Clementine-audio-player-Mac.../src/ui/wiimotedevshortcutsconfig.cpp

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/* This file is part of Clementine.
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ui/wiimotedevshortcutsconfig.h"
#include "ui_wiimotedevshortcutsconfig.h"
#include "wiimotedev/shortcuts.h"
#include "wiimotedev/consts.h"
WiimotedevShortcutsConfig::WiimotedevShortcutsConfig(QWidget* parent)
: QWidget(parent),
ui_(new Ui_WiimotedevShortcutsConfig)
{
ui_->setupUi(this);
ui_->list->header()->setResizeMode(QHeaderView::ResizeToContents);
text_buttons_.insert(WIIMOTE_BTN_1, "wiiremote.1");
text_buttons_.insert(WIIMOTE_BTN_2, "wiiremote.2");
text_buttons_.insert(WIIMOTE_BTN_A, "wiiremote.a");
text_buttons_.insert(WIIMOTE_BTN_B, "wiiremote.b");
text_buttons_.insert(WIIMOTE_BTN_PLUS, "wiiremote.plus");
text_buttons_.insert(WIIMOTE_BTN_MINUS, "wiiremote.minus");
text_buttons_.insert(WIIMOTE_BTN_HOME, "wiiremote.home");
text_buttons_.insert(WIIMOTE_BTN_UP, "wiiremote.up");
text_buttons_.insert(WIIMOTE_BTN_DOWN, "wiiremote.down");
text_buttons_.insert(WIIMOTE_BTN_LEFT, "wiiremote.left");
text_buttons_.insert(WIIMOTE_BTN_RIGHT, "wiiremote.right");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_UP, "wiiremote.shift.up");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_DOWN, "wiiremote.shift.down");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_LEFT, "wiiremote.shift.left");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_RIGHT, "wiiremote.shift.right");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_FORWARD, "wiiremote.shift.forward");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_BACKWARD, "wiiremote.shift.backward");
text_buttons_.insert(WIIMOTE_BTN_TILT_FRONT, "wiiremote.tilt.front");
text_buttons_.insert(WIIMOTE_BTN_TILT_BACK, "wiiremote.tilt.back");
text_buttons_.insert(WIIMOTE_BTN_TILT_LEFT, "wiiremote.tilt.left");
text_buttons_.insert(WIIMOTE_BTN_TILT_RIGHT, "wiiremote.tilt.right");
text_buttons_.insert(NUNCHUK_BTN_Z, "nunchuk.z");
text_buttons_.insert(NUNCHUK_BTN_C, "nunchuk.c");
text_buttons_.insert(NUNCHUK_BTN_STICK_UP, "nunchuk.stick.up");
text_buttons_.insert(NUNCHUK_BTN_STICK_DOWN, "nunchuk.stick.down");
text_buttons_.insert(NUNCHUK_BTN_STICK_LEFT, "nunchuk.stick.left");
text_buttons_.insert(NUNCHUK_BTN_STICK_RIGHT, "nunchuk.stick.right");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_UP, "nunchuk.shift.up");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_DOWN, "nunchuk.shift.down");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_LEFT, "nunchuk.shift.left");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_RIGHT, "nunchuk.shift.right");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_FORWARD, "nunchuk.shift.forward");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_BACKWARD, "nunchuk.shift.backward");
text_buttons_.insert(NUNCHUK_BTN_TILT_FRONT, "nunchuk.tilt.front");
text_buttons_.insert(NUNCHUK_BTN_TILT_BACK, "nunchuk.tilt.back");
text_buttons_.insert(NUNCHUK_BTN_TILT_LEFT, "nunchuk.tilt.left");
text_buttons_.insert(NUNCHUK_BTN_TILT_RIGHT, "nunchuk.tilt.right");
text_buttons_.insert(CLASSIC_BTN_X, "classic.x");
text_buttons_.insert(CLASSIC_BTN_Y, "classic.y");
text_buttons_.insert(CLASSIC_BTN_A, "classic.a");
text_buttons_.insert(CLASSIC_BTN_B, "classic.b");
text_buttons_.insert(CLASSIC_BTN_L, "classic.l");
text_buttons_.insert(CLASSIC_BTN_R, "classic.r");
text_buttons_.insert(CLASSIC_BTN_ZL, "classic.zl");
text_buttons_.insert(CLASSIC_BTN_ZR, "classic.zr");
text_buttons_.insert(CLASSIC_BTN_MINUS, "classic.minus");
text_buttons_.insert(CLASSIC_BTN_PLUS, "classic.plus");
text_buttons_.insert(CLASSIC_BTN_HOME, "classic.home");
text_buttons_.insert(CLASSIC_BTN_UP, "classic.up");
text_buttons_.insert(CLASSIC_BTN_DOWN, "classic.down");
text_buttons_.insert(CLASSIC_BTN_LEFT, "classic.left");
text_buttons_.insert(CLASSIC_BTN_RIGHT, "classic.right");
text_buttons_.insert(CLASSIC_BTN_LSTICK_UP, "classic.lstick.up");
text_buttons_.insert(CLASSIC_BTN_LSTICK_DOWN, "classic.lstick.down");
text_buttons_.insert(CLASSIC_BTN_LSTICK_LEFT, "classic.lstick.left");
text_buttons_.insert(CLASSIC_BTN_LSTICK_RIGHT, "classic.lstick.right");
text_buttons_.insert(CLASSIC_BTN_RSTICK_UP, "classic.rstick.up");
text_buttons_.insert(CLASSIC_BTN_RSTICK_DOWN, "classic.rstick.down");
text_buttons_.insert(CLASSIC_BTN_RSTICK_LEFT, "classic.rstick.left");
text_buttons_.insert(CLASSIC_BTN_RSTICK_RIGHT, "classic.rstick.right");
text_buttons_.insert(WIIMOTE_BTN_SHIFT_SHAKE, "wiiremote.shift.shake");
text_buttons_.insert(NUNCHUK_BTN_SHIFT_SHAKE, "nunchuk.shift.shake");
text_actions_.insert(WiimotedevShortcuts::PlayerPlay, tr("Play"));
text_actions_.insert(WiimotedevShortcuts::PlayerStop, tr("Stop"));
text_actions_.insert(WiimotedevShortcuts::PlayerNextTrack, tr("Next track"));
text_actions_.insert(WiimotedevShortcuts::PlayerPreviousTrack, tr("Previous track"));
text_actions_.insert(WiimotedevShortcuts::PlayerMute, tr("Mute"));
text_actions_.insert(WiimotedevShortcuts::PlayerPause, tr("Pause"));
text_actions_.insert(WiimotedevShortcuts::PlayerTogglePause, tr("Play/Pause"));
text_actions_.insert(WiimotedevShortcuts::PlayerSeekBackward, tr("Seek backward"));
text_actions_.insert(WiimotedevShortcuts::PlayerSeekForward, tr("Seek forward"));
text_actions_.insert(WiimotedevShortcuts::PlayerIncVolume, tr("Increase volume"));
text_actions_.insert(WiimotedevShortcuts::PlayerDecVolume, tr("Decrease volume"));
text_actions_.insert(WiimotedevShortcuts::PlayerShowOSD, tr("Show OSD"));
settings_.beginGroup(WiimotedevShortcuts::kSettingsGroup);
ui_->wiimotedev_enable->setChecked(settings_.value("enabled", true).toBool());
ui_->wiimotedev_groupbox->setChecked(settings_.value("enabled", true).toBool());
ui_->wiimotedev_active->setChecked(settings_.value("use_active_action", false).toBool());
ui_->wiimotedev_focus->setChecked(settings_.value("only_when_focused", false).toBool());
ui_->wiimotedev_notification->setChecked(settings_.value("use_notification", false).toBool());
ui_->wiimotedev_device->setValue(settings_.value("device", 1).toUInt());
settings_.endGroup();
LoadSettings();
connect(ui_->wiimotedev_enable, SIGNAL(clicked(bool)), this, SLOT(WiimotedevEnabledChecked(bool)));
connect(ui_->list, SIGNAL(currentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*)), SLOT(ItemClicked(QTreeWidgetItem*)));
connect(ui_->wiimotedev_delete_action, SIGNAL(clicked()), this, SLOT(DeleteAction()));
connect(ui_->wiimotedev_reload, SIGNAL(clicked()), this , SLOT(DefaultSettings()));
}
void WiimotedevShortcutsConfig::LoadSettings(){
settings_.beginGroup(WiimotedevShortcuts::kActionsGroup);
settings_.sync();
ui_->list->clear();
quint64 fvalue, svalue;
bool fvalid, svalid;
foreach (const QString& str, settings_.allKeys()) {
fvalue = str.toULongLong(&fvalid, 10);
svalue = settings_.value(str, 0).toULongLong(&svalid);
if (fvalid && svalid) {
Shortcut s;
s.object = new QTreeWidgetItem(ui_->list, QStringList() << GetReadableWiiremoteSequence(fvalue) << text_actions_[svalue]);
s.button = fvalue;
s.action = svalue;
actions_ << s;
}
ui_->list->sortItems(1, Qt::AscendingOrder);
}
settings_.endGroup();
}
void WiimotedevShortcutsConfig::DefaultSettings()
{
settings_.beginGroup(WiimotedevShortcuts::kActionsGroup);
settings_.sync();
settings_.remove("");
settings_.setValue(QString::number(WIIMOTE_BTN_LEFT), WiimotedevShortcuts::PlayerPreviousTrack);
settings_.setValue(QString::number(WIIMOTE_BTN_RIGHT), WiimotedevShortcuts::PlayerNextTrack);
settings_.setValue(QString::number(WIIMOTE_BTN_SHIFT_LEFT), WiimotedevShortcuts::PlayerPreviousTrack);
settings_.setValue(QString::number(WIIMOTE_BTN_SHIFT_RIGHT), WiimotedevShortcuts::PlayerNextTrack);
settings_.setValue(QString::number(WIIMOTE_BTN_PLUS), WiimotedevShortcuts::PlayerIncVolume);
settings_.setValue(QString::number(WIIMOTE_BTN_MINUS), WiimotedevShortcuts::PlayerDecVolume);
settings_.setValue(QString::number(WIIMOTE_BTN_1), WiimotedevShortcuts::PlayerTogglePause);
settings_.setValue(QString::number(WIIMOTE_BTN_2), WiimotedevShortcuts::PlayerShowOSD);
settings_.endGroup();
LoadSettings();
}
void WiimotedevShortcutsConfig::WiimotedevEnabledChecked(bool checked) {
ui_->wiimotedev_groupbox->setEnabled(checked);
}
void WiimotedevShortcutsConfig::ItemClicked(QTreeWidgetItem* selected_item) {
selected_item_ = selected_item;
}
QString WiimotedevShortcutsConfig::GetReadableWiiremoteSequence(quint64 value) {
QMapIterator<quint64, QString> text(text_buttons_);
QStringList list;
while (text.hasNext()) {
text.next();
if ((text.key() & value) == text.key())
list << text.value();
}
QString output;
for (int i = 0; i < (list.count() - 1); ++i)
output += list.at(i) + " + ";
output += list.last();
return output;
}
void WiimotedevShortcutsConfig::DeleteAction() {
for (int i = 0; i < actions_.count(); ++i) {
if (actions_.at(i).object == selected_item_) {
delete selected_item_;
actions_.removeAt(i);
break;
}
}
}