/* Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef STRATEGY_H #define STRATEGY_H #include "bygfoot.h" #include "strategy_struct.h" /* #include "team_struct.h" */ #include "variables.h" void strategy_update_team_pre_match(Team *tm); gint strategy_compare_players(gconstpointer a, gconstpointer b, gpointer user_data); gchar* strategy_get_random(void); Strategy* strategy_from_sid(const gchar *sid); gboolean query_strategy_formation_possible(const GPtrArray *players, const StrategyPrematch *prematch, gint formation); void strategy_update_lineup(Team *tm, const GPtrArray *players, const StrategyPrematch *prematch, gint formation); void strategy_repair_player(Player *pl); void strategy_repair_players(GPtrArray *players, const StrategyPrematch *prematch); void strategy_set_tokens(const Team *tm, const Fixture *fix); void strategy_free_tokens(void); void strategy_apply_prematch(Team *tm, const StrategyPrematch *prematch); void strategy_live_game_set_tokens(const LiveGame *match, gint team_idx); void strategy_live_game_check(LiveGame *match, gint team_idx); void strategy_live_game_apply_action(LiveGame *match, gint team_idx, const StrategyMatchAction *action); void strategy_live_game_initialize(const Fixture *fix); gint strategy_compare_players_sub(gconstpointer a, gconstpointer b, gpointer user_data); gint strategy_get_sub(const Team *tm, gint position, gint property, gboolean sub_in); #endif