Use '%1 fps' to reduce the number of strings to translate, and to keep consistency over the application, as similar strings are used in equalizer (i.e. I don't want to have different translations for similar original English strings)
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@ -35,10 +35,16 @@
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#include <QSignalMapper>
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#include <QSignalMapper>
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#include <QtDebug>
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#include <QtDebug>
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// Framerates
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const int VisualisationContainer::kLowFramerate = 15;
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const int VisualisationContainer::kMediumFramerate = 25;
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const int VisualisationContainer::kHighFramerate = 35;
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const int VisualisationContainer::kSuperHighFramerate = 60;
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const char* VisualisationContainer::kSettingsGroup = "Visualisations";
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const char* VisualisationContainer::kSettingsGroup = "Visualisations";
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const int VisualisationContainer::kDefaultWidth = 828;
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const int VisualisationContainer::kDefaultWidth = 828;
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const int VisualisationContainer::kDefaultHeight = 512;
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const int VisualisationContainer::kDefaultHeight = 512;
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const int VisualisationContainer::kDefaultFps = 35;
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const int VisualisationContainer::kDefaultFps = kHighFramerate;
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const int VisualisationContainer::kDefaultTextureSize = 512;
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const int VisualisationContainer::kDefaultTextureSize = 512;
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VisualisationContainer::VisualisationContainer(QWidget *parent)
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VisualisationContainer::VisualisationContainer(QWidget *parent)
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@ -98,10 +104,10 @@ void VisualisationContainer::Init() {
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QMenu* fps_menu = menu_->addMenu(tr("Framerate"));
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QMenu* fps_menu = menu_->addMenu(tr("Framerate"));
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QSignalMapper* fps_mapper = new QSignalMapper(this);
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QSignalMapper* fps_mapper = new QSignalMapper(this);
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QActionGroup* fps_group = new QActionGroup(this);
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QActionGroup* fps_group = new QActionGroup(this);
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AddMenuItem(tr("Low (15 fps)"), 15, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("Low (%1 fps)").arg(kLowFramerate), kLowFramerate, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("Medium (25 fps)"), 25, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("Medium (%1 fps)").arg(kMediumFramerate), kMediumFramerate, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("High (35 fps)"), 35, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("High (%1 fps)").arg(kHighFramerate), kHighFramerate, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("Super high (60 fps)"), 60, fps_, fps_group, fps_mapper);
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AddMenuItem(tr("Super high (%1 fps)").arg(kSuperHighFramerate), kSuperHighFramerate, fps_, fps_group, fps_mapper);
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fps_menu->addActions(fps_group->actions());
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fps_menu->addActions(fps_group->actions());
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connect(fps_mapper, SIGNAL(mapped(int)), SLOT(SetFps(int)));
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connect(fps_mapper, SIGNAL(mapped(int)), SLOT(SetFps(int)));
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@ -38,6 +38,11 @@ class VisualisationContainer : public QGraphicsView {
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public:
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public:
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VisualisationContainer(QWidget* parent = 0);
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VisualisationContainer(QWidget* parent = 0);
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static const int kLowFramerate;
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static const int kMediumFramerate;
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static const int kHighFramerate;
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static const int kSuperHighFramerate;
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static const char* kSettingsGroup;
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static const char* kSettingsGroup;
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static const int kDefaultWidth;
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static const int kDefaultWidth;
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static const int kDefaultHeight;
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static const int kDefaultHeight;
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