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https://github.com/clementine-player/Clementine
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Add an optional delete function for Lazy pointers.
This allows a delete function to be provided with the prototype: void d(T*) This function is passed to the unique_ptr constructor to be used when the object is released. The default function simply deletes the object, where the default behavior for unique_ptr would have a specialization for arrays. If Lazy is ever used with arrays, a delete function should be provided.
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@ -22,15 +22,25 @@
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#include <memory>
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// Helper for lazy initialisation of objects.
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// Usage:
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// Usage1:
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// Lazy<Foo> my_lazy_object([]() { return new Foo; });
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// Usage2:
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// Lazy<Foo> my_lazy_object([]() { return new Foo; },
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// [](Foo *foo) { delete foo; });
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// Note: the Lazy::default_deleter just deletes the object. The default
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// unique_ptr would have a specialization for arrays. The second usage
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// should be used with arrays.
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//
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template <typename T>
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class Lazy {
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public:
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explicit Lazy(std::function<T*()> init) : init_(init) {}
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explicit Lazy(std::function<T*()> init,
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std::function<void(T*)> deleter = Lazy::default_deleter)
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: init_(init), ptr_(nullptr, deleter) {}
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// Convenience constructor that will lazily default construct the object.
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Lazy() : init_([]() { return new T; }) {}
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Lazy()
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: init_([]() { return new T; }), ptr_(nullptr, Lazy::default_deleter) {}
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T* get() const {
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CheckInitialised();
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@ -51,6 +61,8 @@ class Lazy {
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// if the object is requested again.
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void reset() { ptr_.reset(nullptr); }
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static void default_deleter(T* obj) { delete obj; }
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private:
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void CheckInitialised() const {
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if (!ptr_) {
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@ -59,7 +71,7 @@ class Lazy {
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}
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const std::function<T*()> init_;
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mutable std::unique_ptr<T> ptr_;
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mutable std::unique_ptr<T, std::function<void(T*)>> ptr_;
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};
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#endif // LAZY_H
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