Rework default character sheet for FAE
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parent
35af9a3f60
commit
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14
db.py
14
db.py
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@ -163,15 +163,21 @@ preferred_key_order = {'gen': ['highconcept', 'description', 'fatepoints', 'stre
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def add_default_items(db, userid, gameid, template):
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if template == 'fae':
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update_item(db, gameid, userid, 'gen', 'highconcept', 'Set this to your high concept.', False)
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update_item(db, gameid, userid, 'gen', 'description', 'Describe your character in a few words.', False)
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update_item(db, gameid, userid, 'gen', 'fatepoints', '2', False)
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update_item(db, gameid, userid, 'gen', 'highconcept', 'Set this to your high concept.', False)
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update_item(db, gameid, userid, 'gen', 'trouble', 'Your character\'s trouble.', False)
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update_item(db, gameid, userid, 'gen', 'fatepoints', '3', False)
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update_item(db, gameid, userid, 'gen', 'refresh', '3', False)
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update_item(db, gameid, userid, 'gen', 'stress2', 'Inactive', False)
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update_item(db, gameid, userid, 'gen', 'stress4', 'Inactive', False)
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update_item(db, gameid, userid, 'gen', 'stress6', 'Inactive', False)
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update_item(db, gameid, userid, 'aspects', '1', 'Set this to your first aspect.', False)
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update_item(db, gameid, userid, 'aspects', '2', 'Set this to your second aspect.', False)
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update_item(db, gameid, userid, 'stunts', '1', 'Set this to your first stunt.', False)
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update_item(db, gameid, userid, 'approaches', 'careful', '0', False)
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update_item(db, gameid, userid, 'approaches', 'clever', '0', False)
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update_item(db, gameid, userid, 'approaches', 'flashy', '0', False)
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update_item(db, gameid, userid, 'approaches', 'forceful', '0', False)
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update_item(db, gameid, userid, 'approaches', 'quick', '0', False)
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update_item(db, gameid, userid, 'approaches', 'sneaky', '0', False)
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def number_of_games(db, user):
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