Clementine-audio-player-Mac.../ext/libclementine-common/core/lazy.h

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/* This file is part of Clementine.
Copyright 2016, John Maguire <john.maguire@gmail.com>
Clementine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Clementine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Clementine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LAZY_H
#define LAZY_H
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#include <functional>
#include <memory>
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// Helper for lazy initialisation of objects.
// Usage1:
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// Lazy<Foo> my_lazy_object([]() { return new Foo; });
// Usage2:
// Lazy<Foo> my_lazy_object([]() { return new Foo; },
// [](Foo *foo) { delete foo; });
// Note: the Lazy::default_deleter just deletes the object. The default
// unique_ptr would have a specialization for arrays. The second usage
// should be used with arrays.
//
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template <typename T>
class Lazy {
public:
explicit Lazy(std::function<T*()> init,
std::function<void(T*)> deleter = Lazy::default_deleter)
: init_(init), ptr_(nullptr, deleter) {}
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// Convenience constructor that will lazily default construct the object.
Lazy()
: init_([]() { return new T; }), ptr_(nullptr, Lazy::default_deleter) {}
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T* get() const {
CheckInitialised();
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return ptr_.get();
}
typename std::add_lvalue_reference<T>::type operator*() const {
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CheckInitialised();
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return *ptr_;
}
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T* operator->() const { return get(); }
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// Returns true if the object is not yet initialised.
explicit operator bool() const { return ptr_; }
// Deletes the underlying object and will re-run the initialisation function
// if the object is requested again.
void reset() { ptr_.reset(nullptr); }
static void default_deleter(T* obj) { delete obj; }
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private:
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void CheckInitialised() const {
if (!ptr_) {
ptr_.reset(init_());
}
}
const std::function<T*()> init_;
mutable std::unique_ptr<T, std::function<void(T*)>> ptr_;
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};
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#endif // LAZY_H