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Tom Stellard d4cf73b8d8 Refactor treeview_create_team_selection_list()
Add a Country parameter so that it does not rely on global variables and
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autogen.sh Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
bygfoot-update German news. 2008-12-23 14:30:27 +00:00
bygfoot_editor.ui The main_window is ported to GtkBuilder instead of using generated code, the other screens will follow. The old glade files have been converted to GtkBuilder format and renamed to *.ui 2009-10-16 11:52:32 +00:00
config.h.in Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
configure windres configuration in the makefile. Hope this works on windows 2011-08-05 10:52:29 +00:00
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ltmain.sh Switched to internal zipping/unzipping routines. 2010-11-26 12:16:10 +00:00
missing Upload to make it possible to compile with configure/make 2008-11-21 11:54:44 +00:00
mkinstalldirs fixed the automatic storing of the default team 2011-05-04 20:29:44 +00:00

README

Bygfoot Football Manager UNKNOWN_VERSION
AUTHORS:
Gyozo Both
Mark Lawrenz (mark@bygfoot.com)
Ronald Sterckx (ronald@bygfoot.com)
http://bygfoot.sourceforge.net


DESCRIPTION

Bygfoot is a small and simple graphical football (a.k.a. soccer) manager game
featuring many international leagues and cups. You manage a team from one such
league: you form the team, buy and sell players, get promoted or relegated and
of course try to be successful.


INSTALLATION AND UPDATE

See INSTALL for instructions on how to install Bygfoot.

Have a look at UPDATE for instructions on how to keep your Bygfoot version
up-to-date easily.


BUG REPORTS AND PRAISE

If you like the game and have suggestions on how to improve it (keep in mind
that the game is kept simple on purpose, so don't suggest something like 'each
player should have separate skill-values for their right and left foot and you
should add the colour of their eye, too') or find bugs, write me to the above
address or submit a report on the website. You should describe the
circumstances of the occurence of the bug and whether you can reproduce it or
not. If there's an output, attaching it (unless it's a simple, hateful,
embarrassing segfault) might be helpful, too. If it's reproducible, it'd be
very helpful to attach a savegame.

Another way you can contribute to Bygfoot is to write a country file and send
me the result. See the forums at http://bygfoot.sourceforge.net/forum on help
and advice.