Revert "Attempt to fix track change hang"
Queue2 tends to hang up on pause, unable to start playing again. Pipeline actually stays PLAYING with ASYNC state change, so it becomes impossible to unpause the player without stop or forward/backward seeks. This reverts commit 2b280de663bc53b4f37dbb3f875cd630bad22c82.
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@ -302,7 +302,7 @@ bool GstEnginePipeline::Init() {
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audioconvert_ = engine_->CreateElement("audioconvert", audiobin_);
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tee = engine_->CreateElement("tee", audiobin_);
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probe_queue = engine_->CreateElement("queue2", audiobin_);
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probe_queue = engine_->CreateElement("queue", audiobin_);
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probe_converter = engine_->CreateElement("audioconvert", audiobin_);
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probe_sink = engine_->CreateElement("fakesink", audiobin_);
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