#include "callback_func.h" #include "callbacks.h" #include "cup.h" #include "finance.h" #include "fixture.h" #include "game_gui.h" #include "league.h" #include "live_game.h" #include "misc.h" #include "option.h" #include "player.h" #include "start_end.h" #include "team.h" #include "transfer.h" #include "treeview.h" #include "user.h" #include "window.h" /** Show the users' live games. */ void callback_show_next_live_game(void) { gint i, j; stat0 = STATUS_SHOW_LIVE_GAME; if(week_round == 1) { for(i=0;ilen;i++) for(j=0;jlen;j++) if(g_array_index(lig(i).fixtures, Fixture, j).week_number == week && g_array_index(lig(i).fixtures, Fixture, j).week_round_number == week_round && fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j)) != -1 && g_array_index(lig(i).fixtures, Fixture, j).attendance == -1 && option_int("int_opt_user_show_live_game", usr(fixture_user_team_involved(&g_array_index(lig(i).fixtures, Fixture, j))). options)) { live_game_calculate_fixture(&g_array_index(lig(i).fixtures, Fixture, j)); return; } } else { for(i=0;ilen;i++) for(j=0;jlen;j++) if(g_array_index(cp(i).fixtures, Fixture, j).week_number == week && g_array_index(cp(i).fixtures, Fixture, j).week_round_number == week_round && fixture_user_team_involved(&g_array_index(cp(i).fixtures, Fixture, j)) != -1 && g_array_index(cp(i).fixtures, Fixture, j).attendance == -1 && option_int("int_opt_user_show_live_game", usr(fixture_user_team_involved(&g_array_index(cp(i).fixtures, Fixture, j))). options)) { live_game_calculate_fixture(&g_array_index(cp(i).fixtures, Fixture, j)); return; } } window_destroy(&window.live, TRUE); /* no more user games to show: end round. */ end_week_round(); } /** Handle a click on the player list. @param idx The player number. @param event The type of button click. */ void callback_player_clicked(gint idx, GdkEventButton *event) { gchar buf[SMALL]; /* Only accept single-clicks right now. */ if(event->type != GDK_BUTTON_PRESS) return; if(event->button == 1) { if(selected_row[0] == -1) { selected_row[0] = idx; return; } player_swap(current_user.tm, selected_row[0], current_user.tm, idx); if(opt_user_int("int_opt_user_swap_adapts") == 1 && current_user.tm->structure != team_find_appropriate_structure(current_user.tm)) { team_change_structure(current_user.tm, team_find_appropriate_structure(current_user.tm)); team_rearrange(current_user.tm); } game_gui_write_av_skills(); selected_row[0] = -1; treeview_show_user_player_list(¤t_user); } else if(event->button == 3) { if(stat0 == STATUS_SHOW_TRANSFER_LIST) { selected_row[0] = -1; if(!query_transfer_player_is_on_list(player_of(current_user.tm, idx))) { transfer_add_player(player_of(current_user.tm, idx), (gint)rint(((gfloat)const_int("int_transfer_time_lower") + (gfloat)const_int("int_transfer_time_upper")) / 2)); sprintf(buf, _("%s has been added to the transfer list for %d weeks."), player_of(current_user.tm, idx)->name->str, (gint)rint(((gfloat)const_int("int_transfer_time_lower") + (gfloat)const_int("int_transfer_time_upper")) / 2)); game_gui_print_message(buf); } else transfer_remove_player_ptr(player_of(current_user.tm, idx)); treeview_show_transfer_list(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right"))); } } } /** Show the last match of the current user. */ void callback_show_last_match(void) { gint i; if(current_user.live_game.units == NULL) { game_gui_show_warning("No match to show."); return; } stat2 = cur_user; window_create(WINDOW_LIVE); treeview_show_game_stats(GTK_TREE_VIEW(lookup_widget(window.live, "treeview_stats")), ¤t_user.live_game); live_game_set_match(¤t_user.live_game); for(i=0;ilen;i++) game_gui_live_game_show_unit(&g_array_index(current_user.live_game.units, LiveGameUnit, i)); } /** Show some fixtures. @param type An integer telling us which league/cup and which week and round to show. */ void callback_show_fixtures(gint type) { const Fixture *fix = fixture_get(type, stat1, stat2, stat3, current_user.tm); treeview_show_fixtures(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")), fix->clid, fix->week_number, fix->week_round_number); stat1 = fix->clid; stat2 = fix->week_number; stat3 = fix->week_round_number; } /** Show tables. @type Integer telling us whether to show the current user's tables or those of the previous/next league/cup. */ void callback_show_tables(gint type) { gint clid = -1; if(type == SHOW_CURRENT) clid = current_user.tm->clid; else if(type == SHOW_NEXT_LEAGUE) { clid = league_cup_get_next_clid(stat1); while(clid >= ID_CUP_START && cup_from_clid(clid)->tables->len == 0) clid = league_cup_get_next_clid(clid); } else if(type == SHOW_PREVIOUS_LEAGUE) { clid = league_cup_get_previous_clid(stat1); while(clid >= ID_CUP_START && cup_from_clid(clid)->tables->len == 0) clid = league_cup_get_previous_clid(clid); } stat1 = clid; treeview_show_table(GTK_TREE_VIEW(lookup_widget(window.main, "treeview_right")), clid); } /** Open the digits window to get a loan. */ void callback_get_loan(void) { gchar buf[SMALL], buf2[SMALL]; gint max_loan = finance_team_drawing_credit_loan(current_user.tm, TRUE) + current_user.debt; if(max_loan <= 0) { game_gui_print_message(_("The bank doesn't grant you more money.")); return; } stat0 = STATUS_GET_LOAN; misc_print_grouped_int(max_loan, buf2, FALSE); sprintf(buf, _("You can take out at most %s."), buf2); window_show_digits(buf, _("Loan"), max_loan, NULL, 0); } /** Open the digits window to pay back a loan. */ void callback_pay_loan(void) { gchar buf[SMALL], buf2[SMALL]; gint max_payback = MIN(BUDGET(cur_user), -current_user.debt); if(current_user.debt == 0) { game_gui_print_message(_("You are not indebted.")); return; } if(max_payback <= 0) { game_gui_print_message(_("You don't have enough money to pay back.")); return; } stat0 = STATUS_PAY_LOAN; misc_print_grouped_int(max_payback, buf2, FALSE); sprintf(buf, _("You can pay back at most %s"), buf2); window_show_digits(buf, _("Payback"), max_payback, NULL, 0); } /** Handle a click on the transfer list. @param idx The index of the selected player in the transfer list. */ void callback_transfer_list_clicked(gint idx) { gchar buf[SMALL]; Transfer *tr = &trans(idx); if(tr->tm == current_user.tm) { transfer_remove_player(idx); on_button_transfers_clicked(NULL, NULL); return; } if(current_user.tm->players->len == const_int("int_team_max_players")) { game_gui_show_warning(_("Your roster is already full. You can't buy more players.")); return; } sprintf(buf, _("You are making an offer for %s. Your scout's recommendations for value and wage are preset."), player_of_id(tr->tm, tr->id)->name->str); stat1 = idx; window_show_digits(buf, _("Fee"), tr->fee[current_user.scout % 10], _("Wage"), tr->wage[current_user.scout % 10]); }