret == GST_STATE_CHANGE_ASYNC && pending_state == GST_STATE_PLAYING) {
// We're still on the way to playing
return true;
}
return state == GST_STATE_PLAYING;
}
void SongLoader::StopTypefindAsync(bool success) {
state_ = Finished;
success_ = success;
metaObject()->invokeMethod(this, "StopTypefind", Qt::QueuedConnection);
}
bool SongLoader::LoadRemotePlaylist(const QUrl& url) {
// This function makes a remote request for the given URL and, if its MIME
// type corresponds to a known playlist type, it loads it, and returns true.
// If the URL does not point to a playlist file we could handle,
// it returns false.
NetworkAccessManager manager;
QNetworkRequest req(url);
// Getting headers:
QNetworkReply* const headers_reply = manager.head(req);
WaitForSignal(headers_reply, SIGNAL(finished()));
if (headers_reply->error() != QNetworkReply::NoError) {
qLog(Error) << url.toString() << headers_reply->errorString();
return false;
}
// Now we check if there is a parser that can handle that MIME type.
QString mime_type =
headers_reply->header(QNetworkRequest::ContentTypeHeader).toString();
ParserBase* const parser = playlist_parser_->ParserForMimeType(mime_type);
if (parser == nullptr) {
qLog(Debug) << url.toString() << "seems to not be a playlist";
return false;
}
// We know it is a playlist!
// Getting its contents:
QNetworkReply* const data_reply = manager.get(req);
WaitForSignal(data_reply, SIGNAL(finished()));
if (data_reply->error() != QNetworkReply::NoError) {
qLog(Error) << url.toString() << data_reply->errorString();
return false;
}
qLog(Debug) << "Loading" << url.toString() << "with MIME" << mime_type;
songs_ = parser->Load(data_reply);
return true;
}