mirror of https://github.com/tstellar/bygfoot.git
93 lines
2.3 KiB
C
93 lines
2.3 KiB
C
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/*
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Bygfoot Football Manager -- a small and simple GTK2-based
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football management game.
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http://bygfoot.sourceforge.net
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Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef STRATEGY_H
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#define STRATEGY_H
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#include "bygfoot.h"
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#include "strategy_struct.h"
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/* #include "team_struct.h" */
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#include "variables.h"
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void
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strategy_update_team_pre_match(Team *tm);
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gint
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strategy_compare_players(gconstpointer a,
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gconstpointer b,
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gpointer user_data);
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gchar*
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strategy_get_random(void);
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Strategy*
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strategy_from_sid(const gchar *sid);
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gboolean
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query_strategy_formation_possible(const GPtrArray *players,
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const StrategyPrematch *prematch,
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gint formation);
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void
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strategy_update_lineup(Team *tm, const GPtrArray *players,
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const StrategyPrematch *prematch, gint formation);
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void
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strategy_repair_player(Player *pl);
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void
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strategy_repair_players(GPtrArray *players,
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const StrategyPrematch *prematch);
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void
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strategy_set_tokens(const Team *tm, const Fixture *fix);
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void
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strategy_free_tokens(void);
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void
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strategy_apply_prematch(Team *tm, const StrategyPrematch *prematch);
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void
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strategy_live_game_set_tokens(const LiveGame *match, gint team_idx);
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void
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strategy_live_game_check(LiveGame *match, gint team_idx);
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void
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strategy_live_game_apply_action(LiveGame *match, gint team_idx,
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const StrategyMatchAction *action);
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void
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strategy_live_game_initialize(const Fixture *fix);
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gint
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strategy_compare_players_sub(gconstpointer a,
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gconstpointer b,
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gpointer user_data);
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gint
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strategy_get_sub(const Team *tm, gint position,
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gint property, gboolean sub_in);
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#endif
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