John Maguire
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bebd781fdf
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Reformat all non-3rd-party C/C++/Objective-C++.
Command line:
find src ext -regex '.*\.\(h\|cpp\|mm\)' -exec clang-format -i
-style='{BasedOnStyle: Google, DerivePointerBinding: false}' {} \;
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2014-02-07 16:34:20 +01:00 |
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John Maguire
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d309d4ab27
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Use c++11 instead of boost where possible.
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2014-02-06 16:51:39 +01:00 |
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Arnaud Bienner
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c848d311b8
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Remove useless comment now we have variadic templates for ConcurrentRun
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2012-11-22 02:08:59 +01:00 |
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John Maguire
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fddce90624
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Use boost::bind & boost::function instead of std equivalents for better compatibility.
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2012-11-21 17:17:37 +01:00 |
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John Maguire
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1fd0515168
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Make variadic version of ConcurrentRun::Run()
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2012-11-21 16:39:10 +01:00 |
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Arnaud Bienner
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eded1daca1
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Correct typo in comments
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2012-07-16 00:39:00 +02:00 |
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Arnaud Bienner
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0e3dc5a8be
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Add new ConcurrentRun templates for void functions, and functions with 3 arguments + corresponding test cases.
+ SongLoader now has its own QThreadPool to load folders/playlist in background.
Update issue 2598
This should fix slowliness problems reported.
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2012-07-16 00:06:55 +02:00 |
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John Maguire
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58a3a6831a
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Move loading of devices from the database onto a different thread.
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2012-06-29 16:56:17 +02:00 |
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Arnaud Bienner
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dcc26b01ff
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Correct define guard's name
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2012-04-25 01:22:30 +02:00 |
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Arnaud Bienner
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01daea7090
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Commit missing modifications/change ConcurrentRun description a bit
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2012-04-25 00:29:19 +02:00 |
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Arnaud Bienner
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76b98000fe
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Add ConcurrentRun functions, and us one of them in gstenginepipeline with gstenginepipeline's own threadpool.
So now we can (finally!) play/pause/stop music while fingerprinting lot of songs or whatever else
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2012-04-25 00:21:01 +02:00 |
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