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Tom Stellard eb15df7cd9 Allow using rank_start and rank_end tags for prom_games
This adds the same functionality already supported by the prom_rel
tags to support reserve team promotion rules for promotion games.
This allows you to specify a larger range of teams to promte than
the number of teams defined with the number_of_teams tag, so that
if a team is ineligible for promotion than other teams can be
substituted.  For example, if you wanted to promote at most 2
of the top 3 teams, you could do:

<prom_games>
  <prom_games_number_of_advance>2</prom_games_number_of_advance>
  <rank_start>1</rank_start>
  <rank_end>3</rank_end>
</prom_games>

Note that the rank_start and rank_end tags are not supported when using
the prom_games_loser_sid tag.
2020-12-24 10:43:39 -08:00
locale updated turkish (thanks to cem uykun) 2009-04-16 18:23:44 +00:00
man
po Correctly call pkg-config to set gmodule CFLAGS 2011-07-26 11:44:14 +00:00
src Allow using rank_start and rank_end tags for prom_games 2020-12-24 10:43:39 -08:00
support_files league_argentina4b.xml: Fix xml tag 2020-12-24 10:43:39 -08:00
svn2git Add rules files that were used to convert SVN repo to git 2020-12-24 10:43:35 -08:00
acconfig.h
AUTHORS
autogen.sh Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
bygfoot_editor.ui The main_window is ported to GtkBuilder instead of using generated code, the other screens will follow. The old glade files have been converted to GtkBuilder format and renamed to *.ui 2009-10-16 11:52:32 +00:00
bygfoot-update German news. 2008-12-23 14:30:27 +00:00
ChangeLog Fix the changelog 2012-02-14 13:24:29 +00:00
CMakeLists.txt cmake: Silence warnings in gtk headers 2020-12-24 10:43:39 -08:00
config.h.in Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
configure windres configuration in the makefile. Hope this works on windows 2011-08-05 10:52:29 +00:00
configure.in Continue on windres integration for windows 2011-08-05 11:57:21 +00:00
COPYING
depcomp Upload to make it possible to compile with configure/make 2008-11-21 11:54:44 +00:00
Doxyfile
INSTALL
install-sh Upload to make it possible to compile with configure/make 2008-11-21 11:46:46 +00:00
ltmain.sh Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
Makefile.am Correctly call pkg-config to set gmodule CFLAGS 2011-07-26 11:44:14 +00:00
Makefile.in windres configuration in the makefile. Hope this works on windows 2011-08-05 10:52:29 +00:00
missing Upload to make it possible to compile with configure/make 2008-11-21 11:54:44 +00:00
mkinstalldirs fixed the automatic storing of the default team 2011-05-04 20:29:44 +00:00
NEWS
README Updated README file 2014-04-30 07:10:33 +00:00
README_CVS
ReleaseNotes added author 2007-05-18 15:19:06 +00:00
TODO added author 2007-05-18 15:19:57 +00:00
UPDATE added author 2007-05-18 15:20:47 +00:00

Bygfoot Football Manager UNKNOWN_VERSION
AUTHORS:
Gyozo Both
Mark Lawrenz (mark@bygfoot.com)
Ronald Sterckx (ronald@bygfoot.com)
http://bygfoot.sourceforge.net


DESCRIPTION

Bygfoot is a small and simple graphical football (a.k.a. soccer) manager game
featuring many international leagues and cups. You manage a team from one such
league: you form the team, buy and sell players, get promoted or relegated and
of course try to be successful.


INSTALLATION AND UPDATE

See INSTALL for instructions on how to install Bygfoot.

Have a look at UPDATE for instructions on how to keep your Bygfoot version
up-to-date easily.


BUG REPORTS AND PRAISE

If you like the game and have suggestions on how to improve it (keep in mind
that the game is kept simple on purpose, so don't suggest something like 'each
player should have separate skill-values for their right and left foot and you
should add the colour of their eye, too') or find bugs, write me to the above
address or submit a report on the website. You should describe the
circumstances of the occurence of the bug and whether you can reproduce it or
not. If there's an output, attaching it (unless it's a simple, hateful,
embarrassing segfault) might be helpful, too. If it's reproducible, it'd be
very helpful to attach a savegame.

Another way you can contribute to Bygfoot is to write a country file and send
me the result. See the forums at http://bygfoot.sourceforge.net/forum on help
and advice.