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https://github.com/clementine-player/Clementine
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Arnaud Bienner
0d50f9ec7a
Use '%1 fps' to reduce the number of strings to translate, and to keep consistency over the application, as similar strings are used in equalizer (i.e. I don't want to have different translations for similar original English strings)
Languages
C++
95.6%
CMake
2%
Objective-C++
1.4%
C
0.5%
Objective-C
0.4%