/*************************************************************************** copyright : (C) 2002 - 2008 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * * 02110-1301 USA * * * * Alternatively, this file is available under the Mozilla Public * * License Version 1.1. You may obtain a copy of the License at * * http://www.mozilla.org/MPL/ * ***************************************************************************/ #include "unknownframe.h" using namespace TagLib; using namespace ID3v2; class UnknownFrame::UnknownFramePrivate { public: ByteVector fieldData; }; //////////////////////////////////////////////////////////////////////////////// // public members //////////////////////////////////////////////////////////////////////////////// UnknownFrame::UnknownFrame(const ByteVector &data) : Frame(data) { d = new UnknownFramePrivate; setData(data); } UnknownFrame::~UnknownFrame() { delete d; } String UnknownFrame::toString() const { return String(); } ByteVector UnknownFrame::data() const { return d->fieldData; } //////////////////////////////////////////////////////////////////////////////// // protected members //////////////////////////////////////////////////////////////////////////////// void UnknownFrame::parseFields(const ByteVector &data) { d->fieldData = data; } ByteVector UnknownFrame::renderFields() const { return d->fieldData; } //////////////////////////////////////////////////////////////////////////////// // private members //////////////////////////////////////////////////////////////////////////////// UnknownFrame::UnknownFrame(const ByteVector &data, Header *h) : Frame(h) { d = new UnknownFramePrivate; parseFields(fieldData(data)); }