2004-12-23 13:58:39 +01:00
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# Bygfoot Football Manager
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2005-03-03 13:46:48 +01:00
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# Global configuration file
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2004-12-23 13:58:39 +01:00
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# Most of these options are uncommented because their meaning
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# is rather clear if you take a look at the options window in the game.
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2005-06-01 20:19:02 +02:00
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int_opt_confirm_quit 1
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int_opt_confirm_unfit 1
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2005-04-14 21:07:25 +02:00
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int_opt_save_will_overwrite 0
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2005-03-03 13:46:48 +01:00
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int_opt_maximize_main_window 1
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int_opt_prefer_messages 0
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2005-05-21 11:25:16 +02:00
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int_opt_skip 1
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2005-04-14 21:07:25 +02:00
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int_opt_autosave 1
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int_opt_autosave_interval 5
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int_opt_autosave_files 5
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2004-12-23 13:58:39 +01:00
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2005-06-21 15:41:29 +02:00
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# 1: load definitions 0: don't load 2: only names
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int_opt_load_defs 1
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2005-03-14 10:29:39 +01:00
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# precision of skill and talent in player lists
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2005-04-16 09:46:04 +02:00
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int_opt_player_precision 0
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2005-03-14 10:29:39 +01:00
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2005-03-23 20:03:26 +01:00
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# refresh rate of the player list during a live game
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# the smaller the more often the list gets refreshed
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2005-04-14 21:07:25 +02:00
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int_opt_live_game_player_list_refresh 48
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2005-03-14 10:29:39 +01:00
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2004-12-23 13:58:39 +01:00
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# whether some debugging info's shown (in the console)
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2005-04-24 12:18:26 +02:00
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int_opt_debug 0
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2005-03-03 13:46:48 +01:00
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2005-06-01 20:19:02 +02:00
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# some default files
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string_opt_player_names_file general
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2005-05-06 19:17:57 +02:00
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string_opt_constants_file bygfoot_constants
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string_opt_appearance_file bygfoot_app
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string_opt_default_user_conf_file bygfoot_user.conf
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2005-03-24 14:00:01 +01:00
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# font name; if empty, the default system font's used
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string_opt_font_name
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2005-06-14 17:35:20 +02:00
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# language used (a code like de_DE)
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string_opt_language_code
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