Revert "Attempt to fix track change hang"
Queue2 tends to hang up on pause, unable to start playing
again. Pipeline actually stays PLAYING with ASYNC state
change, so it becomes impossible to unpause the player
without stop or forward/backward seeks.
This reverts commit 2b280de663
.
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6201247c07
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18c2b41615
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@ -302,7 +302,7 @@ bool GstEnginePipeline::Init() {
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audioconvert_ = engine_->CreateElement("audioconvert", audiobin_);
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tee = engine_->CreateElement("tee", audiobin_);
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probe_queue = engine_->CreateElement("queue2", audiobin_);
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probe_queue = engine_->CreateElement("queue", audiobin_);
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probe_converter = engine_->CreateElement("audioconvert", audiobin_);
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probe_sink = engine_->CreateElement("fakesink", audiobin_);
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