Clementine-audio-player-Mac.../3rdparty/taglib/mpeg/id3v2/frames/unknownframe.cpp

85 lines
2.9 KiB
C++

/***************************************************************************
copyright : (C) 2002 - 2008 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
* 02110-1301 USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#include "unknownframe.h"
using namespace TagLib;
using namespace ID3v2;
class UnknownFrame::UnknownFramePrivate
{
public:
ByteVector fieldData;
};
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
UnknownFrame::UnknownFrame(const ByteVector &data) : Frame(data)
{
d = new UnknownFramePrivate;
setData(data);
}
UnknownFrame::~UnknownFrame()
{
delete d;
}
String UnknownFrame::toString() const
{
return String();
}
ByteVector UnknownFrame::data() const
{
return d->fieldData;
}
////////////////////////////////////////////////////////////////////////////////
// protected members
////////////////////////////////////////////////////////////////////////////////
void UnknownFrame::parseFields(const ByteVector &data)
{
d->fieldData = data;
}
ByteVector UnknownFrame::renderFields() const
{
return d->fieldData;
}
////////////////////////////////////////////////////////////////////////////////
// private members
////////////////////////////////////////////////////////////////////////////////
UnknownFrame::UnknownFrame(const ByteVector &data, Header *h) : Frame(h)
{
d = new UnknownFramePrivate;
parseFields(fieldData(data));
}