bygfoot/ChangeLog

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12/22/2005: v1.9.4
- fixed an annoying crash that occurs every time a user wins a cup or
loses a cup final
- fixed a bug that prevented the Windows version from saving
correctly
12/14/2005: v1.9.3
- updated German country definition (thanks to Sebastian Vöcking,
Michael Trent)
- added strategies for CPU teams
- added option to randomise teams in cups in the startup window
(relevant for the World Cup definition, mainly)
- added search popup to the teams list in the startup window (just
type a few letters to begin search)
- added betting
- minor bugfixes
- boost costs money
- reworked the Brazilian definition, making it more like it is in
reality
- added some nice pictures to the progress bar shown when
calculating results or loading/saving games
- added job exchange (including jobs from abroad!)
- added definition for Greece (thanks to Theodore Dimitriadis)
- minor usability improvements, involving the startup window and
right/left-clicking on players
- removed source update feature from the bygfoot-update script
(use the CVS version to live on the bleeding edge)
10/16/2005: v1.9.2
- fixed some minor bugs
- updated translations
- added Spanish and Chinese translations
- switched from 'arj' to GNU 'zip' in the Windows port
- added player streaks (hot/cold)
- added definition for the Netherlands (thanks to Zwakstroom)
- added definition for the World Cup 2006 Germany
- minor definition system improvements
- window geometry can be saved
- boost and style change 'on the fly' during live games
- added season results view (Figures -> Season results)
- added command line options
09/10/2005: v1.9.1
- updated German and Dutch translations
- added Polish (complete), French (almost complete), Romanian
(a.c.) and Bulgarian (a.c.) translations
- added i18n support for the binary package
- transfer offers are remembered
- added sponsorship money
- fixed some minor bugs
- improved live game commentary (moved to XML files, added
conditions etc.)
- added country definitions for Australia, Bulgaria, Victoria
(Australia), Spain and Serbia&Montenegro
- added youth academy
- added experimental Windows port (thanks to Simon Binns)
- improved definition system
- added memorable matches feature
06/18/2005: v1.9.0
- complete rewriting of the game, too many changes to count them
and keep them in mind. among the most important ones are:
- real interactive live game
- hotseat multiplayer
- extremely flexible and customizable country definitions
- country-specific player names
- constants determining game behaviour are loaded from a text file
making it easy to change and fine-tune the game
06/18/2005: v1.8.2
- corrected a bug in the update script
- fixed the job offer bug
- added some more keyboard shortcuts
- corrected a 'ghost-player'-bug after a transfer
01/30/2005: v1.8.1
- added Dutch translation and country file for Belgium (thanks to
ATD)
- fixed a bug that prevented loading of custom country files
- fixed a season objective bug
- fixed a floating point bug (thanks to Ken Brush)
01/30/2005: v1.8.0 (changes compared to 1.6.3)
- added a lot of new and fine icons (thanks to Vector)
- added GeoVah's season objective patch (thanks, GeoVah)
- added possibility to disable savegame compression
- stadium events are less harsh
- there are more players from lower leagues on the transfer list
- switched the load/save system to XML, making it slower but more
flexible (thanks to Arnaud Le Rouzic for valuable help)
- improved the options window (tabs make it more orderly now)
- added second player list (also with tabs)
- complete Bygfoot packages can be downloaded with the update
script now
- added gettext support and French, German, Russian, Hungarian,
Romanian and Portuguese translations (see AUTHORS)
- fixed a bug concerning own goals in live games
- added player and team 'histories'
- added boost feature
- added country file for Mexico (thanks to Arturo Mendez)
- added country files for Chile (thanks to Julio Saldivar)
- improved the update script
- added a simple gui for the script
- added updated country file for Italy (thanks to Marco Fabbri)
- fixed a bug that led to no ticket income for cup games
- fixed a bug that occurred when you made a stadium enlargement
over several weeks
- replaced official team names with city names because of
trademark issues (the official names can be downloaded from
http://www.bygfoot.com)
- removed official player names because of the same reason (you
can still download them from the homepage)
- added injuries and cards display for opponent teams in the match
summary
- clicking on a team name in the tables shows the team's player list
- clicking on a fixture shows the player list of one of the teams,
depending on the mouse button you use
- job offers show a lot more information on the team offering the
job
- a player can suffer an injury that forces him to retire
- added own goals and penalties in regulation and extra time
- added reasons why a player was banned (thanks to Tom Chance for
the correct football expressions)
- added player and some more team awards (with prize money) at the
end of a season
NOTE: The 1.8 branch is not savegame-compatible to the 1.6.x
versions.
11/23/2004: v1.7.3
- switched the load/save system to XML, making it slower but more
flexible (thanks to Arnaud Le Rouzic for valuable help)
- improved the options window (tabs make it more orderly now)
- added second player list (also with tabs)
- complete Bygfoot packages can be downloaded with the update
script now
- added gettext support and French, German, Russian, Hungarian,
Romanian and Portuguese translations
- fixed a bug concerning own goals in live games
- added player and team 'histories'
- added boost feature
11/23/2004: v1.6.3
- fixed a bug that caused the game to interpret promotion game
home/away results incorrectly
- added translations for the interface (so the game's partly
translated)
09/30/2004: v1.7.2
- added country file for Mexico (thanks to Arturo Mendez)
- improved the update script
- added a simple gui for the script
- added updated country file for Italy (thanks to Marco Fabbri)
- fixed a bug that led to no ticket income for cup games
- fixed a bug that occurred when you made a stadium enlargement
over several weeks
- replaced official team names with city names because of
trademark issues (the official names can be downloaded from
http://www.bygfoot.com)
- removed official player names because of the same reason (you
can still download them from the homepage)
09/30/2004: v1.6.2
- improved the update script
- added updated country file for Italy (thanks to Marco Fabbri)
- fixed a bug that led to no ticket income for cup games
- fixed a bug that occurred when you made a stadium enlargement
over several weeks
- replaced official team names with city names because of
trademark issues (the official names can be downloaded from
http://www.bygfoot.com)
- removed official player names because of the same reason (you
can still download them from the homepage)
09/09/2004: v1.6.1 + 1.7.1
- corrected a bug that caused the game to hang if live games were
switched on and there were no games to play
- added an online update script for the source package
('bygfoot-update')
09/05/2004: v1.7.0
- added injuries and cards display for opponent teams in the match
summary
- clicking on a team name in the tables shows the team's player list
- clicking on a fixture shows the player list of one of the teams,
depending on the mouse button you use
- job offers show a lot more information on the team offering the
job
- a player can suffer an injury that forces him to retire
- added own goals and penalties in regulation and extra time
- added reasons why a player was banned (thanks to Tom Chance for
the correct football expressions)
- added player and some more team awards (with prize money) at the
end of a season
09/05/2004: v1.6.0
- added possibility to have messages shown instead of popups
when possible
- added extended stadium capacity enlargement possibilities
- added possibility to fire a player
- added 'Player actions' button
- changed the current skill and fitness display a bit: current
skill is now the skill that's really used when computing games
(except for the home advantage factor); fitness can be 100% now
and is shown in different colors (thanks to arnaudus)
- corrected a minor display bug (you could see the updated rank in
the main window when playing two live games already after the
first one)
- added uninstall possibility for the src version
- added manpage
- added a configuration file:
$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
settings get loaded even if you start a new game
- added physician quality (like scout); better physician costs
more but players heal better on average
- healing time of players can be overestimated; until now it was
always underestimated (i.e. the player was injured _at least_ as
long as the expected recovery time)
- corrected a save/load bug that occurred when you saved a game
just before getting a new scout
NOTE: The 1.6 branch is not savegame-compatible to the 1.4.x
versions.
08/17/2004: v1.5.2
- added possibility to have messages shown instead of popups
when possible
- added extended stadium capacity enlargement possibilities
- added possibility to fire a player
- added 'Player actions' button
- changed the current skill and fitness display a bit: current
skill is now the skill that's really used when computing games
(except for the home advantage factor); fitness can be 100% now
and is shown in different colors (thanks to arnaudus)
- corrected a minor display bug (you could see the updated rank in
the main window when playing two live games already after the
first one)
08/17/2004: v1.4.3
- corrected the '1-2'-bug: you couldn't enter these two digits
into fields like the structure field because they were used as
keyboard shortcuts for browsing forward and back. browsing's done
with 'q' and 'w' now, and 'q' quits the game only when the browse
buttons aren't shown (e.g. in main menu mode)
- corrected some minor transfer list bugs (there seem to be
infinitely many of these :-( )
- fixed a bug that occurred when cup matches that ended drawn were
shown
- corrected a sorting bug (occurred when computing the tables)
07/12/2004: v1.4.2, v1.5.1
- corrected the transfer list bug
07/10/2004: v1.5.0
- added uninstall possibility for the src version
- added manpage
- added a configuration file:
$HOME/.bygfoot/text_files/bygfoot.conf; this way, your favourite
settings get loaded even if you start a new game
- added physician quality (like scout); better physician costs
more but players heal better on average
- healing time of players can be overestimated; until now it was
always underestimated (i.e. the player was injured _at least_ as
long as the expected recovery time)
NOTE: This version is unfortunately once again not
savegame-compatible to 1.4.0. I'm terribly sorry.
07/10/2004: v1.4.1
- corrected the freeze bug that occurred when you had a
$HOME/.bygfoot directory from an older Bygfoot version
- fixed bookmaker's tip bug (thanks to metoneca)
- changed that absurd 'physicist' to 'physio'
- reduced the damage a fire caused to your stadium
07/03/2004: v1.4.0
- added Michal Rudolf's country file for Poland
- added possibility to play in international cups only
(e.g. participate in Champions' League only, without playing
regular league games)
- you can see information on your next opponents in the right part
of the main window
- swapping two players automatically adapts team structure (but
you can switch this off, of course)
- as you can see: the version numbering has changed. no
alphas and omegas anymore!
- added export/import features to the Editor; you can export
individual teams to files and import such files into your local
team definitions file
- extended the filter rules for transfer list notification
- added Autosave option
- fixed a non-technical bug: european team names didn't
change at the beginning of a new season
- fixed a scrolling bug that occurred in the live game window when
penalties were shot
- added average skill labels in the main window
- players are put onto the transfer list by right-clicking instead
of left-clicking; left-clicking always swaps players now
- converted player names to lowercase (which sounds easier than it
is in reality; utf8 seems to have disadvantages, too)
- the 'Rearrange Team' button automatically changes the team
structure to the appropriate value
- savegames located in the $HOME/.bygfoot/saves directory can be
loaded from the command line without full path names
- country files located in one of the support files directories
(e.g. $HOME/.bygfoot/text_files) can be loaded with '-f filename'
without full path names
- fixed a money bug: you can pay debts with your drawing
credit now
- introduced playing style for cpu-teams (they always played
balanced until now)
- added variable interest rates for your debts (the more you owe,
the lower the interest rate)
- added possibility to display fixtures of all leagues
NOTE: This version is unfortunately not compatible anymore to
saved games of previous versions.
06/10/2004: v1.3 beta
- corrected a horrible bug in the prize money function (thanks to
Ken Brush)
- added possibility to change team names with the Editor
- added Jose Geraldo Gouvea's country file for Brazil
- fixed some compiler warnings
- fixed a bug that made it impossible to load a custom country
file from the team selection window
05/24/2004: v1.3 alpha
- first version including the Bygfoot Team Editor
- you can edit complete teams and store them in a text file
- switched to UTF-8 encoding: all text files are encoded that way,
so that almost any special character (eg. in a team or player
name) can be displayed correctly
- added Cristian Spoiala's country file for Romania
- fixed a bug that made it possible that you got hired by your own
team
- fixed a bug that occured when displaying a game result
- created several new source files so that the code is distributed
better now
05/07/2004: v1.1 beta
- added possibility to change the name of your team
- added possibility to filter transfer notifications by age
- added prize money for teams finishing 1st - 3rd in the league
- fixed a bug that caused players to have empty name when loading
games from the command line
- fixed a bug that led to poor attendance in cup games
- added unselect feature in the player list
- really good players appear less often on the transfer list
- added drawing credit
04/16/2004: v1.1 alpha 'Eurofoot'
- added some European leagues to choose from; the game
structure stays the same, though
- accordingly, the player names aren't just English ones anymore but
international ones
- improved player generation phase concerning speed: the game
starts much quicker now
- improved 'new week' functions; the results come even quicker
- you can create an own 'localisation' by copying and editing one
of the 'team_names_XX' files, so that you have custom team names
and league/cup names
- added an 'Undo' button
NOTE: This version is unfortunately not compatible anymore to
saved games of previous versions. This is because of the new
player and team names.
04/07/2004: v1.0 final 'Quickfoot'
- connected the skill level of European teams to the average level
of the Premiership so that it doesn't become too easy to win the
European Cups after a couple of seasons
- worked a bit on speed issues; the game should start a bit faster
and calculate the results quicker, too
02/24/2004: v1.0 beta
- stadium values may be increased twice a week now
- added some buttons to give easier access to tables and fixtures
- added quick options in the main window
- changed most of the finance issues: the ticket income is higher,
but the difference between players with similar propertiers
(skill etc.) in different leagues is much smaller now
- UEFA Cup is now harder to win
- fixed a bug that led to the same number of goal chances in every
game regardless of the individual teams that played (this made
it very hard for even the best teams to win predictably against
weaker opponents)
- fixed a bug that allowed players to have a talent above 9.9
- fixed a bug that caused the game to reject some normal save
files
- fixed a bug that made it less probable to sell a player the
better the scout was
- fixed a bug that caused a player with expected recovery time 11
to get healthy within a week
02/14/2004: v1.0 alpha
- first graphical version using GTK+ 2
- new features: - live game
- playing style (attack/defend)
- buy players not on the transferlist
01/02/2002 v0.5 pre-alpha, alpha and beta
- text-based version full of pointers and containing an
untraceable segfault