bygfoot/src/callback_func.c

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#include "callback_func.h"
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#include "callbacks.h"
#include "cup.h"
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#include "finance.h"
#include "fixture.h"
#include "game_gui.h"
#include "league.h"
#include "live_game.h"
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#include "misc.h"
#include "option.h"
#include "player.h"
#include "start_end.h"
#include "team.h"
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#include "transfer.h"
#include "treeview.h"
#include "user.h"
#include "window.h"
/** Show the users' live games. */
void
callback_show_next_live_game(void)
{
gint i, j;
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stat0 = STATUS_SHOW_LIVE_GAME;
if(week_round == 1)
{
for(i=0;i<ligs->len;i++)
for(j=0;j<lig(i).fixtures->len;j++)
if(g_array_index(lig(i).fixtures, Fixture, j).week_number == week &&
g_array_index(lig(i).fixtures, Fixture, j).week_round_number == week_round &&
fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j)) != -1 &&
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g_array_index(lig(i).fixtures, Fixture, j).attendance == -1 &&
option_int("int_opt_user_show_live_game",
usr(fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j))).
options))
{
live_game_calculate_fixture(&g_array_index(lig(i).fixtures, Fixture, j));
return;
}
}
else
{
for(i=0;i<cps->len;i++)
for(j=0;j<cp(i).fixtures->len;j++)
if(g_array_index(cp(i).fixtures, Fixture, j).week_number == week &&
g_array_index(cp(i).fixtures, Fixture, j).week_round_number == week_round &&
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fixture_user_team_involved(&g_array_index(cp(i).fixtures, Fixture, j)) != -1 &&
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g_array_index(cp(i).fixtures, Fixture, j).attendance == -1 &&
option_int("int_opt_user_show_live_game",
usr(fixture_user_team_involved(&g_array_index(cp(i).fixtures, Fixture, j))).
options))
{
live_game_calculate_fixture(&g_array_index(cp(i).fixtures, Fixture, j));
return;
}
}
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window_destroy(&window.live, TRUE);
/* no more user games to show: end round. */
end_week_round();
}
/** Handle a click on the player list.
@param idx The player number.
@param event The type of button click. */
void
callback_player_clicked(gint idx, GdkEventButton *event)
{
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gchar buf[SMALL];
/* Only accept single-clicks right now. */
if(event->type != GDK_BUTTON_PRESS)
return;
if(event->button == 1)
{
if(selected_row[0] == -1)
{
selected_row[0] = idx;
return;
}
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player_swap(current_user.tm, selected_row[0],
current_user.tm, idx);
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if(opt_user_int("int_opt_user_swap_adapts") == 1 &&
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current_user.tm->structure !=
team_find_appropriate_structure(current_user.tm))
{
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team_change_structure(current_user.tm,
team_find_appropriate_structure(current_user.tm));
team_rearrange(current_user.tm);
}
game_gui_write_av_skills();
selected_row[0] = -1;
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treeview_show_user_player_list(&current_user);
}
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else if(event->button == 3)
{
if(stat0 == STATUS_SHOW_TRANSFER_LIST)
{
selected_row[0] = -1;
if(!query_transfer_player_is_on_list(player_of(current_user.tm, idx)))
{
transfer_add_player(player_of(current_user.tm, idx),
(gint)rint(((gfloat)const_int("int_transfer_time_lower") +
(gfloat)const_int("int_transfer_time_upper")) / 2));
sprintf(buf, _("%s has been added to the transfer list for %d weeks."),
player_of(current_user.tm, idx)->name->str,
(gint)rint(((gfloat)const_int("int_transfer_time_lower") +
(gfloat)const_int("int_transfer_time_upper")) / 2));
game_gui_print_message(buf);
}
else
transfer_remove_player_ptr(player_of(current_user.tm, idx));
treeview_show_transfer_list(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")));
}
}
}
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/** Show the last match of the current user. */
void
callback_show_last_match(void)
{
gint i;
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if(current_user.live_game.units == NULL)
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{
game_gui_show_warning("No match to show.");
return;
}
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stat2 = cur_user;
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window_create(WINDOW_LIVE);
treeview_show_game_stats(GTK_TREE_VIEW(lookup_widget(window.live, "treeview_stats")),
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&current_user.live_game);
live_game_set_match(&current_user.live_game);
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for(i=0;i<current_user.live_game.units->len;i++)
game_gui_live_game_show_unit(&g_array_index(current_user.live_game.units, LiveGameUnit, i));
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}
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/** Show some fixtures.
@param type An integer telling us which league/cup and which
week and round to show. */
void
callback_show_fixtures(gint type)
{
const Fixture *fix = fixture_get(type, stat1, stat2, stat3,
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current_user.tm);
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treeview_show_fixtures(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")),
fix->clid, fix->week_number, fix->week_round_number);
stat1 = fix->clid;
stat2 = fix->week_number;
stat3 = fix->week_round_number;
}
/** Show tables.
@type Integer telling us whether to show the current user's
tables or those of the previous/next league/cup. */
void
callback_show_tables(gint type)
{
gint clid = -1;
if(type == SHOW_CURRENT)
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clid = current_user.tm->clid;
else if(type == SHOW_NEXT_LEAGUE)
{
clid = league_cup_get_next_clid(stat1);
while(clid >= ID_CUP_START && cup_from_clid(clid)->tables->len == 0)
clid = league_cup_get_next_clid(clid);
}
else if(type == SHOW_PREVIOUS_LEAGUE)
{
clid = league_cup_get_previous_clid(stat1);
while(clid >= ID_CUP_START && cup_from_clid(clid)->tables->len == 0)
clid = league_cup_get_previous_clid(clid);
}
stat1 = clid;
treeview_show_table(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")), clid);
}
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/** Open the digits window to get a loan. */
void
callback_get_loan(void)
{
gchar buf[SMALL], buf2[SMALL];
gint max_loan =
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finance_team_drawing_credit_loan(current_user.tm, TRUE) + current_user.debt;
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if(max_loan <= 0)
{
game_gui_print_message(_("The bank doesn't grant you more money."));
return;
}
stat0 = STATUS_GET_LOAN;
misc_print_grouped_int(max_loan, buf2, FALSE);
sprintf(buf, _("You can take out at most %s."), buf2);
window_show_digits(buf, _("Loan"), max_loan, NULL, 0);
}
/** Open the digits window to pay back a loan. */
void
callback_pay_loan(void)
{
gchar buf[SMALL], buf2[SMALL];
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gint max_payback = MIN(BUDGET(cur_user), -current_user.debt);
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if(current_user.debt == 0)
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{
game_gui_print_message(_("You are not indebted."));
return;
}
if(max_payback <= 0)
{
game_gui_print_message(_("You don't have enough money to pay back."));
return;
}
stat0 = STATUS_PAY_LOAN;
misc_print_grouped_int(max_payback, buf2, FALSE);
sprintf(buf, _("You can pay back at most %s"), buf2);
window_show_digits(buf, _("Payback"), max_payback, NULL, 0);
}
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/** Handle a click on the transfer list.
@param idx The index of the selected player in the transfer list. */
void
callback_transfer_list_clicked(gint idx)
{
gchar buf[SMALL];
Transfer *tr = &trans(idx);
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if(tr->tm == current_user.tm)
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{
transfer_remove_player(idx);
on_button_transfers_clicked(NULL, NULL);
return;
}
if(current_user.tm->players->len == const_int("int_team_max_players"))
{
game_gui_show_warning(_("Your roster is already full. You can't buy more players."));
return;
}
sprintf(buf, _("You are making an offer for %s. Your scout's recommendations for value and wage are preset."),
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player_of_id(tr->tm, tr->id)->name->str);
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stat1 = idx;
window_show_digits(buf, _("Fee"), tr->fee[current_user.scout % 10],
_("Wage"), tr->wage[current_user.scout % 10]);
}